feat: thread benchmark, GPU-aware idle mining, thread scaling fix
- Add pool mining thread benchmark: cycles through thread counts with 20s warmup + 10s measurement to find optimal setting for CPU - Add GPU-aware idle detection: GPU utilization >= 10% (video, games) treats system as active; toggle in mining tab header (default: on) Supports AMD sysfs, NVIDIA nvidia-smi, Intel freq ratio; -1 on macOS - Fix idle thread scaling: use getRequestedThreads() for immediate thread count instead of xmrig API threads_active which lags on restart - Apply active thread count on initial mining start when user is active - Skip idle mining adjustments while benchmark is running - Disable thread grid drag-to-select during benchmark - Add idle_gpu_aware setting with JSON persistence (default: true) - Add 7 i18n English strings for benchmark and GPU-aware tooltips
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@@ -88,6 +88,10 @@ public:
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const PoolStats& getStats() const { return stats_; }
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const std::string& getLastError() const { return last_error_; }
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/// Thread count requested at start() — available immediately, unlike
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/// PoolStats::threads_active which requires an API response.
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int getRequestedThreads() const { return threads_; }
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/**
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* @brief Get last N lines of xmrig stdout (thread-safe snapshot).
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*/
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