perf: stop per-frame SQLite writes and console spam, make perf.log opt-in
- Explorer: the tip check runs every frame the Explorer tab is open, and it read both tip rows and rewrote them each time (two autocommit WAL writes per frame). A steady tip is now kept in memory and skips SQLite. A new tip writes both rows in one savepoint, so a crash between them can't pair a new height with the old hash. A test checks that 100 steady checks write nothing. - Console: while the daemon was in the Error state the Console tab added its error line on every poll, i.e. every frame, re-laying out the whole buffer each time. It prints once per error now: on entering Error, when the message changes, or after another crash (EmbeddedDaemon::getUnexpectedExitCount(), never reset). setState writes the message before the state, so a reader that sees Error sees that error's message. The stray " ===" suffix is gone. - perf.log: the profiler appended a block every 300 frames on every run and never rotated the file (tens of MB a day for a wallet left open). It is now off unless the app starts with DRAGONX_PERFLOG=1; otherwise its zone hooks are near no-ops. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -51,6 +51,13 @@ float ClampConsoleWrapWidth(float contentWidth, float paddingX)
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return std::max(50.0f, contentWidth - paddingX * 2.0f);
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}
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bool ShouldPrintDaemonErrorLine(bool wasError, bool isError,
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const std::string& error, const std::string& lastPrinted,
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bool newUnexpectedExit)
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{
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return isError && (!wasError || error != lastPrinted || newUnexpectedExit);
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}
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bool ConsoleCommandCarriesSecret(const std::string& cmd)
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{
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size_t end = 0;
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