macOS port: build, rendering, daemon, and mining fixes
Build & setup: - Fix setup.sh and build.sh for macOS (bundle daemon, xmrig, sapling params, asmap.dat into .app) - Fix CMakeLists.txt libsodium linking for macOS - Fix incbin.h to use __DATA,__const section on macOS - Remove vendored libsodium-1.0.18 source tree (use fetch script instead) - Remove prebuilt-binaries/xmrig (replaced by xmrig-hac) - Add .DS_Store to .gitignore Rendering & UI: - Use GLSL #version 150 and OpenGL 3.2 Core Profile on macOS - Force dpiScale=1.0 on macOS to fix Retina double-scaling - Set default window/UI opacity to 100% on Mac/Linux - Add scroll fade shader guard for macOS GL compatibility - Add ImGui error recovery around render loop and mining tab Daemon & bootstrap: - Fix getDragonXDataDir() to return ~/Library/Application Support/Hush/DRAGONX/ on macOS - Fix isPortInUse() with connect() fallback (no /proc/net/tcp on macOS) - Increase daemon watchdog timeout from 3s to 15s - Add daemon status indicator (colored dot + label) in wizard bootstrap phases Mining tab: - Fix EmbeddedDaemon::getMemoryUsageMB() crash on macOS (was using Linux /proc) - Fix XmrigManager::getMemoryUsageMB() to use ps on macOS instead of /proc - Restructure RenderMiningTab with wrapper pattern for exception safety - Fix default pool URL to include port (pool.dragonx.is:3433)
This commit is contained in:
60
src/app.cpp
60
src/app.cpp
@@ -1958,13 +1958,29 @@ bool App::startEmbeddedDaemon()
|
||||
if (!exe_dir.empty()) {
|
||||
std::error_code ec;
|
||||
fs::create_directories(daemon_dir, ec);
|
||||
|
||||
// On macOS .app bundles, params are in Contents/Resources/
|
||||
// while the executable is in Contents/MacOS/
|
||||
std::vector<std::string> searchDirs = { exe_dir };
|
||||
#ifdef __APPLE__
|
||||
{
|
||||
fs::path resourcesDir = fs::path(exe_dir).parent_path() / "Resources";
|
||||
if (fs::is_directory(resourcesDir))
|
||||
searchDirs.insert(searchDirs.begin(), resourcesDir.string());
|
||||
}
|
||||
#endif
|
||||
|
||||
for (const char* name : paramFiles) {
|
||||
fs::path src = fs::path(exe_dir) / name;
|
||||
fs::path dst = fs::path(daemon_dir) / name;
|
||||
if (fs::exists(src) && !fs::exists(dst)) {
|
||||
DEBUG_LOGF("Copying bundled %s from exe dir to %s\n", name, daemon_dir.c_str());
|
||||
fs::copy_file(src, dst, ec);
|
||||
if (!ec) copied = true;
|
||||
if (fs::exists(dst)) continue;
|
||||
for (const auto& dir : searchDirs) {
|
||||
fs::path src = fs::path(dir) / name;
|
||||
if (fs::exists(src)) {
|
||||
DEBUG_LOGF("Copying bundled %s from %s to %s\n", name, dir.c_str(), daemon_dir.c_str());
|
||||
fs::copy_file(src, dst, ec);
|
||||
if (!ec) copied = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1979,6 +1995,40 @@ bool App::startEmbeddedDaemon()
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure asmap.dat and daemon binaries are copied from the bundle
|
||||
// to the daemon directory even if sapling params already existed.
|
||||
{
|
||||
namespace fs = std::filesystem;
|
||||
std::string exe_dir = util::Platform::getExecutableDirectory();
|
||||
std::string daemon_dir = resources::getDaemonDirectory();
|
||||
if (!exe_dir.empty()) {
|
||||
std::error_code ec;
|
||||
fs::create_directories(daemon_dir, ec);
|
||||
|
||||
std::vector<std::string> searchDirs = { exe_dir };
|
||||
#ifdef __APPLE__
|
||||
{
|
||||
fs::path resourcesDir = fs::path(exe_dir).parent_path() / "Resources";
|
||||
if (fs::is_directory(resourcesDir))
|
||||
searchDirs.insert(searchDirs.begin(), resourcesDir.string());
|
||||
}
|
||||
#endif
|
||||
const char* extraFiles[] = { "asmap.dat", "dragonxd", "dragonx-cli", "dragonx-tx" };
|
||||
for (const char* name : extraFiles) {
|
||||
fs::path dst = fs::path(daemon_dir) / name;
|
||||
if (fs::exists(dst)) continue;
|
||||
for (const auto& dir : searchDirs) {
|
||||
fs::path src = fs::path(dir) / name;
|
||||
if (fs::exists(src)) {
|
||||
DEBUG_LOGF("Copying bundled %s from %s to %s\n", name, dir.c_str(), daemon_dir.c_str());
|
||||
fs::copy_file(src, dst, ec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create daemon manager if needed
|
||||
if (!embedded_daemon_) {
|
||||
embedded_daemon_ = std::make_unique<daemon::EmbeddedDaemon>();
|
||||
|
||||
Reference in New Issue
Block a user