feat: Full UI internationalization, pool hashrate stats, and layout caching
- Replace all hardcoded English strings with TR() translation keys across every tab, dialog, and component (~20 UI files) - Expand all 8 language files (de, es, fr, ja, ko, pt, ru, zh) with complete translations (~37k lines added) - Improve i18n loader with exe-relative path fallback and English base fallback for missing keys - Add pool-side hashrate polling via pool stats API in xmrig_manager - Introduce Layout::beginFrame() per-frame caching and refresh balance layout config only on schema generation change - Offload daemon output parsing to worker thread - Add CJK subset fallback font for Chinese/Japanese/Korean glyphs
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@@ -6,6 +6,7 @@
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#include "../../app.h"
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#include "../../rpc/rpc_client.h"
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#include "../../rpc/rpc_worker.h"
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#include "../../util/i18n.h"
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#include "../schema/ui_schema.h"
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#include "../material/draw_helpers.h"
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#include "../theme.h"
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@@ -52,15 +53,15 @@ void ValidateAddressDialog::render(App* app)
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auto lbl = S.label("dialogs.validate-address", "label");
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auto closeBtn = S.button("dialogs.validate-address", "close-button");
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if (material::BeginOverlayDialog("Validate Address", &s_open, win.width, 0.94f)) {
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ImGui::TextWrapped("Enter a DragonX address to check if it's valid and whether it belongs to this wallet.");
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if (material::BeginOverlayDialog(TR("validate_title"), &s_open, win.width, 0.94f)) {
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ImGui::TextWrapped("%s", TR("validate_description"));
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ImGui::Spacing();
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ImGui::Separator();
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ImGui::Spacing();
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// Address input
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ImGui::Text("Address:");
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ImGui::Text("%s", TR("address_label"));
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ImGui::SetNextItemWidth(-1);
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bool enter_pressed = ImGui::InputText("##ValidateAddr", s_address_input, sizeof(s_address_input),
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ImGuiInputTextFlags_EnterReturnsTrue);
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@@ -74,7 +75,7 @@ void ValidateAddressDialog::render(App* app)
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ImGui::BeginDisabled();
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}
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if (material::StyledButton("Validate", ImVec2(valBtn.width, 0), S.resolveFont(valBtn.font)) || (enter_pressed && can_validate)) {
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if (material::StyledButton(TR("validate_btn"), ImVec2(valBtn.width, 0), S.resolveFont(valBtn.font)) || (enter_pressed && can_validate)) {
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s_validating = true;
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s_validated = false;
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s_error_message.clear();
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@@ -100,7 +101,7 @@ void ValidateAddressDialog::render(App* app)
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if (error.empty()) {
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s_is_valid = valid;
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s_is_mine = mine;
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s_address_type = "Shielded (z-address)";
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s_address_type = TR("validate_shielded_type");
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} else {
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s_error_message = error;
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s_is_valid = false;
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@@ -126,7 +127,7 @@ void ValidateAddressDialog::render(App* app)
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if (error.empty()) {
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s_is_valid = valid;
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s_is_mine = mine;
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s_address_type = "Transparent (t-address)";
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s_address_type = TR("validate_transparent_type");
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} else {
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s_error_message = error;
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s_is_valid = false;
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@@ -145,7 +146,7 @@ void ValidateAddressDialog::render(App* app)
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ImGui::SameLine();
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if (material::StyledButton("Paste", ImVec2(pasteBtn.width, 0), S.resolveFont(pasteBtn.font))) {
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if (material::StyledButton(TR("paste"), ImVec2(pasteBtn.width, 0), S.resolveFont(pasteBtn.font))) {
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const char* clipboard = ImGui::GetClipboardText();
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if (clipboard) {
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strncpy(s_address_input, clipboard, sizeof(s_address_input) - 1);
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@@ -156,7 +157,7 @@ void ValidateAddressDialog::render(App* app)
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if (s_validating) {
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ImGui::SameLine();
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ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "Validating...");
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ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "%s", TR("validating"));
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}
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ImGui::Spacing();
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@@ -165,39 +166,39 @@ void ValidateAddressDialog::render(App* app)
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// Results
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if (s_validated) {
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ImGui::Text("Results:");
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ImGui::Text("%s", TR("validate_results"));
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ImGui::Spacing();
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if (!s_error_message.empty()) {
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ImGui::TextColored(ImVec4(1.0f, 0.3f, 0.3f, 1.0f), "Error: %s", s_error_message.c_str());
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} else {
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// Valid/Invalid indicator
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ImGui::Text("Status:");
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ImGui::Text("%s", TR("validate_status"));
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ImGui::SameLine(lbl.position);
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if (s_is_valid) {
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ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), "VALID");
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ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), "%s", TR("validate_valid"));
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} else {
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ImGui::TextColored(ImVec4(1.0f, 0.3f, 0.3f, 1.0f), "INVALID");
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ImGui::TextColored(ImVec4(1.0f, 0.3f, 0.3f, 1.0f), "%s", TR("validate_invalid"));
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}
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if (s_is_valid) {
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// Address type
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ImGui::Text("Type:");
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ImGui::Text("%s", TR("validate_type"));
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ImGui::SameLine(lbl.position);
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ImGui::Text("%s", s_address_type.c_str());
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// Is mine?
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ImGui::Text("Ownership:");
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ImGui::Text("%s", TR("validate_ownership"));
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ImGui::SameLine(lbl.position);
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if (s_is_mine) {
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ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), "This wallet owns this address");
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ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), "%s", TR("validate_is_mine"));
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} else {
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ImGui::TextDisabled("Not owned by this wallet");
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ImGui::TextDisabled("%s", TR("validate_not_mine"));
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}
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}
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}
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} else if (!app->isConnected()) {
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ImGui::TextColored(ImVec4(1.0f, 0.6f, 0.0f, 1.0f), "Not connected to daemon");
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ImGui::TextColored(ImVec4(1.0f, 0.6f, 0.0f, 1.0f), "%s", TR("not_connected"));
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}
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ImGui::Spacing();
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@@ -205,7 +206,7 @@ void ValidateAddressDialog::render(App* app)
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// Close button at bottom
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float button_width = closeBtn.width;
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ImGui::SetCursorPosX((ImGui::GetWindowWidth() - button_width) / 2.0f);
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if (material::StyledButton("Close", ImVec2(button_width, 0), S.resolveFont(closeBtn.font))) {
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if (material::StyledButton(TR("close"), ImVec2(button_width, 0), S.resolveFont(closeBtn.font))) {
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s_open = false;
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}
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material::EndOverlayDialog();
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