feat(lite): async wallet creation with server failover
Mirror the async-open path for wallet creation. beginOpenExisting() and beginCreateWallet() now both delegate to beginAsyncLifecycle(bool create), which runs the backend init on a detached thread and walks the failover server list (preferred server first, then all usable defaults), reporting the preferred server's error on total failure. The first-run wizard's Create button drives this through a non-blocking "creating" poll state so the UI no longer freezes while the backend contacts a (possibly flaky) lightwalletd. The created seed response is securely wiped immediately and read back via exportSeed for the reveal/verify steps. Safe because litelib_initialize_new contacts the server before writing any wallet file and LightClient::new errors if a wallet already exists, so a failed candidate leaves no partial state. Tests: fake backend's initialize_new now honors the dead/warmup server substrings; testLiteWalletControllerOpenFailover gains a create-failover case (preferred dead, fallback good -> walletOpen). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
61
src/app.cpp
61
src/app.cpp
@@ -1935,10 +1935,12 @@ void App::renderLiteFirstRunPrompt()
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static std::vector<std::pair<std::string, bool>> chips; // shuffled (word, consumed)
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static int progress = 0; // # words confirmed in order
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static double wrongFlashUntil = 0.0; // brief "not the next word" hint
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static bool creating = false; // async create (with failover) in flight
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// The welcome page is only relevant before any wallet exists; once create has started the
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// reveal/verify (step>0), keep showing it through to completion even though the wallet is open.
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if (step == 0 && (lite_wallet_->walletOpen() || lite_wallet_->walletExists())) return;
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// The welcome page is only relevant before any wallet exists; once create has started
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// (creating) or reached reveal/verify (step>0), keep showing it through to completion even
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// though the wallet becomes open.
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if (step == 0 && !creating && (lite_wallet_->walletOpen() || lite_wallet_->walletExists())) return;
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if (!ImGui::IsPopupOpen("##LiteFirstRun")) ImGui::OpenPopup("##LiteFirstRun");
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ImGuiViewport* vp = ImGui::GetMainViewport();
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@@ -1951,6 +1953,7 @@ void App::renderLiteFirstRunPrompt()
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chips.clear();
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progress = 0;
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step = 0;
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creating = false;
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lite_firstrun_dismissed_ = true;
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ImGui::CloseCurrentPopup();
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};
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@@ -1980,37 +1983,51 @@ void App::renderLiteFirstRunPrompt()
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ImGui::PopTextWrapPos();
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ImGui::Spacing(); ImGui::Spacing();
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if (ImGui::Button(TR("lite_welcome_create"), ImVec2(btnW, 0))) {
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const auto result = lite_wallet_->createWallet(wallet::LiteWalletCreateRequest{});
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if (result.walletReady) {
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// Read the freshly generated seed back so we can show + verify it.
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auto s = lite_wallet_->exportSeed();
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if (creating) {
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// Async create (with server failover) is in flight — driven to completion by
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// App::update()'s pumpAsyncOpen(). Poll the controller for the outcome.
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ImGui::TextUnformatted("Creating your wallet\xE2\x80\xA6");
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if (lite_wallet_->walletOpen()) {
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auto s = lite_wallet_->exportSeed(); // read the new seed back (local, fast)
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if (s.ok && !s.seedPhrase.empty()) {
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seed = s.seedPhrase;
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birthday = s.birthday;
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wallet::secureWipeLiteSecret(s.seedPhrase);
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words = splitWords(seed);
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creating = false;
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step = 1;
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} else {
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// Created, but couldn't reveal the seed now — fall back to Settings backup.
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ui::Notifications::instance().success(TR("lite_welcome_created"), 8.0f);
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setCurrentPage(ui::NavPage::Settings);
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finish();
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}
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} else {
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ui::Notifications::instance().warning(TR("lite_welcome_create_failed"));
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} else if (!lite_wallet_->openInProgress() &&
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!lite_wallet_->lastOpenError().empty()) {
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ui::Notifications::instance().warning(
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std::string("Create failed: ") + lite_wallet_->lastOpenError());
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creating = false; // back to the buttons so the user can retry
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}
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} else {
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if (ImGui::Button(TR("lite_welcome_create"), ImVec2(btnW, 0))) {
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// Async create with the same server failover as open (no UI freeze; a dead
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// server falls through to the next). On success the wizard reveals the seed.
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if (lite_wallet_->beginCreateWallet()) {
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creating = true;
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} else {
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ui::Notifications::instance().warning(TR("lite_welcome_create_failed"));
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}
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}
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ImGui::SameLine();
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if (ImGui::Button(TR("lite_welcome_restore"), ImVec2(btnW, 0))) {
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ui::Notifications::instance().info(TR("lite_welcome_restore_hint"), 8.0f);
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setCurrentPage(ui::NavPage::Settings);
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finish();
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}
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ImGui::Spacing();
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if (ImGui::Button(TR("lite_welcome_later"),
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ImVec2(btnW * 2 + ImGui::GetStyle().ItemSpacing.x, 0))) {
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finish();
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}
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}
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ImGui::SameLine();
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if (ImGui::Button(TR("lite_welcome_restore"), ImVec2(btnW, 0))) {
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ui::Notifications::instance().info(TR("lite_welcome_restore_hint"), 8.0f);
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setCurrentPage(ui::NavPage::Settings);
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finish();
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}
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ImGui::Spacing();
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if (ImGui::Button(TR("lite_welcome_later"),
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ImVec2(btnW * 2 + ImGui::GetStyle().ItemSpacing.x, 0))) {
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finish();
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}
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} else if (step == 1) {
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// ── Reveal the seed + birthday with backup warnings ─────────────────────
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@@ -320,15 +320,19 @@ std::vector<std::string> LiteWalletController::failoverServerUrls() const
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return urls;
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}
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bool LiteWalletController::beginOpenExisting()
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bool LiteWalletController::beginOpenExisting() { return beginAsyncLifecycle(/*create=*/false); }
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bool LiteWalletController::beginCreateWallet() { return beginAsyncLifecycle(/*create=*/true); }
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bool LiteWalletController::beginAsyncLifecycle(bool create)
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{
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if (walletOpen_.load() || openRunning_->load()) return false;
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const char* verb = create ? "Create" : "Open";
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if (lifecycle_.availability() != LiteWalletLifecycleAvailability::Ready) {
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const std::string& reason = lifecycle_.status().message;
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status_ = WalletBackendStatus{WalletBackendState::Error,
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reason.empty() ? "lite wallet is not available" : reason, {}, {}, 0.0};
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lastOpenError_ = status_.message;
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liteLog("Open blocked: " + lastOpenError_);
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liteLog(std::string(verb) + " blocked: " + lastOpenError_);
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return false;
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}
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auto servers = failoverServerUrls();
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@@ -336,7 +340,7 @@ bool LiteWalletController::beginOpenExisting()
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status_ = WalletBackendStatus{WalletBackendState::Error,
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"no usable lite servers are configured", {}, {}, 0.0};
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lastOpenError_ = status_.message;
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liteLog("Open blocked: " + lastOpenError_);
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liteLog(std::string(verb) + " blocked: " + lastOpenError_);
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return false;
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}
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@@ -346,24 +350,31 @@ bool LiteWalletController::beginOpenExisting()
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openResult_->reset();
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}
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openRunning_->store(true);
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status_ = WalletBackendStatus{WalletBackendState::Connecting, "opening wallet", {}, {}, 0.0};
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liteLog("Opening wallet — trying " + std::to_string(servers.size()) + " server(s)");
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status_ = WalletBackendStatus{WalletBackendState::Connecting,
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create ? "creating wallet" : "opening wallet", {}, {}, 0.0};
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liteLog(std::string(create ? "Creating wallet — trying " : "Opening wallet — trying ") +
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std::to_string(servers.size()) + " server(s)");
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// Capture only shared refs + value copies (never `this`) so the thread can safely outlive us.
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auto bridge = bridge_;
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auto running = openRunning_;
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auto resultMutex = openResultMutex_;
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auto resultSlot = openResult_;
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openThread_ = std::thread([bridge, servers, running, resultMutex, resultSlot]() {
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openThread_ = std::thread([bridge, servers, running, resultMutex, resultSlot, create]() {
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OpenOutcome outcome;
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std::string preferredError; // error from the FIRST (preferred) server — the actionable one
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for (const auto& url : servers) {
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if (!bridge) break;
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liteLog(" connecting to " + url + " ...");
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// initialize_existing loads the wallet file but contacts the server to start the
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// light client; ok && non-empty value == ready (mirrors the lifecycle's success test).
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const auto call = bridge->initializeExisting(/*dangerous=*/false, url);
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if (call.ok && !call.value.empty()) {
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// create: initialize_new generates a NEW seed+wallet, but contacts the server FIRST,
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// so an unreachable server fails before writing any file — safe to try the next.
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// open: initialize_existing just loads the file. ok && non-empty value == ready.
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auto call = create ? bridge->initializeNew(/*dangerous=*/false, url)
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: bridge->initializeExisting(/*dangerous=*/false, url);
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const bool ready = call.ok && !call.value.empty();
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// create's response IS the secret seed — wipe our copy; it's read back via exportSeed().
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if (create) secureWipeLiteSecret(call.value);
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if (ready) {
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liteLog(" " + url + ": connected");
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outcome.ok = true;
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outcome.serverUrl = url;
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@@ -405,7 +416,7 @@ void LiteWalletController::pumpAsyncOpen()
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lastOpenError_.clear();
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lastOpenWarming_ = false;
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status_ = WalletBackendStatus{WalletBackendState::Ready, "wallet open", {}, {}, 0.0};
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liteLog("Wallet opened via " + outcome.serverUrl);
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liteLog("Wallet ready via " + outcome.serverUrl);
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if (persist_) persist_();
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startSync(); // begin background sync on the backend
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startWorker(); // begin periodic refresh -> WalletState
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@@ -168,8 +168,14 @@ public:
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// already open, an open is already in progress, no wallet exists, or the rollout gate blocks
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// lite. On all-servers-fail, status()/lastOpenError() report the reason.
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bool beginOpenExisting();
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// Finalize a completed async open on the calling (main) thread: flips walletOpen()/status and
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// starts sync, or records the failure. Cheap no-op when nothing is pending. Call each tick.
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// Asynchronously CREATE a new wallet (new seed) with the same server failover as open:
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// initialize_new contacts the server before writing any file, so an unreachable server fails
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// cleanly and the next is tried. On success the seed lives in the wallet — read it back with
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// exportSeed(). Non-blocking; finalized by pumpAsyncOpen(). Returns false if a wallet is open,
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// an open/create is in progress, the rollout gate blocks lite, or no usable server exists.
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bool beginCreateWallet();
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// Finalize a completed async open/create on the calling (main) thread: flips walletOpen()/status
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// and starts sync, or records the failure. Cheap no-op when nothing is pending. Call each tick.
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void pumpAsyncOpen();
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bool openInProgress() const { return openRunning_ && openRunning_->load(); }
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const std::string& lastOpenError() const { return lastOpenError_; }
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@@ -294,6 +300,8 @@ private:
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// the detached thread captures only shared_ptrs + value copies, never `this`, so it can
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// safely outlive the controller). pumpAsyncOpen() finalizes the result on the main thread.
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std::vector<std::string> failoverServerUrls() const;
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// Shared async open/create-with-failover core (create=true uses initialize_new).
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bool beginAsyncLifecycle(bool create);
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struct OpenOutcome { bool ok = false; bool warming = false; std::string serverUrl; std::string error; };
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std::thread openThread_;
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std::shared_ptr<std::atomic<bool>> openRunning_ = std::make_shared<std::atomic<bool>>(false);
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