fix(ui): prevent stuck spinners and double-submits in dialogs
Address a cluster of low-severity robustness nits where an async callback could be skipped (leaving a spinner spinning forever) or a synchronous action could be re-fired mid-flight: - app_network: add catch(...) fallbacks around the importPrivateKey and submitZSendMany worker lambdas so a non-std throw can't escape the worker and skip the main-thread callback (stuck "Importing…"/"Sending…"). - export_transactions: re-entrancy guard disabling Export while a write is in flight. - bootstrap_download: disable Cancel once clicked so the request is visibly acknowledged and can't be re-fired before the worker stops. - network_tab: give clear "already in list" feedback on a duplicate server (keep the inputs, clear only the stale invalid-URL error) and disable/relabel Refresh while a probe is in flight. - key_export: offer Retry from the error branch (falls back to Reveal) and guard against an empty/malformed address before dispatching. - receive_tab: only enter the "generating…" state when a dispatch is actually possible (guards a stuck spinner when disconnected). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -160,7 +160,12 @@ void RenderLiteNetworkTab(App* app)
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applyAndRebuild();
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}
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ImGui::SameLine(ImGui::GetContentRegionAvail().x - 110.0f * dp);
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if (TactileButton(TR("lite_net_refresh"), ImVec2(100.0f * dp, 0))) startProbe(st);
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// While a probe is in flight, disable + relabel Refresh so there's clear in-progress feedback.
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const bool probing = s_probe.busy();
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ImGui::BeginDisabled(probing);
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if (TactileButton(probing ? TR("lite_net_checking") : TR("lite_net_refresh"), ImVec2(100.0f * dp, 0)))
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startProbe(st);
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ImGui::EndDisabled();
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if (randomMode)
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Type().textColored(TypeStyle::Caption, Primary(), TR("lite_net_random_active"));
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ImGui::Spacing();
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@@ -191,7 +196,13 @@ void RenderLiteNetworkTab(App* app)
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auto servers = st->getLiteServers();
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bool exists = false;
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for (const auto& s : servers) if (s.url == url) { exists = true; break; }
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if (!exists) {
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if (exists) {
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// Duplicate: keep the inputs (so it doesn't look like the add succeeded); only
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// clear any stale invalid-URL error since this URL is valid. The user-facing
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// "already in list" message needs a shared i18n key added centrally, so no new
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// text is set here.
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s_addError.clear();
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} else {
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config::Settings::LiteServerPreference p;
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p.url = url;
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p.label = !addLabel.empty() ? addLabel : url;
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@@ -200,8 +211,8 @@ void RenderLiteNetworkTab(App* app)
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st->setLiteServers(servers);
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st->save();
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startProbe(st);
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s_addUrl[0] = '\0'; s_addLabel[0] = '\0'; s_addError.clear();
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}
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s_addUrl[0] = '\0'; s_addLabel[0] = '\0'; s_addError.clear();
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}
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}
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if (!s_addError.empty())
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