feat(wallet): confirm before stopping an adopted node to switch wallets

When switching wallets, the node the app would restart may be one this session
ADOPTED — a dragonxd already running at launch (left up by "keep node running",
or started by the user). Rather than stopping it silently (or the old dead-code
"stop any external dragonxd first" refusal), show a "Stop the running node?"
confirmation first; switching then stops it (RPC stop + wait for the port to
fully free) and relaunches on the selected wallet.

- switchToWallet(walletFile, stopDaemonConfirmed=false): when the node is adopted
  (externalDaemonDetected) and not yet confirmed, defer to the dialog and return.
- renderSwitchStopDaemonDialog(): BlurFloat overlay (house style) with a warning
  header; confirm re-enters switchToWallet(w, true); cancel/X aborts, node keeps
  running. Owned nodes (started this session) still restart silently.
- i18n (EN + 8 languages, additive) + CJK subset rebuild; modal-switch-stopnode
  sweep surface for visual review.

Gate/re-entrancy adversarially verified (no state leak; owned switches ungated;
prompt reappears on a reverted switch; dead-daemon-before-confirm handled).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-15 19:17:08 -05:00
parent 30bc80b2f2
commit 42d59709f9
14 changed files with 97 additions and 3 deletions

View File

@@ -2034,6 +2034,7 @@ void App::render()
renderEncryptWalletDialog();
renderDecryptWalletDialog();
renderPinDialogs();
renderSwitchStopDaemonDialog();
// Render notifications (toast messages)
ui::Notifications::instance().render();
@@ -3860,6 +3861,42 @@ void App::renderAntivirusHelpDialog()
#endif
}
void App::renderSwitchStopDaemonDialog()
{
if (!show_switch_stop_daemon_confirm_) return;
ui::material::OverlayDialogSpec ov;
ov.title = TR("switch_stopnode_title");
ov.p_open = &show_switch_stop_daemon_confirm_; // the X / backdrop click acts as Cancel
ov.style = ui::material::OverlayStyle::BlurFloat;
ov.cardWidth = 520.0f; ov.idSuffix = "switchstopnode";
if (!ui::material::BeginOverlayDialog(ov)) {
// Closed via X/backdrop — treat as cancel: drop the pending target.
if (!show_switch_stop_daemon_confirm_) pending_switch_wallet_file_.clear();
return;
}
const float dp = ui::Layout::dpiScale();
ui::material::DialogWarningHeader(TR("switch_stopnode_warn"));
ImGui::Dummy(ImVec2(0, ui::Layout::spacingSm()));
ImGui::TextWrapped("%s", TR("switch_stopnode_body"));
ImGui::Dummy(ImVec2(0, ui::Layout::spacingMd()));
if (ui::material::TactileButton(TR("switch_stopnode_confirm"), ImVec2(200.0f * dp, 0))) {
const std::string w = pending_switch_wallet_file_;
pending_switch_wallet_file_.clear();
show_switch_stop_daemon_confirm_ = false;
switchToWallet(w, /*stopDaemonConfirmed=*/true); // now proceeds to stop + wait + restart
}
ImGui::SameLine();
if (ui::material::TactileButton(TR("cancel"), ImVec2(110.0f * dp, 0))) {
pending_switch_wallet_file_.clear();
show_switch_stop_daemon_confirm_ = false;
}
ui::material::EndOverlayDialog();
}
void App::refreshNow()
{
// Trigger immediate refresh on all categories

View File

@@ -488,7 +488,9 @@ public:
// Switch the active wallet: persist the new -wallet=<name>, stop the node, restart on it
// (rescan only if it was never synced in this datadir). Per-wallet data follows automatically
// via the identity-scoped caches (P1). No-op if that wallet is already active.
void switchToWallet(const std::string& walletFile);
// stopDaemonConfirmed: skip the "stop the running node?" confirmation (set true when re-entered from
// that dialog). The confirmation only appears when the node to restart was ADOPTED (externally running).
void switchToWallet(const std::string& walletFile, bool stopDaemonConfirmed = false);
// Main-thread continuation: if a wallet switch's daemon failed to start, revert active_wallet_file.
void processWalletSwitchRevert();
@@ -762,6 +764,10 @@ private:
// loop flags a revert so a broken wallet still can't stick.
std::atomic<bool> wallet_switch_pending_confirm_{false};
std::string wallet_switch_prev_file_;
// Confirm-before-stop for a switch that would stop an ADOPTED (externally-running) node. switchToWallet
// sets these and defers to renderSwitchStopDaemonDialog; confirming re-calls switchToWallet(w, true).
bool show_switch_stop_daemon_confirm_ = false;
std::string pending_switch_wallet_file_;
// Set by the deleteBlockchainData worker (item count); the main loop surfaces a completion toast
// and resets it to -1. Atomic because the worker thread writes it and the UI thread reads/clears it.
@@ -1163,6 +1169,7 @@ private:
void renderDecryptWalletDialog();
void renderPinDialogs();
void renderAntivirusHelpDialog();
void renderSwitchStopDaemonDialog(); // confirm before stopping an adopted node to switch wallets
void processDeferredEncryption();
// Private methods - connection

View File

@@ -1023,7 +1023,7 @@ void App::updateWalletIndexForActiveWallet(bool markOpened)
if (wallet_index_.upsert(e)) wallet_index_.save();
}
void App::switchToWallet(const std::string& walletFile)
void App::switchToWallet(const std::string& walletFile, bool stopDaemonConfirmed)
{
if (!supportsFullNodeLifecycleActions()) {
ui::Notifications::instance().warning("Full-node lifecycle actions are unavailable in lite build");
@@ -1056,6 +1056,15 @@ void App::switchToWallet(const std::string& walletFile)
ui::Notifications::instance().warning("Finish or cancel the pending send before switching wallets.");
return;
}
// The node we'd restart may be one this session ADOPTED — a dragonxd already running when the wallet
// launched (left running by "keep node running", or started by the user). Switching must stop+restart
// it on the new wallet, so confirm first rather than killing a node the user may have kept up on
// purpose. (An owned node we started this session restarts silently, as before.)
if (!stopDaemonConfirmed && daemon_controller_ && daemon_controller_->externalDaemonDetected()) {
pending_switch_wallet_file_ = walletFile;
show_switch_stop_daemon_confirm_ = true;
return;
}
// Rescan only if this wallet was never synced in this datadir (freshly imported/new). One we've
// loaded here before just catches up from its recorded block on start — fast.

View File

@@ -376,6 +376,9 @@ void App::buildSweepCatalog()
add("modal-antivirus", ui::NavPage::Mining,
[](App& a) { a.pending_antivirus_dialog_ = true; },
[](App& a) { a.pending_antivirus_dialog_ = false; });
add("modal-switch-stopnode", ui::NavPage::Settings,
[](App& a) { a.pending_switch_wallet_file_ = "wallet-savings.dat"; a.show_switch_stop_daemon_confirm_ = true; },
[](App& a) { a.show_switch_stop_daemon_confirm_ = false; a.pending_switch_wallet_file_.clear(); });
// Wave-2 fund/secret dialogs (setup never fires the async RPC — no button is clicked).
add("modal-shield", ui::NavPage::Send,
[](App&) { ui::ShieldDialog::showShieldCoinbase(); },

View File

@@ -1039,7 +1039,13 @@ void I18n::loadBuiltinEnglish()
strings_["confirm_transaction"] = "Confirm Transaction";
strings_["confirm_and_send"] = "Confirm & Send";
strings_["cancel"] = "Cancel";
// Wallet-switch "stop the running node?" confirmation
strings_["switch_stopnode_title"] = "Stop the running node?";
strings_["switch_stopnode_warn"] = "A node is already running that this wallet didn't start.";
strings_["switch_stopnode_body"] = "Switching wallets restarts the node on the wallet you selected. The running node will be stopped and relaunched on the new wallet — if you kept it running on purpose, it comes back up automatically.";
strings_["switch_stopnode_confirm"] = "Stop node & switch";
// Receive Tab
strings_["receiving_addresses"] = "Your Receiving Addresses";
strings_["new_z_shielded"] = "New z-Address (Shielded)";