fix(hidpi): scale security-dialog buttons, market caption, QR inset by dpiScale
HiDPI geometry debt from the audit: 15 security-dialog buttons used a raw 40px height (undersized vs the scaled label at 1.5x), the market "Updated" caption used a raw SameLine(0,12), and the QR popup's 28px overlay-inset budget wasn't scaled (wrapping the address at HiDPI). All now go through ui::Layout::dpiScale(). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
+15
-15
@@ -1521,7 +1521,7 @@ void App::renderEncryptWalletDialog() {
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float btnW = (ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ItemSpacing.x) * 0.5f;
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ImGui::BeginDisabled(!valid || encrypt_in_progress_);
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if (ui::material::TactileButton(TR("settings_encrypt_wallet"), ImVec2(btnW, 40))) {
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if (ui::material::TactileButton(TR("settings_encrypt_wallet"), ImVec2(btnW, 40.0f * ui::Layout::dpiScale()))) {
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std::string pass(encrypt_pass_buf_);
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enc_dlg_saved_passphrase_ = pass;
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memset(encrypt_pass_buf_, 0, sizeof(encrypt_pass_buf_));
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@@ -1533,7 +1533,7 @@ void App::renderEncryptWalletDialog() {
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ImGui::EndDisabled();
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ImGui::SameLine();
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if (ui::material::TactileButton(TR("cancel"), ImVec2(btnW, 40))) {
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if (ui::material::TactileButton(TR("cancel"), ImVec2(btnW, 40.0f * ui::Layout::dpiScale()))) {
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memset(encrypt_pass_buf_, 0, sizeof(encrypt_pass_buf_));
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memset(encrypt_confirm_buf_, 0, sizeof(encrypt_confirm_buf_));
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show_encrypt_dialog_ = false;
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@@ -1612,7 +1612,7 @@ void App::renderEncryptWalletDialog() {
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float btnW = (ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ItemSpacing.x) * 0.5f;
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ImGui::BeginDisabled(!pinValid || !hasPassphrase || pin_in_progress_);
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if (ui::material::TactileButton(TR("settings_set_pin"), ImVec2(btnW, 40))) {
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if (ui::material::TactileButton(TR("settings_set_pin"), ImVec2(btnW, 40.0f * ui::Layout::dpiScale()))) {
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pin_in_progress_ = true;
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enc_dlg_pin_status_.clear();
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std::string savedPass = enc_dlg_saved_passphrase_;
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@@ -1655,7 +1655,7 @@ void App::renderEncryptWalletDialog() {
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ImGui::EndDisabled();
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ImGui::SameLine();
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if (ui::material::TactileButton(TR("wiz_skip"), ImVec2(btnW, 40))) {
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if (ui::material::TactileButton(TR("wiz_skip"), ImVec2(btnW, 40.0f * ui::Layout::dpiScale()))) {
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if (!enc_dlg_saved_passphrase_.empty()) {
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util::SecureVault::secureZero(&enc_dlg_saved_passphrase_[0],
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enc_dlg_saved_passphrase_.size());
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@@ -1730,7 +1730,7 @@ void App::renderEncryptWalletDialog() {
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float btnW = (ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ItemSpacing.x) * 0.5f;
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// Not while a PIN operation runs: PIN setup could verify and seal the OLD passphrase.
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ImGui::BeginDisabled(!valid || encrypt_in_progress_ || pin_in_progress_);
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if (ui::material::TactileButton(TR("change_pass_title"), ImVec2(btnW, 40))) {
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if (ui::material::TactileButton(TR("change_pass_title"), ImVec2(btnW, 40.0f * ui::Layout::dpiScale()))) {
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changePassphrase(std::string(change_old_pass_buf_),
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std::string(change_new_pass_buf_));
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}
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@@ -1739,7 +1739,7 @@ void App::renderEncryptWalletDialog() {
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ImGui::SameLine();
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// Cancel does what Esc/close does — dismiss without applying. Buffers are wiped by
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// the !show_change_passphrase_ cleanup block below.
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if (ui::material::TactileButton(TR("cancel"), ImVec2(btnW, 40))) {
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if (ui::material::TactileButton(TR("cancel"), ImVec2(btnW, 40.0f * ui::Layout::dpiScale()))) {
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show_change_passphrase_ = false;
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}
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EndOverlayDialog();
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@@ -1808,7 +1808,7 @@ void App::renderDecryptWalletDialog() {
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float btnW = (ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ItemSpacing.x) * 0.5f;
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ImGui::BeginDisabled(!valid || decryptState.inProgress);
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// Decrypting stops and restarts the node: not while it is busy (refuseIfNodeBusy() only on a click).
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if ((ui::material::TactileButton(TR("settings_remove_encryption"), ImVec2(btnW, 40)) || (enterPressed && valid)) &&
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if ((ui::material::TactileButton(TR("settings_remove_encryption"), ImVec2(btnW, 40.0f * ui::Layout::dpiScale())) || (enterPressed && valid)) &&
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!refuseIfNodeBusy()) {
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std::string passphrase(decrypt_pass_buf_);
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memset(decrypt_pass_buf_, 0, sizeof(decrypt_pass_buf_));
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@@ -2017,7 +2017,7 @@ void App::renderDecryptWalletDialog() {
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ImGui::EndDisabled();
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ImGui::SameLine();
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if (ui::material::TactileButton(TR("cancel"), ImVec2(btnW, 40))) {
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if (ui::material::TactileButton(TR("cancel"), ImVec2(btnW, 40.0f * ui::Layout::dpiScale()))) {
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memset(decrypt_pass_buf_, 0, sizeof(decrypt_pass_buf_));
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show_decrypt_dialog_ = false;
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}
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@@ -2132,7 +2132,7 @@ void App::renderDecryptWalletDialog() {
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ImGui::TextWrapped("%s", TR("decrypt_success_desc"));
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ImGui::Spacing();
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if (ui::material::TactileButton(TR("close"), ImVec2(-1, 40))) {
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if (ui::material::TactileButton(TR("close"), ImVec2(-1, 40.0f * ui::Layout::dpiScale()))) {
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show_decrypt_dialog_ = false;
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}
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@@ -2149,11 +2149,11 @@ void App::renderDecryptWalletDialog() {
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ImGui::Spacing();
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float btnW = (ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ItemSpacing.x) * 0.5f;
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if (ui::material::TactileButton(TR("try_again"), ImVec2(btnW, 40))) {
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if (ui::material::TactileButton(TR("try_again"), ImVec2(btnW, 40.0f * ui::Layout::dpiScale()))) {
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wallet_security_workflow_.reset();
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}
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ImGui::SameLine();
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if (ui::material::TactileButton(TR("close"), ImVec2(btnW, 40))) {
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if (ui::material::TactileButton(TR("close"), ImVec2(btnW, 40.0f * ui::Layout::dpiScale()))) {
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show_decrypt_dialog_ = false;
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}
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}
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@@ -2219,7 +2219,7 @@ void App::renderPinDialogs() {
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float btnW = (ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ItemSpacing.x) * 0.5f;
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// Not while a passphrase change runs: it could land after the old passphrase is verified.
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ImGui::BeginDisabled(!valid || pin_in_progress_ || encrypt_in_progress_);
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if (ui::material::TactileButton(TR("settings_set_pin"), ImVec2(btnW, 40))) {
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if (ui::material::TactileButton(TR("settings_set_pin"), ImVec2(btnW, 40.0f * ui::Layout::dpiScale()))) {
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pin_in_progress_ = true;
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pin_status_ = TR("sec_verifying_passphrase");
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@@ -2292,7 +2292,7 @@ void App::renderPinDialogs() {
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ImGui::SameLine();
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// Cancel does what Esc/close does — dismiss without applying. Buffers are wiped by
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// the !show_pin_setup_ cleanup block below.
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if (ui::material::TactileButton(TR("cancel"), ImVec2(btnW, 40))) {
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if (ui::material::TactileButton(TR("cancel"), ImVec2(btnW, 40.0f * ui::Layout::dpiScale()))) {
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show_pin_setup_ = false;
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}
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EndOverlayDialog();
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@@ -2346,7 +2346,7 @@ void App::renderPinDialogs() {
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strcmp(pin_buf_, pin_confirm_buf_) == 0;
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ImGui::BeginDisabled(!valid || pin_in_progress_);
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if (ui::material::TactileButton(TR("settings_change_pin"), ImVec2(-1, 40))) {
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if (ui::material::TactileButton(TR("settings_change_pin"), ImVec2(-1, 40.0f * ui::Layout::dpiScale()))) {
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pin_in_progress_ = true;
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pin_status_ = TR("sec_changing_pin");
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std::string oldPin(pin_old_buf_);
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@@ -2411,7 +2411,7 @@ void App::renderPinDialogs() {
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ImGui::Spacing();
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bool valid = strlen(pin_old_buf_) >= 4;
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ImGui::BeginDisabled(!valid || pin_in_progress_);
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if (ui::material::TactileButton(TR("settings_remove_pin"), ImVec2(-1, 40))) {
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if (ui::material::TactileButton(TR("settings_remove_pin"), ImVec2(-1, 40.0f * ui::Layout::dpiScale()))) {
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pin_in_progress_ = true;
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pin_status_ = TR("sec_verifying_pin");
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std::string oldPin(pin_old_buf_);
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