perf(history): add a transactions revision counter to WalletState
WalletState had no change signal for its transaction list, so a UI cache had to fingerprint all N transactions every frame to notice an update. It now carries tx_revision, a counter that only increases; clear() on disconnect bumps it instead of resetting it, so a cache built before a reconnect or wallet switch can never match again. - Every writer of the list bumps it: the full-node refresh, loading the cached history, adding, completing and removing a pending send, a mining-address relabel, the lite refresh and the screenshot demo rows. - The full-node refresh and the lite refresh (every ~2 s) swap in the new list only when it differs field by field, the amount compared bit-exactly because -0.0 and +0.0 print differently. An unchanged refresh keeps the list and the revision; the compare costs O(N) per refresh, not per frame. Nothing reads the counter yet. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -201,6 +201,7 @@ void App::installDemoWalletData()
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tx("deadbeef000000000000000000000000000000000000000000000000000000000000", "receive", 0.50000000,
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1751290000, 0, "zs1demosecondaryshieldedaddressforuisweep0000000000000000000000000", "pending"),
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};
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state_.touchTransactions();
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// Demo portfolio groups so the Market tab's row styles render with real-looking data. Snapshot
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// the user's real portfolio first; setPortfolio* only mutate memory (save() is never called
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@@ -261,6 +262,7 @@ void App::clearDemoWalletData()
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state_.totalBalance = s.totalBalance; state_.unconfirmedBalance = s.unconfirmedBalance;
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state_.addresses = s.addresses; state_.z_addresses = s.z_addresses; state_.t_addresses = s.t_addresses;
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state_.transactions = s.transactions;
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state_.touchTransactions();
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state_.market.price_usd = s.market_price_usd;
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state_.market.change_24h = s.market_change_24h;
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state_.market.price_history = g_marketHistorySnapshot;
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