feat(lite): startup unlock prompt + real-backend encryption verification
Startup lock screen (soft): once the first refresh reveals the auto-opened wallet is encrypted+locked, show the unlock modal on launch (reusing renderLiteUnlockPrompt, one-shot per session). Soft by design — balances stay viewable via viewing keys while locked, so the user may dismiss and browse read-only; only spending needs the passphrase. Real-backend verification: add `lite_smoke --encrypt` (create -> encryptionstatus -> encrypt -> lock -> unlock, checking flags; passphrase never printed). Running it against the real SDXL backend showed encrypt LOCKS immediately (after encrypt: encrypted=1, locked=1) — the backend removes spending keys right after encrypting. The controller already relays encryptionstatus faithfully (UI is state-driven, so unaffected), but the fake modeled encrypt->unlocked; corrected the fake (encrypt -> encrypted+locked) and the test sequence (encrypt -> unlock -> lock -> decrypt) to match real behavior. Builds clean, tests pass, hygiene clean. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -128,10 +128,11 @@ inline char* liteFakeExecute(const char* command, const char* args)
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++g_liteFakeSaveCount;
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return liteFakeDup("{\"result\":\"success\"}");
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}
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// Encryption state machine. encrypt -> encrypted (keys stay in memory this session);
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// lock/unlock toggle locked; decrypt clears it; encryptionstatus reports {encrypted,locked}.
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// Encryption state machine. encrypt -> encrypted AND locked (matches the real backend,
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// which removes keys from memory right after encrypting — verified via lite_smoke --encrypt);
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// unlock/lock toggle locked; decrypt clears it; encryptionstatus reports {encrypted,locked}.
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if (std::strcmp(c, "encrypt") == 0) {
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g_liteFakeEncrypted = true; g_liteFakeLocked = false;
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g_liteFakeEncrypted = true; g_liteFakeLocked = true;
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return liteFakeDup("{\"result\":\"success\"}");
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}
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if (std::strcmp(c, "unlock") == 0) {
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@@ -4777,7 +4777,8 @@ void testLiteWalletControllerEncryption()
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return c;
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};
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// encrypt -> lock -> unlock -> decrypt, observed via encryptionStatus()
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// encrypt -> unlock -> lock -> decrypt, observed via encryptionStatus(). NOTE: encrypt LOCKS
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// immediately (the real backend removes keys after encrypting — verified via lite_smoke).
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{
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auto c = open();
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const auto s0 = c->encryptionStatus();
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@@ -4788,17 +4789,17 @@ void testLiteWalletControllerEncryption()
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EXPECT_TRUE(c->encryptWallet("walletpass").ok);
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const auto s1 = c->encryptionStatus();
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EXPECT_TRUE(s1.encrypted);
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EXPECT_FALSE(s1.locked);
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EXPECT_TRUE(c->lockWallet());
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const auto s2 = c->encryptionStatus();
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EXPECT_TRUE(s2.encrypted);
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EXPECT_TRUE(s2.locked);
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EXPECT_TRUE(s1.locked); // encrypt locks immediately
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EXPECT_TRUE(c->unlockWallet("walletpass"));
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const auto s2 = c->encryptionStatus();
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EXPECT_TRUE(s2.encrypted);
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EXPECT_FALSE(s2.locked);
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EXPECT_TRUE(c->lockWallet());
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const auto s3 = c->encryptionStatus();
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EXPECT_TRUE(s3.encrypted);
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EXPECT_FALSE(s3.locked);
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EXPECT_TRUE(s3.locked);
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EXPECT_TRUE(c->decryptWallet("walletpass").ok);
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const auto s4 = c->encryptionStatus();
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