feat: Full UI internationalization, pool hashrate stats, and layout caching

- Replace all hardcoded English strings with TR() translation keys across
  every tab, dialog, and component (~20 UI files)
- Expand all 8 language files (de, es, fr, ja, ko, pt, ru, zh) with
  complete translations (~37k lines added)
- Improve i18n loader with exe-relative path fallback and English base
  fallback for missing keys
- Add pool-side hashrate polling via pool stats API in xmrig_manager
- Introduce Layout::beginFrame() per-frame caching and refresh balance
  layout config only on schema generation change
- Offload daemon output parsing to worker thread
- Add CJK subset fallback font for Chinese/Japanese/Korean glyphs
This commit is contained in:
dan_s
2026-03-11 00:40:50 -05:00
parent cc617dd5be
commit 96c27bb949
71 changed files with 43567 additions and 5267 deletions

View File

@@ -481,17 +481,36 @@ elseif(EXISTS ${CMAKE_SOURCE_DIR}/../SilentDragonX/res/Ubuntu-R.ttf)
)
endif()
# Copy language files
# Copy language files at BUILD time (not just cmake configure time)
# so edits to res/lang/*.json are picked up by 'make' without re-running cmake.
file(GLOB LANG_FILES ${CMAKE_SOURCE_DIR}/res/lang/*.json)
if(LANG_FILES)
foreach(LANG_FILE ${LANG_FILES})
get_filename_component(LANG_FILENAME ${LANG_FILE} NAME)
configure_file(
${LANG_FILE}
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/res/lang/${LANG_FILENAME}
COPYONLY
add_custom_command(
OUTPUT ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/res/lang/${LANG_FILENAME}
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${LANG_FILE}
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/res/lang/${LANG_FILENAME}
DEPENDS ${LANG_FILE}
COMMENT "Copying ${LANG_FILENAME}"
)
list(APPEND LANG_OUTPUTS ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/res/lang/${LANG_FILENAME})
# Also regenerate the embedded header so the binary always has fresh translations
get_filename_component(LANG_CODE ${LANG_FILENAME} NAME_WE)
set(LANG_HEADER ${CMAKE_SOURCE_DIR}/src/embedded/lang_${LANG_CODE}.h)
add_custom_command(
OUTPUT ${LANG_HEADER}
COMMAND xxd -i "res/lang/${LANG_FILENAME}" > "src/embedded/lang_${LANG_CODE}.h"
DEPENDS ${LANG_FILE}
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMENT "Embedding lang_${LANG_CODE}.h"
)
list(APPEND LANG_OUTPUTS ${LANG_HEADER})
endforeach()
add_custom_target(copy_langs ALL DEPENDS ${LANG_OUTPUTS})
add_dependencies(ObsidianDragon copy_langs)
message(STATUS " Language files: ${LANG_FILES}")
endif()