feat(contacts,chat): a "Message" action linking Contacts to Chat
- Contacts: a "Message" context-menu item for shielded (z) contacts hands the address to the Chat tab (new OpenChatNewConversation entry point) and switches there with the New-conversation dialog prefilled; disabled with a reason for transparent-only contacts. (Kept to the safe context-menu + picker path, not the hand-drawn 4-slot row action cluster, to avoid mis-wiring the destructive Delete slot.) - Chat: the New-conversation picker no longer silently hides transparent contacts — they're shown disabled with a "needs a shielded address to chat" tooltip instead of vanishing. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -96,6 +96,8 @@ int composeInputCallback(ImGuiInputTextCallbackData* data) {
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bool s_show_new_convo = false;
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char s_new_zaddr[128] = "";
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char s_new_msg[256] = "";
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char s_pending_new_zaddr[128] = ""; // cross-tab request from Contacts' "Message" action
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bool s_pending_new_set = false;
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char s_search[80] = ""; // conversation-list filter (Q8)
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bool s_show_hidden = false; // when on, the list also shows hidden conversations (with an Unhide action)
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bool s_show_delete_confirm = false; // "Delete conversation?" confirm overlay (revive vs block)
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@@ -766,6 +768,17 @@ void RenderChatTab(App* app)
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return;
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}
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// Consume a cross-tab "Message this contact" request (from Contacts): open the New-conversation
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// dialog prefilled with the z-address. Runs every frame the tab renders, so it fires right after the
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// Contacts tab switches us here.
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if (s_pending_new_set) {
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s_pending_new_set = false;
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s_show_new_convo = true;
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std::memcpy(s_new_zaddr, s_pending_new_zaddr, sizeof(s_new_zaddr));
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s_new_msg[0] = '\0';
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sodium_memzero(s_pending_new_zaddr, sizeof(s_pending_new_zaddr));
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}
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// Resolve the Chat-tab clock once per frame: the chat override wins, else the global format.
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if (auto* cst = app->settings()) {
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const int ctf = cst->getChatTimeFormat(); // 0=follow global, 1=24h, 2=12h
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@@ -2020,17 +2033,27 @@ void RenderChatTab(App* app)
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const std::string activeHash = app->activeWalletScopeId(); // per-wallet contact scope
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int shown = 0;
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for (const auto& e : book.entries()) {
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if (e.address.empty() || e.address[0] != 'z') continue; // chat requires a z-address
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if (e.address.empty()) continue;
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// Respect the same per-wallet scope the Contacts tab enforces — don't leak another
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// wallet's scoped contact into this wallet's picker (global + legacy fail open).
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const bool visible = e.isGlobal() ||
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(e.scope.rfind("w:", 0) == 0 ? (!activeHash.empty() && e.scope == activeHash) : true);
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if (!visible) continue;
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++shown;
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const std::string item = e.label + " " + shorten(e.address, 16, 8);
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if (ImGui::Selectable(item.c_str())) {
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std::strncpy(s_new_zaddr, e.address.c_str(), sizeof(s_new_zaddr) - 1);
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s_new_zaddr[sizeof(s_new_zaddr) - 1] = '\0';
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// Show transparent contacts too, but DISABLED with a reason — chat needs a shielded
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// address, so silently hiding them left the user wondering where a contact went.
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if (dragonx::util::isShieldedAddress(e.address)) {
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++shown;
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if (ImGui::Selectable(item.c_str())) {
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std::strncpy(s_new_zaddr, e.address.c_str(), sizeof(s_new_zaddr) - 1);
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s_new_zaddr[sizeof(s_new_zaddr) - 1] = '\0';
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}
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} else {
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ImGui::BeginDisabled();
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ImGui::Selectable(item.c_str(), false);
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ImGui::EndDisabled();
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if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled))
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material::Tooltip("%s", TR("chat_contact_needs_z"));
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}
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}
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if (shown == 0) {
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@@ -2242,6 +2265,8 @@ void ResetChatTab()
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sodium_memzero(s_compose, sizeof(s_compose));
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sodium_memzero(s_new_zaddr, sizeof(s_new_zaddr));
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sodium_memzero(s_new_msg, sizeof(s_new_msg));
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sodium_memzero(s_pending_new_zaddr, sizeof(s_pending_new_zaddr));
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s_pending_new_set = false;
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sodium_memzero(s_rename_buf, sizeof(s_rename_buf));
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s_selected_cid.clear();
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s_scroll_to_cid.clear();
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@@ -2268,6 +2293,13 @@ void ResetChatTab()
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s_msgmenu_index = -1;
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}
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void OpenChatNewConversation(const std::string& zaddr)
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{
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std::strncpy(s_pending_new_zaddr, zaddr.c_str(), sizeof(s_pending_new_zaddr) - 1);
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s_pending_new_zaddr[sizeof(s_pending_new_zaddr) - 1] = '\0';
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s_pending_new_set = true;
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}
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void RenderChatSettingsControls(App* app, float contentWidth, bool drawCards)
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{
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auto* st = app ? app->settings() : nullptr;
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