feat(onboarding): friendlier wizard bootstrap + Done screen starts the daemon
First-run bootstrap polish: - Failed card wraps the (often long) error instead of clipping it, and offers a "Try mirror" button; Retry now keeps whichever source (main/mirror) was used. - Bootstrap offer shows an honest size/time hint and relabels "Mirror" → "Use mirror" with a clearer tooltip. - Daemon status dot/label is keyed off the EmbeddedDaemon::State enum instead of matching the English substring "Stopping" (which broke in every other language), and the faint ~55%-alpha label is raised to ~86%. - Bootstrap Done screen: for the embedded daemon it now offers "Start Daemon" (and says the node will start) instead of telling the user to start it by hand. Also carries the new string-table keys for these (and the shielded-card tooltip used by the next commit). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -283,13 +283,17 @@ private:
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Type().textColored(TypeStyle::H6, Success(), TR("bootstrap_success"));
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ImGui::Spacing();
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ImGui::TextWrapped("%s", TR("bootstrap_success_desc"));
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// For the embedded daemon, tell the user the node will start (and offer the button) instead of
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// instructing them to start it by hand. External-daemon users keep the manual-start wording.
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const bool embedded = s_app->isUsingEmbeddedDaemon();
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ImGui::TextWrapped("%s", TR(embedded ? "bootstrap_success_desc_start" : "bootstrap_success_desc"));
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ImGui::Spacing();
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ImGui::Spacing();
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float btnW = 140.0f * dp;
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if (s_wasDaemonRunning) {
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if (TactileButton(TR("bootstrap_restart_daemon"), ImVec2(btnW, 0))) {
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float btnW = 150.0f * dp;
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if (s_wasDaemonRunning || embedded) {
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if (TactileButton(s_wasDaemonRunning ? TR("bootstrap_restart_daemon") : TR("bootstrap_start_daemon"),
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ImVec2(btnW, 0))) {
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s_app->setBootstrapDownloading(false);
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s_app->startEmbeddedDaemon();
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s_open = false;
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