feat(console): persist accent toggle + add monochrome-text toggle

Persist the two console output display preferences and add a second toolbar
toggle for monochrome text.

- Persistence: new Settings fields console_line_accents / console_text_color
  (both default true, matching the ConsoleTab statics so an upgrade re-save
  can't flip visible behavior). Restored into the statics at startup in the App
  constructor, and saved from a diff-and-save after the console renders (only
  when a value actually changed — save() is disk I/O). The startup restore also
  fixes a pre-existing bug: scanline was only synced from settings when the
  Settings page or first-run wizard ran, so an existing wallet ignored a saved
  scanline preference on launch.
- Monochrome text: a new toolbar toggle (FORMAT_COLOR_TEXT, dimmed when off)
  next to the accent toggle. channelTextColor() early-returns the neutral
  COLOR_RESULT for every channel (and JSON syntax role) when off, leaving the
  left accent bars independent. COLOR_RESULT is contrast-floored per theme, so
  text stays readable on light and dark terminals.

Adds console_toggle_text_color to the English source + all 8 translations.
Verified: both toggles independent, persistence round-trips across restart,
monochrome readable on light + dark skins.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-12 16:26:44 -05:00
parent d156dddcd0
commit c40c252c9a
14 changed files with 60 additions and 0 deletions

View File

@@ -307,6 +307,13 @@ bool App::init()
// Apply verbose logging preference from saved settings
util::Logger::instance().setVerbose(settings_->getVerboseLogging());
// Restore console display preferences into the ConsoleTab statics at startup. These are the only
// startup restore for these toggles — the Settings page / first-run wizard also sync scanline, but
// only when visited, so without this an existing wallet would ignore a saved preference on launch.
ui::ConsoleTab::s_scanline_enabled = settings_->getScanlineEnabled();
ui::ConsoleTab::s_line_accents_enabled = settings_->getConsoleLineAccents();
ui::ConsoleTab::s_line_text_color_enabled = settings_->getConsoleTextColor();
// Apply saved user font scale so fonts are correct on first reload
{
float fs = settings_->getFontScale();
@@ -1786,6 +1793,17 @@ void App::render()
console_exec_ = std::make_unique<ui::FullNodeConsoleExecutor>(this);
}
console_tab_.render(*console_exec_);
// Persist the console toolbar toggles (ConsoleTab has no settings pointer). Save only when
// a value actually changed — this runs every frame the console is visible and save() is
// disk I/O — and only here in the Console case where these statics can change.
if (settings_) {
if (ui::ConsoleTab::s_line_accents_enabled != settings_->getConsoleLineAccents() ||
ui::ConsoleTab::s_line_text_color_enabled != settings_->getConsoleTextColor()) {
settings_->setConsoleLineAccents(ui::ConsoleTab::s_line_accents_enabled);
settings_->setConsoleTextColor(ui::ConsoleTab::s_line_text_color_enabled);
settings_->save();
}
}
break;
case ui::NavPage::Settings:
ui::RenderSettingsPage(this);