feat(ui): in-app FAQ, DPI-scaling audit fixes, mining/stratum polish + localize strings
Bundles the session's UI work (the touched files carry several of these changes together, so they are committed as one coherent UI batch): - FAQ: new RenderFaqDialog + data-driven faq_content, opened from a status-bar "?" (and the Windows title bar), styled like the Wallets modal with search, Wallet/Daemon tabs, and smooth scroll. - DPI/font-scale audit: multiply hand-drawn absolute geometry by Layout::dpiScale() across ~30 files so nothing renders native-size at HiDPI / font_scale 1.5 (verified with a full sweep at 1.5x). - Mining: chart now fills the horizontal space; thread stepper +/- buttons match the input-box height; move the stratum-host toggle into Node & Security (v1.3.0+). - Settings: fix the auto-shield status text overlapping the grid. - Sidebar: drop the peer-count badge on the Network button. - i18n: wrap 193 hardcoded literals with TR() (keys/translations added in the preceding i18n commit), so the security/PIN/lock flow, seed-backup wizard, and witness-rebuild dialog localize. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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// DragonX Wallet - ImGui Edition
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// Copyright 2024-2026 The Hush Developers
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// Released under the GPLv3
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//
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// FAQ content model. The FAQ screen is data-driven: this header exposes the two
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// top-level groups (Wallet, Daemon) as ordered lists of subcategories, each a list
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// of question/answer entries. Every string is an i18n KEY (looked up with TR at
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// render time), so wording + translations live in src/util/i18n.cpp + res/lang/*.json
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// and never require touching UI code. Add a Q&A by appending a {qKey,aKey} pair here
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// and its two strings to loadBuiltinEnglish().
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#pragma once
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#include <vector>
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namespace dragonx {
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namespace ui {
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namespace faq {
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// One question and its answer, both i18n keys. The answer may contain "\n\n"
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// paragraph breaks; it is rendered wrapped. Keep answers free of printf specifiers
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// (%d/%s/…) — the i18n layer rejects translations whose format signature drifts.
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struct FaqEntry {
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const char* questionKey;
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const char* answerKey;
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};
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// A named group of questions. titleKey is an i18n key for the subcategory header.
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struct FaqSubcategory {
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const char* titleKey;
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std::vector<FaqEntry> entries;
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};
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// The two top-level groups. daemonFaq() is full-node material and is only shown when
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// the build supports full-node lifecycle actions (see App::supportsFullNodeLifecycleActions()).
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const std::vector<FaqSubcategory>& walletFaq();
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const std::vector<FaqSubcategory>& daemonFaq();
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} // namespace faq
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} // namespace ui
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} // namespace dragonx
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