feat(ui): in-app FAQ, DPI-scaling audit fixes, mining/stratum polish + localize strings
Bundles the session's UI work (the touched files carry several of these changes together, so they are committed as one coherent UI batch): - FAQ: new RenderFaqDialog + data-driven faq_content, opened from a status-bar "?" (and the Windows title bar), styled like the Wallets modal with search, Wallet/Daemon tabs, and smooth scroll. - DPI/font-scale audit: multiply hand-drawn absolute geometry by Layout::dpiScale() across ~30 files so nothing renders native-size at HiDPI / font_scale 1.5 (verified with a full sweep at 1.5x). - Mining: chart now fills the horizontal space; thread stepper +/- buttons match the input-box height; move the stratum-host toggle into Node & Security (v1.3.0+). - Settings: fix the auto-shield status text overlapping the grid. - Sidebar: drop the peer-count badge on the Network button. - i18n: wrap 193 hardcoded literals with TR() (keys/translations added in the preceding i18n commit), so the security/PIN/lock flow, seed-backup wizard, and witness-rebuild dialog localize. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -263,10 +263,10 @@ void RenderTransactionsTab(App* app)
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int idx_map[] = {-1, 1, 0, 2};
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int idx = idx_map[type_filter];
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float xOff = idx * (cardW + cardGap);
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ImVec2 acMin(origin.x + xOff, origin.y + cardH - 3);
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ImVec2 acMin(origin.x + xOff, origin.y + cardH - 3 * vs);
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ImVec2 acMax(origin.x + xOff + cardW, origin.y + cardH);
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ImU32 acCol = (type_filter == 1) ? redCol : (type_filter == 2) ? greenCol : goldCol;
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dl->AddRectFilled(acMin, acMax, acCol, 2.0f);
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dl->AddRectFilled(acMin, acMax, acCol, 2.0f * hs);
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}
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ImGui::Dummy(ImVec2(availWidth, cardH));
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