fix(lite): "Open data folder" points to the actual lite wallet dir

The lite SilentDragonXLite backend stores its wallet in its own directory
(dirs::data_dir()/silentdragonxlite — %APPDATA%\silentdragonxlite on Windows,
~/.silentdragonxlite on Linux, ~/Library/Application Support/silentdragonxlite on
macOS), NOT the full-node getDragonXDataDir() (…/Hush/DRAGONX). The newly added
lite "Open data folder" button opened the wrong (full-node) directory.

Add Platform::getLiteWalletDataDir() mirroring the backend's get_zcash_data_path
for the "main" chain, and point the lite button at it. The full-node button is
unchanged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-16 02:01:40 -05:00
parent b3251e9244
commit d54c7f9e11
3 changed files with 31 additions and 2 deletions

View File

@@ -1652,11 +1652,13 @@ void RenderSettingsPage(App* app) {
}
}
// Open the wallet data folder in the OS file manager (always available in lite).
// Open the lite wallet data folder in the OS file manager (always available in
// lite). The lite backend stores its wallet in its OWN dir (silentdragonxlite),
// NOT the full-node getDragonXDataDir().
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
if (TactileButton(TR("settings_open_data_dir"), ImVec2(0, 0), S.resolveFont("button"))) {
util::Platform::openFolder(util::Platform::getDragonXDataDir());
util::Platform::openFolder(util::Platform::getLiteWalletDataDir());
}
if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", TR("tt_open_data_dir"));