refactor(audit): batch 4 — UI design-system helpers + i18n

Mechanical, behavior-preserving consolidations from the audit. Rendering
extractions were kept byte-equivalent; sites that couldn't be made identical
were left as-is (noted below).

Shared helpers:
- util::truncateMiddle(s,maxLen) / (s,front,back) in text_format.h — replaces
  6 file-local middle-ellipsis truncators + several inline substr sites
  (send/receive/transactions/balance_recent_tx/explorer + app.cpp + 3 dialogs).
  Carries the maxLen<=3 guard, fixing the latent unsigned-underflow copies.
- material::LoadingDots() in draw_helpers.h — one animated-ellipsis source for
  8 copy-pasted spinner sites (identical GetTime()*3 phase preserved).
- Reuse the existing FormatHashrate() in explorer_tab + peers_tab (dropped two
  inline hashrate ladders).
- material::DrawButtonGlassOverlay() — the glass-fill/rim/tactile overlay block
  shared by TactileButton / TactileSmallButton / schema TactileButton.
- material::CollapsibleHeader() — the invisible-button + label + chevron idiom
  (3 of 5 settings_page sites; RPC/Debug headers skipped — non-identical).
- material::GlassCardScope (RAII) — the ChannelsSplit/Indent/DrawGlassPanel/
  ChannelsMerge card scaffold (5 settings_page cards; About/send/receive skipped
  — different padding / logo interleaving).
- material::DialogWarningHeader()/DialogConfirmFooter() — warning header +
  50/50 Cancel/danger footer across the confirm dialogs; button height moved
  from a hardcoded 40px into ui.toml (components.overlay-dialog.confirm-btn-height).
- File-local enterLowSpec()/exitLowSpec() collapse the 3 low-spec snapshot copies.

i18n: wrapped hardcoded English in the shared balance render paths and the
whole Lite lifecycle/security section in TR(), with English defaults added to
loadBuiltinEnglish() (res/lang/*.json left for the translation tooling — TR
falls back to English, so output is unchanged).

Full-node + Lite build clean; ctest 1/1; hygiene clean. These are rendering
changes — the Settings page (cards/headers/confirm dialogs), all tactile
buttons, and the Lite settings section warrant a screenshot check.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-02 17:29:12 -05:00
parent 280a71e973
commit de11850c74
21 changed files with 452 additions and 500 deletions

View File

@@ -66,6 +66,7 @@
#include "ui/notifications.h"
#include "util/i18n.h"
#include "util/platform.h"
#include "util/text_format.h"
#include "util/payment_uri.h"
#include "util/texture_loader.h"
#include "util/bootstrap.h"
@@ -2722,7 +2723,7 @@ void App::renderExportKeyDialog()
if (ImGui::BeginCombo("##exportaddr", export_address_.empty() ? "Select address..." : export_address_.c_str())) {
for (const auto& addr : all_addrs) {
bool selected = (export_address_ == addr);
std::string display = addr.substr(0, addrFrontLen) + "..." + addr.substr(addr.length() - addrBackLen);
std::string display = util::truncateMiddle(addr, addrFrontLen, addrBackLen);
if (ImGui::Selectable(display.c_str(), selected)) {
export_address_ = addr;
export_result_.clear();