fix(startup): surface a "taking too long" notice when the daemon won't come up

F3: the daemon connect loop retried forever with only an animated spinner when the
daemon was reachable-but-never-ready (stuck in RPC warmup / -28, or an external daemon
that never finishes init) -- no error, no guidance, no escape. It now stamps
connect_stall_since_ the moment the daemon first goes "reachable but not ready" (the
warmup branch + applyDaemonInitStatus) and clears it on connect / disconnect /
warmup-complete. A pure, unit-testable util::connectHasStalled() helper (new
util/connect_stall.h, 45s default from ui.toml [screens.loading].stall-timeout-sec)
drives a "Taking longer than expected" notice in renderLoadingOverlay(): a title, a
reassuring body with elapsed seconds, and a full-node hint to Settings > Restart Daemon
or the Console. The background retry keeps running underneath, so the notice self-clears
the instant it connects. Guarded off while the daemon is in State::Error (that case is
owned by the existing crash-count hint).

The overlay is a pure draw-list layer with no interactive widgets, so this follows the
existing crash-hint idiom (guidance text, not injected buttons); the stalled state is
computed locally in the overlay, so the only new App member is connect_stall_since_.

Adds testConnectHasStalled to test_phase4.cpp and three i18n keys to i18n.cpp (English
source of truth; the res/lang/*.json back-fill is deferred to a single
add_missing_translations.py run at the end of the batch).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-08-02 11:33:26 -05:00
parent 2675b8ab93
commit eb69e491b9
8 changed files with 113 additions and 2 deletions

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@@ -69,6 +69,7 @@
#include "ui/widgets/copy_field.h"
#include "ui/notifications.h"
#include "util/i18n.h"
#include "util/connect_stall.h"
#include "util/platform.h"
#include "util/text_format.h"
#include "util/payment_uri.h"
@@ -5296,6 +5297,55 @@ void App::renderLoadingOverlay(float contentH)
}
}
// -------------------------------------------------------------------
// 3d. "Taking longer than expected" notice — the daemon is reachable/launching but
// hasn't become ready within the stall threshold. The connect loop keeps retrying
// underneath (this notice clears itself the instant it connects); it just stops the
// user staring at a silent spinner forever. Guarded off while the daemon is in the
// Error state — that case is owned by the crash block (3c) above.
// -------------------------------------------------------------------
if (connect_stall_since_ > 0.0 &&
!(daemon_controller_ &&
daemon_controller_->state() == daemon::EmbeddedDaemon::State::Error) &&
util::connectHasStalled(connect_stall_since_, ImGui::GetTime(),
loadElem("stall-timeout-sec", util::kConnectStallDefaultSeconds))) {
curY += gap;
ImFont* bodyFont2 = Type().body2();
if (!bodyFont2) bodyFont2 = ImGui::GetFont();
ImFont* capFont = Type().caption();
if (!capFont) capFont = ImGui::GetFont();
// Title
const char* title = TR("loading_stall_title");
ImVec2 ts = bodyFont2->CalcTextSizeA(bodyFont2->LegacySize, FLT_MAX, 0.0f, title);
dl->AddText(bodyFont2, bodyFont2->LegacySize,
ImVec2(wp.x + cx - ts.x * 0.5f, curY),
IM_COL32(255, 210, 90, 235), title);
curY += ts.y + gap * 0.5f;
// Body (wrapped) — reassure + show elapsed seconds
char stallBody[256];
snprintf(stallBody, sizeof(stallBody), TR("loading_stall_body"),
(float)(ImGui::GetTime() - connect_stall_since_));
float wrapW = ws.x * 0.8f;
if (wrapW > 640.0f) wrapW = 640.0f;
ImVec2 bs = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, wrapW, stallBody);
dl->AddText(capFont, capFont->LegacySize,
ImVec2(wp.x + cx - wrapW * 0.5f, curY),
IM_COL32(200, 200, 200, 210), stallBody, nullptr, wrapW);
curY += bs.y + gap * 0.5f;
// Actionable guidance (full-node only — lite has no daemon to restart)
if (supportsFullNodeLifecycleActions()) {
const char* hint = TR("loading_stall_hint");
ImVec2 hs = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0.0f, hint);
dl->AddText(capFont, capFont->LegacySize,
ImVec2(wp.x + cx - hs.x * 0.5f, curY),
IM_COL32(180, 180, 180, 190), hint);
curY += hs.y + gap;
}
}
// -------------------------------------------------------------------
// 4. Daemon output snippet (last few lines, if embedded)
// -------------------------------------------------------------------

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@@ -1023,6 +1023,7 @@ private:
std::uint64_t clipboard_secret_hash_ = 0;
double clipboard_clear_deadline_ = 0.0;
float loading_timer_ = 0.0f; // spinner animation for loading overlay
double connect_stall_since_ = 0.0; // ImGui::GetTime() when the daemon first went "reachable but not ready"; 0 = not stalling (see util/connect_stall.h)
// Current page (sidebar navigation)
ui::NavPage current_page_ = ui::NavPage::Overview;

View File

@@ -396,6 +396,7 @@ void App::tryConnect()
// fail until warmup completes. Set the warmup state so
// the UI shows status instead of a blocking overlay.
state_.warming_up = true;
if (connect_stall_since_ <= 0.0) connect_stall_since_ = ImGui::GetTime(); // start the "taking too long" clock
auto wt = translateWarmup(warmupStatus);
state_.warmup_status = wt.title;
state_.warmup_description = wt.description;
@@ -537,6 +538,7 @@ void App::onConnected()
}
state_.daemon_initializing = false; // RPC is answering now; clear the "initializing" overlay
daemon_wait_attempts_ = 0; // re-arm the port-busy / start-failure notifications
connect_stall_since_ = 0.0; // connected — clear the "taking too long" clock
daemon_start_error_shown_ = false;
daemon_last_seen_crashes_ = 0; // (onConnected resets the daemon's crash count too)
connection_status_ = TR("connected");
@@ -617,6 +619,7 @@ void App::onDisconnected(const std::string& reason)
state_.connected = false;
state_.warming_up = false;
state_.warmup_status.clear();
connect_stall_since_ = 0.0; // reset the "taking too long" clock (App member, untouched by state_.clear())
state_.clear();
connection_status_ = reason;
@@ -671,6 +674,7 @@ void App::onDisconnected(const std::string& reason)
std::string App::applyDaemonInitStatus(bool reachableButBusy)
{
state_.daemon_initializing = true;
if (connect_stall_since_ <= 0.0) connect_stall_since_ = ImGui::GetTime(); // start the "taking too long" clock
// Find the most recent console line that names an init phase, so we can tell the user exactly
// what the node is doing (loading the block index, verifying, activating best chain, …).
@@ -1499,6 +1503,7 @@ void App::refreshCoreData()
state_.warming_up = false;
state_.warmup_status.clear();
state_.warmup_description.clear();
connect_stall_since_ = 0.0; // warmup finished — clear the "taking too long" clock
connection_status_ = TR("connected");
VERBOSE_LOGF("[warmup] Daemon ready, warmup complete\n");

27
src/util/connect_stall.h Normal file
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@@ -0,0 +1,27 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
namespace dragonx {
namespace util {
// Default "taking longer than expected" threshold (seconds) for the daemon connect loop,
// overridable via ui.toml [screens.loading].stall-timeout-sec. Kept as a free function with
// no ImGui/App dependency so it is directly unit-testable from tests/test_phase4.cpp.
constexpr float kConnectStallDefaultSeconds = 45.0f;
// True once a daemon that is reachable-but-not-ready has stayed that way past the threshold.
// stallSince : timestamp (same clock as `now`) when the stall began; <= 0 means "not stalling".
// now : current time in the same units as stallSince.
// thresholdSec: how long to wait before considering it stalled; <= 0 disables the feature.
inline bool connectHasStalled(double stallSince, double now, float thresholdSec)
{
if (stallSince <= 0.0) return false; // not currently in a stall-tracked state
if (thresholdSec <= 0.0f) return false; // 0/negative disables the notice defensively
return (now - stallSince) >= static_cast<double>(thresholdSec);
}
} // namespace util
} // namespace dragonx

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@@ -1318,6 +1318,9 @@ void I18n::loadBuiltinEnglish()
strings_["sb_sapling_not_found"] = "Sapling parameters not found.";
strings_["sb_daemon_extract_failed"] = "Failed to write daemon files — check free disk space and permissions.";
strings_["sb_daemon_files_failed"] = "Failed to write daemon files to %s — check free disk space and permissions.";
strings_["loading_stall_title"] = "Taking longer than expected";
strings_["loading_stall_body"] = "The daemon has been initializing for %.0fs. This can be normal after an update or on first launch (loading the block index or rescanning) — it will connect automatically once ready.";
strings_["loading_stall_hint"] = "Still stuck? Open Settings and use Restart Daemon, or check the Console for details.";
strings_["sb_dragonxd_running"] = "dragonxd running";
strings_["sb_dragonxd_stopping"] = "Stopping dragonxd...";
strings_["sb_dragonxd_stopped"] = "dragonxd stopped";