fix(ui): remove the "Taking longer than expected" startup stall notice
It added clutter to the loading screen (the yellow title + two lines of explanatory text). The live daemon-output panel below it is the real progress signal. connect_stall_since_ stays maintained in app_network.cpp for connection bookkeeping; it just no longer drives any on-screen text (loading_stall_* i18n strings + util::connectHasStalled are now unused). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
52
src/app.cpp
52
src/app.cpp
@@ -6511,54 +6511,10 @@ void App::renderLoadingOverlay(float contentH)
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}
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}
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// -------------------------------------------------------------------
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// 3d. "Taking longer than expected" notice — the daemon is reachable/launching but
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// hasn't become ready within the stall threshold. The connect loop keeps retrying
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// underneath (this notice clears itself the instant it connects); it just stops the
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// user staring at a silent spinner forever. Guarded off while the daemon is in the
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// Error state — that case is owned by the crash block (3c) above.
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// -------------------------------------------------------------------
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if (connect_stall_since_ > 0.0 &&
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!(daemon_controller_ &&
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daemon_controller_->state() == daemon::EmbeddedDaemon::State::Error) &&
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util::connectHasStalled(connect_stall_since_, ImGui::GetTime(),
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loadElem("stall-timeout-sec", util::kConnectStallDefaultSeconds))) {
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curY += gap;
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ImFont* bodyFont2 = Type().body2();
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if (!bodyFont2) bodyFont2 = ImGui::GetFont();
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ImFont* capFont = Type().caption();
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if (!capFont) capFont = ImGui::GetFont();
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// Title
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const char* title = TR("loading_stall_title");
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ImVec2 ts = bodyFont2->CalcTextSizeA(bodyFont2->LegacySize, FLT_MAX, 0.0f, title);
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dl->AddText(bodyFont2, bodyFont2->LegacySize,
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ImVec2(wp.x + cx - ts.x * 0.5f, curY),
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IM_COL32(255, 210, 90, 235), title);
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curY += ts.y + gap * 0.5f;
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// Body (wrapped) — reassure + show elapsed seconds
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char stallBody[256];
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snprintf(stallBody, sizeof(stallBody), TR("loading_stall_body"),
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(float)(ImGui::GetTime() - connect_stall_since_));
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float wrapW = ws.x * 0.8f;
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if (wrapW > 640.0f * dpi) wrapW = 640.0f * dpi;
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ImVec2 bs = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, wrapW, stallBody);
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dl->AddText(capFont, capFont->LegacySize,
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ImVec2(wp.x + cx - wrapW * 0.5f, curY),
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IM_COL32(200, 200, 200, 210), stallBody, nullptr, wrapW);
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curY += bs.y + gap * 0.5f;
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// Actionable guidance (full-node only — lite has no daemon to restart)
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if (supportsFullNodeLifecycleActions()) {
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const char* hint = TR("loading_stall_hint");
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ImVec2 hs = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0.0f, hint);
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dl->AddText(capFont, capFont->LegacySize,
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ImVec2(wp.x + cx - hs.x * 0.5f, curY),
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IM_COL32(180, 180, 180, 190), hint);
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curY += hs.y + gap;
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}
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}
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// 3d. The "Taking longer than expected" stall notice was intentionally removed — it added
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// clutter to the startup screen. The live daemon-output panel below is the real signal that
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// the node is making progress. (connect_stall_since_ is still maintained in app_network.cpp
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// for connection bookkeeping; it just no longer drives any on-screen text.)
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// -------------------------------------------------------------------
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// 4. Daemon output snippet (last few lines, if embedded)
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