ui.toml and the default banlist were embedded by a CMake function that
read each file and emitted a C array header one byte at a time in a
configure-time loop. That is slow to configure, and because the result
is a header, editing either resource recompiled every translation unit
that included it.
- Both files are now embedded with INCBIN from a small generated
translation unit, the same pattern already used for the fonts. There
is no generated header, so editing a resource re-assembles one tiny
object file instead of triggering a wide recompile, and configure does
no per-byte work.
- Consumers include a hand-written header declaring the symbols and
always use the embedded data (the __has_include fallback is gone). The
data is not NUL-terminated, so every consumer passes an explicit size.
- The old EmbedResources.cmake script is removed, and the generated unit
is added to the app and test builds.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The --mac-release path (full-node and --lite-backend) had never run on a real
Mac and broke on several Linux-only assumptions:
- build.sh version parser used GNU sed \+ (BSD sed reads it literally), so it
aborted before compiling — switched to POSIX [[:space:]][[:space:]]*.
- build.sh libsodium universal check used GNU grep \| — switched to grep -E.
- libwebp's cpu.cmake applies -mno-sse2 to its reference DSP files; under a
universal build (-arch arm64;x86_64) that lands on the x86_64 slice, where it
disables _Float16 and breaks the SDK 26 <math.h>. Added an idempotent
FetchContent PATCH_COMMAND (cmake/patch-libwebp-simd.cmake) to neutralize it.
- The SDXL lite backend static lib needs Security + CoreFoundation frameworks on
macOS; added them to the imported dragonx_lite_backend target for APPLE.
- Added a DRAGONX_MAC_ARCHS override plus auto-detect: with --lite-backend the
app is built for the arch(es) the backend .a actually provides (its pinned
ring 0.16.11 is x86_64-only), instead of failing to link a universal app.
- build-lite-backend-artifact.sh uses bash 4+ (mapfile); added a re-exec guard
for macOS's stock bash 3.2 and added bash to setup.sh's macOS core deps.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Full-node GUI wallet for DragonX cryptocurrency.
Built with Dear ImGui, SDL3, and OpenGL3/DX11.
Features:
- Send/receive shielded and transparent transactions
- Autoshield with merged transaction display
- Built-in CPU mining (xmrig)
- Peer management and network monitoring
- Wallet encryption with PIN lock
- QR code generation for receive addresses
- Transaction history with pagination
- Console for direct RPC commands
- Cross-platform (Linux, Windows)