Swap the rounded-rect StyledButton for material::IconButton (square size →
bgRounding = radius, so a circle) with the arrow glyph mathematically centered;
carries its own hover fill + asc/desc tooltip.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the sort dropdown with a material::SegmentedControl — Created / Addresses
/ Txs / Size — matching the Receive tab's address-type toggle, with the asc/desc
arrow beside it. Shorten the four sort labels to fit the segments (updated across
all eight languages + the back-fill script). The direction arrow is positioned
explicitly on the segment's baseline (the control is draw-list based and doesn't
advance the layout cursor).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make "is the active wallet" the primary sort key so the current wallet always
stays at the top regardless of the chosen sort/direction; the remaining wallets
sort by the selected key underneath it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Parse the earliest keymeta nCreateTime out of the wallet.dat btree (the daemon's
"wallet birthday") and surface it in each row's metadata line ("created Aug 2025").
Add a sort control above the list — Date created / Address count / Transaction
count / Wallet size, with an ascending/descending toggle (descending default:
newest / most / largest first). Sorting reorders a display-index array
(s_order) rather than s_rows, so the async, index-aligned probe batch is
untouched; sort keys read a single frame-consistent snapshot of the probe
results. Address count prefers the authoritative cached index value, else the
btree key count.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The async probe fills badges/counts a frame after the dialog opens, which the
single-frame screenshot sweep captured before it landed (badges/counts missing).
Run the probe synchronously when App::isScreenshotSweeping(), so the captured
modal-wallets frame is populated; interactive use keeps the detached-thread path.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Adopt the shared ApplySmoothScroll helper (with NoScrollWithMouse) for the
##walletList child, matching the Settings page and the other scroll areas, so
the wallet list eases on wheel input instead of jumping.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
parseWalletBtree() walks the wallet.dat Berkeley DB btree directly (no libdb, no
daemon): validate the metapage magic, follow the "main" sub-database (its pgno is
stored big-endian in the master map), traverse internal/leaf pages, and tally
records by their length-prefixed type name — transparent + shielded spendable
keys, address-book, and tx count, plus exact encryption/seed flags. Every offset
is bounds-checked, pages are deduped at push time (stack stays O(npages)), and a
visited-set + page/key caps make it safe on a corrupt/adversarial imported file;
files using DB_CHKSUM/DB_ENCRYPT (which shift the page layout) are rejected so the
byte-scan fallback runs instead.
The async probe now uses this as the primary path (exact badges + counts), falling
back to the byte-scan only when the btree can't be fully parsed. The wallets list
shows "N keys · M txs" for probed rows (labeled "keys", not "addresses", since the
count includes change keys the daemon's address list omits). Validated read-only
against real wallets (counts cross-checked; enc/seed match the byte-scan) and a
hand-built minimal btree fixture in the unit suite.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Redesign the wallet.dat status badges as a right-aligned vertical stack of
"label icon" rows ("Seed phrase 🌱" over "Encrypted 🔒", "Legacy", or "Unknown"),
each with a hover tooltip; name/metadata reserve the stack width and truncate
before it.
Move the wallet.dat probing off the UI thread: scan() now builds the row list
synchronously (filename/size only) and hands the file reads to a detached
background thread whose results land in a shared, index-aligned batch that
render() reads under a mutex. A re-scan supersedes the old batch (cancel + swap);
the thread touches only its own heap batch (never s_rows/statics), so it's safe
across re-scans and shutdown. The dialog opens instantly even with a large
active wallet; badges fill in over the next few frames.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Search user-added wallet folders RECURSIVELY (bounded: depth/hit/visit caps,
skip_permission_denied, no symlink-follow, node-junk + node-subtree pruning);
the datadir stays top-level. r.dir is each file's real parent so Open/import
resolve subdir wallets. Auto-suffix the import destination on a name collision.
Add util/wallet_file_probe.h: read encryption/seed/shielded flags straight off
a wallet.dat WITHOUT loading it — validate the Berkeley DB btree magic, then a
bounded streaming byte-scan for the length-prefixed record markers the daemon
writes (mkey -> encrypted; hdseed/hdchain -> seed/HD; zkey/sapzkey -> shielded).
Reads no key material. The Wallets dialog shows Encrypted / Seed / Legacy badges,
plus an Unknown badge when a large file couldn't be fully scanned (so absence of
a lock never falsely reads as unencrypted). Unit-tested + validated read-only
against real wallets.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The console log text washed out on Marble/Light (~1.2:1 contrast): refreshColors
chose text colors from the stored IsDarkTheme() flag (default true, and only
re-checked on a dark/light toggle) while the terminal surface used IsLightTheme(),
so dark-theme pale text landed on the light surface. Tie both to the same live
background-luminance predicate and refresh on any theme (schema generation) change.
Light themes now derive each channel from that theme's own palette (Primary,
OnSurface, Error, Secondary, ...) nudged to a WCAG contrast floor — on-theme AND
high-contrast (measured 4.6-17.8:1 across the five light skins).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Bring the miner (DRG-XMRig) updater to the same design as the daemon updater:
two-pane layout with tactile version cards (text label + right-aligned icon
badge: installed check / pre-release flask / newest new-releases, hover-only
tooltips) on the left, and the selected version's detail on the right — a unified
rounded info surface holding the version header + markdown-rendered release notes,
with the verify note and a centered, text-fit install button below it, and a
larger Close in the footer.
Fetches the full release list up front; Downloading/Done/Failed render in the
right pane. Preserves the miner specifics: installs are refused while the miner
is running (button disabled + a stop-mining note), and the installed tag is
persisted via setXmrigVersion on success. Adds a modal-xmrig-update sweep surface
(fake releases). Verified 100% + 150%, dark + light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The status-icon tooltip was gated on (hov || sel), so the newest version — which
is selected by default — kept its "Newest available version" tooltip pinned on
screen. Show it only while the mouse is actually over the icon.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Bring back the small status label next to the tag (installed / pre-release /
latest), colored to match, alongside the right-aligned icon badge — both keyed to
the same status. The label is bounded so it never overruns the icon.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Fix the info surface padding: a borderless BeginChild ignores WindowPadding
unless ImGuiChildFlags_AlwaysUseWindowPadding is set, so the content was
touching the surface edges. Add the flag + generous padding, and make the
surface a touch more visible so it reads as a container.
- Version list: replace the inline text badges with a single right-aligned icon
badge per item — check (installed/active), science flask (pre-release), or
new-releases (newest available) — each with a tooltip.
- Center the Download & install button (still sized to its text).
Verified 100% + 150%, dark + light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Design pass on the two-pane node updater:
- Taller card (a generous share of the window) so release notes get vertical
room and usually don't need to scroll.
- Wrap the version header + release notes in ONE rounded Material surface (drop
the divider between them); the notes markdown gets inner padding so it doesn't
touch the edges, and the header stays pinned while long notes scroll within.
- The verify note + install button now sit OUTSIDE that surface; the install
button is sized to its text instead of full width.
- Version cards: slightly smaller radius, accent bar removed, and the currently
installed (active) node is marked with a check on the right of its card.
- Footer: dropped the divider above Close and enlarged the Close button.
Verified 100% + 150%, dark + light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The overlay content child had NoScrollbar (hides the scrollbar) but not
NoScrollWithMouse — so when a fixed-height card's content overflowed by even a
few px, the mouse wheel silently drifted the ENTIRE dialog (title + panes +
footer). Add NoScrollWithMouse to the content child: a modal is a fixed frame;
inner scroll regions (version list, release notes, command list) still scroll on
their own, and auto-height cards resize to content so they never overflow.
Also fix the daemon updater's footer budget, which under-counted the
Spacing/Separator/Spacing + inter-item gaps and produced exactly that few-px
overflow. Verified daemon / console / wallets / portfolio render intact.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Refine the two-pane node updater:
- Release notes now render as in-app markdown (new src/ui/material/markdown.h):
# / ## / ### headings, **bold**, `inline code` (tinted + subtle pill), and
- / * / + bullets, word-wrapped with mixed fonts via the draw list. cleanNotes
keeps the markdown now (only the trailing checksum table is cut), so the
renderer styles it.
- Each version is a tactile Material card — filled rounded surface with
hover/press/selected states (primary-tinted + outlined when selected), a
rounded status accent bar, tag + latest/installed/pre-release badges + date —
instead of a plain Selectable row.
- Dropped the thin 1px outlines: the version list is borderless and the notes
sit on a filled, rounded Material surface.
The sweep's fake release body gains bold/code/multi-heading markdown to exercise
the renderer. Verified 100% + 150%, dark + light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Redesign the Update Node dialog to mirror the Manage-Portfolio editor: the list
of node versions on the LEFT (with latest / installed / pre-release badges +
date), the selected version's detail on the RIGHT — status vs installed, release
notes (checksum table + markdown heading markers stripped), the verify/downgrade
note, and the install action (Download & install / Install this version /
Reinstall). One Close in the footer.
The dialog now fetches the full release list up front (startListReleases) so the
picker is populated immediately; Downloading/Verifying/Done/Failed render in the
right pane with the list still visible. Layout is GetContentRegionAvail-based so
it adapts to a viewport-capped card (verified 100% + 150%, dark + light).
Adds a sweep seam (sweepSeed/sweepClose) + a modal-daemon-update sweep surface
seeded with fake releases for offline visual verification. Adversarially
reviewed (3 lenses); fixed the real findings — live list was never populated
from getReleases() (only the sweep seeded it), defensive s_rows bounds in the
detail pane, notes box dropped when the pane is too short so the install button
stays visible, and a badge-overrun guard for long tags. DPI "findings" were the
recurring false positives (LegacySize/spacing/GetFrameHeight are all dp-scaled).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
"Scan another folder" now anchors the picker at getDragonXDataDir() (where the
datadir wallets live) instead of home, so the user starts from a familiar spot
and navigates up/out to find wallets elsewhere.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The wallets dialog hand-computed a content-sized card height. With many wallets
on a small / HiDPI (150%) window the computed height could exceed the viewport,
and the framework clips a too-tall card — footer and all.
Cap the card at 0.86 of the viewport height. When capped, the wallet list flexes
to the space left above the create/scan/footer controls and scrolls internally,
so those controls stay pinned and visible; uncapped (the common case, few
wallets) nothing changes and there's no spurious scrollbar. Add a
modal-wallets-many sweep surface (8 wallets, self-cleaning teardown) to exercise
the capped-scroll path. Verified at 100% + 150%.
This is the one real fixed-height clip risk from the modal audit; the other 44
modals use auto-height (grow-to-fit, capped at a viewport ratio) and were
confirmed non-clipping — e.g. the 24-word seed-backup grid renders fully at 150%
in a 720px window.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The picker used a fixed-height card whose budget under-counted ImGui's
inter-item spacing, so on larger windows / at 150% DPI the footer buttons
overflowed the card's clip rect and got cut off.
Rework it as a flex column: the card takes ~82% of the viewport height (like
the console command-reference modal) and the directory list fills whatever
space is left above a reserved footer block. The status line + Scan/Cancel
buttons are now always pinned at the bottom and visible at any window size or
DPI, and the browsing area is generous instead of a cramped fixed row count.
Verified headless at 100% + 150%.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Wallets dialog refinements:
- More space between wallet cards (cardGap: spacingSm -> spacingMd).
- "Scan another folder" is now always visible as a full-width button (no
expandable toggle) that opens the new picker.
- The Create-wallet row and the scan button span the full list width, so their
right edges align with the wallet cards / Open|Import buttons.
New in-app folder picker (folder_picker.h): a Material-styled modal replacing
the raw path input. Browse the filesystem (Up / Home / click a sub-folder),
see the *.dat wallet files present + a count, and pick a folder to scan. The
picker takes over the modal surface while open (the overlay framework doesn't
nest); it remembers the last browsed location across opens. Fixed-height card
(no auto-height feedback), UTF-8-aware truncation, full-node icons confirmed
in the embedded MaterialIcons range. Added a modal-folder-picker sweep surface;
verified at 100% + 150%, dark + light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two issues on the card list: it showed a scrollbar (and clipped the last card)
with only a few wallets, and the cards felt cramped.
- Scrollbar: the per-card advance added a trailing gap after EVERY card (incl.
the last) and ImGui inserted its default ItemSpacing between the Dummy items,
so the content ran ~1 gap taller than the child's height budget -> overflow ->
scrollbar + clipped card. Zero ItemSpacing inside the list child, register each
card's footprint with a Dummy, and gap only BETWEEN cards (no trailing gap), so
the content matches the budget exactly. Sized the list to fit up to 7 cards
before it scrolls.
- Roominess: bigger name (subtitle1), more vertical padding (spacingMd), and a
touch more space after the icon.
- Removed the full-card InvisibleButton (hover is IsMouseHoveringRect again): its
overlap with the action button tripped ImGui's ConfigDebugHighlightIdConflicts,
drawing a red debug border around the list at 150% DPI.
Verified via the headless sweep at 100% and font_scale 1.5 — no scrollbar, no red
border, cards fully visible with breathing room.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the wallet table with a stack of Material-style cards inside a scrolling
child. Each wallet is a rounded card: a leading wallet icon, the filename as the
primary line, and a muted metadata subtitle (size · N addresses · balance DRGX ·
last opened). The action sits on the right — Open / Import buttons, or a green
"Active" chip for the current wallet. The current wallet's card gets a green tint,
border, and icon; external files show an info icon + tooltip; cards highlight on
hover. The dialog stays content-sized + fixed-height (computed from the wallet
count, up to 6 before it scrolls), so the monitor-drag stability is unaffected.
Adversarially reviewed (two-lens workflow + synthesis): the reviewers' DPI
unit-mixing and broken-scroll findings were false positives (LegacySize is the
DPI-scaled atlas size, and BeginChild takes physical px while the framework's
cardHeight takes logical) — the only real issue was byte-wise truncation that
could split a multibyte UTF-8 char, now fixed to pop whole code points. Verified
via the headless sweep at 100%, 150%, and light skin.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Act on the design review of the Wallets modal (all six points):
1. Content-sized card — size the card to the wallet count (up to 8 rows, then the
list scrolls) instead of a fixed 620px, killing the huge empty void a short
list floated in. Computed from the KNOWN row count, so it stays a fixed-height
dialog (no auto-height feedback — that's what slid content off-screen on a
monitor move).
2. Framed wallet list — BordersOuter + PadOuterX so the list reads as a contained
panel with room to grow, not loose rows on the backdrop.
3. Right-aligned numeric columns (Size / Addresses / Balance) and their headers,
via a custom header row + a right-aligned cell helper, so the numbers line up.
4. Consistent action column — the active wallet's row gets a subtle green tint and
an "Active" chip (badge), distinct from the Open/Import buttons.
5. De-cluttered bottom — "Create wallet" stays the primary action; the folder-scan
is tucked behind a "+ Scan another folder…" toggle.
6. Polish — the external-file marker is now a real info icon + tooltip (was
ICON_MD_FOLDER rendering as a "?" tofu, since that glyph isn't in the subset);
Refresh is an icon-only button, de-emphasized next to Close.
New i18n keys (wallets_add_folder_toggle, wallets_external_tt) + 8 langs; CJK
subset rebuilt. Verified via the headless sweep at 100% and font_scale 1.5.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two follow-ups to the modal float work:
- Console RPC command reference (renderCommandsPopup) had the SAME auto-height
feedback bug as Wallets: BlurFloat with no cardHeight, and its fill-height
command list read GetContentRegionAvail() inside the AutoResizeY child ->
self-referential, sliding content off-screen after a monitor move. Give it a
FIXED viewport-relative cardHeight (fills ~84% of the viewport). Also removed
its duplicate body H6 heading (the framework h6 title already shows it) —
missed earlier because it's spec-form, not the positional overload.
- Wallets footer clipping: after the fixed-height conversion the content child
clips overflow (NoScrollbar), and the hardcoded 130*dp reserve below the table
was too small for the create/add-folder rows + separator + footer (~160*dp),
so the buttons clipped — worse at 150%. Compute the reserve from real widget
metrics (GetFrameHeightWithSpacing + caption height) so it holds at any DPI.
Added a modal-console-commands sweep surface (debug-gated ConsoleTab setter) so
the popup is captured. Verified both at 100% and font_scale 1.5 (150%): footers
on-screen, single headings, lists fill, nothing clipped.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Wallets modal used the auto-height BeginOverlayDialog overload, whose content
child is AutoResizeY. It sized its table with `tableH = GetContentRegionAvail().y
- 130*dp` INSIDE that child — but on an AutoResizeY child GetContentRegionAvail().y
derives from the child's Size.y, carried over from the previous frame's content
height. That makes tableH self-referential: a fixed point on one monitor, but a
monitor move jumps dpiScale() (the 130*dp reserve + table column/row sizes switch
to new units while the child's Size.y is still old units), knocking it off
equilibrium. With only a lower clamp and no upper bound, the excursion runs
unbounded and pushes the create/folder/footer rows off the bottom.
Give the dialog a FIXED cardHeight (620) via the spec form — the pattern Manage
Portfolio already uses. The content child is then fixed-height (not AutoResizeY),
so GetContentRegionAvail().y is a stable, DPI-current "space left in the card",
tableH stops feeding back, and the fixed-height path already clamps the card to
the viewport (min(cardHeight*dp, vp_size.y-32)). Root-caused via a multi-agent
audit against the ImGui internals.
Verified via the headless sweep at 100% and font_scale 1.5 (150%): the table
absorbs the slack and the create/folder inputs + footer stay on-screen.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Drop the glass card + boxed title bar from every dialog so content floats
directly on the blur backdrop under a plain h6 heading — the Manage-Portfolio
look — unifying the whole modal system on one visual language (reverses the
earlier card-for-small / float-for-large split).
- Framework: the positional BeginOverlayDialog overload (used by all ~34 card
dialogs) now defaults to floatingContent + plainHeading (draw_helpers.h). The
9 spec-form BlurFloat dialogs are unchanged; any dialog can still opt back to a
card via an explicit OverlayStyle::GlassCard spec. Authored widths are kept
(floating never resizes), so width-coupled layouts are unaffected.
- Dedup: the framework h6 title made each dialog's own repeated title heading
redundant. Removed the duplicate body heading from Import/Export key, Backup,
daemon update, seed backup, seed migration, Defender-blocked (app.cpp),
Wallets, and the send-confirm popup.
- Close paths: dropping the title-bar close X is covered — every dialog has a
footer button and/or the framework's outside-click dismiss (all pass p_open);
send-confirm keeps Esc + Confirm/Cancel.
Verified via the headless full UI sweep on dark + light: 17 modal surfaces float
card-less with a single clean heading, nothing clipped, close controls present.
Build clean, ctest passes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Act on the design review of the row layouts:
- Fixed right-aligned columns (DRGX | value | 24h | sparkline) so the numbers
line up across rows and the value no longer jumps rightward when a group has
no sparkline/24h.
- Emphasize the fiat value (larger + brighter than the muted DRGX amount) — the
number users actually scan for.
- Graceful fallback: on-but-absent fields (e.g. price not loaded yet) show a
muted em-dash instead of a hole; deliberately-hidden fields stay blank.
- Detailed style reworked into a 2x2 grid (label/value on top, DRGX/24h below)
with a tall sparkline strip spanning both lines, so its extra height earns its
keep; when a group has no sparkline the value/DRGX fill the space.
- Featured hero value is now neutral bold (OnSurface) instead of the accent
color, so it can't collide with the green 24h; DRGX right-aligns to fill the
right when there is no sparkline.
- Stronger row separation (more card fill) and REMOVED the left accent strip —
group identity now reads from the tinted icon + a subtle accent border.
Verified via the headless sweep across all three styles on dark + light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Inside the portfolio row child each row emits two items (the InvisibleButton
hit target + a gap Dummy), and ImGui inserts its default ItemSpacing.y between
every item — so the real content ran ~4x ItemSpacing taller than the child's
height budget, clipping the bottom row (e.g. "Cold storage" lost its second
line) and widening the inter-row gaps.
Zero ItemSpacing inside the row child (the inter-row gap is set explicitly by
the Dummy) and size the child to the visible rows plus one gap of bottom
breathing room, so the last row never sits on the clip edge. Scale-independent
(rowH/gap both scale by dpiScale). Verified via the headless sweep across all
three row styles — every row now renders fully and the gaps tighten to rowGap.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the drag/resize dashboard grid on the Market tab's portfolio with
three full-width row styles — compact (single-line), detailed (two-line),
and value-hero — cycled with Left/Right arrows like the Overview layouts.
Rows live in an internal scroll region bounded to the portfolio's height
budget, so the section stays put as groups are added.
- pfDrawRow renders each group in the selected style, reusing the icon /
value / DRGX / 24h / sparkline pieces; per-entry field toggles honored.
- portfolio_style setting (0/1/2) persisted; arrow-key switcher + toast.
- Portfolio groups gain a per-wallet scope: new groups default to the
active wallet's identity hash; legacy groups (empty scope) stay visible
in every wallet. Scope filter drives both the height budget and the rows.
- Remove the now-dead grid machinery (mktDrawCard, pfComputeGridLayout,
PfCell, PfGridDrag, MktCardCtx + MktCtx grid fields) — net code drop.
- Full UI sweep: seed demo portfolio groups + wavy price history and add
market-rows-{compact,detailed,featured} surfaces so the styles are
captured per skin (snapshot/restore the real portfolio + market data).
- i18n: portfolio_style_{label,compact,detailed,featured} + 8 langs; CJK
subset rebuilt.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Completes the wallet-files dialog and localizes the feature.
- Create a new wallet: a name is normalized to wallet-<name>.dat and opened
via switchToWallet; the daemon mints it (seed-backed, -usemnemonic=1) on
first load. Rejects blank names + name collisions.
- Import: out-of-datadir wallets get an Import action that copies the file
into the datadir (never overwriting) under a wallet-*.dat name, then opens
it — the daemon only loads plain filenames from the datadir.
- i18n: the 32 new multi-wallet / per-wallet-contacts / mining-payout strings
translated into all 8 languages (de/es/fr/ja/ko/pt/ru/zh), CJK subset font
rebuilt. Verified: the Chinese Wallets dialog renders with no missing glyphs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Second phase of multi-wallet: list wallet files and switch the active one.
- Daemon plumbing: EmbeddedDaemon::setWalletFile -> start() passes -wallet=<name>
(non-default only; skipped during the isolated seed-migration start), and
DaemonController::syncSettings pushes active_wallet_file on each start.
- App::switchToWallet: persist the new active wallet, then stop + restart the
node on -wallet=<name> (rescan only if it was never synced in this datadir).
Reuses the seed-adopt restart coordination; WalletState clears on disconnect
and the P1 identity-scoped caches re-key, so no previous-wallet data leaks.
Guarded: full-node, embedded daemon, not mid-restart, no pending send.
- Wallets dialog (Settings -> Backup & Data -> "Wallets…"): a table of wallet
files (datadir wallet*.dat + user-added folders' *.dat) with size (disk) and
cached balance / address count / last-opened (wallet index), a current/Active
badge, Open (switch), and Add folder. Out-of-datadir wallets show "import to
open" (P3). Added as a sweep surface.
- Mining payout safety: non-destructive warning if the pool-mode worker looks
like a DragonX address not in the current wallet (stale after a switch).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
First phase of multi-wallet support: keep each wallet's data separate so loading
a different wallet no longer shows the previous one's data, and lay the metadata
groundwork for the wallet-files list.
- Address book scoped per wallet: AddressBookEntry gains a "scope" ("global" or a
wallet-identity hash); the Contacts tab shows global + current-wallet contacts
(App::activeWalletIdentityHash) with a "show in every wallet" toggle + globe
badge. Legacy entries migrate to "global". Scope-aware de-dup allows the same
address across different wallets.
- Wallet metadata index (data/wallet_index -> wallets.json): file-keyed cache of
balance / address count / identity / size / last-opened / synced-here, since
those can't be read off a wallet.dat without loading it. Populated on connect +
address refresh (change-detecting upsert). Plus an active_wallet_file setting
for the -wallet=<name> switch coming in P2.
Unit-tested (testAddressBookScope, testWalletIndex): migration, visibility filter,
scope-aware de-dup, upsert change-detection, save/reload round-trip.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Hand-drawn absolute geometry (dl->AddText offsets, SetNextWindowSize,
explicit ImVec2 button widths, SameLine strides) is immune to the app's
DPI machinery (font-atlas rebuild + ScaleAllSizes), so several overlays
rendered native-size (tiny) on HiDPI / Windows 150% displays. Multiply the
raw logical-px geometry by Layout::dpiScale():
- seed_display: content-aware, DPI-scaled seed-grid column stride (a raw
130px stride let words collide with the next column's index at 150%)
- lock screen: card/logo/input/unlock-button + all vertical offsets
- migrate-to-seed + seed-backup dialogs: button widths
- send-confirm: confirm/cancel button widths
- about dialog: value-column x, edition inset, link/close button widths
- chat conversation list: row height + padding (fixes the preview clip)
Also freeze demo state during the full UI sweep: guard App::update() on
capture_mode_ so a running daemon's refresh can't clobber the injected
demo state (it blanked Send/Receive/History with a CDB error mid-sweep).
Verified on Windows 4K@150% and locally at font_scale=1.5 (same
dpiScale()==1.5 code path). Adds a DPI-scaling convention note to CLAUDE.md.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The existing sweep only captures tabs. This adds a "Full UI sweep" (DEBUG
OPTIONS) that also drives every normally-hidden surface into view and captures
it under every skin, so all the UI a normal sweep misses can be reviewed at
once.
- The capture unit becomes a "surface" (SweepTarget: a base tab, optionally
with a setup()/teardown() that forces a modal / multi-step flow / state
overlay on top). Tabs are surfaces with a null setup. The existing tab sweep
is folded into the same state machine (one code path). All sweep logic +
the catalog + demo data move into a new src/app_sweep.cpp.
- Runs OFFLINE against injected demo data (installDemoWalletData snapshots then
restores the real state_ — WalletState isn't copy-assignable, so a targeted
field snapshot is used) and fires NO live op: capture_mode_ guards the
seed-backup RPC, auto-lock, and the migration pumps; the async-firing dialogs
are neutralized by pre-setting their state (fetch_started_ + demo phrase;
seed_migration_step_ set directly). Verified: 0 RPC/secret/send calls.
- Catalog (v1): tabs + the bool-flag modals (import/export key, backup,
seed-backup, about, settings) + the 6 migrate-to-seed steps + 4 wizard steps
+ lock/warmup/not-ready overlays + the send-confirm popup (via a new
ui::SweepShowSendConfirm debug hook, since its state is send_tab-static).
- Overlay/blur surfaces settle 8 frames (blur backdrop freeze); setup re-runs
each frame (OpenPopup popups must re-fire). updateScreenshotSweep now runs
before the first-run-wizard early-return in render() so the sweep advances
while a wizard step is shown. main.cpp drops vsync during a sweep so it isn't
throttled to the compositor's unfocused rate. Output:
<config>/screenshots-full/<surface>/<skin>.png + index.md.
- DRAGONX_FULL_SWEEP=1 runs the sweep headlessly then quits (CI / verification).
Verified end-to-end under WSLg: 288 PNGs (9 skins x 32 surfaces), all 1200x720,
[Sweep] done, clean quit, no daemon. Byte-identity across runs holds only for
static skins on data-free surfaces — the rest vary by animated theme effects /
live price / relative timestamps (expected for a review tool, not a bug).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
New full-node wallets now get a real 24-word recovery phrase, and users can
reveal/back it up from Settings.
- Pass -usemnemonic=1 to dragonxd. The daemon reads it only inside
GenerateNewSeed() when a wallet has no seed yet, so it is inert on existing
wallets (safe to pass unconditionally) and makes every freshly-created
wallet mnemonic-backed — its phrase is then exportable via z_exportmnemonic
and portable to SDXLite/ObsidianDragonLite. (Existing/legacy wallets are
unaffected and keep using the chat identity's z_exportkey fallback.)
- App::exportSeedPhrase() wraps z_exportmnemonic on the RPC worker with
sodium_memzero wiping on every path; it flags the daemon's "not derived
from a mnemonic" error as a legacy wallet rather than a failure.
- New "Back up seed phrase" modal (Settings -> Backup & Data, full-node
gated): reveals the phrase in a numbered word grid, copy (45s clipboard
auto-clear) + save-to-file (0600), wipes the secret on every close path
incl. dismiss-mid-fetch. Shared ui/windows/seed_display.h grid helper.
- One-time nudge (settings flag seed_backup_reminded) toasts mnemonic-wallet
users to back up their phrase; legacy wallets are not nagged.
- 15 new strings translated into all 8 languages (additive, 957->972 keys);
CJK subset font rebuilt for the new glyphs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Outgoing echoes were recorded optimistically regardless of whether the broadcast
was actually submitted. Now broadcastChatMemos / broadcastChatMemosLite return
whether the send was submitted (false on immediate failures: not connected, no
spendable z-address, or a lite send already in progress), and the echo records a
ChatDelivery status (Sent / Failed). The Chat tab shows a "not sent" marker in
the error color on failed messages. The status persists in the DB (backward-
compatible: old rows deserialize as Sent).
(A later async failure — an opid that fails after submission — still surfaces via
the existing send-progress notification; only the submit gate is reflected here.)
Also removes the now-unused chat_readonly_note string (the composer replaced the
read-only footer). Test: delivery status round-trips through the DB. Verified:
Linux + Windows build with chat ON, ctest 100%, hygiene clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add the outgoing side of HushChat: compose messages and start conversations.
The wire construction is the byte-exact inverse of the receive parser and is
proven by a self-consistent round-trip (build → parse → decrypt).
- src/chat/chat_outgoing.{h,cpp} (pure): buildOutgoingMessage encrypts via
encryptOutgoing and buildOutgoingContactRequest carries plaintext; both emit
the header memo JSON ({h,v,z,cid,t,e,p}, which nlohmann serializes
alphabetically to match SilentDragonXLite) + the payload memo, validating the
512-byte memo limit, the 64-hex peer key, and the "no leading '{'" rule for
request text. My public key goes in header "p"; the peer's key is the
encryption recipient.
- ChatService: composeMessage/composeContactRequest (encrypt with the held
identity) + recordOutgoing (echo an Outgoing ChatMessage into the store + DB —
we never harvest our own sends, so this is the only local record).
- App: sendChatMessage(cid,text) sources the peer z-addr + public key from the
conversation, composes, and records a random-id echo; startChatConversation
(zaddr,text) mints a random cid + composes a plaintext contact request;
chatReplyZaddr() picks a spendable z-addr. broadcastChatMemos() is the Phase-5
transport seam (network delivery + real-SDXL interop verification land there).
- Chat tab: a message composer (shown once the peer's key is known, else a
"waiting for reply" hint) + a "New conversation" modal that sends a contact
request to a z-address.
- Tests: outgoing round-trip through the receive parser + decrypt, contact-request
passthrough, validation guards, and ChatService compose + recordOutgoing echo.
Adversarially reviewed (crypto/interop, secret hygiene, logic, UI) — 0 findings.
Gated by DRAGONX_ENABLE_CHAT (default OFF). Verified: Linux + Windows(mingw)
build with chat ON, ctest 100%, hygiene clean; caches restored to the OFF default.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add the first user-visible HushChat surface: a Chat tab in the sidebar with a
two-pane, read-only conversation view — a conversation list on the left and the
selected thread on the right — reading from the App-owned ChatService store.
- New src/ui/windows/chat_tab.{h,cpp} (RenderChatTab(App*), mirroring the
Contacts tab). Conversations are sorted by most-recent activity; peer
z-addresses resolve to contact names via the address book when known; each
message shows sender + timestamp + wrapped body, with a contact-request tag
and a read-only footer (composing arrives in a later phase). Empty states
cover "wallet locked / identity not ready" and "no conversations yet".
- Sidebar wiring: NavPage::Chat + registry entry (static_assert stays balanced),
NavPageSurface + GetNavIconMD (ICON_MD_CHAT), dispatch in app.cpp, trace/sweep
page names, and App::chatService() accessor. The tab is gated on the new
WalletUiSurface::Chat, which returns DRAGONX_ENABLE_CHAT != 0 — so it only
appears in chat-enabled builds and is hidden (and unreachable) by default.
- i18n: English defaults for the chat nav label + hint strings.
Verified: Linux + Windows(mingw) build with chat ON, ctest 100%, hygiene clean;
caches restored to the OFF default. The screenshot sweep now includes the Chat
tab (sweepPageName "chat") for per-theme visual review.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Screenshot-sweep review follow-ups:
- sweepPageName() had its own page-name switch that lacked a Contacts case,
so the tab's screenshots landed under the fallback "page/" dir. Add the
case so they capture under "contacts/".
- The Z/T type badge (green/amber) washed out on light skins. Use darker,
more-saturated variants when IsLightTheme(); keep the brighter ones on dark.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 0d — the accessibility pass on the Contacts tab.
- Search box filters by label/address/notes (case-insensitive); a distinct
"no matching contacts" empty state.
- Sortable columns (ImGuiTableFlags_Sortable) — click a header to sort the
view by label/address/notes, ascending or descending.
- Keyboard nav (when the tab owns focus, no field/modal active): Up/Down move
the selection through the *visible* order, Enter edits, Delete deletes
(feeding the two-click confirm), Ctrl+C copies.
- Contrast: the address is no longer rendered as muted TextDisabled (it's the
row's key data) — normal legible text, with a coloured Z/T type badge.
Notes are legible too.
- The add/edit form focuses its first field on open (SetKeyboardFocusHere).
- The delete confirm is now visible: the Delete button relabels to
"Confirm delete?" while armed, instead of a transient toast.
Correctness: selection is tracked by STORAGE index, decoupled from the
filtered/sorted visible order, so edit/delete/copy always target the right
entry. (ImGui renders to a canvas with no OS accessibility tree, so this is a
keyboard/contrast/findability pass, not screen-reader support.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 0c. The Send recipient field only offered Paste and a tx-history
suggestion list — no way to pick a saved contact. Add a compact contacts
icon button next to Paste that opens a picker popup over the App-owned
address book; selecting a contact fills the recipient (re-validated next
frame).
- New header-only src/ui/windows/contact_picker.h: ContactPickerPopup(id,
book, outBuf, outSz) — a reusable popup listing contacts ([Z]/[T] tag +
label + short address) that copies the chosen address into the caller's
buffer. Kept out of the material layer so the design-system headers stay
free of data/ deps; reserved for Chat "new conversation" later.
- send_tab: shrink the recipient input to make room for the icon button
(ICON_MD_CONTACTS), wire the popup to app->addressBook(). Coexists with the
existing Paste + suggestion affordances.
- i18n: send_contacts_button tooltip.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 0b. The address book was buried in Settings behind a modal dialog.
Make it a first-class "Contacts" tab (which will also become the chat
roster), rendered inline in the main content area.
- New NavPage::Contacts (after History; ICON_MD_CONTACTS) +
WalletUiSurface::Contacts. isUiSurfaceAvailable's `default: return true`
shows it in BOTH variants; uiSurfaceNeedsWalletData's default keeps it
usable before wallet data loads. All the touchpoints wired: NavPageSurface,
GetNavIconMD, the app.cpp dispatch case, the app_network.cpp tracePageName
case, and the `contacts` i18n label.
- New src/ui/windows/contacts_tab.{h,cpp}: RenderContactsTab lifts the
toolbar + table + add/edit modal out of address_book_dialog, rendered in a
BeginChild scroll region (peers_tab pattern) instead of an overlay; the
add/edit form stays a modal layered over the tab. Reuses the existing
address_book_* i18n keys and the dialogs.address-book schema.
- Delete address_book_dialog.{h,cpp}; remove its app.cpp render pump and the
dead App::show_address_book_. The Settings "Address Book…" button now
navigates to the tab (setCurrentPage) instead of opening the modal, so the
Tools & Actions grid layout is untouched.
- CMake: swap the dialog sources for contacts_tab.
Behavior-preserving move; search/sort/keyboard/contrast land in 0d. Visual
check pending the per-theme screenshot sweep.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 0a of the Contacts/Chat plan. The address book was a file-scoped
singleton (`s_address_book` + `getAddressBook()`) trapped inside
address_book_dialog.cpp, reachable only from that TU. Promote it to an
App-owned member so the upcoming Contacts tab, the Send contact picker,
and a future Chat roster all read one source of truth.
- app.h: add `data::AddressBook address_book_;` + `App::addressBook()`
accessors, next to the other owned data models.
- app.cpp: load it once in App::init() (idempotent; missing file is fine;
purely local, no daemon dependency).
- address_book_dialog.cpp: delete the singleton + getAddressBook(); read
through the App* the dialog already carries (dropping the dead
`(void)app;`). show() is static so it can't reach the App — drop its
per-open reload (the book is authoritative for the app lifetime and
self-saves on mutation). Drop the now-unused <memory> include.
No behavior change; groundwork for the Contacts tab.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Centralise the remaining hardcoded English literals in two otherwise
fully-translated files (explorer_tab: 40 TR calls, shield_dialog: 23) so
they join the i18n system with an English source key + fallback:
- explorer_tab: the three search-error messages (invalid response, hash
not found, not-connected) now use explorer_* keys. Also guards a hash
lookup behind an active daemon connection and disables the block-detail
prev/next nav while a fetch is in flight (both were the reason these
error paths could fire).
- shield_dialog: the operation status/error strings (submitting, submitted,
failed, status, error-checking-status, shield/merge failed) now use
shield_* keys.
- i18n: add the new explorer_* and shield_* English source keys.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- mining_benchmark: when a thread benchmark finishes with no nonzero
hashrate sample (e.g. the pool never reported a rate), don't finish
silently — set a new `inconclusive` flag on ThreadBenchmarkUpdate and
let mining_tab warn. Keeps the state-machine core pure/no-I/O (it is
unit-tested), rather than calling the Notifications singleton from it.
- mining_controls: fold the two byte-identical idle-delay combo blocks
(non-scaling + thread-scaling branches) into one lambda parameterised
by combo id; removes ~30 lines of duplication.
- request_payment: drop the dead s_selected_addr_idx state and write the
address-selected comparisons as std::string == char* consistently.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Tighten input handling across several dialogs so bad/edge input can't
produce a doomed request or a confusing display:
- app_security: passphrase strength meter now factors character-class
diversity — an all-one-class string downgrades one tier so "aaaaaaaa"
no longer scores as high as a mixed one.
- block_info: clamp the height field to the chain tip and hide/deny
"Next" at the tip (was only yielding a raw RPC error).
- address_label: trim surrounding whitespace before saving; a
whitespace-only label clears it (mirrors clearing the icon).
- send_tab: re-clamp the amount when a Max send has its fee bumped in the
confirm popup (kept the total within budget) and NUL-terminate the
strncpy'd address/memo when a payment URI overwrites the form.
- settings_page: reject an empty/whitespace-only lite wallet path before
dispatching an unusable open/restore request.
- peers_tab: guard ExtractIP against an empty address.
- transaction_details: disable "View in explorer" when the configured
explorer URL is empty/whitespace so we never open a garbage link.
- app: seed-backup "Skip" now requires a second, deliberate click with a
fund-loss warning before it dismisses.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Address a cluster of low-severity robustness nits where an async
callback could be skipped (leaving a spinner spinning forever) or a
synchronous action could be re-fired mid-flight:
- app_network: add catch(...) fallbacks around the importPrivateKey and
submitZSendMany worker lambdas so a non-std throw can't escape the
worker and skip the main-thread callback (stuck "Importing…"/"Sending…").
- export_transactions: re-entrancy guard disabling Export while a write
is in flight.
- bootstrap_download: disable Cancel once clicked so the request is
visibly acknowledged and can't be re-fired before the worker stops.
- network_tab: give clear "already in list" feedback on a duplicate
server (keep the inputs, clear only the stale invalid-URL error) and
disable/relabel Refresh while a probe is in flight.
- key_export: offer Retry from the error branch (falls back to Reveal)
and guard against an empty/malformed address before dispatching.
- receive_tab: only enter the "generating…" state when a dispatch is
actually possible (guards a stuck spinner when disconnected).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Address-transfer dialog closed itself on submit (s_open=false the same frame),
so its in-dialog result screen was dead code. Keep the dialog open on submit:
s_sending drives the button to a disabled "Sending…" state, and the async
callback's result (success txid / error) now shows in the result screen with
its own Close button.
- Settings RPC connection editor was inert AND showed compile-time defaults.
Populate Host/Port/Username/Password from the auto-detected daemon config
(rpc::Connection::autoDetectConfig) and make the fields read-only — the RPC
credentials come from the daemon's DRAGONX.conf, so these now accurately
DISPLAY the live connection instead of pretending to be an editor (which did
nothing). The existing "auto-detected" note now matches the behaviour.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>