Animate contact avatars end to end:
- texture_loader gains LoadAnimatedRGBA: decodes an image into a downscaled
RGBA frame sequence + per-frame durations — animated GIF via stb
(stbi_load_gif_from_memory) and animated WebP via libwebp's WebPAnimDecoder;
stills (and APNG, which stb reads as one image) return a single frame. Frames
are box-downscaled (smaller cap for animations) to bound VRAM, capped at 300.
- The contacts avatar cache now holds a frame sequence; currentAvatarFrame()
advances animated avatars by the ImGui clock and is used everywhere avatars
draw (list, cards, table, grid, preview). When a live animated frame is drawn
it flags the render loop (ConsumeContactsAvatarAnimation, clear-on-read) so
main.cpp keeps producing frames while animation plays and idles when it stops
or the contacts view is hidden.
- New animate_avatars setting (default on) + a Settings appearance toggle
("Animate avatars"); off shows the first frame only. currentAvatarFrame
honors it. +i18n (8 langs, CJK subset rebuilt for 帧/播/첫).
Verified: a 3-frame GIF and a 3-frame animated WebP both decode to 3 frames
with correct 120ms delays through the exact libwebp/stb calls used here.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Rebuild the add/edit contact dialog on the portfolio-editor design language:
- A live preview card at the top shows the contact exactly as it renders in the
list (avatar + name + address), updating as you type and pick an avatar.
- An avatar picker (Badge / Icon / Image segmented control) lets you keep the
default Z/T type badge, choose a Material wallet icon from a searchable grid,
or set a custom image. The picker area is fixed-height so the modal doesn't
jump when switching modes.
- Custom images go through a new in-app ImagePicker (image_picker.h): a
Material overlay that browses the filesystem starting at the user's Pictures
folder, shows a thumbnail grid (decoded to raw pixels, box-downscaled to a
small texture, cached per directory and freed on navigate/close, budgeted a
few decodes per frame so large folders don't hitch), and returns the chosen
path. The chosen image is copied into <config>/contact-avatars/ (named by an
FNV hash of the source path, so re-picking is idempotent) and stored as
"img:<path>". Like FolderPicker, it takes over the modal surface while open.
- Paste is now available on both add and edit; buttons are content-sized.
Adds three sweep surfaces (contacts-edit-{icon,badge,image}) that open the
dialog on a seeded contact in each avatar mode, plus i18n keys (+ 8-language
translations; reworded two zh/ja strings to stay within the existing CJK
subset, so no font rebuild).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 0b. The address book was buried in Settings behind a modal dialog.
Make it a first-class "Contacts" tab (which will also become the chat
roster), rendered inline in the main content area.
- New NavPage::Contacts (after History; ICON_MD_CONTACTS) +
WalletUiSurface::Contacts. isUiSurfaceAvailable's `default: return true`
shows it in BOTH variants; uiSurfaceNeedsWalletData's default keeps it
usable before wallet data loads. All the touchpoints wired: NavPageSurface,
GetNavIconMD, the app.cpp dispatch case, the app_network.cpp tracePageName
case, and the `contacts` i18n label.
- New src/ui/windows/contacts_tab.{h,cpp}: RenderContactsTab lifts the
toolbar + table + add/edit modal out of address_book_dialog, rendered in a
BeginChild scroll region (peers_tab pattern) instead of an overlay; the
add/edit form stays a modal layered over the tab. Reuses the existing
address_book_* i18n keys and the dialogs.address-book schema.
- Delete address_book_dialog.{h,cpp}; remove its app.cpp render pump and the
dead App::show_address_book_. The Settings "Address Book…" button now
navigates to the tab (setCurrentPage) instead of opening the modal, so the
Tools & Actions grid layout is untouched.
- CMake: swap the dialog sources for contacts_tab.
Behavior-preserving move; search/sort/keyboard/contrast land in 0d. Visual
check pending the per-theme screenshot sweep.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>