Make ConsoleChannel the canonical semantic classification of every console
line. Producers (command executor, app log forwarders, result formatter) tag
each line with a channel; the UI derives both the text color and the left
accent-bar color from it at draw time, and the output filter keys off it.
This replaces the prior scheme of storing an ImU32 color per line and then
reverse-engineering the source from color-equality plus a "[daemon] "/"[xmrig] "
/"[app] "/"[rpc] " text prefix. Consequences:
- ConsoleLine now stores {text, ConsoleChannel} — no per-line color.
- addLine()/addRpcTraceLine() take a channel; the redundant text prefixes are
gone (the accent bar carries the origin).
- The executor's ConsoleAddLineFn hands a channel, not an ImU32, so the backend
no longer depends on ConsoleTab::COLOR_* — FullNode/Lite executors emit clean
text + channel.
- The theme-remap loop that rewrote stored colors on light/dark flip is deleted;
colors are resolved per-channel each frame (refreshColors on flip only).
- ConsoleOutputFilter drops its color fields; consoleLinePassesFilter() keys off
the channel. Test updated to the channel-based API.
- Added a Warning channel (amber severity peer of Error/Success) so the
notification + logger warning forwarders keep their color.
Full-node + lite build clean; ctest green; source hygiene clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The two consoles were separate implementations (the rich full-node ConsoleTab and a
minimal RenderLiteConsoleTab). Introduce ConsoleCommandExecutor to abstract the only
real differences — command execution + log source — so both variants share the one rich
terminal (the lite console now gains selection, zoom, copy, and JSON-colored output).
- console_command_executor.{h,cpp}: interface + FullNodeConsoleExecutor (dragonxd log
ingestion + RPC command execution, result queue) and LiteConsoleExecutor (lite
diagnostics ring + backend runConsoleCommand/takeConsoleResult, connection/sync status).
- ConsoleTab::render() now takes a ConsoleCommandExecutor&; log ingestion, command
submission, and command results flow through it. The RPC command-reference popup and
the daemon/errors/rpc-trace/app filter toggles are gated on the executor's capabilities;
the toolbar status dot + a status header come from the executor.
- Safety preserved: `clear`/`cls` is intercepted as a view-only clear in the shared UI so
it is NEVER forwarded (the lite backend's `clear` wipes tx history); command output is
not persisted to diagnostics.
- App owns the executor (created per variant) and routes both NavPages to console_tab_;
lite_console_tab.{h,cpp} deleted.
Needs runtime verification of BOTH consoles (full-node RPC + lite: clear, seed/export
secrecy, sync status, command results).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>