Introduce ConsoleModel (console_model.{h,cpp}): an ImGui-free, thread-safe line
store. Producers on any thread call ingest(), which only briefly locks a small
pending queue; the main thread calls drain() once per frame to move pending
lines into the visible deque and enforce the line cap, reporting how many were
added and evicted from the front.
This fixes the real data race. Previously a single lines_mutex_ guarded both the
line container AND the UI-only interaction state (selection, scroll, auto-scroll
counters), and it was held across the whole render pass — yet render() touched
auto_scroll_ / new_lines_since_scroll_ outside that lock, racing the background
RPC-trace and app-logger producers that call addLine() on worker threads.
Now:
- addLine() only ingests (lock-free w.r.t. the model); safe from any thread.
- render() drains once per frame, then does the cap/selection/scroll bookkeeping
on the main thread (new drainModel()).
- The visible deque + all selection/scroll fields are main-thread-only, so every
lines_mutex_ lock is gone — including the one wrapping the entire renderOutput.
Adds testConsoleModel() covering ingest/drain ordering, the line-cap eviction
counts, view-only clear (queued lines survive), and an 8-thread concurrent
ingest/drain stress with no lost lines. Full-node + lite build clean; ctest
green; source hygiene clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make ConsoleChannel the canonical semantic classification of every console
line. Producers (command executor, app log forwarders, result formatter) tag
each line with a channel; the UI derives both the text color and the left
accent-bar color from it at draw time, and the output filter keys off it.
This replaces the prior scheme of storing an ImU32 color per line and then
reverse-engineering the source from color-equality plus a "[daemon] "/"[xmrig] "
/"[app] "/"[rpc] " text prefix. Consequences:
- ConsoleLine now stores {text, ConsoleChannel} — no per-line color.
- addLine()/addRpcTraceLine() take a channel; the redundant text prefixes are
gone (the accent bar carries the origin).
- The executor's ConsoleAddLineFn hands a channel, not an ImU32, so the backend
no longer depends on ConsoleTab::COLOR_* — FullNode/Lite executors emit clean
text + channel.
- The theme-remap loop that rewrote stored colors on light/dark flip is deleted;
colors are resolved per-channel each frame (refreshColors on flip only).
- ConsoleOutputFilter drops its color fields; consoleLinePassesFilter() keys off
the channel. Test updated to the channel-based API.
- Added a Warning channel (amber severity peer of Error/Success) so the
notification + logger warning forwarders keep their color.
Full-node + lite build clean; ctest green; source hygiene clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Lift the console's word-wrap layout, screen->text hit-testing, and selection extraction
out of ConsoleTab into a pure, ImGui-free module (console_text_layout.{h,cpp}). Text
measurement is injected via a ConsoleTextMeasure interface — production uses an
ImFont-backed impl (identical CalcWordWrapPositionA/CalcTextSizeA calls as before), while
tests drive a fixed-width stub.
- BuildConsoleLayout: per-line wrap segments + heights + cumulative Y (was inline in
renderOutput).
- HitTestConsoleLayout: point -> (visibleRow, byte col) (was screenToTextPos).
- ExtractConsoleSelection: selected text across visible lines (was getSelectedText).
- ConsoleTab now holds a single `ConsoleLayout layout_` (replacing 4 mutable members;
drops the dead cached_wrap_width_) and calls the pure functions.
- New unit test testConsoleTextLayout covers wrapping, multi-row hit-testing, bottom
clamp, and filtered/unfiltered selection — the biggest previously-untested surface.
No behavior change (algorithm preserved verbatim). Full-node + lite build clean, ctest
green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Zero-behavior-change cleanup ahead of the console refactor:
- Delete dead API/members: addCommandResult (unused), handleSelection (declared, no
def), isAutoScrollEnabled (no callers), and scroll_to_bottom_ (written 8× but never
read) with all its writes.
- Drop the unused screenToTextPos `line_height` parameter (+ 4 call sites) and the unused
`segEnd` local — clears the two -Wunused warnings.
- Remove the toolbar filter checkboxes' dead `static bool s_prev_*` change-detectors,
whose only effect was setting the dead scroll_to_bottom_.
- Fix the console_new_lines format/arg mismatch (format takes one %d; the call passed a
spurious plural-suffix arg).
- Fix the channel/color incoherence: a "[daemon] error:" line kept red text but got a
blue daemon bar — the prefix no longer downgrades an error channel.
- Delete 11 orphaned lite_console_* i18n keys left over from the console merge (keep
lite_console_help_passthrough).
Full-node + lite build clean, ctest green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Draw faint vertical guides per 2-space nesting level on result (non-channel) lines, so
nested RPC JSON is easier to read. Draw-only in the per-line loop (like the channel bar),
so it doesn't touch the text layout or selection.
Note: collapsible JSON nodes were intentionally deferred — folding entangles with the
wrap cache / filter / selection line indices and warrants a runtime-verified pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Right-clicking the output now offers "Copy <value>" when a long alphanumeric token
(txid/blockhash/address, >=16 chars) is under the cursor — resolved via screenToTextPos.
Uses right-click so it never conflicts with the left-drag text selection.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
renderOutput already draws a clickable "N new lines" jump-to-bottom indicator
(console_tab.cpp ~996), so the pill added earlier duplicated it — and reused the
"console_new_lines" format string incorrectly. Remove the pill and the stray i18n entry;
the existing indicator stands.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Highlight the matched substring (case-insensitive) in every visible line with a
translucent yellow behind the text, drawn per wrap-segment like the selection highlight.
- Show a live match count next to the filter input ("N matches", red when zero).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Each line gets a `channel` inferred in addLine() from its color and any
"[daemon]"/"[xmrig]"/"[app]"/"[rpc]" prefix, which is then stripped. renderOutput draws
a thin colored bar in the existing left margin (padX) per line — node log (blue), mining
(amber), app (teal), rpc (secondary), command (accent), error (red). Drawn in the margin
so it never touches the text layout or selection; filtering is unaffected (it keys off
color, not the prefix).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Surface new_lines_since_scroll_ (already tracked) as a floating pill at the output
panel's bottom-right whenever the user is scrolled up with unseen output; clicking it
re-enables auto-scroll and snaps to the bottom.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The two consoles were separate implementations (the rich full-node ConsoleTab and a
minimal RenderLiteConsoleTab). Introduce ConsoleCommandExecutor to abstract the only
real differences — command execution + log source — so both variants share the one rich
terminal (the lite console now gains selection, zoom, copy, and JSON-colored output).
- console_command_executor.{h,cpp}: interface + FullNodeConsoleExecutor (dragonxd log
ingestion + RPC command execution, result queue) and LiteConsoleExecutor (lite
diagnostics ring + backend runConsoleCommand/takeConsoleResult, connection/sync status).
- ConsoleTab::render() now takes a ConsoleCommandExecutor&; log ingestion, command
submission, and command results flow through it. The RPC command-reference popup and
the daemon/errors/rpc-trace/app filter toggles are gated on the executor's capabilities;
the toolbar status dot + a status header come from the executor.
- Safety preserved: `clear`/`cls` is intercepted as a view-only clear in the shared UI so
it is NEVER forwarded (the lite backend's `clear` wipes tx history); command output is
not persisted to diagnostics.
- App owns the executor (created per variant) and routes both NavPages to console_tab_;
lite_console_tab.{h,cpp} deleted.
Needs runtime verification of BOTH consoles (full-node RPC + lite: clear, seed/export
secrecy, sync status, command results).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Fetch /coins/dragonx-2/tickers once per session (App::refreshExchanges, reusing the
price-fetch worker path) and build the exchange registry at runtime into
state.market.exchanges; parseCoinGeckoTickers groups tickers by venue. The Market tab
sources from this live list and falls back to the compiled-in registry (now including
OurBit + Nonkyc.io) when offline. Fixes the missing OurBit pair and auto-tracks future
listings.
- Fix stale selection defaults (TradeOgre / DRGX-BTC -> Nonkyc.io / DRGX/USDT) that never
matched the registry, and make the attribution generic ("Price data from CoinGecko").
- Reframe the single-asset portfolio card as a DRGX holdings dashboard: relabel to
"MY DRGX" and show the 24h change on the holdings value (colored by direction).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Address list: a mining-flagged address stays visible even at 0 balance when
"hide zero balances" is on (payout addresses shouldn't vanish).
- Drag-reorder: persist dense sort orders (0..N-1) for the whole visible list on
drop via App::reorderAddresses, instead of a pairwise swap that no-ops when both
rows are still at the default un-ordered state. First drag now always takes
effect, and explicit order keeps overriding the starred/type/balance sort.
- Tests: 0-balance mining row survives hide-zero; ordered non-favorite outranks a
favorite.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Split the pool-mode hashrate card into a 25%-width left card + 75% chart so the
Manual/Auto toggle and pool metrics no longer reflow the tab:
- left card: Manual|Auto toggle (with tooltips), a Local/Pool/Shares/Uptime
metric stack, and a fixed-height scrolling pool list — rows click-to-select in
Manual (reusing the existing save+restart path) and show a "mining here" dot in
Auto. Fixed height keeps the card constant as pools are added.
- mode-toggle row: keep the suggested-pools dropdown + auto-mode URL disable;
the toggle and pool list moved into the card.
- mining_controls: show the installed/running miner version ("Current: …")
before and during mining instead of "none".
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Network tab: glow only the active node, drop the left accent bar. Key-export
dialog: fix the lite-wallet "Not connected" failure by exporting the key
locally via the SDXL backend when there's no daemon; rework the layout to
wrapping click-to-copy fields with a side QR (empty placeholder when hidden),
85% modal width, HRP-preserving key chunking, and a centered, emphasized
warning. QR popup matched to the same sizing and click-to-copy address. Shared
field rendering extracted to widgets/copy_field.h so both dialogs stay in sync.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a full-node daemon updater (util/DaemonUpdater + daemon_download_dialog)
reachable from Settings -> NODE & SECURITY: downloads/verifies (SHA-256 +
enforced ed25519 signature) and atomically installs the latest dragonxd from
the project Gitea, with a "Restart daemon now" step. Add a shared "Browse all
releases..." picker (release_list_view) to both the miner and daemon updaters
so users can pin older/pre-release builds. Pure no-I/O cores
(daemon_updater_core / xmrig_updater_core) are unit-tested; sign-daemon-release.sh
signs release archives offline.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add material::Tooltip / BeginTooltip / EndTooltip wrappers (tooltip_style.h)
that scope a small window padding (8x4, dpi-scaled) and ~85% opacity to
tooltips only, then route the tooltip call sites through them. Menus and combo
dropdowns are untouched (they keep the global opaque PopupBg).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A wallet bootstrapped from a snapshot keeps its wallet.dat but never rescans, so
its spent-state is stale and the first send tries to spend already-spent notes and
is rejected. The startup -rescan flag can't fix it either: the snapshot lacks the
pre-snapshot block history -rescan needs, so it errors. The working fix is a runtime
rescanblockchain RPC from a height the snapshot actually has.
- Add App::runtimeRescan(startHeight): runs rescanblockchain via the worker, drives
the rescanning UI state, and owns completion via the RPC callback (getrescaninfo
is unavailable on this daemon). Suppresses the per-second mining/rescan pollers
and the Core/balance/tx refreshes while the daemon holds cs_main for the scan.
- Add App::detectLowestAvailableBlockHeight(): async binary search via getblock for
the lowest height whose block data is on disk → the snapshot base, and whether the
node still has full history.
- Auto-reconcile after bootstrap: both completion sites (wizard + Settings download
dialog) mark a pending rescan; once the daemon is back up and the tip is known,
detect the base and runtimeRescan() from it (or -rescan restart on a full node).
- Settings "Rescan Blockchain" now probes first: full-history nodes get the existing
-rescan restart; bootstrapped/pruned nodes get a prompt pre-filled with the
detected base height that runs the runtime rescan.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The console mixed RPC traces, daemon output, and the wallet's own "[app] ..."
log lines with no way to hide the latter. Add an "App" checkbox alongside the
existing Daemon/Errors/RPC toggles. Since [app] lines share COLOR_INFO with
other info text, the filter matches them by their "[app] " prefix rather than by
color. Default on; unit test + i18n added.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add a fuzzy mode to the explorer search: a non-numeric, non-full-hash query now
filters the list to cached blocks whose hash (or height text) contains the query
substring, live as you type. Backed by a new ExplorerBlockCache::searchBlocks()
(SQLite LIKE with escaped wildcards), memoized per query so it doesn't hit the DB
every frame. Exact queries still navigate precisely: a block height re-anchors
the list, and a full 64-char hash is resolved via RPC. Row clicks still open the
detail modal. Empty results show "No matching cached blocks".
Note: fuzzy matching covers cached (browsed/prefetched) blocks only — the daemon
has no partial-hash index — while exact height/hash lookups reach any block.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Typing in the explorer search ran an exact lookup that popped the block-detail
modal. It now updates the recent-blocks LIST as you type: a block height
re-anchors the list to that height (offline-friendly, no RPC), and a complete
64-char hash is resolved to its height and the list jumps there (a txid still
shows the inline tx view) — all without a modal. Clearing the box returns to the
recent (tip) blocks. Row clicks still open the detail modal for an explicit
full view. Removed the now-unused fetchBlockDetailByHash.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The explorer search only ran on Enter or the Search button. Now it also fires
automatically ~350ms after the user stops typing, once the query is resolvable
— a block height (all digits) or a complete 64-char hash/txid. Partial hex is
ignored so it won't flash "invalid query" mid-type, per-keystroke RPC spam is
avoided via the debounce, and the same query isn't re-run. Enter/button still
work for an immediate search.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add a sort selector next to the type filter with four modes: Newest first
(default), Oldest first, Largest amount, Smallest amount. The mode folds into
the merged-list memoization cache key (so the list re-sorts only when the mode
changes) and the comparator branches on it, keeping txid as a deterministic
tiebreak. Changing the sort resets to page 1.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Sent summary card showed 0 while selecting the Sent filter listed
transactions. The card counted only plain "send" rows and deliberately excluded
both legs of an autoshield pair as an "internal move", but the list shows the
merged "shield" row under the Sent filter. With only shielding transactions and
no plain sends, the card read 0 against a non-empty Sent list.
Count each shield pair toward the Sent card (with the shielded receive-leg
amount, which is what the merged row displays), so the card and the filter agree.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
History looked unsorted because every merged "shield" row carried
confirmations=0, and the list sorts 0-conf (pending) transactions to the very
top. So long-confirmed shielding transactions floated above newer ones — and
when the type filter was switched off "All" they vanished (shield rows only
match the "Sent" filter), which read as "transactions disappear when sorting".
Root cause: the autoshield merge set the row's confirmations to
min(send, recv). Both legs are the SAME transaction (one real confirmation
count), but the send leg (parsed from z_viewtransaction) routinely arrives with
confirmations=0, so min() picked 0. Use max() to take the populated value.
Also give the sort a txid tiebreak so same-block transactions keep a stable
order instead of reshuffling every time a new block bumps confirmations.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Three layout fixes in the export-key modal, all symptoms of widths/heights
authored as raw pixels while text scales with the user's font setting:
- "Copy to Clipboard" no longer clips — the Show/Hide · Copy · QR buttons are
auto-width (size 0) so they always fit their label;
- those buttons now share one font, so Show/Hide matches Copy (was a smaller
toggle-button font);
- the read-only address and key fields are sized to the wrapped text instead
of a fixed 60/80px, removing the empty space below their value.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
From a screenshot at a non-default font scale: the red WARNING box clipped its text
("...balance, but" cut off) because it used a fixed 80px child height while the text inside
scales with the font. Make the warning box auto-size to its content (ImGuiChildFlags_AutoResizeY)
so it never clips at any scale, and scale the address / key read-only field heights by
Layout::dpiScale() for the same reason. Complements the card-width scaling fix.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Auto-clear: the Copy button now routes through App::copySecretToClipboard, so a copied
private/viewing key is wiped from the clipboard after ~45s (same protection as the seed) with
a "auto-clears" notice — instead of the raw SetClipboardText that left it indefinitely.
- QR: once the key is revealed, a Show/Hide QR toggle renders the key's QR inline (via the same
GenerateQRTexture/RenderQRCode widget the Receive tab uses) for scanning into another wallet.
The QR texture is cached, regenerated on key change, and freed on hide/close/dismiss; hiding the
key also hides its QR.
- Actions row tightened to Show/Hide · Copy · QR, and the key + QR texture are now cleared on any
dismissal (Close button, scrim click, Esc), not just the Close button.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The address list supported two drag gestures that collided: dragging a row onto another
transferred funds, dragging into a gap reordered. Since rows are contiguous, a reorder-drag was
almost always over another row, so it triggered a fund transfer instead of reordering.
Disambiguate by WHERE on the target row the drag is released (user's suggestion): the top/bottom
~30% edge bands = reorder (an insertion line is shown), the centre = transfer (the row highlights).
A zero-balance row or an off-row drop always reorders. Tooltip and i18n hint updated to match.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
First slice of decomposing balance_tab.cpp (3449 lines). The five rendering helpers used by every
balance layout — UpdateBalanceLerp, RenderCompactHero, RenderSharedAddressList (599 lines, the
drag-reorderable address list), RenderSharedRecentTx, RenderSyncBar — are moved verbatim into
balance_components.cpp. balance_tab.cpp is now 2680 lines.
Clean extraction: the helpers' interactive statics (drag/copy/hide/show) are function-local and
move WITH them; the only file-scope state they share is the balance-lerp animation values
(s_dispTotal/Shielded/Transparent/Unconfirmed) and s_generating_z_address, now non-static and
declared `extern` in balance_components.h (defined once in balance_tab.cpp, so both TUs share the
same objects). RenderCompactHero's default arg moved to the header declaration. The layouts (still
in balance_tab.cpp) call the helpers via the new header.
Verified: full-node + Windows + lite build (links cleanly -> extern state resolves), tests,
hygiene. This touches every layout's address list / recent-tx / hero / sync bar, so needs a
hands-on pass across the balance layouts before the next slice.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Final slice of decomposing mining_tab.cpp. The ~529-line "Mode toggle" section (SOLO | POOL
segmented control + pool URL/worker inputs) is moved verbatim into RenderMiningModeToggle().
mining_tab.cpp is now 311 lines (was 2628) — just the tab dispatch, thread-sync glue, benchmark
advance, section-budget setup, and four card calls.
State the toggle mutates is passed BY REFERENCE so behaviour is identical: the pool-mode flag,
the settings-dirty flag, and the pool URL / worker char[256] buffers (the text inputs write into
them) — passed as char(&)[256] references and named with their original identifiers so the body
stays byte-identical.
Verified: full-node + Windows + lite build, tests, hygiene. Audit #10 complete: the 2628-line
monolith is now five focused files (earnings, stats, controls, mode-toggle + the 311-line shell).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Third and largest slice of decomposing mining_tab.cpp. The ~843-line "Controls" card (CPU-core
grid + drag-to-select, mining start/stop button, benchmark + miner-update controls) is moved
verbatim into RenderMiningControls(). mining_tab.cpp is now 839 lines (was 2628 originally).
The most coupled section, so mutated state is passed BY REFERENCE — the benchmark
(ThreadBenchmark&), selected thread count (int&), and drag state (bool&/int&) — with local
reference aliases so the body stays byte-identical and interactions (drag, benchmark, start/stop)
behave exactly as before. Read-only context is passed by value/const; the compiler verified
const-correctness. Local statics inside the block moved with it.
Verified: full-node + Windows + lite build, tests, hygiene, no startup crash.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Second slice of decomposing mining_tab.cpp. The ~313-line "Hashrate + Stats" card (stat values +
hashrate chart / live-log view) is moved verbatim into RenderMiningStats(); mining_tab.cpp is now
1680 lines (was 1992 after slice 1, 2628 originally). Body byte-identical apart from a s_pool_mode
alias; the chart/log toggle statics (s_show_pool_log/s_show_solo_log) moved with the card, and the
log buffer was already a function-local static. No App dependency in this section.
Verified: full-node + Windows + lite build, tests, hygiene, clean smoke start. Pending hands-on
visual check before the next slice.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
First incremental slice of decomposing the 2628-line mining_tab.cpp monolith (one giant
RenderMiningTabContent function). The ~636-line "Earnings" card section is moved verbatim into
RenderMiningEarnings(); mining_tab.cpp is now 1992 lines and calls it with the immediate-mode
layout context as parameters (draw list, fonts, scale/spacing, glass spec, pool-mode flag).
Behavior-preserving by construction: the body is byte-identical (the only additions are a
`const bool s_pool_mode = poolMode` alias and a local scratch `buf` so the moved code keeps its
original identifiers). The earnings-filter static moved with the card it belongs to. The
compiler surfaced every enclosing dependency, which became explicit parameters.
Verified: full-node + Windows + lite build, tests, hygiene, clean smoke start. Pending hands-on
visual check of the Earnings card before extracting the next section.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Per-frame hot paths in the immediate-mode UI were allocating needlessly:
- Address filtering in the balance tab rebuilt a std::string filter per address AND
containsIgnoreCase() lower-cased two fresh copies per call — ~6×N allocations/frame
on large wallets. New util::containsIgnoreCase(string_view, string_view) is
allocation-free, and the filter is now built once outside the loop.
- Four duplicated "time ago" implementations (balance_tab_helpers, balance_recent_tx,
send_tab, transactions_tab) are consolidated into util::formatTimeAgo (localized long
form) + util::formatTimeAgoShort (compact "5s ago"), preserving each call site's exact
display style. Both use snprintf, no per-row string concatenation.
- The send-tab address-suggestion scan (a walk over the whole tx list) is memoized on the
typed text + tx count, so it no longer recomputes every frame while the user pauses.
New src/util/text_format.{h,cpp}; the two existing containsIgnoreCase/timeAgo definitions
now delegate to it. Added to both the app and test targets (test target also gains i18n.cpp,
which text_format's localized path needs).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The History tab rebuilt its entire display list on every render frame: indexing all
transactions by txid, merging autoshield send+receive pairs into "shield" rows, and
std::sort-ing the result — O(N log N) plus several heap allocations at ~60fps, only to
show one 50-row page. The data is already sorted newest-first by the refresh service,
so the per-frame sort was redundant on top.
Memoize the merged+sorted list, rebuilding only when the underlying transactions
actually change. The cache key is a cheap, allocation-free FNV-1a fingerprint over the
display-relevant fields (count, last update time, and each tx's confirmations /
timestamp / type+address first char) — a new block bumps every confirmation so the key
changes and we rebuild; otherwise (the common read/scroll case) the cache is reused.
Filtering, search, and pagination still run per-frame over the cached list (cheap linear
scans that depend on interactive state).
Also document that App::shouldRefreshTransactions() is block-height/dirty driven (not
interval-gated) — the Transactions timer only paces the check; the recent-poll handles
between-block mempool/unconfirmed deltas.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The lite backend's litelib_execute() is the same command interface as
silentdragonxlite-cli (balance, info, height, list, notes, addresses, sync,
syncstatus, new, send, shield, encrypt, …), so the lite Console can be a real
interactive console — like the full-node RPC console — instead of a read-only
diagnostics log.
Controller: add an async arbitrary-command runner mirroring the broadcast
pattern — runConsoleCommand() splits "<command> [args]" (the first token is the
command, the remainder is passed as the single arg string litelib_execute
expects, since it does NOT whitespace-split), runs the bridge call on a detached
thread that captures the shared bridge (never `this`), and delivers the result
to a main-thread slot drained by takeConsoleResult(). Results are NEVER routed
through LiteDiagnostics (seed/export can return secrets).
Console tab: a command input (Enter to run, Up/Down history via the shared
console_input_model helpers) over a unified scroll buffer that interleaves the
automatic diagnostics events with user command I/O, colour-coded, with the live
status header preserved. The input is disabled while a command runs.
Two backend footguns are intercepted at the UI layer before forwarding:
`clear` (the backend command WIPES wallet tx history — re-bound to clearing the
view, what the user expects) and `quit`/`exit` (would only save; the embedded
backend must stay running with the app).
Test: runConsoleCommand drives the fake backend (info -> raw response; "new zs"
-> exercises the command/arg split; blank line rejected).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A lite build compiled without the SDXL backend (DRAGONX_ENABLE_LITE_BACKEND off,
i.e. built with --lite instead of --lite-backend) leaves the controller null, so
the wallet never opens and the UI shows a silent "disconnected" state. The Console
status now states the cause and the fix directly ("Lite backend not linked in this
build (rebuild with --lite-backend)") instead of a vague "unavailable".
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Console could look empty if the wallet produced few events. Make it useful
in every state and remove a cross-platform footgun:
- Add a live status header read straight from the controller (connected /
connecting / disconnected, sync %, and the last open error) — independent of the
diagnostics event log, so the Console always shows the current connection +
wallet-open state even when the log is sparse.
- Move LiteDiagnostics::instance() into a single .cpp so there is exactly one
instance across the binary, rather than relying on the linker folding an
inline-function static across translation units (a known fragility, especially
on mingw/Windows — the most likely cause of a stuck-empty event log there).
Verified the writer and reader share one instance on Linux; builds clean for
full-node, lite, and Windows cross-compile; tests pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The lite variant had no visibility into why a wallet failed to open — just a
"disconnected" spinner. Add a lite-only Console tab (full-node keeps its RPC
console) that shows a live diagnostic log.
- LiteDiagnostics: a small thread-safe, bounded ring buffer (header-only). The
controller writes to it from its background threads: each failover server
attempt and result, wallet open/create/restore outcomes, sync start, and
blocked-open reasons. The App logs controller (re)builds with the preferred
server.
- lite_console_tab: a terminal-styled, read-only view of the log (newest at the
bottom, error/success lines coloured) with Clear / Copy / Auto-scroll. Reachable
even when the wallet is locked (it's diagnostics, no secrets). Registered as
NavPage::LiteConsole, gated lite-only via WalletUiSurface::LiteConsole.
A unit test drives an open-with-failover and asserts the log records the
connection attempt and the successful open. Built clean for full-node, lite, and
Windows cross-compile.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The startup auto-open of an existing lite wallet discarded openWallet()'s result,
so when initialize_existing failed (e.g. the lightwalletd server is unreachable)
the UI just showed a "disconnected" spinner with no reason — and DEBUG_LOGF is
compiled out of release builds, so there was no way to see why. Capture the
failure: store the reason, show it in the Network tab status line (in place of
"no wallet open"), and raise a notification. Cleared once a wallet opens.
This doesn't change open behaviour — it makes a stuck open diagnosable.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The send screen labelled any prefix+length match as a "Valid" address, so a
mistyped address that still matched the pattern passed the gate. Add pure,
offline checksum validation — Base58Check (transparent R-addresses) and Bech32
(Sapling zs-addresses) — and require it in the validity check. Both verifiers are
version-byte/HRP agnostic (the HRP is taken from the string, the Base58 checksum
is chain-independent), so a correct implementation never rejects a genuine
address while catching transcription errors. Works for both build variants
(no daemon round-trip), unit-tested against standard BIP173 / Base58Check vectors.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- importKey routed transparent vs. shielded purely by the first character, which
can mis-route (e.g. testnet/regtest WIFs). On failure, try the other import
command before reporting an error (each validates the encoding, so a wrong
command rejects rather than mis-imports). The key copy is wiped after both tries.
- Clamp the shield dialog's fee input to [0, 1] DRGX, mirroring the UTXO-limit
clamp, so a negative or fat-fingered huge fee can't be submitted.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Balance card hashrate now uses the shared FormatHashrate() (TH/GH/MH/KH/H)
instead of a bespoke two-tier KH/s formatter.
- Recent-tx rows show the full untruncated address on hover — two z-addresses can
truncate to the same first/last window — and the truncate helpers guard maxLen<=3.
- Remove the unused viewTop/viewBot "viewport culling" locals in the tx list
(pagination already bounds per-frame work).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The transaction-status overlay decided error vs. success styling by searching the
status string for "Error"/"Failed" — so under a non-English locale a failed send
rendered as a green success. Drive it from the existing s_status_success flag
instead. Also show the USD-mode DRGX preview at 8 dp so it matches the confirm
panel and the amount actually sent (was 4 dp).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
GetAvailableBalance() read state.addresses[s_selected_from_idx], but the index
desyncs from s_from_address (the value actually debited) after an address-list
refresh, and is left at -1 when the source is chosen from another tab's "Send
from this address" — which made the sufficiency check see a 0 balance and wrongly
block a valid send. Look the balance up by matching the source address string.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Market chart now plots the real accumulated price_history instead of a
rand()-generated curve; the hover tooltip no longer claims a specific "Xh ago"
price and the x-axis only labels the truthful "Now" point. Falls back to the
existing empty state until there are >=2 real samples.
- Transactions summary cards exclude autoshield legs (same txid send + receive-to-z)
so a shield isn't double-counted into both Sent and Received, matching the list.
- Send/Receive sync banners use verification_progress like every other surface,
instead of the blocks/headers ratio that over-reports during early sync.
- Fix printf format/type mismatches: %.0f<-int (market % shielded), %d<-size_t
(peer counts), %ld<-int64_t (peer byte counters, wrong on Windows).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The connection state machine never tore down on a lost connection: refresh-loop
RPC errors were swallowed, rpc_->isConnected() stayed true after a daemon
crash/restart/socket drop, and the UI showed stale balances with no reconnect.
Several operations also ran synchronous curl straight from ImGui handlers.
- Add handleLostConnection(): after N consecutive cycles where BOTH core RPCs
fail (warmup excluded, so no reconnect loop), disconnect so update()'s
reconnect branch re-enters tryConnect().
- Move banPeer/unbanPeer/clearBans and key export/import onto the worker thread
(import requests a rescan that could freeze the UI for the curl timeout).
- Run the block-info dialog's two chained RPCs on the worker thread (+ guard the
getblockhash result type).
- Detect daemon warmup via the JSON-RPC -28 code (new RpcError carrying the code;
message text preserved so 401/warmup string-matching is unaffected), and widen
CONNECTTIMEOUT to 10s for remote/TLS hosts (2s localhost).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
z_sendmany returns an opid immediately; the tx is built/signed/broadcast
asynchronously afterward. The send path showed "Transaction sent successfully!"
and cleared the form on opid receipt, so a later async failure contradicted it.
Shield/merge stored the opid only in a dialog-local static (never polled), and
auto-shield ran a blocking z_shieldcoinbase on the UI thread and discarded its
opid — async failures of all three were silently lost.
- Add App::trackOperation(opid) so shield/merge/auto-shield register with the
shared opid poller (failures surface, balances refresh on completion).
- Defer the full-node send's success/failure to the poller via per-opid callbacks
(parseOperationStatusPoll now exposes failureByOpid); the "Sending..." spinner
covers the finalizing window, and the form is kept until terminal status.
- Dispatch auto-shield through the worker thread and use the configured fee.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add a status panel at the top of the Network tab driven by the live WalletState:
- Connection: a colored dot + Connected / Syncing / Not connected, with the in-use server host
(or "Random server") and its latency on the right.
- Sync: "<pct>% · <walletHeight> / <chainHeight>" while syncing (with a thin progress bar),
"Synced · block N" when complete, or "No wallet open" when disconnected.
Reads app->state().sync (populated by the lite refresh: progress / wallet+chain height / complete)
and state().connected (= walletOpen). Advances with a Dummy so the bounds grow correctly.
Both variants build; suite passes; hygiene clean; lite GUI smoke OK.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>