Two of the systemic error-surfacing foundations from the UX audit:
- util::friendlyRpcError() maps the common raw daemon/JSON-RPC errors
(warming up / -28, locked / -13, method-not-found / -32601, insufficient
funds, unreachable node) to short translated guidance with a next step,
falling back to the trimmed raw text. Wired into the send (money) path: the
toast shows the friendly cause, the overlay keeps the raw text below it for
diagnostics. The helper is reusable for the remaining raw-error sites.
- Toasts now pause their auto-dismiss while hovered and ellipsize over-long
text with the full message in a hover tooltip, instead of hard-clipping it
mid-word (durations were already lengthened earlier).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A syncing node skips the balance RPC, so the balance card paints a bare
0.00000000 / $-.-- that reads as lost funds after an update (a documented
support trap). Add one shared notice at the top of the Balance tab — above
every layout — shown only for the normal catching-up case (connected, network
tip known, still verifying, not a rescan/witness rebuild). Offline, no-peers,
a busy node and rescans stay the node-status banner's job, so the two never
stack.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Seed backup: the one-time 12s toast that marked itself "reminded" the instant
it fired (so a funded, unbacked wallet was never nudged again) is replaced by
an actionable alert with a "Back up now" link that opens the backup dialog and
persists in the bell panel. "Reminded" now means the user actually viewed the
phrase (set from the backup dialog), so the nudge re-fires each session until
they do, and escalates to a warning once a balance exists.
- Console: fund-moving / key-revealing commands (dumpprivkey, z_exportkey,
z_sendmany, z_mergetoaddress, …) now require a confirming re-entry when typed
or PASTED, honoring the command reference's `destructive` flag that was
previously enforced only by the reference dialog's Run button. (Output
masking of key dumps in the scrollback is still a follow-up.)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Chat tab no longer shows "Unlock your wallet" for every missing-identity
case. A new App::chatIdentityStatus() distinguishes Locked (real),
Preparing (unlocked, deriving the identity) and Unavailable (view-only or a
legacy wallet with no exportable secret — correctly latched). Each gets its
own icon + message, and the Unavailable prompt points at Back up / Migrate
instead of telling the user to unlock an already-unlocked wallet.
- A chat message that sits queued ("Sending") because the wallet is offline or
has no shielded funds for the fee now surfaces the reason (throttled, after a
short dwell), wiring the ready-made chat_toast_not_connected /
chat_toast_need_funds strings that were never shown. The send stays queued
and goes out when the condition clears.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- send confirm: the FROM/TO cards now show the FULL address (wrapped) instead
of a middle-truncated preview, and the saved-contact label when the address
matches the address book ("TO · Alice") — the strongest human check against
a swapped recipient on the one screen meant to catch it. Cards auto-grow.
- peers tab: the "No connected peers" empty state now carries the same
actionable hint as the node-status banner instead of being a bare dead-end.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The no-peers banner headline ("Connected, but no network peers") was followed
by a detail line that just repeated connection_status ("Connected"/"Peers: 0"),
reading as a contradiction, and it offered no action at the exact moment the
wallet looks synced but is silently stalled at a stale height.
- NoPeers now clears the passthrough detail; App renders a translated,
actionable hint (node_banner_no_peers_detail) for this reason instead.
- When the embedded daemon is the node, offer a Restart button (re-triggers
peer discovery via the -addnode seeds); an external node stays action-less
since it is the user's own to restart.
- Update + extend the evaluator unit tests (external = no action/empty detail;
embedded = RestartNode).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Batch of safe, isolated fixes from the 10-surface UX audit:
- settings: Auto-shield / Save-z-transactions toggles now persist on change
(they discarded CB()'s return and relied on a Save button that only renders
on the About tab, so the choice was silently lost on relaunch).
- exports: show the resolved Platform::getConfigDir() instead of a hardcoded
~/.config path (wrong on Windows/macOS) in both the all-keys and CSV
dialogs; all-keys also reveals the file path on a partial export.
- notifications: error/warning toasts last 9s/7s (were 4s/3.5s) so failures
are readable.
- qr popup / tx-details: copy-to-clipboard now confirms with a toast.
- about: Escape-to-close + readable heading contrast via OnSurfaceMedium().
- sidebar: suppress single-key nav (J/K/arrows/[) while an overlay dialog or
ImGui popup is open, so it no longer switches the tab behind a modal.
- i18n: strip the stale hardcoded path out of file_save_location in i18n.cpp
and all eight res/lang/*.json locales (additive, one key each).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
#4 wired the total-earnings figure into the compact hero and the classic
layout only. This adds it to the remaining layouts in each one's native
style: donut / shield / timeline / minimal beside the USD line, consolidated
to the right of the USD, vertical-stack left of the Total row's amount, and
vertical-2x2 as a second line under the Total cell (dashboard and two-row
already show it via RenderCompactHero). All go through FormatTotalEarnings,
which returns nothing unless the global earnings toggle is on, so every
layout's default appearance is unchanged.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Overview earnings controls (interval 1H/1D/1M/1Y, received/net mode, and the
global show-all toggle) were ad-hoc ImGui buttons. They now use
material::SegmentedControl -- the same rounded-track pill the Receive tab's
All/Shielded/Mining filter uses -- so the interval is a text segmented control,
the mode is two icon segments with per-segment tooltips, and the toggle is a
single matching segment (highlighted when on). Verified in a headless GL capture.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Surfaces the period-earnings aggregator in the Balance tab:
- Toolbar (shared address list): interval pills (1H/1D/1M/1Y), a received-
vs-net mode toggle, and a global show-all toggle, placed right of "Hide 0
Balances". The New Z-Address / New mining address buttons move to a footer
row across from "Showing X of Y" to make room.
- Per address: the row draws its earnings on line 2, left of the $USD value
(green positive, red negative in net mode), shown when the global toggle
is on or the address is opted in via a new "Show/Hide earnings" right-click
item. Works in every layout via the shared list.
- Total: FormatTotalEarnings (gated on the global toggle, so the default
appearance is unchanged) is wired into the compact hero (dashboard/minimal)
and the classic layout, left of / beside their USD figure. The remaining
layouts' totals are not wired yet.
- Settings > Appearance: an "Earnings Display Format" selector (Coin /
Coin + fiat / Fiat).
New i18n keys are translated into all eight locales; the CJK subset font is
rebuilt for the new glyphs. Builds + test suites pass on both variants.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The mining "Est. Daily" was a solo expected-value (your hashrate share x
blocks/day x a fixed block reward) rendered in the same green as the real
Today / Yesterday / All-Time earnings, off an instantaneous hashrate and
gross of pool fees. It read like a dependable daily income when it is a
long-run statistical average with huge (Poisson) variance.
Framing:
- The estimate is now drawn in a neutral colour, not the green "money
earned" colour (the actual mined totals stay green).
- A sub-label in BOTH modes marks it as an average ("avg", or "avg, net"
in pool mode when the fee is applied), replacing the pool-only
"before pool fee" note.
- A hover tooltip over the column explains the variance ("often nothing
for long stretches, then a lump - NOT a steady daily income") and the
fee status (after the N% fee / before the fee when unknown / nothing for
solo and 0%-fee pools).
Accuracy:
- Uses a trailing-average hashrate instead of the instantaneous / 10s
snapshot: pool prefers hashrate_15m (then 60s, then 10s); solo uses the
mean of hashrate_history once there are >=10 samples, else the instant
rate. This stops a spike or a momentary dip from swinging the figure.
- Subtracts the known pool fee so pool-mode figures are net; synthetic or
unmatched pools stay gross and the tooltip says the fee is unknown.
The static block reward and true pool-reported earnings are intentionally
out of scope (the latter needs a new pool-API field). New i18n keys are
translated into all eight locales; the CJK subset font is rebuilt for the
three new glyphs. Builds + test suites pass on both variants.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds a "View transactions" action that opens the History tab pre-filtered
to a chosen address. SetTransactionsAddressFilter() stores a pending filter
that RenderTransactionsTab consumes on its next frame — pre-filling the
search box and resetting the type filter to All — then the caller navigates
to NavPage::History. This reuses the existing "prefill + navigate" pattern
(cf. SetSendFromAddress) and all of History's rendering, detail and export.
Triggers:
- Contacts: a context-menu item and a 4th per-row action icon (copy /
view-transactions / edit / delete; the trailing width is widened to fit).
- Balance address list: a per-address context-menu item (own z/t addresses).
- Receive tab: the recent-received rows now carry their address into the
filter instead of jumping to History unfiltered.
The History search also now matches from_address, so filtering by one of your
own addresses catches sends FROM it, not only receives INTO it.
Scoping is honest, not exhaustive: transparent is well covered, but shielded
counterparties are private and the transparent sender of received funds is
never recorded on-chain, so this shows transactions *involving* the address.
On Lite, from_address is thin, so own-address send filtering is weaker.
New i18n keys view_transactions / tt_view_transactions translated into all
eight locales (no new glyphs). Builds + test suites pass on both variants.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds a "Favorite Highlight Opacity" slider (15-100%, default 100%) to
Settings > Appearance > Scale & Effects. It scales the alpha of the four
favorite gold tokens (fill/border/icon/outline) at their resolve site in
the Balance address list via material::ScaleAlpha, so the gold row outline
and the star button fade together. The multiplier is skin-agnostic (it
scales whatever alpha the theme resolved) and touches only favorited rows;
non-favorite rows and the white selection highlight are unchanged, and the
100% default is byte-identical to the previous look.
The preference lives in Settings (favorite_opacity, clamped 0.15-1.0 in both
the setter and on load), persists across restarts, updates live, and is not
low-spec gated (it's a pure color-alpha preference, independent of the
transparency sliders). New i18n keys favorite_opacity / tt_favorite_opacity
are translated into all eight locales; the CJK subset font is rebuilt to add
the two new glyphs the zh string needs.
Verified: full + lite builds clean, full + lite test suites pass, hygiene OK.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The portfolio-editor address list drew every row every frame inside the
fade-scroll child. It now runs through an ImGuiListClipper; the fixed
step (the InvisibleButton height plus item spacing) keeps each row's
cursor exactly where the unclipped loop put it, so the scroll extent for
the fade shader, the check marks, the selection and the "selected rows
float to the top" ordering are all unchanged.
Verified on DX11 (Windows) at normal and large window sizes and at
font scale 1.5, including skin switch and resize with the dialog open.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The contacts Cards/List row loop submitted every contact every frame.
It now runs through an ImGuiListClipper, so only the on-screen rows are
built; the fixed step (row height plus the item spacing pushed above)
matches the per-row cursor exactly, so the scroll extent, fade, hover
actions, selection and keyboard navigation are unchanged. Table view is
left unclipped (its rows can wrap).
Verified on DX11 (Windows) at normal and large window sizes and at
font scale 1.5, in both Cards and List views.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adding a lite server from the network tab restarted the background
server probe immediately. Starting a probe while one is still running
joins the previous worker thread, and that join happened on the UI
thread, so the frame could stall until the outstanding probe finished.
- Adding a server now sets a dirty flag instead of restarting the probe
inline; the next frame starts a fresh probe once the current pass has
finished, so the UI thread never blocks on a join.
- The probe's libcurl transfers honor the cancel flag through a progress
callback and abort cleanly, so a probe in flight stops promptly.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The hashrate sparkline guessed the age of its oldest sample from the
sample count, labelling the left edge "5m ago", "1m ago" or "start"
regardless of how fast samples actually arrived. Solo and pool samples
come in at different intervals, and a slow or stalled poll made those
labels wrong.
- Each hashrate sample now carries a wall-clock timestamp, kept in
lockstep with the value as the history fills and rolls over, for both
the solo and pool histories.
- The chart's left-edge label is derived from the oldest sample's actual
timestamp, falling back to "start" only when no stamp is available.
Tests: a mining refresh records a timestamp per sample, and the
timestamp history stays the same length as the value history once the
history is capped.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The global keyboard shortcuts tested keys without disabling key-repeat,
so holding one down fired it every frame: the theme cycle, balance and
market layout cycles, the effects and background toggles, the settings
and sidebar-collapse keys all re-triggered on a held key. Cycling themes
also stepped onto skins that had failed to load and wrote the broken
pick into settings.
- Every one-shot shortcut now checks for a fresh key press only, so a
held key fires once.
- Theme cycling skips over invalid skins and only applies, persists, and
shows the toast when a skin actually loads; if none can load, settings
are left untouched and no toast appears.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The transaction export streamed rows straight into an ofstream. A write
that failed partway, on a full disk or removable media, left a truncated
CSV on disk behind a success toast. The CSV formatting also lived inline
in the dialog with no test coverage.
- The CSV is now built in memory and written atomically (temp file plus
rename), so a write failure is reported with an error toast and leaves
no partial file.
- Formatting moves into a reusable helper, and the timestamp conversions
use the thread-safe localtime variants and tolerate a conversion
failure rather than dereferencing a null result.
Tests: field escaping neutralises formula-injection prefixes and quotes
special characters, and the full CSV has the expected header and rows.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Renaming or adding a contact from the chat tab called the address-book
mutator and then saved again, even though the mutator already persists.
It also reported success unconditionally, so a failed rename still
showed a success toast.
- The redundant explicit save is removed; the mutator's own save stands.
- A rename now shows success only when the mutator succeeds and an error
toast when it does not.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Pinning a lite server while a connection to it was already being
established tore the in-flight connect down and restarted it, slowing
the very connection the user was waiting on.
- Pinning is now skipped while a connect is already underway, so the
existing attempt is left to finish.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The request-payment dialog kept its generated payment URI across opens
and closes. A dialog opened for an address with no payable shielded
address could still show the previous request's URI, and the string
lingered after the dialog closed.
- The payment URI is cleared when the dialog opens, when it closes, and
on the close cleanup path.
- The URI field is shown only when there is both a URI and a real
address to pay.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The send tab read the OS clipboard every frame the paste button was
hovered, to preview a pasted address. SDL's clipboard read is a
synchronous round-trip that can stall, and the preview can only ever
latch when the recipient field is empty, so most of those reads were
wasted work.
- The clipboard is now read only while the button is hovered and the
recipient field is empty, polled once on hover entry and then at most
twice a second.
- Trimming the clipboard text moves to a shared helper that also bounds
the copy so a pathological multi-megabyte clipboard is ignored.
Tests: the trim helper handles null, surrounding whitespace, an
all-whitespace string, and the length bound.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The chart fetch and the Market tab both resolved the saved exchange and
pair names into the registry, with their own near-identical scans and
slightly different fallbacks. Keeping two copies risked the chart and
the chips disagreeing about which pair was selected.
- A single resolver maps the saved names to a registry index, matching
the exchange name (any exchange when none is saved) then the pair
display name, and falling back to the registry's first pair, the UI
default. The chart fetch and the Market tab both call it.
- The Market tab now derives its selection indices from the saved names
against the current registry every frame, so the indices stay correct
when the live exchange list replaces the fallback; a steady-state fast
path skips the scan once the indices already name the saved selection.
Tests: the resolver returns the right index for a matched exchange/pair,
an empty-exchange match, and the first-pair fallback on misses.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The portfolio address picker's sort comparator looked up each address in
the selected-address set on every comparison, two hash lookups per call,
and the per-row draw repeated the lookup again. On a long address list
that is a lot of redundant hashing every frame.
- Each filtered candidate now carries its selected flag, looked up once
when the list is built. The comparator reads the stored flag, so the
sort produces the same ordering with no lookups of its own.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The contacts list carried its own lowercase-and-compare sort, its own
lowercase substring search, and an inline linear middle-truncation loop
for fitting an address to a column width. These duplicated logic that
belongs in the shared text helpers.
- A new allocation-free case-insensitive compare replaces the per-sort
lowercasing; it lowercases ASCII per byte and leaves bytes >= 0x80
alone, so UTF-8 labels sort exactly as before.
- Search now uses the shared case-insensitive contains helper.
- Middle-truncation to a pixel width moves to a shared template that
binary-searches the fit (about log2(n) width measurements instead of
up to n) while producing the same result as the old linear shrink.
Tests: the compare matches lowercase-then-compare across ASCII, UTF-8
bytes and length ties, and the fit helper matches the old linear loop
across lengths and widths.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The thread benchmark state machine was advanced from the Mining tab's
render path, so it only progressed while that tab was visible and the
window was on screen. Hiding the tab or minimizing the window froze the
benchmark mid-sweep.
- The benchmark now advances from the main update loop, ungated by
connectivity, so it keeps running when the tab is hidden or the window
is minimized.
- Its clock is driven from a steady wall-clock reading rather than the
render delta, and each step is clamped like the other logic timers so
a suspend/resume cannot leap a benchmark phase.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Cancelling a thread benchmark always stopped and restarted the pool
miner at its pre-benchmark thread count, even when the user had not been
mining before the benchmark began. That silently started the miner on a
plain cancel or a switch to solo mode.
- A cancel now always drops the candidate-thread miner, and restarts the
pool miner only when the user was mining before the benchmark, read
from a snapshot taken at the start rather than the live running state
(the benchmark sweep transiently stops the miner between candidates,
so a live check would drop the restore).
- Callers that must not restore the miner (leaving solo mode) pass the
new restore flag as false.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The status-bar notifications only expired the front of the queue, so an
expired newer toast could sit in front of a still-live older one and
hide it from view. The liveness check that drives continuous repaints
also disagreed with what render() actually showed.
- Expired toasts are now pruned wherever they sit in the queue, not just
at the front, so the newest remaining toast is always a live one.
- The visible toast is the newest live entry, skipping an expired newer
one. The liveness check reports active while a toast is visible plus
one trailing frame, so the final faded-out state is painted once and
then repaints stop; it self-expires if render() is skipped.
Tests: pruning removes expired entries from anywhere in the queue, the
visible toast skips an expired newest entry, and liveness tracks it.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The filled sparklines and the market price chart built their area fill
with PathFillConcave, which runs a per-scanline pass over the whole
filled region. For a simple area under an x-monotone curve that work is
unnecessary.
- A new helper fills the area between an x-monotone polyline and a
horizontal baseline directly as a triangle strip, in one pass over the
points. The market sparklines, the market price chart and the mining
hashrate sparkline all use it. The fill is flat and non-anti-aliased;
the anti-aliased curve drawn on top hides the stepped top edge, and
the faint side and bottom edges are imperceptible at these alphas.
Tests: the strip's vertex and index counts, index bounds, and that its
triangle area matches the trapezoid area under the polyline.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Glass cards draw their own grain layer over the surface overlay, but the
acrylic primitive beneath them was also drawing its grain. That lower
layer sits under the overlay at well below one grey level, so it is
invisible and only costs an extra noise pass per card.
- The card now asks the acrylic primitive for zero grain and keeps its
own visible grain layer, removing the redundant pass with no visible
change.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
If the scroll-edge fade shader failed to compile or link, the init path
left its ready flag clear and tried again on the very next frame. On a
driver that rejects the shader that meant a fresh compile attempt every
frame, for the life of the program.
- A failed init is now latched and treated as final until destroy(), so
the compile is attempted once, the failure is logged once, and the
fades stay disabled without further retries. Destroying the shader
clears the latch so a later re-init can try again.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The acrylic effect blits its backdrop from the default framebuffer using
the logical viewport size as the source rectangle. On a HiDPI display
the framebuffer is larger than the logical size, so the blur sampled
only the lower-left corner of the screen and the glass showed the wrong
region stretched across each panel.
- The capture blit source now uses the real framebuffer pixel size
(logical size times ImGui's DisplayFramebufferScale, truncated the
same way the GL backend does), while the capture and blur targets stay
at logical size. The framebuffer size is tracked separately from the
viewport size so quality or buffer-lifetime resets cannot lose it, and
moving the window between a Retina and a non-Retina display redoes the
capture. DX11 is unaffected; its scale is one.
- The debug screenshot sweep captures at framebuffer size too, so HiDPI
captures are no longer cropped.
Tests: the framebuffer-extent helper matches the GL backend's
truncation and falls back to the logical size when the scale is unknown.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The acrylic material carried a full composite shader — vertex and
fragment source, compile and link helpers, the program handle and seven
uniform locations — that nothing ever invoked. The acrylic is composited
on the ImGui draw list, not through this program.
- Remove the dead shader source, its compile/link helpers, the program
and uniform fields, and the compile/link/cleanup steps in init and
shutdown. No behaviour change; init no longer builds a program that is
never bound.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Every panel class samples one shared blur texture, so a menu asking for
a different blur radius than cards could not actually get it. All it did
was force a second full-screen blur pass each frame as the radius
flipped between the card and menu values, and let whichever class drew
last decide the radius for everything.
- Setting the acrylic theme now copies the card blur radius onto the
menu class, so menus and cards share one radius and the blur runs
once per frame. The first-use default path goes through the same
setter so it is covered too.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Glass cards scrolled out of view still ran their full effect path, and
the rainbow border always used a segment count derived from a fixed
per-pixel budget, so wide cards drew far more line segments than their
slowly changing gradient needed.
- A glass panel whose rectangle lies wholly outside the draw list's clip
rect now returns early, so a scrolled-out card draws nothing (its
border and ember passes are skipped along with the fill).
- The rainbow border is split into segments by perimeter arc length:
straight edges get one segment per ~32 dp, corner arcs get a few
chords each to stay round, and a fully transparent border is skipped
outright. A wide card now draws tens of segments instead of a couple
hundred, with no visible change.
Tests: the segment fractions are ascending and bounded, each corner arc
keeps at least three chords, and the rect-cull margin test.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The theme effects stored their animation time in a 32-bit float taken
from the ImGui clock. After a few days of uptime a float can no longer
resolve a single frame step, so every oscillation, drift and sweep began
to stutter, snapping forward a frame at a time instead of moving
smoothly.
- The clock is now held as a double, and the phase/oscillator maths runs
through a small set of shared helpers that reduce the argument in
double before returning a float. A float clock at 30 days steps by a
quarter second per ULP; the double clock stays frame-accurate.
- Hue cycling, the rainbow and gradient borders, shimmer, specular
glare, glow pulse, edge trace, embers, the sandstorm and the viewport
wash all use the shared helpers, so their timing no longer drifts with
uptime.
Tests: the helpers advance smoothly after seven days, pin the legacy
float breakdown at 30 days, and stay in range for negative offsets.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Each recent block was fetched with two round trips (getblockhash then
getblock), and a height that failed, such as one briefly above the tip
during a reorg, was refetched on every frame.
- getblock is now called once with the height directly, falling back to
the getblockhash plus getblock pair only when an older daemon answers
"not found" for the short string; any other error is a real answer.
- A failed fetch backs off with a doubling wait (2 s up to 32 s) before
any new fetch is scheduled, and a successful fetch resets the backoff.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The explorer block cache searched with a LIKE query that had to escape
wildcards, grew without any limit, and retried a failed open on every
frame, including a two-second busy wait on the UI thread.
- Search now uses an instr() substring test on a lowercased needle, and
only checks the height text when the query is all digits, since a
non-numeric needle can never appear inside a decimal height.
- The table is pruned to the highest 20000 blocks, once per open and
periodically as blocks are stored, so the file stops growing at its
high-water mark.
- A failed open is negative-cached (30 s by default) instead of retried
every frame, and the busy timeout drops to 250 ms.
- When the cache database is unavailable or refuses a write, the block
spills to a small bounded in-memory map that both the list and search
read, so a spilled block never appears in one but not the other; the
spill is cleared when the chain tip regresses.
- A batch of blocks is written under one savepoint instead of one commit
per block.
Tests: case-insensitive hash and height search, the negative-cache and
spill paths with tip-regression eviction, and batch store plus prune.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The inline detail panel was tracked by the filtered list index. The
display list is rebuilt and re-sorted on every data change, sort switch
or filter edit, so a stored index pointed at a different transaction
after the rebuild, and a page reset was triggered by any change in the
row count, bouncing the view back to page 1.
- The open row is now tracked by a stable content key (txid, display
type, address and the amount's exact bits) so the right row stays open
across rebuilds.
- The page resets and the open row collapses only when a filter input
changes (type, sort or the full search text). A new or removed row is
data and now just clamps the current page.
- The open row is also cleared on page navigation and when the list
empties, so a wallet switch does not resurrect an old expansion.
Adds pure helpers rowKey/filterInputsChanged to
transactions_tab_helpers.h.
Tests: rowKey distinguishes each field and separates +0.0 from -0.0, and
filterInputsChanged latches each input change but not the first frame.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The History tab built a txid-to-indices map twice when its inputs
changed, once for the summary-card totals and once for the display list,
each a full pass over every transaction with string-keyed hashing.
- The rows are now grouped by txid a single time whenever the
transaction list changes, into an index-only structure (first/next
chains with no string copies), and both the summary pass and the
display pass reuse it. A sort-combo change re-sorts without regrouping.
Adds a pure, unit-testable groupByTxid helper in
transactions_tab_helpers.h.
Tests: the chains match a reference map over a random id stream, and the
empty and single-row cases.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The image picker laid out and drew every cell in the directory and image
grids, including the many cells scrolled out of view.
- A cell whose rectangle is not visible now reserves the same space with
a dummy of the cell size, so the scroll extent is unchanged, and skips
the hit-test and draw.
No visible change; only off-screen cells are skipped.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The block detail modal drew every transaction row of a block, running
the hit-test, the draw and a hash truncation for each one, even when the
row sat far outside the scroll viewport.
- A row entirely outside the scroll clip now keeps its layout slot (so
the scroll extent is unchanged) but skips the hit-test, draw and hash
truncation. The expanded row is always laid out so its inline detail
panel still appears.
- The old "showing first 100 of N" footer is dropped, since every row is
now cheap to lay out regardless of how many a block has.
No visible change; only off-screen rows are skipped.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
JSON folding in the console was bypassed in any filtered view, including
when only a channel toggle (daemon, RPC or app) was active. A collapsed
block silently expanded the moment a channel was toggled.
- Folding is now kept active unless the view is text-filtered or
errors-only, which are flat so that every match stays reachable.
Channel toggles keep folding, since JSON blocks are atomic per channel.
- The fold triangles and the collapsed " ... }" summary are drawn only
in the fold-aware view, so the glyph and the rendered block can never
disagree.
User-visible: JSON results stay foldable while channel filters are
applied.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A long wrapped console line could extend far past the viewport, yet
every sub-row was still measured and drawn.
- Sub-rows that fall entirely outside the clip rect are now skipped. The
per-row ordinal still advances for a culled row, so scanline parity is
unchanged.
No visible change; only off-screen rows are skipped.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A large RPC result was fully split into lines and copied before being
handed to the console, even though only the last few lines could survive
the model's line cap.
- The formatter now takes a line cap and keeps only the last N lines,
located by a backward newline scan, so a huge result is never fully
split or copied. JSON classification still keys off the first
character of the whole result.
- It works over a string view and moves line text through, and fold
spans are computed over the formatted lines directly instead of a
separate vector of copies.
- getline semantics are preserved: a trailing newline adds no empty
line and an empty result yields no lines.
Tests: getline parity for empty, trailing-newline and blank-line inputs,
the backward tail cap, and JSON classification and fold spans over a
capped result.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The console's pending, not-yet-drained queue was unbounded, so a hidden
Console page that kept receiving verbose daemon-log chunks could grow
without limit.
- Pending lines are now bounded by both a line count and a byte budget.
The oldest pending lines are dropped once either is exceeded, while
the newest line is always kept so one huge line is never lost.
- A formatted RPC result is ingested as one block under a single lock,
so lines from other producers can never interleave inside it.
The front-sequence accounting is also corrected: a pending line dropped
by the cap never entered the visible buffer, so it no longer advances
the front sequence. Only a front eviction or a clear does.
Tests: the line and byte caps keep the newest lines, a single oversized
line survives, a batch appends contiguously, and the front sequence
advances only on a front eviction or clear.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Console text filtering and match highlighting lowercased a full copy of
every line, and of every drawn segment, on each pass.
- A new alloc-free ASCII case-insensitive substring search folds both
sides on the fly, so neither the filter test nor the highlight scan
allocates a lowercased copy per line any more.
- Both call sites use it; the case-insensitive match behaviour is
unchanged.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When the daemon disconnects, teardown stops the fast RPC worker without
draining its queued main-thread callbacks. The console busy gate was
released inside that callback, so a command whose callback was discarded
left the input disabled for the rest of the session.
- The busy gate now drops from an RAII guard at the end of the worker
job itself, so it is released however the job ends: success, error, or
a worker torn down undrained.
- The result is published to the console before the gate drops, so a
freed-up console always has the output queued.
- An unknown, non-std::exception failure is now caught and reported
instead of escaping the job.
User-visible: the Console input can no longer stay stuck disabled after
a reconnect.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The UI-schema loader walked a hardcoded list of flat TOML sections and
left [banners.*] and [layout] out, so those sections in ui.toml were
silently dropped. The node-status error strip at the top of the content
column could not be styled from the schema at all.
- The flat-section list is now one shared constant used by the file,
string and overlay loaders, and it includes banners and layout.
- The node-status banner is themeable from ui.toml like every other
section; a note in the toml records that these parse as flat sections.
No visible change unless ui.toml overrides those sections.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>