The Overview address list built all N rows on every frame (icons,
labels, balances, buttons, an InvisibleButton and a context-menu
check per address) and allocated a vector of N row positions, however
few rows fit on screen; the edge mask then walked all their vertices.
An ImGuiListClipper now submits only the rows that intersect the
list's clip rect, plus:
- one guard row on each side, so dividers and anti-aliased edges at
the clip boundary are drawn as before;
- the row being dragged and the row whose context menu is open, so
drag-to-reorder and the menu keep working when they scroll away;
- the rows keyboard navigation targets (kept by the clipper itself).
Before each row the cursor is put back exactly where the unclipped
loop left it, so the density-scaled spacing, which depends on the
cursor position, and every row's geometry are unchanged. Row tops are
computed from the index, so the per-frame vector is gone, and the
scroll extent is the same. The row model (sort, filter) is still
rebuilt over all addresses each frame.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- balance: inset the address-row favorite (star) button by the card's inner
padding so it mirrors the left margin instead of hugging the card edge.
- mining: remove pool.dragonx.cc from the built-in default pools (pool.dragonx.is
is now the sole default); update the pool-registry test accordingly.
- mining: middle-truncate saved pool-URL and payout-address dropdown rows (new
shared material::TruncateToWidth helper) so a full z-address no longer runs
under the trailing delete (X) button.
- mining: fix the thread-grid cells overflowing the card at >100% display
scaling — the reserved Mine-button width used a raw clamp that didn't scale;
scale it by dp so cols is estimated correctly (no-op at 100%).
Full-node build + test suite green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Address list: a mining-flagged address stays visible even at 0 balance when
"hide zero balances" is on (payout addresses shouldn't vanish).
- Drag-reorder: persist dense sort orders (0..N-1) for the whole visible list on
drop via App::reorderAddresses, instead of a pairwise swap that no-ops when both
rows are still at the default un-ordered state. First drag now always takes
effect, and explicit order keeps overriding the starred/type/balance sort.
- Tests: 0-balance mining row survives hide-zero; ordered non-favorite outranks a
favorite.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add an encrypted SQLite transaction history cache with cached tip metadata and
per-address shielded scan progress so startup and full refreshes avoid
re-scanning every z-address while still invalidating on wallet/address/rescan
changes.
Improve wallet history loading by paging transparent transactions, preserving
cached shielded and sent rows, keeping recent/unconfirmed activity visible, and
classifying mining-address receives. Show z_sendmany opid sends immediately in
History and Overview, pin pending rows through refreshes, and apply optimistic
address/balance debits until opids resolve.
Add timestamped RPC console tracing by source/method without logging params or
results, reduce redundant refresh/RPC calls, and cache Explorer recent block
summaries in SQLite.
Expand focused tests for transaction cache encryption, scan-progress
persistence/invalidation, history preservation, operation-status parsing,
pending send visibility, and Explorer/RPC refresh behavior.