Commit Graph
1062 Commits
Author SHA1 Message Date
DanSandClaude Opus 5.5 22e3f104d6 fix(lite-backend): don't panic when a reorg lands during a send
After broadcasting, the send path looked up the spent notes' and
UTXOs' transactions with unwrap. A reorg while the transaction was
being proved could remove one of them, so the backend panicked and
poisoned the wallet lock although the transaction was already
broadcast. The lookups are now `if let` with a warning.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:06 -05:00
DanSandClaude Opus 5.5 7c0afd06a8 fix(lite-backend): record the mined height of mempool-first transactions
When the mempool monitor saw a transaction first, its wallet entry kept
the monitor's height (often 0) after the transaction was mined, because
scanning the block reused the entry without updating its block. A later
reorg between the two heights then left a phantom spend of our own
send and a change note with an empty witness list until a rescan.

Scanning a block now sets the entry's block to the block height. This
applies to every monitor-first transaction, including payments received
from others: their reported block height, the verified/spendable timing
that depends on it, and the wallet birthday now use the real mined
height instead of the monitor's.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:06 -05:00
DanSandClaude Opus 5.5 24a90ae532 fix(lite-backend): keep witnesses current for notes in a pending send
Notes spent by a send still in the mempool stopped getting witness
updates. After a restart (pending flags are not saved), or a reorg
that un-mined the send, those notes were spendable again but with
stale witnesses, so the next send from them used an anchor that is not
on chain and failed until a rescan. Deterministic note selection made
this sticky: the stale note was picked every time it was the best fit.

Witnesses now advance for every note that is not spent on chain,
pending or not. Witness clearing still keys on the mined spend only,
so pending notes are never cleared. The wallet file format is
unchanged; an old build reading a file written while a send was
pending can now spend from it (verified offline).

The oracle reloads and reorgs inside the pending window and compares
every unspent note's witnesses byte for byte; reverting the fix fails
9 tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:06 -05:00
DanSandClaude Opus 5.5 db8d5359a4 fix(lite-backend): don't panic on a reorg while a send is pending
invalidate_block unwrapped a note's `spent` field for notes that only
had `unconfirmed_spent` set, so any reorg while one of our sends was
still in the mempool panicked the backend (and poisoned the wallet
lock). The branch could only panic or do nothing; it is gone, and a
reorg now leaves `unconfirmed_spent` as it is: the send can still be
mined on the new branch, because the chain checks the anchor's root,
not its height.

The oracle no longer steers reorgs around pending sends: it now
reorgs above, across and below the sent tip, including popping the
anchor block, and the reproducer runs by default.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:06 -05:00
DanSandClaude Opus 5.5 c233d4d503 perf(lite-backend): fetch full transactions over one shared gRPC channel
At the end of a sync the wallet fetches the full transaction of each new
wallet tx, together with every other transaction in the blocks that
contain them, as decoys. Every txid got its own pool job that built a
fresh Tokio runtime (one thread per CPU), a new rustls config and a new
TCP + TLS + HTTP/2 connection for a single GetTransaction call, so a
restore or rescan opened one connection per fetched transaction. The
first error returned from the sync while the remaining jobs kept
fetching and scanning in the background, and a stalled connection, an
unparsable transaction or a panicking scan could hang the sync forever
with its lock held.

fulltx_fetch.rs now works through the same (txid, height)-sorted,
de-duplicated list on the sync's runtime, with as many workers as the
sync pool has threads (2-8, the same fan-out as before), over one gRPC
channel that is dialed lazily and re-dialed on retry. Parsing and
scanning stay on the sync pool, and the call returns once the whole
batch has finished.

Behaviour changes:
- a failure on a decoy no longer fails the sync; it fails only when one
  of the wallet's own txs could not be fetched and scanned;
- new error texts "Error reading transaction: ...", "full tx scan job
  panicked" and "fetched only X of Y wallet txs", all after the existing
  "Error fetching all txns for memos: " prefix;
- each tx gets up to 3 fetch attempts with a 120 s timeout each, where
  the old code could wait forever; a request that legitimately takes
  longer now fails;
- nothing keeps running in the background after the sync returns;
- all GetTransaction calls share one TLS/HTTP-2 connection (up to one
  dial per worker at the start, plus a re-dial per retry); the request
  list and its order are unchanged;
- if the network silently drops packets mid-batch, every attempt waits
  out its timeout until 16 consecutive failed txs stop the batch: up to
  about 12 minutes with 8 workers (48 minutes with 2) with the sync lock
  held, where the old code gave up at its first failed connection.

Which txs are requested, in what order, how often they are retried and
when the batch stops do not depend on which txs are the wallet's own;
only the final result does. A server that keeps failing one tx can see
that result through the sync's retry, but it could already tell, because
an own tx that failed is requested again on the next sync without its
decoys; nothing new leaks.

tests/fulltx_fetch.rs drives the engine with a fake fetcher: the old
request list, each item fetched and scanned once, bounded concurrency, a
request sequence independent of ownership, retries, timeouts, the
breaker, panicking and unparsable scans, and a saved wallet
byte-identical to the old serial fill. The gRPC fetcher itself is not
covered by these tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 ba08cab95a perf(lite-backend): share unchanged witness states between blocks
Each scanned block deep-copied the newest witness of every note with
history to start that block's entry, although a block without shielded
outputs changes no witness, and spent or pending notes never change
theirs. A note's 100-entry list was 100 separate copies, mostly
identical.

The list now holds Arc-shared witnesses. The per-block duplicate is an
Arc::clone, and Arc::make_mut copies the newest entry only for unspent,
non-pending notes and only in blocks with at least one shielded output.
Every entry is still written in full, so the file is unchanged, and a
spend takes its own copy of the witness. A loaded wallet is not
de-duplicated, so the saving builds up over the next 100 blocks.

No output change: the saved bytes are identical; notes use less memory.
With 1000 live notes x 100 witnesses (a 70 MB file), RssAnon after 100
blocks without outputs is 18 MiB instead of 189 MiB and such a block
scans in 1.0 ms instead of 2.1-2.7 ms; when every block has an output,
the live bytes stay about the same.

The witness tests, the 1000-seed oracle and a differential run against
the unmodified backend (every witness entry and the whole saved file
after every operation; only the cleared lists and the chosen spend notes
may differ) all pass, and the measured wallet saves to the same SHA-256
as with the old build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 6f1ae874fb feat(lite-backend): select spend notes deterministically, max 250 inputs
send_to_address walked the wallet's notes in HashMap order and took them
until the target was covered, cloning the witness and spending key of
each note it visited, zero-value notes included. So which notes were
spent, how many and which address got the change were random: a send
could prove zero-value notes (each spend is a Groth16 proof of about
0.5-2 s plus 384 bytes) and far more notes than needed, and a send
needing 251-489 notes ground through minutes of proving to build a
transaction whose flat fee is below DragonX's default minimum relay
rate.

Selection is now a pure function (note_selection.rs) over the value and
nullifier of the eligible non-zero notes:
- the smallest single note that covers the target; otherwise the fewest
  notes, largest first, with the last pick swapped for the smallest note
  that still covers. Ties break on the nullifier, so map order no longer
  matters;
- at most 250 spends, and fewer when the estimated size would pass
  190,000 bytes (the consensus limit is 200,000);
- the notes cover the whole target whenever they can; only when they
  cannot do the keyed UTXOs, which are still spent in full, reduce what
  the notes must cover;
- only the chosen notes get their witness and key cloned.

Behaviour changes:
- which notes are spent, and so which address receives the change, is
  deterministic: the smallest single covering note, otherwise the fewest
  notes, largest first;
- zero-value notes are never spent;
- new errors before any proving: "Too many inputs: ..." (more than 250
  spends needed; it states the maximum sendable amount in DRGX) and
  "Transaction too large: ..." (it suggests shielding transparent funds
  first). Neither contains "Insufficient", so the
  GUI does not retry them. Sends that need 251-489 notes, which succeed
  today after minutes of proving, are refused;
- UTXOs alone fund a send only when no eligible non-zero note exists, or
  when the size budget leaves no room for a shielded input; then, as for
  a wallet without notes before, the change goes to the first z-address
  and is listed as a receive. Otherwise the smallest non-zero note is
  still spent, so the change is recorded as change;
- the "Insufficient verified funds" text is unchanged, but its "have"
  amount no longer counts UTXOs whose key the wallet lacks;
- duplicate nullifiers (corrupt state only) are de-duplicated;
- new info log: "Selected N of M spendable notes".

A note left with a stale witness by the pre-existing pending-send bug is
now picked every time it is the best fit, rather than by chance.

Pure tests check that the selection never uses more notes than the old
walk (3000 random cases, shuffled), that the count is minimal (brute
force) and independent of order, and the cap, size budget and fallbacks;
wallet tests cover best fit, a chat-fee send, the cap refused before
proving and UTXO funding. In the 1000-seed oracle every send verifies
offline at anchor offsets 0 and 4 and the largest send dropped from 7
inputs to 2; a differential run against the unmodified backend has
identical anchors and byte-identical non-selection state apart from the
cleared lists.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 965f36cecb perf(lite-backend): batch a block's witness appends across threads
The block scan appended each shielded output's leaf to the witness of
every live (unspent, not pending) note as it went, one witness at a time
on the sync thread, while holding the wallet's txs write lock: live
notes x outputs appends per block, all on one core.

With 16 or more live notes, the scan now collects the block's leaves in
output order and appends them to those witnesses once, at the end of the
block, still under the same lock and before anything reads them. When
that is at least 128 appends, the witnesses are split into disjoint
chunks over min(8, cores, live notes / 8) scoped threads; otherwise the
appends run inline. Every witness receives the same leaves in the same
order, including a leaf whose epk does not parse; an output whose cmu
does not parse still adds nothing. The hashing work is the same, only
spread over cores; the speed-up has not been benchmarked yet.

No output change. Each qualifying block starts up to min(8, cores)
short-lived threads.

Tests check that the threaded helper matches the plain double loop byte
for byte for 0-64 witnesses, and that the deferred path handles bad-epk
and bad-cmu outputs. The 1000-seed oracle passes, as do the suite and
125 oracle seeds pinned to 2 cores, and a differential run against the
unmodified backend is byte-identical, apart from the lists cleared two
commits earlier, for wallets below and above 16 live notes and blocks of
0, 1 and 50 outputs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 e7ebc568b0 perf(lite-backend): trim per-note witness history in place
The block scan replaced each note's witness list with the result of
split_off(), which allocates a new buffer on every call: every block,
each note with history paid an allocation and, once its list was full, a
copy of all 100 entries.

The duplicate of the newest witness is now pushed and, when the list
exceeds 100 entries, the oldest is drained in place; notes with no
history are skipped. The list keeps the same entries in the same order,
so nothing in the output changes.

The witness tests and the oracle pass, and a differential run against
the unmodified backend is byte-identical (every witness entry and the
whole saved file after every operation) apart from the lists the
previous commit clears.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 7f99fbb9c6 perf(lite-backend): drop witness history of long-spent notes
Every note keeps a list of up to 100 witnesses, one per block, so that a
reorg can roll it back; a full list takes roughly 40-90 KB of the wallet
file. The block scan kept duplicating and trimming that list for every
note that had one, spent notes included, although a spent note never
reads its history again once its spend can no longer be rolled back. So
every note the wallet ever spent kept costing memory, per-block scan
time and file size.

Once the block window is full (101 blocks), a spent note whose spending
transaction's block is below the window's first block now gets an empty
witness list. This runs before each block's witness update and once when
a wallet is loaded. Such a spend can only be undone by a reorg that pops
the whole window, and that already empties every witness list, so reorgs
behave exactly as before.

Behaviour changes:
- notes whose spend lies below a full reorg window lose their witness
  history in memory, at load and in the next save; existing large
  wallets shrink on their first save (which, like every save, copies the
  previous file to wallet.dat.bak);
- the wallet format (v9) is unchanged; old builds and SilentDragonXLite
  read an empty list as an unspendable note, which a spent note already
  is;
- new info log at load: "Dropped witness history of N notes whose spend
  is deeper than 100 blocks".

The oracle now also accepts an empty list for a spent note that was
cleared before a later partial reorg.

New witness tests compare every block's lists with a model of the old
algorithm, including reorgs across the clear point and an old file with
full lists, which loads and re-saves to the new bytes. The 1000-seed
oracle run passes (12,207 reorgs, 993 sends verified offline), and a
differential run against the unmodified backend is byte-identical apart
from exactly the cleared lists; the old build reads the new files, and
17 sends it built from them verified offline.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 6de9b5cc90 perf(lite-backend): borrow embedded Sapling params instead of copying
Every LightClient copied the Sapling spend and output parameters, which
rust-embed already compiles into the binary, onto the heap: 51,551,256
bytes (49.2 MiB) of private memory per live client, whether or not it
ever sent anything.

LightClient::sapling_output and sapling_spend are now Cow<'static, [u8]>
and borrow the embedded image. set_sapling_params still stores an owned
copy, with its is-empty guard, hash checks and disk write unchanged. The
prover receives the same bytes.

Behaviour changes:
- about 49 MiB less anonymous memory per live LightClient; the wallet
  file and JSON are unchanged;
- the first send or shield pages the 51.5 MB of embedded params in from
  the binary, where client creation used to copy them (an estimated
  0.3-1 s from the AppImage);
- the public fields sapling_output and sapling_spend change type from
  Vec<u8> to Cow<'static, [u8]>: a Rust API change, with no C ABI or
  exported-symbol change.

tests/sapling_params.rs checks that a restored, a new and a reloaded
client all borrow the embedded image (same pointer, pinned lengths and
SHA-256), that set_sapling_params keeps its guard and hash checks, and
that the borrowed params parse like a heap copy. An ignored test
measures 576 KiB of RssAnon growth for a second client, against 46.5 MiB
with the old heap copy.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 bd4c06dfd0 perf(lite-backend): encode note addresses from pk_d instead of deriving
note_address() re-derived a note's payment address from its viewing key
and diversifier (a group hash, an ivk hash and a 252-bit scalar
multiplication) for every note in `notes` and `list` and for each new
note in the block scan. The z-balance sums did the same derivation in
their address filter, so `balance`, which sums four balances for each of
Z z-addresses, cost Z x (N + 2U) derivations for N notes, U of them
unspent. do_list_notes also encoded up to Z + Z^2 addresses to find the
spendable ones and cloned that set once per transaction.

Now:
- note_address() encodes the note's stored pk_d with its diversifier.
  Both decryption and wallet load build that pk_d from the same key and
  diversifier, so the string is byte-identical;
- the three z-balance sums share one address filter. The per-address
  sums behind `balance` compare (diversifier, pk_d) with each z-address
  directly; any other address string keeps the old exact string compare;
- those sums work from a copy of the z-addresses whose lock is released
  before any note is read, so the txs-then-zkeys lock order that sync
  uses is unchanged;
- do_list_notes builds the spendable-address set with Z encodes and
  borrows it.

No output changes: balances and the notes/list/balance JSON are
byte-identical. The address filter no longer contains an unwrap (it
could not fail).

Tests compare against verbatim copies of the old functions over
randomized chains (note addresses, also after a reload; every filtered
balance for own, diversified, foreign and junk address strings; the
per-address balances; the spendable set), and a concurrency test fails
with a deadlock if the zkeys lock is held across the sums. A
differential run against the unmodified backend compared per-address
balances and the JSON after every operation, through reorgs and reloads,
and the old build re-saves the new files byte for byte.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 d28cc0da31 test(lite-backend): add a seeded chain oracle and offline spend verifier
No existing test checks that a send's anchor, nullifiers and proofs are
valid, or that note witnesses stay right through reorgs and reloads, and
that is what the following witness and note-selection changes touch.

oracle_tests.rs drives a LightWallet through its public entry points
over seeded random fake chains that start at real mainnet checkpoints:
receives to HD, diversified, imported, view-only and foreign keys,
zero-value and dust notes, outputs with an unparseable epk, compact
spends with change, real sends that are mined later or never (mempool
expiry), reorgs of 1-100 blocks in one call or block by block (re-mining
spends on the new branch), and save/reload.

An independent reference keeps its own commitment tree, every block's
root and every note's true witness at each height. After each step it
checks the tree and block window, every note's fields and spent state,
witness-list lengths, every retained witness of a live note byte for
byte (sampled ones also by root, position and auth path), the balances
and the mempool. Sends are captured in the broadcast closure, never
sent, and verified offline: the anchor must be the reference root at tip
minus the anchor offset, every nullifier must belong to an eligible
note, and the Sapling verifier must accept every spend and output proof
and the binding signature (the first send of a run also checks that it
rejects a wrong anchor and a wrong nullifier).

The default run (20 seeds x 300 blocks) is part of the normal suite; a
1000-seed x 400-block run and a 20-seed x 5000-block soak are #[ignore].
Every run prints its seed, and a single seed can be re-run.

Two pre-existing bugs are documented as #[ignore] reproducers and kept
out of the green runs:
- a reorg while a send is pending panics the backend (invalidate_block
  unwraps `spent` on a note that only has `unconfirmed_spent`);
- a pending send's notes stop receiving witness updates, so after a
  restart (the send never mined) or a reorg that undoes the block that
  mined it, they are spendable again with stale witnesses, and later
  sends from them fail until a rescan.

On the unchanged production code the default and full runs pass (1000
seeds: 12,194 reorgs up to 100 deep, 5,893 reloads, 993 proving sends
verified offline at anchor offsets 0 and 4) and the reproducers fail as
described.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 8895038c40 test(lite-backend): port the core-crate tests to the current API
The lite backend core's in-crate tests no longer compiled (119 errors in
lightwallet/tests.rs and the lightclient and walletzkey test modules):
they still used the old LightWallet::new and send_to_address signatures,
the removed extfvks/extsks/zaddress fields and the old new_from_phrase
and do_send arities. So `cargo test` built nothing and no backend change
could be checked against them.

Port them, and the commands and checkpoints tests, to the current API,
touching only #[cfg(test)] code:
- LightWallet::new takes 4 arguments, send_to_address 7 (with an
  explicit default fee, returning (txid, raw tx)), new_from_phrase 5 and
  do_send 2; keys are read through zkeys and tkeys;
- every config uses the "main" chain: creating a wallet on the "test"
  chain panics in base58_pubkey_address, so LightClient::unconnected
  (which hard-codes "test") is no longer used;
- every LightClient lives in a temporary data dir, so a test cannot
  write to the real ~/.silentdragonxlite or ~/.zcash-params;
- ten send_to_address recipient lists garbled by an upstream change in
  2020 are restored from the upstream history.

Expectations that contradicted deliberate current behaviour are updated;
none is ignored:
- a pending send's mempool entry sits at the tip, not tip+1, and
  zbalance no longer counts a note with a pending spend;
- keys cannot be added to an encrypted wallet, so the encrypted-receive
  tests derive their second address before encrypting;
- the t-address vectors are m/44'/141'/0'/0/{0,1}, checked against an
  independent BIP32 derivation; the z-address vectors record the current
  output;
- test_addresses and test_checkpoints follow the current address count
  and checkpoint tables.

All 43 tests pass on the unchanged production code (three runs) and
leave the real wallet and params directories untouched; that list is the
regression baseline for the following commits. They cover balances,
address derivation, bookkeeping, the mempool, encryption, serialization
and rollback, but none verifies a proof, an anchor or a witness.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 3f13d79ccb perf(ui): memoize the node-status banner ellipsis
While the node-status banner shows, its detail line was fitted every
frame by popping one character at a time and re-measuring the whole
"·  " + detail + "…" string: O(L^2) per frame in the detail length L,
which adds up on the ~1.5 KB Windows crash report. The pop also left a
dangling UTF-8 lead byte before the "…", so a cut in non-ASCII text drew
replacement characters in place of the ellipsis.

- util::textfit::ellipsizeTail builds the same string in O(L + m log m),
  m being the length of the line the cut lands in: ImGui measures
  multi-line text as its widest line, so the old loop could only stop
  inside the first line that overflows on its own. Byte-identical for
  ASCII; the cut now lands on a code-point boundary.
- EllipsisFitCache keeps the result until the detail, budget, font size,
  font (by FontId) or rasterizer density changes, so an unchanged frame
  costs one string compare.
- When ImGui would draw a line wider than the per-line split predicts
  (a malformed byte joined with the following newline, as in CP-1252
  output from the Windows daemon), the old whole-string loop is used for
  that text.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 8c0a22b7bc fix(ui): cut ellipsis truncation on UTF-8 code-point boundaries
TruncateToWidth, the middle "front...back" ellipsis for addresses, pool
URLs, paths, labels and the status bar, cut at byte offsets: a
multi-byte character at either cut was split into invalid UTF-8 and
drawn as replacement characters (e.g. a translated Cyrillic or CJK
status). It also tried front lengths from n/2 down until one fit,
building and measuring a new string for each: up to O(n^2) per
truncated label per frame.

util::textfit::middleEllipsis keeps the same contract and is
byte-identical for ASCII, but snaps the front cut down and the back cut
up to code-point boundaries, and finds the largest fitting front length
by bisection into one reused buffer: O(log n) measures for single-line
text. Text containing a newline keeps the linear scan, because its
measured width (the widest line) does not grow steadily with the cut.

text_fit.h also gains largestFittingPrefix, a bisection over code-point
boundaries; its first caller is the node-status banner in a following
change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 e025a314d1 perf(ui): memoize typography specs on the schema generation
Every Typography text, textWrapped and textColored call rebuilt all 15
type specs to read one uppercase flag: 28 ui.toml element lookups, 13
of them copying the element with its string map. With M such labels on
screen, that was 28M lookups and 13M copies per frame.

The specs are now built once per UI-schema generation, which every
ui.toml load, hot reload and skin or theme switch bumps. DPI, font
scale and language are not inputs, so nothing else invalidates them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 1ced49d622 perf(console): extend the filtered view incrementally
With any console filter on, each batch of new output rescanned all N
lines to rebuild the visible set. A text filter lowercase-copied the
needle and every line to test it: O(total characters) and 2N
allocations per batch.

When the filter is unchanged and the model only appended or evicted
lines since the last pass, the visible indices drop the evicted lines
and shift down, and only the new lines are tested. The result equals
a full rescan, since line text and channel never change and the
filtered view has no folds. A filter change, Clear, or a model window
that doesn't follow on from the last one still rescans.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 ee0a486676 perf(console): wrap only new console lines via a per-line cache
Each batch of new output re-wrapped all N visible lines glyph by glyph,
allocating a fresh segment vector per line; a line evicted at the
10,000-line cap shifted every index, so nothing could be kept. And on
every frame, idle or not, seeding the scanline shading summed the wrap
rows of every line above the view.

- The model numbers its lines and the view keeps one wrap per line,
  aligned by that number, so an eviction drops a prefix instead of
  forcing a rebuild. New output wraps only the new lines; the layout is
  then a prefix sum over the N visible lines, with no measuring and no
  per-line allocation.
- The wraps are kept while the wrap width, line height, font size, font
  (by ImFont::FontId) and rasterizer density are exactly unchanged. A
  line-spacing change only re-sums heights; filters and fold toggles
  reuse the cached wraps. A resize drag still re-wraps every visible
  line per frame, as before, but reuses their storage.
- The scanline seed is read from the prefix sum: O(1) per frame.

Heights, offsets and segments are bit-identical to the old rebuild. A
font reload at an unchanged size (the colour-emoji toggle) now re-wraps
the console at once; before, it waited for the next line of output.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 c2c2a8325b perf(overview): clip the address list to the visible rows
The Overview address list built all N rows on every frame (icons,
labels, balances, buttons, an InvisibleButton and a context-menu
check per address) and allocated a vector of N row positions, however
few rows fit on screen; the edge mask then walked all their vertices.

An ImGuiListClipper now submits only the rows that intersect the
list's clip rect, plus:
- one guard row on each side, so dividers and anti-aliased edges at
  the clip boundary are drawn as before;
- the row being dragged and the row whose context menu is open, so
  drag-to-reorder and the menu keep working when they scroll away;
- the rows keyboard navigation targets (kept by the clipper itself).

Before each row the cursor is put back exactly where the unclipped
loop left it, so the density-scaled spacing, which depends on the
cursor position, and every row's geometry are unchanged. Row tops are
computed from the index, so the per-frame vector is gone, and the
scroll extent is the same. The row model (sort, filter) is still
rebuilt over all addresses each frame.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 bb973a1007 perf(ui): skip the scroll-edge mask when no edge fades
ApplyScrollEdgeMask, which fades a scroll area's content at its top
and bottom edges, walked every vertex the area emitted on every frame
and tested both edges per vertex, even when the content fit without
scrolling and no vertex could ever be written. It now returns before
the walk when neither edge fades.

The fade maths moved unchanged into scroll_edge_fade.h and is tested
against the old inline expression, so rendering is identical. All six
callers benefit without an edit: the Overview address list, Mining's
recent blocks, Console, History, Explorer and Peers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 88fa13dd1a perf(mining): sample system RAM at most once a second
The Mining tab's memory bar read used system RAM and the wallet's own
memory on the UI thread every frame: synchronous OS queries, on Linux
an open and parse of /proc/meminfo and /proc/self/status per frame.
Both are now sampled at most once a second; the first frame after
more than a second idle resamples at once. Total RAM was already
cached and daemon RAM already comes from a background sampler.

The used-RAM and wallet-memory readings in the bar and its tooltip now
refresh at most once a second; what they show is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 888a41ddc2 perf(mining): memoize the earnings card on tx_revision
The Mining tab's earnings card walked all N wallet transactions on
every frame to total Today / Yesterday / All time and pick the 4 most
recent rows: four string compares per transaction plus a memo search
on receives. It also ran localtime and mktime every frame to find
local midnight.

The pass is now a pure function behind a one-slot cache keyed on
WalletState::tx_revision, the transaction count, the filter pill, the
Solo/Pool mode, solo support and local midnight, with a 2 s maximum
age as a safety net. It reruns only when one of those changes or the
2 s age runs out, instead of every frame. The totals are bit-identical
(same loop, same summation order), and crossing local midnight still
moves Today into Yesterday at once.

Local midnight is recomputed only when the clock second changes,
through the shared util::localTime; a failed localtime now yields a
zeroed struct instead of an uninitialised one. The "x ago" labels and
Est. Daily are still computed per frame.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 3069151e7f fix(chat): bound the selection copy range to the message body
The copy button of a text selection in a chat bubble copied
body.substr(start, len) with byte offsets kept from earlier frames.
Those offsets can outlive a thread change (an older message inserted
above shifts the message indices, so the selection can land on a
shorter body), and a start past the end made substr throw
std::out_of_range out of the chat render; the main loop catches it,
but the rest of that frame's UI is dropped.

The copy now runs only when the start is not past the end of the body.
substr already clamps the length, so the copied text is the same in
every case that did not throw before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 4a95d9ecb7 perf(chat): lay out and draw only the visible chat thread rows
Every frame the open chat thread handled all N messages: grouping flags
from two day keys each, a measuring layout of every body, then the
draw, which laid every body out a second time and ran the bubble, hover
and popup code, however few rows were on screen.

The thread now keeps a layout cache: grouping flags, each body's
wrapped size (keyed by message, so only new or re-wrapped bodies are
measured) and each row's height, with prefix offsets. A frame binary-
searches the visible range and submits those rows plus any failed send
(Retry stays reachable with Tab), the row being drag-selected and the
row whose context menu is open; one spacer stands in for each skipped
run, and scrolling to the newest message works as before.

- Rows are rebuilt when the chat store changes or when the wrap width,
  fonts, font size, DPI scale, rasterizer density or compact mode
  change. Fonts are keyed by FontId, so a font reload at the same size
  (the colour-emoji toggle) re-measures. A rebuild is O(N), about
  0.5-1 ms at 3000 messages.
- Grouping flags are recomputed on a data change and once a minute,
  together with util::refreshTimezone(), so a system timezone change
  reaches chat timestamps within a minute.

Rows above the visible range are now one spacer of their summed
heights, so the visible rows no longer move by a pixel each time a row
above them crosses the top of the app window. Debug builds log once if
a cached wrap width or row height ever disagrees with the live layout.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 a69380817e perf(chat): use reentrant local time for chat timestamps
The open chat thread called std::localtime at least twice per message
per frame (two day keys for grouping), and more for day separators and
time labels. On glibc every call re-checks the timezone with a stat of
/etc/localtime. The chat time helpers now use util::localTime() from
the new util/local_time.h: localtime_r (localtime_s on Windows), with
no per-call timezone check and no shared static result buffer.

glibc's localtime_r reads the timezone only once, so local_time.h also
adds util::refreshTimezone() (tzset) for caches to call when they
rebuild. Nothing calls it yet; its first caller is the chat thread's
grouping-flags cache in the next commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 e45f4c7d90 perf(history): key History caches on tx_revision and memoize the filter
Every frame the History tab:

- hashed the txid, amount, confirmations, time, type and address of
  all N transactions (about 0.6-5 ms at 5k-20k) to decide whether its
  totals and its merged, sorted row list were stale;
- copied every chat txid into a fresh set;
- ran the type and search filter over all N rows, with up to three
  case-insensitive substring searches each.

The totals and the row list now key on tx_revision (the row list also
on the sort mode), the Message badge and the Chat filter use the chat
store's txid index, and the filtered rows are rebuilt only when the row
list, the type filter, the search text or, under the Chat filter, the
chat store changes. A frame is now a few compares plus one txid lookup
per row of the current page. An unchanged full-node refresh no longer
rebuilds the totals and the row list either: the old fingerprint folded
in the refresh time.

On lite, a change to only a memo or a sender address now shows at once.
The old fingerprint left those fields out and relied on a refresh time
that lite never sets, so such a row stayed stale until something else
in the list changed, such as the next block.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 d3fa09128e perf(chat): look up chat txids through a revision-keyed index
The History tab copies every chat txid into a fresh set each frame to
badge and filter chat transactions: M string allocations for M chat
messages. ChatStore gains hasChatTxid(), an O(1) lookup in a txid index
that is rebuilt only after the store changed (append, delivery update,
erase, clear) and never built for an empty store. clear() also drops
the index, so no chat txids linger after a lock. The History tab moves
to it in the next commit.

The chat note-buffer pump, which runs every frame while chat is idle,
built the whole conversation-id list just to see whether the store was
empty; it now asks store().empty(), O(1) instead of O(M).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 860916d203 perf(history): add a transactions revision counter to WalletState
WalletState had no change signal for its transaction list, so a UI
cache had to fingerprint all N transactions every frame to notice an
update. It now carries tx_revision, a counter that only increases;
clear() on disconnect bumps it instead of resetting it, so a cache
built before a reconnect or wallet switch can never match again.

- Every writer of the list bumps it: the full-node refresh, loading the
  cached history, adding, completing and removing a pending send, a
  mining-address relabel, the lite refresh and the screenshot demo
  rows.
- The full-node refresh and the lite refresh (every ~2 s) swap in the
  new list only when it differs field by field, the amount compared
  bit-exactly because -0.0 and +0.0 print differently. An unchanged
  refresh keeps the list and the revision; the compare costs O(N) per
  refresh, not per frame.

Nothing reads the counter yet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 4a2a1bdd54 perf(image-picker): decode thumbnails off the UI thread
The image picker decoded up to 6 full-size images per frame on the UI
thread to make its thumbnails (1.5-2.7 s per frame with 12 MP photos,
until the visible grid filled) and read every .gif/.webp a second time
just to see whether it animates. Thumbnails were freed only on navigate
or close, so a large folder and every hovered animation (up to ~20 MB
each) stayed resident.

Thumbnails now decode on util::StartImageDecode workers (at most 2 at
once, so the top of the visible grid fills first) and the UI thread
uploads up to 8 small textures per frame. The animation badge comes from
the same decode, with no second read. Hover previews get their own
2-slot lane, and the picker asks for a frame every 100 ms while anything
is pending; under idle pacing a deferred thumbnail used to wait for input
or the 2 s tick.

Behaviour changes:
- thumbnails and hover frames are LRU-capped at 64 MiB per folder;
  evicted ones re-decode when they are needed again;
- leaving an animated thumbnail before its preview finishes decoding
  cancels it (re-hover restarts it); a finished preview is kept;
- animated WebP files get a real thumbnail instead of the placeholder;
- images above the decoder's limits show the placeholder.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 3af7b0ef44 perf(contacts): decode avatars off the UI thread
The Contacts tab read, decoded and downscaled custom avatars inside the
draw call, two per frame, rows scrolled out of view included: a 12 MP
photo froze the window for 0.25-0.45 s, a long GIF for up to 1.5 s, and
the avatar cache was never evicted. "Add image" decoded the picked file
and copied it inside the picker's confirm callback, freezing it again.

Avatars now decode on util::StartImageDecode workers (at most 2 at once).
The UI thread only uploads finished frames, at most about 4 MB per UI
frame, and asks for a frame every 100 ms while anything is pending;
under idle pacing a deferred avatar used to wait for input or the 2 s
tick.

Behaviour changes:
- an avatar scrolled out of view is not decoded until it scrolls in
  (the badge shows for 0.1-0.3 s the first time);
- avatar textures are LRU-capped at 128 MiB; the least recently drawn
  go first, never one drawn on-screen in the previous Contacts frame,
  and they re-decode on scroll-back;
- an animated avatar starts playing once all its frames are uploaded;
- an import is validated and copied on a worker: the avatar appears
  0.1-0.5 s after confirming and Save/Add stays disabled until it does;
  a result only lands in the dialog session that started it;
- the copy goes to a temporary file renamed over the target (retried
  briefly), so a crash or a failed copy never leaves a truncated avatar
  or removes the existing library image;
- imports get the decoder's limits, and an animated WebP can now be
  imported (it always failed with "couldn't be loaded").

Applying an import also no longer destroys an avatar texture the same
frame has already drawn (a use-after-free on DX11).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 c6fc1ac168 fix(images): cap and stream image decoding in a GL-free decoder
Image decoding lived in the GL texture file and had no limits: a file of
any size was read whole, stb and libwebp allocated whatever the header
claimed (a WebP alone up to 1 GB), and a GIF was decoded at full size,
every frame, before the 300-frame cap. A 720p 150-frame GIF avatar cost
0.2-1.5 s and 140-370 MB on the UI thread. stb's GIF loader also read
before the start of its buffer on disposal-3 frames, and when a long GIF
ran out of memory it freed the frame delays that the caller then freed
again (an abort).

Decoding, and the stb implementation, now live in the GL-free
util/image_decode_core, safe on any thread:

- the header is probed first; stills above 256 MP, any GIF or animated
  WebP canvas above 32 Mi px, and files above 256 MiB are rejected
  before anything is allocated (real photos, 200 MP phone shots and
  wide panoramas still load);
- a GIF decodes one composited frame at a time, downscaled as it goes,
  and stops at the frame cap: peak memory is stb's working buffers, two
  canvases and the small frames; a truncated GIF keeps the frames
  decoded so far;
- a header stb cannot read means "unsupported", never a blind decode;
- decodes above 16 MP run one at a time; a decode can be cancelled
  between frames.

util::StartImageDecode runs one decode on a detached worker that owns its
job and its lane's in-flight counter, so nothing waits at exit; the next
commits move avatars and the image picker onto it. The limits apply now
to avatars and the picker's hover previews; thumbnails and avatar imports
get them when they move to workers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 971f2abae5 perf(startup): prepare first-run node files in the background
On a first run or after an upgrade, Windows release builds wrote the
bundled Sapling params, asmap, node and miner (about 88 MB) in
App::init, before the first frame: 0.5-3 s of frozen blank window, 5-30 s
on a slow disk or under antivirus. Zip, AppImage and .app builds copied
the bundled files into the daemon dir and hashed the 51.5 MB of params on
the UI thread at the first node start, a 0.3-1.5 s freeze in the wizard
or the connect loop.

A stat-only check at startup decides whether anything is missing, stale
or unverified; a normal launch starts no thread and shows nothing.
Otherwise one background job extracts (Windows) or copies (Linux, macOS)
the files, then verifies the params once:

- The first frame paints at once. If the job takes longer than 0.4 s, a
  chip at the bottom shows "Preparing wallet files... N%", then
  "Verifying wallet files...".
- A node start on the UI thread while the job runs is deferred and
  replayed when it ends (never into a bootstrap download, a restart or a
  live connection); worker threads wait, and give up on quit. After an
  upgrade that ships a new miner, the node starts after the miner is
  written instead of before. Pool-miner starts and the miner version
  check wait too, so the old miner is never run or reported while it is
  being replaced.
- Each file goes to "<name>.partial", is flushed and renamed into place
  under one lock shared with the daemon start, the bundled-node
  reinstall and the miner extraction, and the job stops between 4 MB
  chunks at shutdown. An interrupted write used to leave a truncated
  binary that was trusted forever; a leftover .partial is now removed.

Other behaviour changes:

- Linux and macOS full-node builds copy the bundled node files (about
  77 MB) into the daemon dir at first launch, even if the wallet ends up
  on an external node; before, this happened at the first embedded start.
- Lite no longer writes the 53 MB of params and asmap it never reads.
- A disk-full or permission failure that leaves the node files unusable
  shows a warning; a miner blocked by antivirus alone does not.
- A corrupt or truncated param in a zip, AppImage or .app install is
  replaced from the bundle and verified again instead of trusted forever.
- Reinstalling the bundled node holds off the connect loop and a deferred
  start for its whole run (either could launch the old binary while the
  new one was written), and is refused while another restart is running.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 47180ff840 perf(startup): stat dragonxd instead of reading it for the update offer
On Windows every full-node launch read the whole installed dragonxd.exe
(about 16.7 MB) on the UI thread and byte-scanned it for a version
string, to decide whether to offer the bundled node, which only needs
whether the file exists and its size. getInstalledDaemonInfo() takes a
scanVersion flag, and the update offer now only stats the file.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 a700d2c7ee perf(wallets): walk added wallet folders off the UI thread
Every open of the Wallets dialog, Refresh, folder add or remove, and Open
on a stale row walked each user-added folder recursively on the UI thread
before the dialog drew: up to 40,000 entries per folder, roughly
50-150 ms warm on Linux and seconds on a cold disk, a network share or
Windows.

The datadir listing (a few top-level files) stays synchronous, so a
wallet just created shows at once. The recursive walk runs on a detached
worker with the same depth, hit and entry limits; its rows are merged at
the start of a later frame and only the new rows are probed.

- The dialog opens at once with the datadir rows. The external rows
  arrive when the walk ends, with "Scanning folders..." beside the
  scanned-folders caption, and the card grows once.
- Reopening within 60 s with the same folders reuses the last walk
  without touching the disk, so its rows and sizes can be up to a minute
  stale: a wallet copied into a folder in that minute needs Refresh.
  Refresh and Open on a stale row always walk again.
- While a walk or a wallet probe runs (up to 30 s) the dialog keeps
  frames coming, so rows and badges appear without moving the mouse.
- The 200-row cap now holds across all folders; each extra folder could
  add one row past it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 1658950386 fix(wallets): don't rebuild the wallet list inside its own row loop
Open on a wallet row whose file was moved or deleted after the list was
built rebuilt the list from inside the dialog's row loop. The loop still
held a reference to that row and walked a sort order sized for the old
list, so the click read freed memory and could index past the end. Open
now flags a rescan for the next frame; the vanished row drops out one
frame later, with no crash.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 bb84243114 fix(lite): keep a rejected import key out of the log and Settings
The backend's error for a key it doesn't recognize repeats the key
("'<key>' was not recognized as either a spending key or a viewing
key"). Import passed that text on as its error, so a mistyped private
key was written to the lite log (shown in the Console tab) and to the
Settings status line. A failed import now carries a fixed reason
(unrecognized format, wallet locked, key already exists, could not be
decoded, or rejected), which is all the log records. Settings shows
"Couldn't import the key — check it, unlock the wallet (if encrypted)
and try again." instead, translated in all eight languages.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 7c24400c83 fix(lite): ignore a click on the already-connected server
Clicking the Network-tab card of the server the wallet was already
pinned to and connected to tore the controller down and reopened the
wallet against the same server. That click is now a no-op. A wallet that
failed over to another server still reconnects, which retries the pinned
one.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 55975901a2 perf(lite): move wallet ops and server switches off the UI thread
New address, Import key, Encrypt and Remove encryption called the
backend on the UI thread. Each ends in the backend's save, which waits on
the lock a scan holds for its whole duration and every refresh read holds
briefly, so during a scan the window froze until the scan ended. A create
or restore with a passphrase encrypted and saved just after its first
scan had started: for a restore, a freeze for the whole initial scan. A
server switch destroyed the old controller on the UI thread and joined
its refresh worker, which can sit for minutes in a read against a dead
server (each balance, notes or list read retries for ~62 s).

- The four ops run one at a time on a background lane and their results
  are applied on the main thread; Settings shows "Working…" meanwhile.
  Key and passphrase copies are wiped after the call, or when a queued
  op is dropped.
- A create or restore encrypts and saves (an open unlocks) before the
  first scan starts, so the save takes milliseconds and the scan runs on
  the encrypted file.
- Import, Encrypt, Remove encryption and Receive's New address are
  disabled while a scan runs ("Wait for blockchain to sync"); Redownload
  blocks is disabled while an op is queued.
- A switch retires the old controller without blocking (queued ops
  dropped, pending ones reported failed, its client shut down) and
  destroys it on a background thread. It no longer saves on the way out:
  the new client re-scans the blocks since the last save, as after a
  restart.
- A switch waits for an op in flight, at most 15 s, so the op can't
  finish and save on the old client while the new one owns the wallet
  file. The Network tab already shows the new selection meanwhile.
- The refresh worker stops between backend commands, skips the remaining
  server reads once one fails, and then retries after 4, 8, then 15 s
  instead of every 2 s.
- Quit waits up to 2.5 s for an op in flight, e.g. Encrypt's save.

Encrypt and Remove encryption now report a failed save: the backend
returns it as a JSON error that the old check never saw, so the failure
was reported as success. The trimmed copy of a key typed into Import is
now wiped too, and stopping the refresh worker can no longer miss its
wakeup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 b2a57a61a0 feat(util): add SerialJobLane
A FIFO of blocking jobs, run one at a time on a background thread that a
post starts when none is running and that exits once the queue is empty.
Each job returns a completion, and completions run only in pump(), on
the owner's thread. Unlike RPCWorker and AsyncTaskManager nothing ever
joins: abandon() (also run by the destructor) drops queued jobs and
undelivered completions and refuses later posts, and a job stuck in a
blocking call finishes on its own thread. It is meant for backend calls
that can wait out a long scan and may have to be given up. post()
reports a dropped job (abandoned lane, or no thread could be started),
and waitIdle() is bounded.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 296c04386c perf(mining): sample daemon memory off the UI thread
The daemon's RSS was read on the UI thread: a scan of every /proc entry
on Linux (1-7 ms), a forked ps on macOS (up to ~30 ms). The mining poll
probed every 1-5 s on every tab, and the Mining tab's memory bar probed
again every 1.5 s.

util::BackgroundSampler now runs the probe on one lazily started thread
and caches the result. getDaemonMemoryUsageMB() returns the last sample
and asks for a new one at most every 3 s, and only while the Mining tab
memory bar or the Peers tab Memory cell is drawn: nothing on other tabs
or while minimized. EmbeddedDaemon::memoryProbe() hands the sampler a
pid snapshot (on Windows the value read from the owned process handle),
so nothing off-thread touches daemon state. The mining poll does no I/O
any more; it carries the last sample. Both shutdown paths stop the
sampler.

Fixed along the way: an unreadable /proc made the directory iterator
throw on the UI thread; the scan now just stops.

User-visible:
- the Peers tab Memory cell keeps updating during sync and shows an
  external daemon's memory (it showed the mining poll's value, which
  pauses during sync and covers only the embedded daemon);
- the Mining tab memory bar refreshes every ~3 s (was 1.5 s).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 2618744e59 fix(rescan): probe the node's block range off the UI thread
Finding the lowest block a node still has (Settings > Rescan, and the
automatic reconcile after a bootstrap) ran a binary search of about 42
synchronous getblockhash/getblock calls on the UI thread, each waiting
for the RPC connection behind any wallet scan (10-20 s on a big wallet)
and each with a 30 s timeout. The window froze for that long.

It now runs as one task on the wallet RPC worker, bounded to 90 s, and
the answer comes back on the UI thread; meanwhile the dialog shows
"Checking which blocks..." with Rescan disabled. An answer from an
earlier connection counts as "could not tell", and one for an earlier
opening of the dialog is dropped. The search probes block 1 first, so a
full-history node answers in one probe, and it answers "could not tell"
at once while a runtime rescan holds the lane.

Fixed along the way: any probe error (timeout, busy node) read as "block
missing", so a busy node could get a bogus "bootstrapped, rescan from
the tip"; and a non-string getblockhash reply never called back, leaving
the dialog on "Checking..." for good. Only the daemon's "can't read
block" error now counts as missing; anything else means "could not
tell".

User-visible:
- after a bootstrap, a probe that cannot tell is tried up to 6 times,
  30 s apart and only while the node is not busy, then a toast points
  to Settings > Rescan, instead of falling back to the -rescan
  restart, which fails on a bootstrapped node;
- the Settings Rescan dialog warns when the probe could not tell.

Two new strings, translated into all eight languages.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 ad0f60a747 perf(market): fetch price and market data on a dedicated HTTP lane
The CoinGecko price, tickers and market chart and the exchange candle
GETs ran on the wallet's RPC worker, the same FIFO lane as balance,
history and sends. A slow or blocked endpoint held that lane for up to
10-12 s per price or ticker fetch and 2 x 30 s per chart or candle job,
and a wallet scan in turn delayed the price. At quit a hung GET held
shutdown until the 15 s watchdog cut teardown short.

They now run on their own RPCWorker thread; results are applied on the
main thread and wake the idle loop. A new util::httpGet takes a cancel
flag (checked by libcurl's progress callback), sets CURLOPT_NOSIGNAL and
returns the HTTP status and error; httpGetString wraps it. Shutdown sets
the flag, so queued GETs return at once and one in flight aborts within
about a second. The price uses a plain in-flight flag instead of the
connection-scoped refresh job, so a disconnect no longer throws away a
good in-flight price and leaves it loading until the next tick.

User-visible:
- chart and candle GETs use a 5 s connect / 20 s total timeout (were
  15 s / 30 s);
- the price request goes through the shared GET: User-Agent
  ObsidianDragon/1.0 (was DragonX-Wallet/1.0) and a 16 MiB reply cap;
- market fetches on connect start alongside the wallet refresh instead
  of queuing behind it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 93b6871511 perf(history): write the history snapshot on change, off the UI thread
Every history refresh, address refresh, connect and lock-state check
rewrote the encrypted tx-history snapshot on the UI thread: a JSON
document of every row, its encryption, then INSERT OR REPLACE and a
prune, an estimated 40-120 ms on a 5k-transaction wallet, even when
nothing had changed.

Now a signature of what would be stored (about 1 ms on 5k rows)
decides whether to write. Confirmations count only by the thresholds
the UI reads (conflicted, pending, 1-9, 10-99, 100+); per-address scan
heights, exact confirmations and the tip drift every block and form a
separate part.

- Routine refreshes write a content change at most every 20 s (a
  deferred one is released from the update loop) and the per-block
  drift at most every 10 min. Nothing changed means no write.
- A mining-address relabel, a passphrase change, a rescan, a
  disconnect, a wallet lock and exit write whatever is not on disk yet,
  at once.
- The UI thread only copies the rows and the key into a job; a single
  background writer (newest job wins) builds, encrypts and stores it. A
  failed write is retried.
- Exit queues the final write so it overlaps the daemon stop, then
  waits up to 3 s for the writer; a disk that hangs past that keeps the
  previous snapshot.
- A loaded snapshot counts as stored, so the first identical refresh
  doesn't rewrite it. An address refresh re-keys the snapshot only when
  the address set changed.

After a hard kill the snapshot can now be up to ~20 s behind for rows
and 10 min for scan heights, exact confirmations and the tip (it was
one refresh); the first refresh replaces it either way. Lite builds,
which never read this cache, no longer write it on Refresh or a mining
relabel, and the screenshot capture mode's demo rows never reach it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 c0568eb930 refactor(history): make TransactionHistoryCache safe for a writer thread
The tx-history cache was only ever used from the UI thread and had no
locking. To let snapshots be written from a background thread:

- every SQL statement runs under one database mutex and the key fields
  under a second one, taken after it and never held across I/O or the
  key derivation;
- a write is a self-contained, move-only SnapshotJob holding the rows
  and a private copy of the key, which is wiped after the write or when
  a job never runs; the JSON build and encryption hold no lock;
- a job with an all-zero key is refused instead of overwriting a good
  snapshot with one nobody can read;
- the prune after a write also keeps the wallet unlocked now, so a late
  job for the previous wallet can't delete the salt of the one just
  switched to;
- keyId() gives a non-reversible tag of the installed key, so a
  passphrase change can be told from a re-unlock with the same one.

replace() stays a synchronous wrapper with the same result. A failed
INSERT is now logged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 67260cc6f0 fix(mining): disable the thread stepper while a benchmark runs
The thread grid is inert during a benchmark, but the -/+ buttons and the
count field still took input: a click changed the shown and saved count
while the benchmark owned the miner's (before the previous commit it
also restarted xmrig at that count and spoiled the measurement). The
buttons and the field are now disabled until the benchmark ends.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 6c02e67c6d perf(mining): one save, at most one restart per thread-count gesture
Every thread-count change on the Mining tab saved settings.json and,
with a miner running, stopped and restarted it: xmrig re-inits its
RandomX dataset and reconnects to the pool, seconds of lost hashing
each time. A drag across the grid did this once per tile crossed (up to
~24), with a "Starting pool miner" toast each; every -/+ click or Enter
did it again.

The tab now hands each pick to the App, which puts the newest in
settings at once and applies it when the input settles: on drag
release, or 0.5 s after the last click, even if the Mining tab was left
in the meantime. The header, RAM estimate and tile fill still follow
the drag live.

- Pool: the restart is decided on the mining-control thread, after every
  earlier start or stop has run. It never starts a miner the user
  stopped, is a no-op when xmrig already runs at that count, and is no
  longer silently skipped when the pick lands in another restart's stop
  window (which left xmrig on the old count).
- Solo: one setgenerate per gesture. A pick made while one is in flight
  now waits for it instead of being dropped (another stale count).
- Clicking the tile that is already selected does nothing; it used to
  save settings and restart the miner.
- With idle thread scaling on, the grid no longer snaps back to the old
  count while a pick is on its way to the miner. A pool auto-balance
  restart keeps a count still queued.
- Idle thread scaling changes the pool count through the same retarget.
  Its correction after a start compares with the count last requested,
  not the xmrig API's lagging report, so it comes about 1 s in instead
  of after the first API report (3-5 s).
- A retarget whose pool config no longer validates shows the same error
  and stops the miner, as the old stop-then-start did.
- While a benchmark runs a pick is saved, but the miner change is
  dropped: the benchmark owns the count until it ends.

A crash within 0.5 s of a pick, or mid-drag, loses that pick; every
clean exit saves it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 c9cb50f4dd fix(mining): make XmrigManager's thread count atomic
The requested thread count is written by generateConfig() on the
mining-control thread and read on the UI thread (the thread-grid sync
under idle thread scaling, the pool auto-balance restart) without any
synchronisation. The write also stored the unclamped count first and
clamped it afterwards, so a reader could see more threads than cores.
It is now an atomic, set by one store of the clamped value.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 7649b1f8a3 perf(settings): write settings.json and wallets.json off the UI thread
Settings::save() and WalletIndex::save() ran the atomic write (temp
file, fsync, rename, directory fsync) on the UI thread: on every
preference change, and for wallets.json after every address-scan pass
whose wallet metadata changed, i.e. repeatedly during sync, when the
disk is busiest. Each took milliseconds to tens of milliseconds, and
seconds under heavy disk load.

The JSON is still built on the caller; the write is queued on an
App-owned CoalescingWriter, latest wins per file, one write at a time.

- After a fund- or security-critical setter (seed-migration stage,
  encryption pending, PIN enabled, active wallet file, wizard completed)
  the next save still waits until the file is on disk, so e.g. the
  sweep-submitted marker is durable before the sweep is broadcast. A
  failed durable save keeps the next one durable.
- Saves before the writer is attached (the upgrade re-save at startup),
  and in tests and tools, stay synchronous.
- main() flushes the queue (at most 3 s) before and after
  App::shutdown(), before the single-instance lock is released, so a
  relaunch never reads a stale settings.json.

A kill or power loss right after an ordinary save can now lose that
last preference change; the previous file stays intact. WalletIndex
saves report "queued" rather than "written" (no caller reads it). On a
wedged disk, exit can wait up to 2 x 3 s longer, inside the 15 s
watchdog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 72054fe17f perf(settings): save opacity, chat and contacts sliders on release
Six sliders (noise opacity, UI opacity, window opacity, chat font size,
chat poll rate, contacts list scale) rewrote settings.json, with its two
fsyncs, on every frame the value changed: 60-300 durable writes per
drag, at 1-4 ms each on NVMe, 3-20 ms on a Windows SSD, 20-60 ms on a
HDD and seconds while dragonxd is busy on the disk.

The value still applies live and is kept in Settings for the per-frame
readers; settings.json is written once, when the slider is released, as
the blur and font-scale sliders already did. A drag cut off before its
release (a dialog closed mid-drag) is persisted by the next save or at
exit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00