Commit Graph

79 Commits

Author SHA1 Message Date
b6567ee196 refactor(balance): extract shared rendering components into balance_components.{h,cpp} (audit #10)
First slice of decomposing balance_tab.cpp (3449 lines). The five rendering helpers used by every
balance layout — UpdateBalanceLerp, RenderCompactHero, RenderSharedAddressList (599 lines, the
drag-reorderable address list), RenderSharedRecentTx, RenderSyncBar — are moved verbatim into
balance_components.cpp. balance_tab.cpp is now 2680 lines.

Clean extraction: the helpers' interactive statics (drag/copy/hide/show) are function-local and
move WITH them; the only file-scope state they share is the balance-lerp animation values
(s_dispTotal/Shielded/Transparent/Unconfirmed) and s_generating_z_address, now non-static and
declared `extern` in balance_components.h (defined once in balance_tab.cpp, so both TUs share the
same objects). RenderCompactHero's default arg moved to the header declaration. The layouts (still
in balance_tab.cpp) call the helpers via the new header.

Verified: full-node + Windows + lite build (links cleanly -> extern state resolves), tests,
hygiene. This touches every layout's address list / recent-tx / hero / sync bar, so needs a
hands-on pass across the balance layouts before the next slice.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 19:50:44 -05:00
1a8d6fd30f refactor(mining): extract the Mode toggle into mining_mode_toggle.{h,cpp} (audit #10, slice 4)
Final slice of decomposing mining_tab.cpp. The ~529-line "Mode toggle" section (SOLO | POOL
segmented control + pool URL/worker inputs) is moved verbatim into RenderMiningModeToggle().
mining_tab.cpp is now 311 lines (was 2628) — just the tab dispatch, thread-sync glue, benchmark
advance, section-budget setup, and four card calls.

State the toggle mutates is passed BY REFERENCE so behaviour is identical: the pool-mode flag,
the settings-dirty flag, and the pool URL / worker char[256] buffers (the text inputs write into
them) — passed as char(&)[256] references and named with their original identifiers so the body
stays byte-identical.

Verified: full-node + Windows + lite build, tests, hygiene. Audit #10 complete: the 2628-line
monolith is now five focused files (earnings, stats, controls, mode-toggle + the 311-line shell).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 18:42:16 -05:00
9389859ee9 fix(ui): stop overlay dialogs flashing open-then-closed (BeginOverlayDialog)
BeginOverlayDialog dismisses on a click outside the card via IsMouseClicked (mouse-down). When
the dialog is opened by a button that fires on the same frame (e.g. the mining tab's
"Update miner…" button), that opening click is still registered as an outside-click, so the
dialog opens and instantly closes — it just "flashes". Skip the outside-click dismissal on the
frame the scrim window first appears (ImGui::IsWindowAppearing()); normal outside-click closing
is unaffected on every subsequent frame. Fixes all overlay dialogs, not just the xmrig updater.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 17:27:18 -05:00
fa240e7b99 refactor(mining): extract the Controls/CPU-grid card into mining_controls.{h,cpp} (audit #10, slice 3)
Third and largest slice of decomposing mining_tab.cpp. The ~843-line "Controls" card (CPU-core
grid + drag-to-select, mining start/stop button, benchmark + miner-update controls) is moved
verbatim into RenderMiningControls(). mining_tab.cpp is now 839 lines (was 2628 originally).

The most coupled section, so mutated state is passed BY REFERENCE — the benchmark
(ThreadBenchmark&), selected thread count (int&), and drag state (bool&/int&) — with local
reference aliases so the body stays byte-identical and interactions (drag, benchmark, start/stop)
behave exactly as before. Read-only context is passed by value/const; the compiler verified
const-correctness. Local statics inside the block moved with it.

Verified: full-node + Windows + lite build, tests, hygiene, no startup crash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 16:57:09 -05:00
e21f7bf8aa refactor(mining): extract the Hashrate+Stats card into mining_stats.{h,cpp} (audit #10, slice 2)
Second slice of decomposing mining_tab.cpp. The ~313-line "Hashrate + Stats" card (stat values +
hashrate chart / live-log view) is moved verbatim into RenderMiningStats(); mining_tab.cpp is now
1680 lines (was 1992 after slice 1, 2628 originally). Body byte-identical apart from a s_pool_mode
alias; the chart/log toggle statics (s_show_pool_log/s_show_solo_log) moved with the card, and the
log buffer was already a function-local static. No App dependency in this section.

Verified: full-node + Windows + lite build, tests, hygiene, clean smoke start. Pending hands-on
visual check before the next slice.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 16:03:51 -05:00
47f228fa47 refactor(mining): extract the Earnings card into mining_earnings.{h,cpp} (audit #10, slice 1)
First incremental slice of decomposing the 2628-line mining_tab.cpp monolith (one giant
RenderMiningTabContent function). The ~636-line "Earnings" card section is moved verbatim into
RenderMiningEarnings(); mining_tab.cpp is now 1992 lines and calls it with the immediate-mode
layout context as parameters (draw list, fonts, scale/spacing, glass spec, pool-mode flag).

Behavior-preserving by construction: the body is byte-identical (the only additions are a
`const bool s_pool_mode = poolMode` alias and a local scratch `buf` so the moved code keeps its
original identifiers). The earnings-filter static moved with the card it belongs to. The
compiler surfaced every enclosing dependency, which became explicit parameters.

Verified: full-node + Windows + lite build, tests, hygiene, clean smoke start. Pending hands-on
visual check of the Earnings card before extracting the next section.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 15:47:34 -05:00
094771af81 security: wipe RPC creds, lock down generated conf, auto-clear secret clipboard (audit #4-6)
- rpc_client: wipe the plaintext "user:password" temporary with sodium_memzero after
  base64-encoding it into the auth header (std::string doesn't zero its buffer on
  destruction).
- connection: the auto-generated DRAGONX.conf holds rpcuser/rpcpassword in plaintext but
  was written with the default umask (often world-readable 0644). Restrict it to owner
  read/write after creation so another local user can't read the credentials.
- app: copying a seed phrase / private key to the clipboard now arms an auto-clear —
  App::copySecretToClipboard() copies the secret and, after 45s, wipes the clipboard IF it
  still holds that secret (compared via a stored hash, never the plaintext). Wired into the
  lite first-run wizard's seed Copy and the Settings export-secret Copy, with a
  "clipboard auto-clears in 45s" notice. pumpSecretClipboardClear() runs each frame.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 14:00:45 -05:00
e40962cdf2 perf(ui): dedupe time-ago + allocation-free case-insensitive filter (audit #1-3)
Per-frame hot paths in the immediate-mode UI were allocating needlessly:

- Address filtering in the balance tab rebuilt a std::string filter per address AND
  containsIgnoreCase() lower-cased two fresh copies per call — ~6×N allocations/frame
  on large wallets. New util::containsIgnoreCase(string_view, string_view) is
  allocation-free, and the filter is now built once outside the loop.
- Four duplicated "time ago" implementations (balance_tab_helpers, balance_recent_tx,
  send_tab, transactions_tab) are consolidated into util::formatTimeAgo (localized long
  form) + util::formatTimeAgoShort (compact "5s ago"), preserving each call site's exact
  display style. Both use snprintf, no per-row string concatenation.
- The send-tab address-suggestion scan (a walk over the whole tx list) is memoized on the
  typed text + tx count, so it no longer recomputes every frame while the user pauses.

New src/util/text_format.{h,cpp}; the two existing containsIgnoreCase/timeAgo definitions
now delegate to it. Added to both the app and test targets (test target also gains i18n.cpp,
which text_format's localized path needs).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 13:54:27 -05:00
560f2bcf91 perf(history): memoize the transaction display list instead of rebuilding it every frame
The History tab rebuilt its entire display list on every render frame: indexing all
transactions by txid, merging autoshield send+receive pairs into "shield" rows, and
std::sort-ing the result — O(N log N) plus several heap allocations at ~60fps, only to
show one 50-row page. The data is already sorted newest-first by the refresh service,
so the per-frame sort was redundant on top.

Memoize the merged+sorted list, rebuilding only when the underlying transactions
actually change. The cache key is a cheap, allocation-free FNV-1a fingerprint over the
display-relevant fields (count, last update time, and each tx's confirmations /
timestamp / type+address first char) — a new block bumps every confirmation so the key
changes and we rebuild; otherwise (the common read/scroll case) the cache is reused.
Filtering, search, and pagination still run per-frame over the cached list (cheap linear
scans that depend on interactive state).

Also document that App::shouldRefreshTransactions() is block-height/dirty driven (not
interval-gated) — the Transactions timer only paces the check; the recent-poll handles
between-block mempool/unconfirmed deltas.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 22:24:58 -05:00
4a65dce947 feat(lite): make the Console tab interactive (run backend commands)
The lite backend's litelib_execute() is the same command interface as
silentdragonxlite-cli (balance, info, height, list, notes, addresses, sync,
syncstatus, new, send, shield, encrypt, …), so the lite Console can be a real
interactive console — like the full-node RPC console — instead of a read-only
diagnostics log.

Controller: add an async arbitrary-command runner mirroring the broadcast
pattern — runConsoleCommand() splits "<command> [args]" (the first token is the
command, the remainder is passed as the single arg string litelib_execute
expects, since it does NOT whitespace-split), runs the bridge call on a detached
thread that captures the shared bridge (never `this`), and delivers the result
to a main-thread slot drained by takeConsoleResult(). Results are NEVER routed
through LiteDiagnostics (seed/export can return secrets).

Console tab: a command input (Enter to run, Up/Down history via the shared
console_input_model helpers) over a unified scroll buffer that interleaves the
automatic diagnostics events with user command I/O, colour-coded, with the live
status header preserved. The input is disabled while a command runs.

Two backend footguns are intercepted at the UI layer before forwarding:
`clear` (the backend command WIPES wallet tx history — re-bound to clearing the
view, what the user expects) and `quit`/`exit` (would only save; the embedded
backend must stay running with the app).

Test: runConsoleCommand drives the fake backend (info -> raw response; "new zs"
-> exercises the command/arg split; blank line rejected).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 20:32:03 -05:00
6f9123f651 feat(lite): async + failover for Settings-page create/open/restore
The Settings page drove the controller's synchronous createWallet/openWallet/
restoreWallet, which blocks the UI thread on the (often flaky) lightwalletd and
gives up after the first server. Add a generic async lifecycle path that mirrors
the async-open failover but carries the full request (passphrase, restore seed/
birthday/account/overwrite):

  - beginCreateWalletAsync / beginOpenWalletAsync / beginRestoreWalletAsync run
    on a detached thread that builds its OWN local LiteWalletLifecycleService
    from captured value copies + the shared bridge (never `this`, so it can
    safely outlive the controller). Each request type's serverUrl override field
    feeds the failover: try the preferred server, then every other usable
    default; stop on the first ready wallet or a structural block; keep the
    preferred server's error on total failure. The request's secrets are wiped
    once the attempt finishes.
  - pumpLifecycleResult() finalizes on the main thread (flip walletOpen, persist,
    start sync) and caches the result for the UI; wired into App::update next to
    pumpAsyncOpen(). beginAsyncLifecycle() now also yields to an in-flight
    lifecycle request so the auto-open loop can't race it on the same bridge.
  - settings_page kicks off the async op, disables the button while in flight,
    and polls the cached result each frame for the status/summary.

Tests: testLiteWalletControllerAsyncLifecycleFailover covers async create (with
passphrase) and restore failing over preferred->fallback, plus all-servers-down.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 11:42:47 -05:00
6ff1fda870 feat(lite): harden seed restore + backup UX in Settings
- Restore: live "N / 24 words" count, a one-line birthday explanation, and a guard
  that rejects a restore unless all 24 words are entered (the secret scrubber still
  wipes the input on the early return).
- Backup: "Show seed" now also shows the birthday (needed to restore quickly) with a
  "back this up too" note, a stronger "only way to restore" warning, and a "Save to
  file" button that writes the seed + birthday to an owner-only (0600) file in the
  config dir via the atomic-write helper.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 11:12:56 -05:00
dc07491abb fix(lite): name the cause when the backend isn't linked
A lite build compiled without the SDXL backend (DRAGONX_ENABLE_LITE_BACKEND off,
i.e. built with --lite instead of --lite-backend) leaves the controller null, so
the wallet never opens and the UI shows a silent "disconnected" state. The Console
status now states the cause and the fix directly ("Lite backend not linked in this
build (rebuild with --lite-backend)") instead of a vague "unavailable".

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 20:11:16 -05:00
7e568e4bf1 fix(lite): always-populated Console (live status) + single-instance log
The Console could look empty if the wallet produced few events. Make it useful
in every state and remove a cross-platform footgun:

- Add a live status header read straight from the controller (connected /
  connecting / disconnected, sync %, and the last open error) — independent of the
  diagnostics event log, so the Console always shows the current connection +
  wallet-open state even when the log is sparse.
- Move LiteDiagnostics::instance() into a single .cpp so there is exactly one
  instance across the binary, rather than relying on the linker folding an
  inline-function static across translation units (a known fragility, especially
  on mingw/Windows — the most likely cause of a stuck-empty event log there).

Verified the writer and reader share one instance on Linux; builds clean for
full-node, lite, and Windows cross-compile; tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 19:28:28 -05:00
85a1080b52 feat(lite): Console tab with connection + open/create diagnostics
The lite variant had no visibility into why a wallet failed to open — just a
"disconnected" spinner. Add a lite-only Console tab (full-node keeps its RPC
console) that shows a live diagnostic log.

- LiteDiagnostics: a small thread-safe, bounded ring buffer (header-only). The
  controller writes to it from its background threads: each failover server
  attempt and result, wallet open/create/restore outcomes, sync start, and
  blocked-open reasons. The App logs controller (re)builds with the preferred
  server.
- lite_console_tab: a terminal-styled, read-only view of the log (newest at the
  bottom, error/success lines coloured) with Clear / Copy / Auto-scroll. Reachable
  even when the wallet is locked (it's diagnostics, no secrets). Registered as
  NavPage::LiteConsole, gated lite-only via WalletUiSurface::LiteConsole.

A unit test drives an open-with-failover and asserts the log records the
connection attempt and the successful open. Built clean for full-node, lite, and
Windows cross-compile.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 18:46:25 -05:00
6531d0c4d2 fix(lite): surface auto-open failures instead of a silent disconnected spinner
The startup auto-open of an existing lite wallet discarded openWallet()'s result,
so when initialize_existing failed (e.g. the lightwalletd server is unreachable)
the UI just showed a "disconnected" spinner with no reason — and DEBUG_LOGF is
compiled out of release builds, so there was no way to see why. Capture the
failure: store the reason, show it in the Network tab status line (in place of
"no wallet open"), and raise a notification. Cleared once a wallet opens.

This doesn't change open behaviour — it makes a stuck open diagnosable.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 15:39:22 -05:00
070a516f4e fix(send): validate recipient address checksums (Base58Check + Bech32)
The send screen labelled any prefix+length match as a "Valid" address, so a
mistyped address that still matched the pattern passed the gate. Add pure,
offline checksum validation — Base58Check (transparent R-addresses) and Bech32
(Sapling zs-addresses) — and require it in the validity check. Both verifiers are
version-byte/HRP agnostic (the HRP is taken from the string, the Base58 checksum
is chain-independent), so a correct implementation never rejects a genuine
address while catching transcription errors. Works for both build variants
(no daemon round-trip), unit-tested against standard BIP173 / Base58Check vectors.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:43:34 -05:00
8c2c1c2aaf fix(lite): import-key fallback on mis-routed key + clamp shield fee
- importKey routed transparent vs. shielded purely by the first character, which
  can mis-route (e.g. testnet/regtest WIFs). On failure, try the other import
  command before reporting an error (each validates the encoding, so a wrong
  command rejects rather than mis-imports). The key copy is wiped after both tries.
- Clamp the shield dialog's fee input to [0, 1] DRGX, mirroring the UTXO-limit
  clamp, so a negative or fat-fingered huge fee can't be submitted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:44 -05:00
a605e35409 fix(ui): consistent hashrate units, full-address tooltips, drop dead vars
- Balance card hashrate now uses the shared FormatHashrate() (TH/GH/MH/KH/H)
  instead of a bespoke two-tier KH/s formatter.
- Recent-tx rows show the full untruncated address on hover — two z-addresses can
  truncate to the same first/last window — and the truncate helpers guard maxLen<=3.
- Remove the unused viewTop/viewBot "viewport culling" locals in the tx list
  (pagination already bounds per-frame work).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:43 -05:00
6ed80d2d79 fix(send): result-driven status styling + full-precision USD preview
The transaction-status overlay decided error vs. success styling by searching the
status string for "Error"/"Failed" — so under a non-English locale a failed send
rendered as a green success. Drive it from the existing s_status_success flag
instead. Also show the USD-mode DRGX preview at 8 dp so it matches the confirm
panel and the amount actually sent (was 4 dp).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:43 -05:00
8f22db5eea fix(send): resolve source balance by address, not list index
GetAvailableBalance() read state.addresses[s_selected_from_idx], but the index
desyncs from s_from_address (the value actually debited) after an address-list
refresh, and is left at -1 when the source is chosen from another tab's "Send
from this address" — which made the sufficiency check see a 0 balance and wrongly
block a valid send. Look the balance up by matching the source address string.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:18:16 -05:00
3799330bb0 fix(ui): show real data and consistent values across tabs
- Market chart now plots the real accumulated price_history instead of a
  rand()-generated curve; the hover tooltip no longer claims a specific "Xh ago"
  price and the x-axis only labels the truthful "Now" point. Falls back to the
  existing empty state until there are >=2 real samples.
- Transactions summary cards exclude autoshield legs (same txid send + receive-to-z)
  so a shield isn't double-counted into both Sent and Received, matching the list.
- Send/Receive sync banners use verification_progress like every other surface,
  instead of the blocks/headers ratio that over-reports during early sync.
- Fix printf format/type mismatches: %.0f<-int (market % shielded), %d<-size_t
  (peer counts), %ld<-int64_t (peer byte counters, wrong on Windows).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:17:42 -05:00
53a10e149d fix(rpc): detect mid-session disconnects and stop blocking the UI thread
The connection state machine never tore down on a lost connection: refresh-loop
RPC errors were swallowed, rpc_->isConnected() stayed true after a daemon
crash/restart/socket drop, and the UI showed stale balances with no reconnect.
Several operations also ran synchronous curl straight from ImGui handlers.

- Add handleLostConnection(): after N consecutive cycles where BOTH core RPCs
  fail (warmup excluded, so no reconnect loop), disconnect so update()'s
  reconnect branch re-enters tryConnect().
- Move banPeer/unbanPeer/clearBans and key export/import onto the worker thread
  (import requests a rescan that could freeze the UI for the curl timeout).
- Run the block-info dialog's two chained RPCs on the worker thread (+ guard the
  getblockhash result type).
- Detect daemon warmup via the JSON-RPC -28 code (new RpcError carrying the code;
  message text preserved so 401/warmup string-matching is unaffected), and widen
  CONNECTTIMEOUT to 10s for remote/TLS hosts (2s localhost).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:17:17 -05:00
1bc7f5c8cd fix(tx): track async operations to completion (send/shield/auto-shield)
z_sendmany returns an opid immediately; the tx is built/signed/broadcast
asynchronously afterward. The send path showed "Transaction sent successfully!"
and cleared the form on opid receipt, so a later async failure contradicted it.
Shield/merge stored the opid only in a dialog-local static (never polled), and
auto-shield ran a blocking z_shieldcoinbase on the UI thread and discarded its
opid — async failures of all three were silently lost.

- Add App::trackOperation(opid) so shield/merge/auto-shield register with the
  shared opid poller (failures surface, balances refresh on completion).
- Defer the full-node send's success/failure to the poller via per-opid callbacks
  (parseOperationStatusPoll now exposes failureByOpid); the "Sending..." spinner
  covers the finalizing window, and the form is kept until terminal status.
- Dispatch auto-shield through the worker thread and use the configured fee.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:16:48 -05:00
a6921bca60 feat(lite): show connection + sync status in the Network tab
Add a status panel at the top of the Network tab driven by the live WalletState:
- Connection: a colored dot + Connected / Syncing / Not connected, with the in-use server host
  (or "Random server") and its latency on the right.
- Sync: "<pct>%  ·  <walletHeight> / <chainHeight>" while syncing (with a thin progress bar),
  "Synced · block N" when complete, or "No wallet open" when disconnected.

Reads app->state().sync (populated by the lite refresh: progress / wallet+chain height / complete)
and state().connected (= walletOpen). Advances with a Dummy so the bounds grow correctly.

Both variants build; suite passes; hygiene clean; lite GUI smoke OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 11:41:55 -05:00
8ba4233b9b fix(lite): grow the Network tab scroll region with a Dummy (ImGui layout)
Each server card advanced to the next via a bare SetCursorScreenPos, which ImGui won't use to
extend the scroll region's content height ("Code uses SetCursorPos() to extend window boundaries
... submit an item e.g. Dummy() afterwards"). Beyond the warning, this meant cards past the fold
wouldn't scroll. Advance with an ImGui::Dummy(cardW, gap) below each card so the content height
grows correctly.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 11:34:26 -05:00
732d892d4d feat(lite): ObsidianDragonLite Network tab — server browser
A lite-wallet-only "Network" tab (full-node keeps the Peers tab; exactly one shows per variant)
to manage lightwalletd servers, replacing the basic selector that was in Settings.

- Card list of servers with per-server latency + status dot, DNS host + resolved IP, and an
  Official/Custom pill. Official DragonX servers get a glowing outline.
- Pick a server (Sticky) by clicking its card, or toggle "use a random server" (Random mode);
  selection applies immediately (App::rebuildLiteWallet(force=true) tears down + rebuilds the
  controller against the new server and resyncs — its dtor detaches the uninterruptible sync
  thread, so this doesn't block).
- Add custom servers; hide/unhide servers (persisted set, revealed by a "Show hidden" toggle).
- Latency/IP come from a new background probe (util/LiteServerProbe): libcurl CONNECT_ONLY does
  the TCP+TLS handshake (works for gRPC lightwalletd, no HTTP response needed), recording
  APPCONNECT_TIME as latency and CURLINFO_PRIMARY_IP. Auto-runs on tab open + a Refresh button.

Wiring: WalletUiSurface::LiteNetwork (gated !fullNodePagesAvailable) + NavPage::LiteNetwork in
the sidebar + app.cpp dispatch; settings gains a hidden-servers set; isOfficialLiteServer() added
to lite_connection_service. The Settings page lite-server selector + its plumbing are removed
(single source of truth = the tab).

Reuses the existing server model (LiteServerPreference, Sticky/Random, selectLiteServer) and UI
primitives (DrawGlassPanel, ThemeEffects glow, peers-tab ping-dot idiom). Unit-tested
(liteServerHost, isOfficialLiteServer) + an env-gated live probe (verified vs lite.dragonx.is:
online, latency, IP). Both variants + lite-backend build; suite passes; hygiene clean; GUI
smoke-launched without crash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 11:09:27 -05:00
4d769c8719 feat(mining): move "Update miner" into the benchmark row, showing latest + current version
Relocate the miner-update control from a standalone full-width button into the mining-control
header row, immediately left of the benchmark button:
- The button now shows the latest available version ("Update <tag>"), with the current installed
  version as text to its left ("Current: <tag>" / "none").
- A one-shot background version check (util::XmrigUpdater::startCheck) runs the first time the pool
  section is shown, so the latest tag can be displayed; until it arrives the button reads
  "Update miner…". Clicking opens the existing dialog; disabled (greyed, with tooltip) while the
  miner is running.
- New i18n keys: xmrig_update_short, xmrig_current, xmrig_none.

Both variants build; suite passes; GUI smoke-launched without crash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 10:13:18 -05:00
64fe8fc6c9 i18n(mining): route xmrig updater strings through TR()
Replace the English string literals in the miner-update dialog + the "Update miner…" mining-tab
button/tooltip with TR() keys, and register their English text in i18n.cpp's loadBuiltinEnglish()
(the in-code English fallback that non-English locales overlay). Reuses the existing cancel/close/
retry keys. Labeled values use a "%s %s" literal format with a TR'd label (no -Wformat-security
risk). Non-English locales fall back to English for the new xmrig_* keys until translations are
added to res/lang/*.json.

Both variants build; suite passes; hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 09:34:14 -05:00
98e0cce8ec fix(mining): harden xmrig updater per adversarial review
Addresses confirmed findings from the multi-lens review of the updater:

- Cancelable + live progress (was: download uncancelable, progress stuck at 0%, closing
  the dialog mid-download blocked the UI thread on the worker join). Wire a libcurl
  CURLOPT_XFERINFOFUNCTION that publishes byte counts and returns abort when cancel() is
  requested; add a Cancel button. The dialog's destructor now aborts the transfer promptly,
  so closing mid-download no longer freezes the UI.
- Graceful "unavailable" instead of a red error on platforms with no published build
  (macOS / ARM): new terminal State::Unavailable rendered neutrally, not as a failure.
- Install-time running guard (TOCTOU): App::isPoolMinerRunning() re-checked in the dialog
  before each install, so a dialog opened before mining started can't replace a live binary.
- Size caps: CURLOPT_MAXFILESIZE on the download and a per-archive-member ceiling before
  decomphressing into memory, to bound an attacker-controlled archive.
- Distinguish a local read failure of the downloaded archive from a checksum mismatch
  (was reported misleadingly as "possible tampering").
- Reword the dialog's verification note to "checked against the release's published SHA-256
  checksum" (integrity, not authenticity — see the signing note below).

Not fixed here (needs your input): WinRing0x64.sys has no per-file hash published, but it is
covered by the verified archive checksum (it is inside the verified zip); and the release is
not cryptographically signed — checksums and binary share one trust root. Adding a pinned-key
ed25519/minisign signature is the real supply-chain hardening and needs an offline signing key
+ a release-process change.

Both variants build; suite passes; live worker re-verified end-to-end on linux-x64.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 18:35:17 -05:00
5c87bc6e87 feat(mining): "Update miner" button + dialog wiring the xmrig updater
Wires util::XmrigUpdater into the GUI:

- ui/windows/xmrig_download_dialog.h: a modal (mirrors BootstrapDownloadDialog) that drives
  the updater — Checking -> Up-to-date/Update-available -> Downloading/Verifying/Extracting ->
  Done/Failed, with a progress bar and a "verified against its published checksum" note. On
  success it persists the installed release tag to settings. Rendered each frame from App::render.
- mining_tab: an "Update miner…" button in the pool section, disabled (with a tooltip) while
  xmrig is running so a live binary is never replaced.
- settings: persist the installed DRG-XMRig tag (xmrig_version) for update detection.

Both variants build; suite passes; GUI smoke-launched without crashing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 18:16:28 -05:00
ca14aaddc7 refactor(ui): remove abandoned Material-Design component library + screens layer
~9,988 lines of header-only UI code that no compiled translation unit reached,
verified by transitive include-reachability from every .cpp plus a symbol sweep
(all 28 component classes — Snackbar, Ripple, NavDrawerSpec, TabBarSpec,
TransitionManager, … — had zero references in live code):

- src/ui/material/ component library: the material.h umbrella, components/*
  (app_bar, cards, chips, dialogs, inputs, lists, nav_drawer, progress, slider,
  snackbar, tabs, text_fields), and the animation system (elevation, motion,
  ripple, transitions, app_layout) — 19 headers. Kept the live helpers the app
  actually uses directly: color_theme, colors, type/typography, draw_helpers,
  layout, project_icons, and components/buttons (included by mining_tab).
- src/ui/screens/ layer: main_layout, home_screen, send_screen, etc. — the
  original screen stack and the only consumer of the dead component library.
  The live UI runs through ui/windows/ (34 .cpp) + ui/pages/.
- src/embedded/resources.h: a superseded dragonx::embedded::Resources duplicate;
  the app uses src/resources/embedded_resources.h.

None were in CMakeLists or included by live code, so the build is unaffected.
Both variants build; full test suite passes; source-hygiene check clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 11:31:06 -05:00
af252575cf chore: remove dead UI header files (scroll_fade_fbo.h, gpu_mask.h)
Both are header-only, in no CMake target, #included nowhere, and their only
symbols (ScrollFadeRT, DrawScrollFadeMask) are referenced nowhere:
- src/ui/effects/scroll_fade_fbo.h — superseded by the shader-based
  scroll_fade_shader.h (the implementation actually used by settings_page).
- src/ui/material/gpu_mask.h — a GPU blend-mask helper never integrated.

App + test build clean after removal; tests pass; hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 20:35:18 -05:00
d52d3d1b7f feat(lite): send-time unlock prompt for locked encrypted wallets
When the user confirms a send on a locked encrypted lite wallet, show an unlock
modal (passphrase -> unlockWallet) instead of letting the backend reject it with
"Wallet is locked". After unlocking, the user re-confirms the send (the form is
preserved). Balances remain viewable while locked; only spending needs unlock.

- send_tab: the Confirm-and-send button routes to App::requestLiteUnlock() when
  getWalletState().isLocked(), else sends as before.
- App::renderLiteUnlockPrompt(): centered modal, passphrase (Enter submits),
  Unlock/Cancel; the passphrase buffer is sodium-zeroed after every path.

Full-node unaffected (gated on liteWallet()/isLocked()). Builds clean, launches
clean, tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 18:22:15 -05:00
9569b0ba43 feat(lite): encryption UI — encrypt/unlock/lock/decrypt in Settings
Add a "Security" subsection to Settings → Backup & keys (open wallet only) that
wires the encryption controller methods to the UI:

- Unencrypted wallet: passphrase field + "Encrypt wallet".
- Encrypted + locked: "Unlock" (passphrase) ; Encrypted + unlocked: "Lock now".
- Encrypted: passphrase + "Remove encryption" (decrypt).
- Status line reflects the result; state shown from WalletState.isEncrypted()/
  isLocked() (kept current by the controller's encryptionstatus refresh poll).

Secret hygiene: the passphrase inputs (lite_enc_pass / lite_dec_pass) are
sodium-zeroed immediately after each action and when the wallet closes while the
section was open.

Runtime-checked: app auto-opens a wallet and the new encryptionstatus worker poll
runs clean (no errors); tests pass; hygiene clean.

Follow-ups (not yet): a send-time unlock prompt and a startup lock-screen overlay
for an encrypted+locked wallet (today: unlock via Settings; balances remain
viewable while locked).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 17:55:09 -05:00
235504657d polish(lite): lite-appropriate wording for no-wallet/connection states
In lite builds there is no daemon, and isConnected() now tracks the lite wallet,
so the full-node "not connected / waiting for daemon" wording was misleading when
no wallet is open. Add two strings (lite_no_wallet, lite_no_wallet_short; English
built-ins, so other languages fall back until translated) and use them in lite:

- receive/send address preview + receive empty-state overlay + send "can't send"
  tooltip + transactions empty state -> "No wallet open [— create or open one in
  Settings]" instead of daemon wording.
- Status bar: the red indicator shows "No wallet open" (not "Disconnected") in
  lite; the P2P peer count is skipped (lite has no peers); and the redundant
  full-node connection-detail line is suppressed (connection_status_ set to
  "Connected"/"" from the lite wallet state).

Full-node wording unchanged (all gated on isLiteBuild()). Build + run clean
(no RPC noise), tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 17:11:41 -05:00
db4778e6a7 feat(lite): backup & keys UI — export seed/keys + import (Settings)
Add a "Backup & keys" section to the lite Settings page, shown only for an open
wallet, wiring the M4 controller backup/import surface into the GUI:

- "Show seed" / "Show private keys" -> exportSeed() / exportPrivateKeys();
  the revealed secret is displayed read-only (TextWrapped, no extra copies) with
  Copy and "Hide & wipe" controls.
- "Import key" (password input) -> importKey() (auto-detects WIF vs shielded);
  do_import_sk just records the key + saves (no synchronous rescan), so this is
  safe on the UI thread — history appears after the next sync.

Secret hygiene: the revealed-backup buffer is sodium-wiped via
secureWipeLiteSecret on hide, on a new export (overwrite), and if the wallet
closes while revealed; each export also wipes the controller's result copy; the
import input buffer is zeroed immediately after submission.

Lite app + full-node variant build/link clean; controller methods already
covered by testLiteWalletControllerM4; hygiene clean. GUI behavior itself isn't
auto-verifiable here.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 13:40:17 -05:00
4b9d6f7db5 fix(lite): rebuild controller on lite-server change (stale-settings audit HIGH)
The LiteWalletController was constructed once at App::init() with the lite
connection settings known at startup; changing the lite server in Settings
persisted to disk but never reached the live controller, so the new server had
no effect until the next launch.

Factor the construction into App::rebuildLiteWallet() and call it after a
successful server-selection save. The rebuild deliberately preserves a live
session: if a wallet is already open (and possibly mid-sync), it no-ops and the
new selection applies on the next controller build, rather than discarding the
open wallet and its uninterruptible in-flight sync.

Closes the last remaining HIGH from the session audit.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 11:32:54 -05:00
043cdc7128 fix(lite): address adversarial audit findings in session's lite work
Re-audited this session's lite-wallet changes (originally written at medium
effort) and fixed the genuine issues found:

- walletReady (open path): litelib_initialize_existing returns the bare string
  "OK", which is NOT valid JSON, so the previous `json::accept(value)` check
  marked a *successful* open as not-ready. Key off a non-empty success response
  instead (the bridge already maps "Error:"/null to failure). Drops the now
  unused nlohmann include.
- sync progress: while the detached sync thread is still running, syncDone_ is
  authoritative — don't surface the backend's transient idle syncstatus
  ({"syncing":"false"} -> parser progress=1.0/complete=true) as a misleading
  100%/done. Force complete=false and zero the bogus 1.0 in the progress model.
- per-address balance: also exclude `pending` outputs (notes/utxos from an
  unconfirmed received tx) so per-address figures match confirmed/available.
- secret wiping: the settings page left the page-local request copies
  (input.request.*Request.{passphrase,seedPhrase}) unwiped, and the
  validation-only fallback path wiped nothing. Replace the single-path memzero
  with an RAII scrubber that wipes both the UI char buffers and the request
  string copies on every return path.
- concurrency: document that concurrent bridge->execute() is intentionally
  unguarded — litelib serializes wallet access internally via
  Arc<RwLock<LightWallet>>, so a C++ mutex is unnecessary and would defeat the
  sync/syncstatus concurrency the design relies on. syncLaunched_ -> atomic.

Tests: fake backend now returns the real init shapes (seed object for
create/restore, bare "OK" for open) and a new open-path case guards the
walletReady regression. Removed an unreliable alloc==freed leak assert from the
thread-bearing controller test (kept in the thread-free bridge test). Also fixed
a stray CMake indent and removed ~220MB of untracked build/debug scratch.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 11:28:37 -05:00
5586f334a4 feat(lite): real backend integration — controller, M0-M2a wiring, smoke tool, tests
- LiteWalletController (src/wallet/lite_wallet_controller.*): App-owned; runs real
  create/open/restore via the linked SDXL bridge with allowBridgeCalls=true; wipes
  seed/passphrase with sodium_memzero; persists on a ready wallet. M2a:
  applyLiteRefreshModelToWalletState maps a parsed refresh bundle into WalletState
  (zatoshi->DRGX, z/t split, tx typing + confirmations, sync progress).
- App wiring: liteWallet() accessor + init() construction when supportsLiteBackend();
  persist -> settings save.
- settings_page: "Validate" reroutes to the controller for real execution (validation-
  only fallback otherwise); wipes UI secret buffers after submit.
- chain name default -> "main" with load-time migration of legacy "DRAGONX"
  (settings.cpp), preventing the backend "Unknown chain" panic.
- M0: build.sh --lite-backend flag; lite_smoke real-backend tool + CMake targets;
  tests/fake_lite_backend.h deterministic harness.
- Tests (test_phase4): injectable-fake bridge, controller lifecycle, chain-name
  migration, refresh->WalletState mapping; plus the lite test-suite churn-cleanup rewrite.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 21:15:44 -05:00
863d015628 feat(lite): lite wallet foundation (inherited working-tree state)
Preserve the previously-uncommitted lite wallet implementation and related dev WIP
under version control:
- src/wallet/ lite services: client bridge, bridge runtime, connection, lifecycle,
  sync, gateway, result parsers, state mapper, artifact contract/resolver, refresh
  services, UI adapters, wallet_backend/capabilities. (Includes two small M1 fixes:
  lifecycle walletReady now parses the response; default chain name -> "main".)
- src/chat/ chat protocol; tests/fixtures/ (lite + hushchat); tools/hushchat_fixture_check.cpp;
  scripts/build-lite-backend-artifact.sh.
- Pre-existing modified app_network/security/wizard, network_refresh_service, sidebar,
  mining_tab, bootstrap dialog, and version headers captured as-is.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 21:15:28 -05:00
e95ad50e41 feat(lite): add ObsidianDragonLite build mode and gate full-node features
Add --lite build flow and ObsidianDragonLite target naming, hide full-node pages/features in lite mode, enforce pool-only mining in lite, and include chat port feasibility audit documentation.
2026-05-06 03:42:05 -05:00
975743f754 feat(wallet): persist history and surface pending sends
Add an encrypted SQLite transaction history cache with cached tip metadata and
per-address shielded scan progress so startup and full refreshes avoid
re-scanning every z-address while still invalidating on wallet/address/rescan
changes.

Improve wallet history loading by paging transparent transactions, preserving
cached shielded and sent rows, keeping recent/unconfirmed activity visible, and
classifying mining-address receives. Show z_sendmany opid sends immediately in
History and Overview, pin pending rows through refreshes, and apply optimistic
address/balance debits until opids resolve.

Add timestamped RPC console tracing by source/method without logging params or
results, reduce redundant refresh/RPC calls, and cache Explorer recent block
summaries in SQLite.

Expand focused tests for transaction cache encryption, scan-progress
persistence/invalidation, history preservation, operation-status parsing,
pending send visibility, and Explorer/RPC refresh behavior.
2026-05-05 03:22:14 -05:00
9edab31728 Refactor app services and stabilize refresh/UI flows
- Add refresh scheduler and network refresh service boundaries for typed
  refresh results, ordered RPC collectors, applicators, and price parsing.
- Add daemon lifecycle and wallet security workflow helpers while preserving
  App-owned command RPC, decrypt, cancellation, and UI handoff behavior.
- Split balance, console, mining, amount formatting, and async task logic into
  focused modules with expanded Phase 4 test coverage.
- Fix market price loading by triggering price refresh immediately, avoiding
  queue-pressure drops, tracking loading/error state, and adding translations.
- Polish send, explorer, peers, settings, theme/schema, and related tab UI.
- Replace checked-in generated language headers with build-generated resources.
- Document the cleanup audit, UI static-state guidance, and architecture updates.
2026-04-29 12:47:57 -05:00
ee8a08e569 feat(addresses): improve address labeling and view-only handling
- Add expanded address icon picker with search, bottom-aligned actions, and improved modal sizing
- Embed a pickaxe icon font subset and wire it into typography/address icon rendering
- Track view-only shielded addresses and prevent sends from non-spendable z-addresses
- Improve address transfer dialog sizing, max amount handling, and text clipping
- Tune main header layout values in ui.toml
- Update README, codebase overview, and third-party license documentation
2026-04-27 13:54:28 -05:00
ddb810e2f3 fix: drag-to-transfer drop not triggering transfer dialog
s_dropTargetIdx was reset to -1 unconditionally each frame, including
the release frame. Since drop target detection runs in PASS 2 (after
the drop handler), the target was always -1 when checked. Only reset
while mouse button is held so the previous frame's value is preserved.

Also bump version to 1.2.0-rc1 and add release notes.
2026-04-12 19:07:41 -05:00
aa26ab5fbd fix: sidebar nav text overflow for long translations
- Add text scaling for section labels (TOOLS, ADVANCED) in sidebar
- Separate explorer_section key from explorer nav label to fix ALL CAPS
- Shorten long sidebar translations: es/pt settings, pt overview, ru tools/advanced
- Fix explorer translations from ALL CAPS to proper case in all languages
2026-04-12 18:45:48 -05:00
40cec14ebf Add bootstrap download dialog and fix 100 missing translation keys
- New BootstrapDownloadDialog accessible from Settings page
  - Stops daemon before download, prevents auto-restart during bootstrap
  - Confirm/Downloading/Done/Failed states with progress display
  - Mirror support (bootstrap2.dragonx.is)
- Add bootstrap_downloading_ flag to prevent tryConnect() auto-reconnect
- Right-align Download Bootstrap + Setup Wizard buttons in settings
- Add 100 missing i18n keys to all 8 language files (de/es/fr/ja/ko/pt/ru/zh)
  - Includes bootstrap, explorer, mining benchmark, transfer, delete blockchain,
    force quit, address label, and settings section translations
- Update add_missing_translations.py with new translation batch
2026-04-12 18:19:01 -05:00
88d30c1612 feat: modernize address list with drag-transfer, labels, and UX polish
- Rewrite RenderSharedAddressList with two-pass layout architecture
- Add drag-to-transfer: drag address onto another to open transfer dialog
- Add AddressLabelDialog with custom label text and 20-icon picker
- Add AddressTransferDialog with amount input, fee, and balance preview
- Add AddressMeta persistence (label, icon, sortOrder) in settings.json
- Gold favorite border inset 2dp from container edge
- Show hide button on all addresses, not just zero-balance
- Smaller star/hide buttons to clear favorite border
- Semi-transparent dragged row with context-aware tooltip
- Copy-to-clipboard deferred to mouse-up (no copy on drag)
- Themed colors via resolveColor() with CSS variable fallbacks
- Keyboard nav (Up/Down/J/K, Enter to copy, F2 to edit label)
- Add i18n keys for all new UI strings
2026-04-12 17:29:56 -05:00
dbe6546f9f refactor: rewrite sidebar layout with two-pass architecture
Replace fragile Dummy()-based cursor flow with a deterministic two-pass
layout system:
- Pass 1: compute exact Y positions for all elements (pure math)
- Pass 2: render at computed positions using SetCursorScreenPos + draw list

Eliminates the dual-coordinate mismatch that caused persistent centering
and overflow bugs. Height is computed once, not estimated then measured.

Also tune sidebar spacing via ui.toml:
- button-spacing: 4 → 6
- section-gap: 4 → 8
- Add section-label-pad-bottom (4px) below category labels
- bottom-padding: 0 → 4
2026-04-12 16:34:31 -05:00