Bundles the session's UI work (the touched files carry several of these
changes together, so they are committed as one coherent UI batch):
- FAQ: new RenderFaqDialog + data-driven faq_content, opened from a
status-bar "?" (and the Windows title bar), styled like the Wallets
modal with search, Wallet/Daemon tabs, and smooth scroll.
- DPI/font-scale audit: multiply hand-drawn absolute geometry by
Layout::dpiScale() across ~30 files so nothing renders native-size at
HiDPI / font_scale 1.5 (verified with a full sweep at 1.5x).
- Mining: chart now fills the horizontal space; thread stepper +/- buttons
match the input-box height; move the stratum-host toggle into
Node & Security (v1.3.0+).
- Settings: fix the auto-shield status text overlapping the grid.
- Sidebar: drop the peer-count badge on the Network button.
- i18n: wrap 193 hardcoded literals with TR() (keys/translations added in
the preceding i18n commit), so the security/PIN/lock flow, seed-backup
wizard, and witness-rebuild dialog localize.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Jade's edge-trace hero hand-walked the panel perimeter as straight line
segments, so rounded corners chamfered into flat polygons. Retire it in
favour of the gradient-border effect, which draws via AddRect and hugs
the real corner arcs.
- theme_effects: drawGradientBorderShift gains phaseOffset + alphaMul;
drawPanelEffects now draws it on every glass panel (position-phased so
panels drift like veins at different depths, 0.6x alpha vs the active
nav button), gated behind a new opt-in gradient-border-panels flag so
button-only themes (Obsidian) are unaffected.
- jade.toml: edge-trace off; gradient-border-panels on, speed 0.10,
jade->gold; jade motes + viewport wash/vignette kept.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Six behavior-preserving consolidations from the audit:
- RPCClient::call() overloads share a private performCall() (payload dump +
curl_easy_perform + http code) and a static parseRpcResult() (error->RpcError
extraction). The timeout overload restores the prior timeout in both the
success and catch paths, exactly as before.
- The six UnifiedCallback methods delegate to one splitUnified() that builds
the (Callback, ErrorCallback) pair once (null-check preserved).
- One liteTrimCopy() in lite_connection_service replaces 5 file-local
trim-copy helpers across the lite slice.
- lite_wallet_controller's inline height JSON parse now routes through the
tested parseLiteHeightResponse().
- theme_effects.cpp: unpackRGB()/scaledAlpha() replace 14 RGB-unpack + 5
alpha-scale copy-paste blocks.
- settings.cpp load() uses loadScalar()/loadClamped() helpers for ~44 scalar
fields. Besides removing boilerplate this HARDENS loading: ~44 fields that
previously only checked contains() now also verify the JSON type, so a
malformed value in settings.json falls back to the default instead of
throwing/misreading. Custom cases (enum parses, legacy migrations, arrays)
stay inline; save() is unchanged.
Full-node + Lite build clean; ctest 1/1; hygiene clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Full-node GUI wallet for DragonX cryptocurrency.
Built with Dear ImGui, SDL3, and OpenGL3/DX11.
Features:
- Send/receive shielded and transparent transactions
- Autoshield with merged transaction display
- Built-in CPU mining (xmrig)
- Peer management and network monitoring
- Wallet encryption with PIN lock
- QR code generation for receive addresses
- Transaction history with pagination
- Console for direct RPC commands
- Cross-platform (Linux, Windows)