- Explorer: the tip check runs every frame the Explorer tab is open,
and it read both tip rows and rewrote them each time (two autocommit
WAL writes per frame). A steady tip is now kept in memory and skips
SQLite. A new tip writes both rows in one savepoint, so a crash
between them can't pair a new height with the old hash. A test
checks that 100 steady checks write nothing.
- Console: while the daemon was in the Error state the Console tab
added its error line on every poll, i.e. every frame, re-laying out
the whole buffer each time. It prints once per error now: on entering
Error, when the message changes, or after another crash
(EmbeddedDaemon::getUnexpectedExitCount(), never reset). setState
writes the message before the state, so a reader that sees Error sees
that error's message. The stray " ===" suffix is gone.
- perf.log: the profiler appended a block every 300 frames on every
run and never rotated the file (tens of MB a day for a wallet left
open). It is now off unless the app starts with DRAGONX_PERFLOG=1;
otherwise its zone hooks are near no-ops.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each chat message is a shielded tx that spends a verified note, so a burst of
messages hit "insufficient verified funds" once the single note is spent. Add a
per-frame note-buffer coordinator (both variants) that keeps ~10 verified
spendable notes: it serializes sends through the one broadcast channel, counts
verified notes by block depth (lite) or a rate-limited z_listunspent scan
(full node), self-splits in the background to refill toward the target, and
queues overflow to drain as change matures — with honest Sent/Failed status
instead of the prior optimistic "Sent". Guardrails: single split in flight with
a watchdog, cooldown, and session-generation guards so a wallet switch can't
drain another wallet's queue. Surface a "Chat buffer: N/10 ready" indicator in
the status bar while the Chat tab is active, and route chat diagnostics through
the console on both variants (the full-node console now drains the shared ring).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Give the lite console the parity analog of the full-node RPC command
reference: the same searchable two-pane modal (browse/search, detail
pane, examples, Insert / Insert & run, destructive confirm), driven by
the lite backend's own command set instead of daemon RPC.
- ConsoleCommandExecutor::commandReference() returns the category table
(full node = consoleCommandCategories(); lite = new
liteConsoleCommandCategories() -- 25 backend verbs in 5 categories).
The shared renderCommandsPopup reads the table from the executor.
- The Commands button now shows for both variants (gated on
commandReference()!=nullptr); title/tooltip/arg-quoting branch on
hasRpcReference() (clarified to mean "speaks JSON-RPC / full node").
- Lite args are bare tokens (the backend takes one unsplit arg string
and does not strip quotes), so the param-builder's JSON string
auto-quoting is disabled for lite -- Insert & run emits runnable bare
commands. send uses the JSON-array form (its positional form is
unreachable via the single-arg transport); new uses zs/R; import
takes just the key (the backend hardcodes birthday=0).
Adds 7 i18n keys across all 8 languages (additive). Full-node behavior
is unchanged. Adversarially reviewed (data vs the backend registry,
plumbing/regression, i18n) with all findings fixed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The app-wide "import-key pattern" fixes (missing guards / untrimmed input / no
re-entrancy protection), from the robustness audit:
- Import-key dialog: unify the type indicator and the RPC dispatch on one
classifier (classifyPrivateKey is now prefix-aware — an "SK..." shielded key no
longer misroutes to the transparent RPC), trim manual input (not just Paste),
and gate both the indicator and the Import button on a shared
isRecognizedPrivateKey() so unrecognized/empty input can't be submitted.
- Shield: guard the submit button on connected + !syncing (like Send), with a
disabled tooltip, instead of firing into a raw daemon error.
- Mining: disable the pool Mine button when the payout address is empty
("enter a payout address first"), and trim the pool URL/worker on persist.
- Console: track in-flight RPC commands (atomic counter + busy() override) so the
input is disabled while a command runs instead of piling up on the worker.
- Maintenance (rescan/repair/delete-chain/reinstall-daemon): re-entrancy guard —
bail with "already in progress" instead of launching a duplicate destructive op.
- Bootstrap dialog: re-attach to an in-flight download on reopen instead of
resetting state and orphaning the running worker.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Work through the console items in todo.md:
- Lite filter toggles (#5): replace the single hasLogFilters() bool with a
ConsoleLogFilterCaps struct so each backend advertises which toggles apply.
Full node = daemon/errors/rpc-trace/app; lite = errors-only + app (its
diagnostics ring maps to the App/Error channels; the text filter is always
shown). Lite previously showed no toggles at all.
- Color-coded toggles (#6): each filter checkbox is tinted with its channel's
accent color (daemon=blue, errors=red, rpc=secondary, app=teal) via a new
channelAccentColor() that also drives the output's left accent bar — one source
of truth for channel color.
- Darker terminal look (#7): drop the light glass rectangle on the input; both
output and input now get a terminal-dark overlay (tabs.console.bg-darken-alpha,
default 110) and the input field blends into it (transparent frame bg).
- Monospace font (#8): bundle Ubuntu Mono (res/fonts/UbuntuMono-R.ttf, Ubuntu
Font License — same family as the existing Ubuntu fonts) via INCBIN, load it at
caption size as Type().mono(), and render console output + input in it so
pretty-printed JSON columns and terminal text align. Falls back to the
proportional caption font if unavailable.
Full-node + lite build clean; ctest green; source hygiene clean; sandboxed
startup smoke confirms the mono font loads + atlas builds without crashing.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make ConsoleChannel the canonical semantic classification of every console
line. Producers (command executor, app log forwarders, result formatter) tag
each line with a channel; the UI derives both the text color and the left
accent-bar color from it at draw time, and the output filter keys off it.
This replaces the prior scheme of storing an ImU32 color per line and then
reverse-engineering the source from color-equality plus a "[daemon] "/"[xmrig] "
/"[app] "/"[rpc] " text prefix. Consequences:
- ConsoleLine now stores {text, ConsoleChannel} — no per-line color.
- addLine()/addRpcTraceLine() take a channel; the redundant text prefixes are
gone (the accent bar carries the origin).
- The executor's ConsoleAddLineFn hands a channel, not an ImU32, so the backend
no longer depends on ConsoleTab::COLOR_* — FullNode/Lite executors emit clean
text + channel.
- The theme-remap loop that rewrote stored colors on light/dark flip is deleted;
colors are resolved per-channel each frame (refreshColors on flip only).
- ConsoleOutputFilter drops its color fields; consoleLinePassesFilter() keys off
the channel. Test updated to the channel-based API.
- Added a Warning channel (amber severity peer of Error/Success) so the
notification + logger warning forwarders keep their color.
Full-node + lite build clean; ctest green; source hygiene clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The two consoles were separate implementations (the rich full-node ConsoleTab and a
minimal RenderLiteConsoleTab). Introduce ConsoleCommandExecutor to abstract the only
real differences — command execution + log source — so both variants share the one rich
terminal (the lite console now gains selection, zoom, copy, and JSON-colored output).
- console_command_executor.{h,cpp}: interface + FullNodeConsoleExecutor (dragonxd log
ingestion + RPC command execution, result queue) and LiteConsoleExecutor (lite
diagnostics ring + backend runConsoleCommand/takeConsoleResult, connection/sync status).
- ConsoleTab::render() now takes a ConsoleCommandExecutor&; log ingestion, command
submission, and command results flow through it. The RPC command-reference popup and
the daemon/errors/rpc-trace/app filter toggles are gated on the executor's capabilities;
the toolbar status dot + a status header come from the executor.
- Safety preserved: `clear`/`cls` is intercepted as a view-only clear in the shared UI so
it is NEVER forwarded (the lite backend's `clear` wipes tx history); command output is
not persisted to diagnostics.
- App owns the executor (created per variant) and routes both NavPages to console_tab_;
lite_console_tab.{h,cpp} deleted.
Needs runtime verification of BOTH consoles (full-node RPC + lite: clear, seed/export
secrecy, sync status, command results).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>