On quit the lite controller's destructor never runs, because main()
ends the process with _Exit(). Any state the background refresh had
scanned since the last save was lost: the destructor is where that
final save would normally happen, and it was being skipped on the
one path that always runs.
- shutdown() now calls a new flushOnExit() that persists once on the
way out, bounded to 4 s so the existing 15 s shutdown watchdog
budget still holds. On timeout it abandons the save thread and lets
_Exit follow.
- It is a plain save through the same backend path, which writes a
temp file and renames it into place. That cannot corrupt the wallet
if it is cut off or abandoned, and it does not change the wallet
file format - it only persists sooner on the quit path.
- It reuses the destructor's guards and also skips when a wallet op
is already in progress: shutdown() has already waited for ops to go
idle, and a still-pending op holds the sync lock and issues its own
save, so flushOnExit would only block the budget on a save that
cannot take the lock.
Tests cover a save on the open, synced, idle path (exactly once), a
blocked save returning within the budget, and the retired and
never-opened guards skipping the save.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
While no lite wallet is open the startup auto-open check called
walletExists() every frame. That call crosses into the backend and
touches the filesystem (and prints), so it ran a disk stat on every
frame the app idled at the first-run prompt.
- walletExists() now caches its result for about two seconds on the main
thread, and the cache is invalidated whenever an open or lifecycle
result is consumed, since the wallet file may have changed.
- The auto-open condition is reordered so the cheap timer checks gate the
call, and the click-time overwrite decision uses a new
walletExistsFresh() that bypasses the cache.
Tests: the cache returns the first queried value within the TTL and the
fresh read re-queries the backend and refreshes the cache.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A failed backend sync was silently swallowed: the reply was never
inspected, so a sync that errored out left the wallet showing a
"syncing" state that never completed and never reported a problem.
- The sync and rescan replies are now parsed. On failure the partial
progress is saved and the sync is retried with exponential back-off
(5s doubling up to 60s, six attempts in all), then an explicit failed
state is published: done, sync not complete, and the backend's error
text carried through.
- A failed rescan is retried as a plain sync, because a rescan has
already cleared the wallet and re-running it would throw away the
partial progress just saved.
- A terminal error, such as a reorg deeper than the wallet can unwind,
stops the retries immediately instead of waiting out the attempts.
- Recovery is observed, not guessed: once a later refresh's server-bound
reads all succeed, the failed state clears itself.
Behaviour change: a sync failure now surfaces to the user as a failed
state with a message, instead of a frozen "syncing", and the client
retries on its own with back-off.
Tests: a parser case for the success, failure, and terminal replies, and
fake-backend controller cases for retrying after a failure, giving up
after the attempt cap, a terminal reorg stopping at once, a failed
rescan retrying as sync, cancel stopping the back-off, and the failed
state self-healing on a good refresh.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The backend's error for a key it doesn't recognize repeats the key
("'<key>' was not recognized as either a spending key or a viewing
key"). Import passed that text on as its error, so a mistyped private
key was written to the lite log (shown in the Console tab) and to the
Settings status line. A failed import now carries a fixed reason
(unrecognized format, wallet locked, key already exists, could not be
decoded, or rejected), which is all the log records. Settings shows
"Couldn't import the key — check it, unlock the wallet (if encrypted)
and try again." instead, translated in all eight languages.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New address, Import key, Encrypt and Remove encryption called the
backend on the UI thread. Each ends in the backend's save, which waits on
the lock a scan holds for its whole duration and every refresh read holds
briefly, so during a scan the window froze until the scan ended. A create
or restore with a passphrase encrypted and saved just after its first
scan had started: for a restore, a freeze for the whole initial scan. A
server switch destroyed the old controller on the UI thread and joined
its refresh worker, which can sit for minutes in a read against a dead
server (each balance, notes or list read retries for ~62 s).
- The four ops run one at a time on a background lane and their results
are applied on the main thread; Settings shows "Working…" meanwhile.
Key and passphrase copies are wiped after the call, or when a queued
op is dropped.
- A create or restore encrypts and saves (an open unlocks) before the
first scan starts, so the save takes milliseconds and the scan runs on
the encrypted file.
- Import, Encrypt, Remove encryption and Receive's New address are
disabled while a scan runs ("Wait for blockchain to sync"); Redownload
blocks is disabled while an op is queued.
- A switch retires the old controller without blocking (queued ops
dropped, pending ones reported failed, its client shut down) and
destroys it on a background thread. It no longer saves on the way out:
the new client re-scans the blocks since the last save, as after a
restart.
- A switch waits for an op in flight, at most 15 s, so the op can't
finish and save on the old client while the new one owns the wallet
file. The Network tab already shows the new selection meanwhile.
- The refresh worker stops between backend commands, skips the remaining
server reads once one fails, and then retries after 4, 8, then 15 s
instead of every 2 s.
- Quit waits up to 2.5 s for an op in flight, e.g. Encrypt's save.
Encrypt and Remove encryption now report a failed save: the backend
returns it as a JSON error that the old check never saw, so the failure
was reported as success. The trimmed copy of a key typed into Import is
now wiped too, and stopping the refresh worker can no longer miss its
wakeup.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Bug-report fixes plus adversarial-audit follow-ups. Bumps full 2.0.1->2.0.2 and
lite 1.1.0->1.1.1.
i18n / fonts:
- Rebuild the NotoSansCJK subset with the glyphs the FAQ back-fill introduced
(什/么/门/做); Chinese FAQ titles rendered as "??" on zh (and ja/ko).
Transaction history (enumeration gaps):
- Surface outgoing shielded z->z sends via z_listsentbyaddress (listtransactions
and z_listreceivedbyaddress never report them).
- Surface z->t deshields by parsing z_listsentbyaddress transparentSends (which
z_viewtransaction does not expose); dedupe t->t against listtransactions.
- Key send-row dedup on address so equal-value multi-output sends aren't dropped.
Lite wallet (key safety):
- The async create/restore/open path the UI uses now applies the passphrase:
encrypt a new/restored wallet, unlock an existing one. It previously discarded
the passphrase, storing the seed/keys in PLAINTEXT (create/restore) or leaving
an encrypted wallet locked (open).
Migrate-to-seed (fund safety):
- Persist a sweep-submitted marker at broadcast so a resumed migration can't treat
a ~0 balance (an unconfirmed in-flight sweep) as an empty wallet and adopt (swap
wallet.dat) before the sweep confirms; best-effort locate routes to the confirm gate.
Sync / threading:
- Gate isSynced() on a peer-derived tip (tip_known) so a peerless node isn't reported
synced (Send against a stale balance); add a "no peers" status banner.
- Guard daemon_status_ with a mutex (monitor-thread write vs UI-thread read).
Tests: extends tests/test_phase4.cpp across all of the above; suite green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BwycPDQSfEKtrTS2uC4JeT
Add a maintenance option for the lite wallet to re-download and re-scan every
block from the lite server — useful when balances or history look wrong.
- LiteWalletController::startRescan() runs the backend `rescan` command (which
clears the wallet's synced block cache and re-syncs from its birthday) on a
detached thread, reusing the existing sync progress/refresh machinery: it
resets syncDone_ so refreshModel() shows progress again and refreshes data on
completion. No-op if no wallet is open or a scan is already running.
- scanInProgress() exposes the initial-sync-or-rescan state.
- Settings (lite, open wallet) gains a "Redownload blocks" button behind a
confirmation modal, disabled while a scan is running. i18n strings added.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The lite backend's litelib_execute() is the same command interface as
silentdragonxlite-cli (balance, info, height, list, notes, addresses, sync,
syncstatus, new, send, shield, encrypt, …), so the lite Console can be a real
interactive console — like the full-node RPC console — instead of a read-only
diagnostics log.
Controller: add an async arbitrary-command runner mirroring the broadcast
pattern — runConsoleCommand() splits "<command> [args]" (the first token is the
command, the remainder is passed as the single arg string litelib_execute
expects, since it does NOT whitespace-split), runs the bridge call on a detached
thread that captures the shared bridge (never `this`), and delivers the result
to a main-thread slot drained by takeConsoleResult(). Results are NEVER routed
through LiteDiagnostics (seed/export can return secrets).
Console tab: a command input (Enter to run, Up/Down history via the shared
console_input_model helpers) over a unified scroll buffer that interleaves the
automatic diagnostics events with user command I/O, colour-coded, with the live
status header preserved. The input is disabled while a command runs.
Two backend footguns are intercepted at the UI layer before forwarding:
`clear` (the backend command WIPES wallet tx history — re-bound to clearing the
view, what the user expects) and `quit`/`exit` (would only save; the embedded
backend must stay running with the app).
Test: runConsoleCommand drives the fake backend (info -> raw response; "new zs"
-> exercises the command/arg split; blank line rejected).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Settings page drove the controller's synchronous createWallet/openWallet/
restoreWallet, which blocks the UI thread on the (often flaky) lightwalletd and
gives up after the first server. Add a generic async lifecycle path that mirrors
the async-open failover but carries the full request (passphrase, restore seed/
birthday/account/overwrite):
- beginCreateWalletAsync / beginOpenWalletAsync / beginRestoreWalletAsync run
on a detached thread that builds its OWN local LiteWalletLifecycleService
from captured value copies + the shared bridge (never `this`, so it can
safely outlive the controller). Each request type's serverUrl override field
feeds the failover: try the preferred server, then every other usable
default; stop on the first ready wallet or a structural block; keep the
preferred server's error on total failure. The request's secrets are wiped
once the attempt finishes.
- pumpLifecycleResult() finalizes on the main thread (flip walletOpen, persist,
start sync) and caches the result for the UI; wired into App::update next to
pumpAsyncOpen(). beginAsyncLifecycle() now also yields to an in-flight
lifecycle request so the auto-open loop can't race it on the same bridge.
- settings_page kicks off the async op, disables the button while in flight,
and polls the cached result each frame for the status/summary.
Tests: testLiteWalletControllerAsyncLifecycleFailover covers async create (with
passphrase) and restore failing over preferred->fallback, plus all-servers-down.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Mirror the async-open path for wallet creation. beginOpenExisting() and
beginCreateWallet() now both delegate to beginAsyncLifecycle(bool create),
which runs the backend init on a detached thread and walks the failover
server list (preferred server first, then all usable defaults), reporting
the preferred server's error on total failure. The first-run wizard's
Create button drives this through a non-blocking "creating" poll state so
the UI no longer freezes while the backend contacts a (possibly flaky)
lightwalletd. The created seed response is securely wiped immediately and
read back via exportSeed for the reveal/verify steps.
Safe because litelib_initialize_new contacts the server before writing any
wallet file and LightClient::new errors if a wallet already exists, so a
failed candidate leaves no partial state.
Tests: fake backend's initialize_new now honors the dead/warmup server
substrings; testLiteWalletControllerOpenFailover gains a create-failover
case (preferred dead, fallback good -> walletOpen).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When the preferred lightwalletd server is reachable but warming up (JSON-RPC -28
/ "Activating best chain"), the failover treated it like a dead server and fell
through to the others, so the wallet didn't open until the next 20s retry — even
though the healthy server was ready within seconds.
Detect the warmup error during failover, flag it on the open outcome
(lastOpenWasWarmup()), and have the App retry on a short ~4s interval in that case
instead of 20s, so the wallet opens promptly once warmup clears. A unit test
covers a warming-preferred + dead-fallback open setting the flag.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Opening an existing lite wallet ran synchronously on the UI thread and used a
single server, so a dead/unreachable lightwalletd server froze startup for the
connect timeout and then stranded the wallet ("disconnected" spinner) — and the
DragonX lite servers are flaky (often several down at once).
Add LiteWalletController::beginOpenExisting() / pumpAsyncOpen(): the open runs on
a background thread (mirroring the sync/broadcast shared-lifetime pattern — it
captures only shared_ptrs + value copies, never `this`), trying the preferred
server first and then every other usable default until one succeeds. The main
thread finalizes the result (flips walletOpen, starts sync) or records the reason.
The rollout gate is still checked up-front on the main thread.
App: auto-open now calls beginOpenExisting() and pumps it each tick, retrying on
a 20s interval so a transient outage self-heals once a server returns; a failed
open surfaces its reason (notification + Network tab) instead of a silent spinner.
Tested: a fake bridge that fails specific servers exercises both
preferred-dead -> fallback-opens and all-dead -> fails-with-reason. Built clean
for full-node, lite, and Windows cross-compile.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds a fail-open, local-only gate that decides whether the lite wallet may run,
so a post-release issue can disable it and rollout can be staged — without any
phone-home (privacy posture: no runtime network fetch; the per-install rollout
bucket is a hashed, never-transmitted local id).
- wallet/lite_rollout_policy.{h,cpp}: a pure decision core. Order — emergency env
kill-switch (absolute) -> local override -> manifest gates (global enable /
version floor-ceiling / blocklist / staged-rollout permille) -> fail-open allow.
Plus a JSON manifest loader (missing/invalid -> fail-open) and FNV-1a bucketing.
- Threads the decision through LiteWalletController -> LiteWalletLifecycleService:
new availability() reason RolloutDisabled blocks create/open/restore and surfaces
the gate's user-facing message via the lifecycle status.
- App::rebuildLiteWallet() resolves it from: DRAGONX_LITE_KILL_SWITCH (env), the
lite_rollout setting (auto/force_on/force_off), and a locally-cached manifest at
<config-dir>/lite_rollout.json. install id generated once via libsodium.
- Settings: persist lite_rollout override + the install id.
A signed remote fetcher can populate the manifest cache later without touching the
policy. Unit-tested (version compare, bucketing, override/env precedence, manifest
gates, staged rollout, loader fail-open, controller integration) and runtime-verified
on Linux (env kill-switch, manifest disable, control sync). Both variants build;
full suite passes; hygiene clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Wire the backend passphrase-encryption commands into LiteWalletController:
- encryptWallet / decryptWallet (take passphrase by value, securely wipe it,
save after), unlockWallet / lockWallet (bring spending keys into/out of
memory), and encryptionStatus() -> {encrypted, locked}. All return
failure-safe results; errors arrive as {"error":..} or "Error:" (handled).
- Fold encryptionstatus into refreshModel() (polled every cycle, available even
mid-sync since it reads local wallet state) and apply it in
applyLiteRefreshModelToWalletState, so WalletState.isEncrypted()/isLocked()
track the backend — which gates the existing locked/auto-lock UI.
Backend contracts verified against the SDXL source: encrypt/unlock/decrypt take
the passphrase as the single arg; lock takes none; encryptionstatus returns
{"encrypted","locked"}; ops return {"result":"success"} / {"error":..}.
Tests: testLiteWalletControllerEncryption drives encrypt -> lock -> unlock ->
decrypt via encryptionStatus(), checks empty-passphrase + closed-wallet rejection,
and that the status folds into WalletState. Fake models the state machine.
GUI wiring (encrypt in Settings, unlock prompt / lock action) is the follow-up;
the backend create flow remains unencrypted by default until encrypt is run.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Auto-open: on the first update() tick (kept off init() so a slow
initialize_existing network call can't freeze startup before the window), if a
wallet file exists, open it. initialize_existing needs no passphrase — it loads
the file; a previously-synced + saved wallet resumes from its height (fast)
instead of rescanning from the checkpoint. Adds LiteWalletController::walletExists()
(bridge.walletExists on the connection's chain) + a chainName_ member.
RPC-refresh gating: the earlier connected=walletOpen() fix (so the wallet UI is
enabled in lite) had a side effect — the full-node periodic + per-page RPC
refreshes (mining/balance/peers/txs, and setCurrentPage's immediate refresh)
gate on state_.connected, so they began firing in lite and failing
("X error: Not connected"). Re-gate those on ACTUAL RPC connectivity
(rpc_ && rpc_->isConnected()) instead of the lite proxy. Full-node is unchanged
(state_.connected ⟺ rpc connected there); lite no longer issues any RPC.
Runtime-verified in WSLg with a pre-seeded wallet: app auto-opens (Starting
Mempool + sync begins), and "Not connected" / getMiningInfo / RPC-connect noise
all drop to 0 — a fully clean lite run. tests pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Verified against the SDXL Rust source that the backend auto-saves only on
new-address / import / rescan; it does NOT save after sync, send, or shield, and
litelib_shutdown merely sets a flag. So without intervention a first sync
(~30 min) and any sent transaction are lost on restart.
The controller now triggers the backend `save` at exactly the right points:
- after the detached `sync` completes — and BEFORE syncDone_ is set, so a
syncComplete() observer always sees a fully persisted wallet;
- after a successful send / shield (the doSend/doShield cores; skipped on
failure so a failed broadcast doesn't write);
- a guarded best-effort flush in the destructor, only when syncDone_ and no
broadcast is in flight, so shutdown never blocks on the wallet lock held by an
uninterruptible scan or in-progress proving;
- plus a public saveWallet() for explicit/periodic saves.
Wallet-file crash recovery (.dat / .dat.bak rotation) is already handled inside
the backend.
Tests: testLiteWalletControllerM5Persistence proves saves fire after
sync/send/shield and explicit saveWallet(), and do NOT fire on a failed send or
with no wallet open (fake gains a save counter). Plan doc updated; M5b
(packaging/CI/signing/rollout) remains.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add the spend & backup surface to LiteWalletController, with the real SDXL
backend contracts verified against the Rust source:
- send / shield: ASYNC (detached broadcast thread + takeBroadcastResult() slot,
mirroring the sync thread's shared-lifetime pattern, since sapling proving can
take seconds), plus synchronous *Blocking cores for tests. send uses the
JSON-array form ([{address,amount,memo}]) because litelib_execute passes the
whole args string as ONE argument (no whitespace split) — the space-separated
CLI form would never parse. send/shield report failure via {"error":..} in the
body (NOT an "Error:" prefix), so the result is derived from the parsed JSON.
- importKey: auto-detects transparent WIF (U/5/K/L -> timport) vs shielded key
(-> import); takes the key by value and securely wipes it before returning.
- exportPrivateKeys / exportSeed: synchronous local reads returning SECRET
material (flagged: no logging; caller wipes after the user saves the backup).
- broadcast thread is detached in the dtor (captures shared bridge + flag + slot,
never `this`), so it is safe to outlive the controller.
Tests: testLiteWalletControllerM4 drives send (success / no-recipients /
{"error":..} / async-slot delivery / pre-open rejection), shield, export, seed,
and import (shielded + WIF + pre-open). Fake backend returns the real command
shapes + a g_liteFakeSendFails error toggle.
GUI wiring (send_tab button, backup/import UI) is deferred like the M3 UI hop
(GUI-unverifiable here). Plan doc updated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Re-audited this session's lite-wallet changes (originally written at medium
effort) and fixed the genuine issues found:
- walletReady (open path): litelib_initialize_existing returns the bare string
"OK", which is NOT valid JSON, so the previous `json::accept(value)` check
marked a *successful* open as not-ready. Key off a non-empty success response
instead (the bridge already maps "Error:"/null to failure). Drops the now
unused nlohmann include.
- sync progress: while the detached sync thread is still running, syncDone_ is
authoritative — don't surface the backend's transient idle syncstatus
({"syncing":"false"} -> parser progress=1.0/complete=true) as a misleading
100%/done. Force complete=false and zero the bogus 1.0 in the progress model.
- per-address balance: also exclude `pending` outputs (notes/utxos from an
unconfirmed received tx) so per-address figures match confirmed/available.
- secret wiping: the settings page left the page-local request copies
(input.request.*Request.{passphrase,seedPhrase}) unwiped, and the
validation-only fallback path wiped nothing. Replace the single-path memzero
with an RAII scrubber that wipes both the UI char buffers and the request
string copies on every return path.
- concurrency: document that concurrent bridge->execute() is intentionally
unguarded — litelib serializes wallet access internally via
Arc<RwLock<LightWallet>>, so a C++ mutex is unnecessary and would defeat the
sync/syncstatus concurrency the design relies on. syncLaunched_ -> atomic.
Tests: fake backend now returns the real init shapes (seed object for
create/restore, bare "OK" for open) and a new open-path case guards the
walletReady regression. Removed an unreliable alloc==freed leak assert from the
thread-bearing controller test (kept in the thread-free bridge test). Also fixed
a stray CMake indent and removed ~220MB of untracked build/debug scratch.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- LiteWalletController::newAddress(shielded) runs the backend "new" command ("zs"/"R" ->
do_new_address), parses the ["addr"] response, and returns the new address; the next
refresh lists it. Fast (local derivation), safe on the UI thread.
- fake_lite_backend returns ["zs1fakenew"]/["R1fakenew"] for "new" by args.
- testLiteWalletControllerNewAddress covers shielded/transparent + no-wallet error.
Also confirmed (no code needed): the sync-progress indicator already works for lite —
balance_tab reads state.sync.* which M2b-3 populates. Per-address balances landed in M2.
Remaining M3 is pure UI wiring (receive_tab button -> newAddress, loading/empty states),
which isn't verifiable without a GUI session.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The backend `sync` command is a blocking, uninterruptible full chain scan (do_sync(true);
does not honor the shutdown flag), and balance/list block until synced. Previously
startSync() ran on the main thread (would freeze wallet creation) and the worker could
block, making the destructor join() hang at shutdown.
Redesign:
- bridge is now std::shared_ptr<LiteClientBridge>, shared with a detached sync thread so
detaching is safe and litelib_shutdown isn't called while a running sync still holds the
bridge; the controller's own ref prevents premature shutdown during normal operation.
- startSync() launches the blocking `sync` on a detached thread (non-blocking; never joined).
- refreshModel() gates on syncDone_: while syncing it publishes syncstatus progress only;
once synced it does the full balance/addresses/list refresh (now fast).
- destructor joins only the fast poll worker and detaches the sync thread -> no hang.
- syncComplete() accessor added.
Tests (deterministic, via a blocking-sync fake; counters made atomic for the detached
thread): testLiteWalletControllerShutdownDoesNotHangDuringSync (destructor returns <1.5s
with sync blocked); refresh/worker tests wait for syncComplete()/a balance-bearing model.
Stable across repeated runs; lite+backend and full-node apps build clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- LiteWalletController owns a background std::thread worker that, once a wallet is ready,
refreshes every ~4s and publishes a copyable LiteWalletAppRefreshModel under a mutex.
Worker auto-starts on lifecycle-ready and is stopped+joined in the destructor. status_
is written only on the main thread; walletOpen_/syncStarted_ are atomic.
- App::update() calls takeRefreshedModel() and applies it into state_ on the main thread
(WalletState is non-copyable, so the model crosses the thread boundary, not the state),
so the existing Balance/Receive/Transactions tabs populate from lite data.
- refreshWalletState() refactored onto refreshModel() (pure, worker-safe).
- testLiteWalletControllerWorkerProducesModel verifies the worker publishes a populated
model (stable across repeated runs). Builds clean in all configs.
Real-backend smoke (lite_smoke --refresh now runs real output through the parsers) found
two integration bugs, documented in the plan for follow-up:
- syncstatus parser requires synced_blocks/total_blocks but the real idle response is
{"syncing":"false"} (string), so it fails to parse when not actively syncing.
- the first data query (balance/list) blocks on a full chain sync, which would hang the
worker's shutdown join — needs a cancel/timeout path.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Shared-bridge refactor (litelib is a global singleton; every LiteClientBridge calls
litelib_shutdown() on destruction, so services must not each own one):
- LiteWalletLifecycleService, LiteWalletGateway, LiteSyncService now take a non-owning
LiteClientBridge*; LiteWalletController owns the single bridge and passes &bridge_.
Sync + controller refresh:
- LiteSyncService::startSync executes the real "sync" command (was a stub).
- LiteWalletController: startSync() (auto-fires when a wallet becomes ready) and
refreshWalletState(WalletState&) — polls syncstatus, runs gateway.refresh(), maps the
bundle, applies balances/addresses/transactions/sync into WalletState.
Tests:
- fake_lite_backend.h returns command-shaped JSON (per tests/fixtures/lite/result_parsers.json).
- testLiteWalletControllerRefreshPopulatesState drives the full path against the fake.
- Surfaced + worked around a real integration issue: parseLiteInfoResponse requires
latest_block_height and the gateway aborts the whole refresh on the first command's
parse failure (fragile vs partial backend responses; hardening tracked for M2b-3).
Verified: ctest green; lite+backend, full-node, lite-no-backend apps + lite_smoke build clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>