Mechanical, behavior-preserving consolidations from the audit. Rendering
extractions were kept byte-equivalent; sites that couldn't be made identical
were left as-is (noted below).
Shared helpers:
- util::truncateMiddle(s,maxLen) / (s,front,back) in text_format.h — replaces
6 file-local middle-ellipsis truncators + several inline substr sites
(send/receive/transactions/balance_recent_tx/explorer + app.cpp + 3 dialogs).
Carries the maxLen<=3 guard, fixing the latent unsigned-underflow copies.
- material::LoadingDots() in draw_helpers.h — one animated-ellipsis source for
8 copy-pasted spinner sites (identical GetTime()*3 phase preserved).
- Reuse the existing FormatHashrate() in explorer_tab + peers_tab (dropped two
inline hashrate ladders).
- material::DrawButtonGlassOverlay() — the glass-fill/rim/tactile overlay block
shared by TactileButton / TactileSmallButton / schema TactileButton.
- material::CollapsibleHeader() — the invisible-button + label + chevron idiom
(3 of 5 settings_page sites; RPC/Debug headers skipped — non-identical).
- material::GlassCardScope (RAII) — the ChannelsSplit/Indent/DrawGlassPanel/
ChannelsMerge card scaffold (5 settings_page cards; About/send/receive skipped
— different padding / logo interleaving).
- material::DialogWarningHeader()/DialogConfirmFooter() — warning header +
50/50 Cancel/danger footer across the confirm dialogs; button height moved
from a hardcoded 40px into ui.toml (components.overlay-dialog.confirm-btn-height).
- File-local enterLowSpec()/exitLowSpec() collapse the 3 low-spec snapshot copies.
i18n: wrapped hardcoded English in the shared balance render paths and the
whole Lite lifecycle/security section in TR(), with English defaults added to
loadBuiltinEnglish() (res/lang/*.json left for the translation tooling — TR
falls back to English, so output is unchanged).
Full-node + Lite build clean; ctest 1/1; hygiene clean. These are rendering
changes — the Settings page (cards/headers/confirm dialogs), all tactile
buttons, and the Lite settings section warrant a screenshot check.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add material::Tooltip / BeginTooltip / EndTooltip wrappers (tooltip_style.h)
that scope a small window padding (8x4, dpi-scaled) and ~85% opacity to
tooltips only, then route the tooltip call sites through them. Menus and combo
dropdowns are untouched (they keep the global opaque PopupBg).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The connection state machine never tore down on a lost connection: refresh-loop
RPC errors were swallowed, rpc_->isConnected() stayed true after a daemon
crash/restart/socket drop, and the UI showed stale balances with no reconnect.
Several operations also ran synchronous curl straight from ImGui handlers.
- Add handleLostConnection(): after N consecutive cycles where BOTH core RPCs
fail (warmup excluded, so no reconnect loop), disconnect so update()'s
reconnect branch re-enters tryConnect().
- Move banPeer/unbanPeer/clearBans and key export/import onto the worker thread
(import requests a rescan that could freeze the UI for the curl timeout).
- Run the block-info dialog's two chained RPCs on the worker thread (+ guard the
getblockhash result type).
- Detect daemon warmup via the JSON-RPC -28 code (new RpcError carrying the code;
message text preserved so 401/warmup string-matching is unaffected), and widen
CONNECTTIMEOUT to 10s for remote/TLS hosts (2s localhost).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Replace all hardcoded English strings with TR() translation keys across
every tab, dialog, and component (~20 UI files)
- Expand all 8 language files (de, es, fr, ja, ko, pt, ru, zh) with
complete translations (~37k lines added)
- Improve i18n loader with exe-relative path fallback and English base
fallback for missing keys
- Add pool-side hashrate polling via pool stats API in xmrig_manager
- Introduce Layout::beginFrame() per-frame caching and refresh balance
layout config only on schema generation change
- Offload daemon output parsing to worker thread
- Add CJK subset fallback font for Chinese/Japanese/Korean glyphs
- Fix z_importwallet to use full path instead of filename only
- Add rescanBlockchain() method that restarts daemon with -rescan flag
- Track rescan progress via daemon output parsing and getrescaninfo RPC
- Display rescan progress in status bar with animated indicator when starting
- Improve dark theme card contrast: lighter surface-variant, tinted borders, stronger rim-light
Full-node GUI wallet for DragonX cryptocurrency.
Built with Dear ImGui, SDL3, and OpenGL3/DX11.
Features:
- Send/receive shielded and transparent transactions
- Autoshield with merged transaction display
- Built-in CPU mining (xmrig)
- Peer management and network monitoring
- Wallet encryption with PIN lock
- QR code generation for receive addresses
- Transaction history with pagination
- Console for direct RPC commands
- Cross-platform (Linux, Windows)