Two follow-ups to the modal float work:
- Console RPC command reference (renderCommandsPopup) had the SAME auto-height
feedback bug as Wallets: BlurFloat with no cardHeight, and its fill-height
command list read GetContentRegionAvail() inside the AutoResizeY child ->
self-referential, sliding content off-screen after a monitor move. Give it a
FIXED viewport-relative cardHeight (fills ~84% of the viewport). Also removed
its duplicate body H6 heading (the framework h6 title already shows it) —
missed earlier because it's spec-form, not the positional overload.
- Wallets footer clipping: after the fixed-height conversion the content child
clips overflow (NoScrollbar), and the hardcoded 130*dp reserve below the table
was too small for the create/add-folder rows + separator + footer (~160*dp),
so the buttons clipped — worse at 150%. Compute the reserve from real widget
metrics (GetFrameHeightWithSpacing + caption height) so it holds at any DPI.
Added a modal-console-commands sweep surface (debug-gated ConsoleTab setter) so
the popup is captured. Verified both at 100% and font_scale 1.5 (150%): footers
on-screen, single headings, lists fill, nothing clipped.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The send-confirm surface renders via RenderSendConfirmPopup, which calls
ImGui::OpenPopup() every frame — but BeginOverlayDialog is a plain window,
so that popup is never consumed by a BeginPopup and is normally cleared
only when a mouse click triggers ImGui's click-to-dismiss. The headless
sweep never clicks and tears the surface down by just clearing its flag,
so the orphaned popup lingered on OpenPopupStack past the end of the sweep.
A stuck popup makes IsPopupOpen(AnyPopup) permanently true, which disables
the smooth-scroll wheel capture in draw_helpers::ApplySmoothScroll — so
after a sweep the mouse wheel stopped scrolling Settings / Explorer /
Console (the tabs that use ApplySmoothScroll; native-scroll tabs were
unaffected).
Flush any lingering popup (ClosePopupToLevel) right after each surface's
teardown, so it can't bleed into the next capture or survive the sweep.
Confirmed via instrumentation: only 'popup-send-confirm' leaked (stack=1,
once per skin); now flushed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the drag/resize dashboard grid on the Market tab's portfolio with
three full-width row styles — compact (single-line), detailed (two-line),
and value-hero — cycled with Left/Right arrows like the Overview layouts.
Rows live in an internal scroll region bounded to the portfolio's height
budget, so the section stays put as groups are added.
- pfDrawRow renders each group in the selected style, reusing the icon /
value / DRGX / 24h / sparkline pieces; per-entry field toggles honored.
- portfolio_style setting (0/1/2) persisted; arrow-key switcher + toast.
- Portfolio groups gain a per-wallet scope: new groups default to the
active wallet's identity hash; legacy groups (empty scope) stay visible
in every wallet. Scope filter drives both the height budget and the rows.
- Remove the now-dead grid machinery (mktDrawCard, pfComputeGridLayout,
PfCell, PfGridDrag, MktCardCtx + MktCtx grid fields) — net code drop.
- Full UI sweep: seed demo portfolio groups + wavy price history and add
market-rows-{compact,detailed,featured} surfaces so the styles are
captured per skin (snapshot/restore the real portfolio + market data).
- i18n: portfolio_style_{label,compact,detailed,featured} + 8 langs; CJK
subset rebuilt.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Completes the wallet-files dialog and localizes the feature.
- Create a new wallet: a name is normalized to wallet-<name>.dat and opened
via switchToWallet; the daemon mints it (seed-backed, -usemnemonic=1) on
first load. Rejects blank names + name collisions.
- Import: out-of-datadir wallets get an Import action that copies the file
into the datadir (never overwriting) under a wallet-*.dat name, then opens
it — the daemon only loads plain filenames from the datadir.
- i18n: the 32 new multi-wallet / per-wallet-contacts / mining-payout strings
translated into all 8 languages (de/es/fr/ja/ko/pt/ru/zh), CJK subset font
rebuilt. Verified: the Chinese Wallets dialog renders with no missing glyphs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Second phase of multi-wallet: list wallet files and switch the active one.
- Daemon plumbing: EmbeddedDaemon::setWalletFile -> start() passes -wallet=<name>
(non-default only; skipped during the isolated seed-migration start), and
DaemonController::syncSettings pushes active_wallet_file on each start.
- App::switchToWallet: persist the new active wallet, then stop + restart the
node on -wallet=<name> (rescan only if it was never synced in this datadir).
Reuses the seed-adopt restart coordination; WalletState clears on disconnect
and the P1 identity-scoped caches re-key, so no previous-wallet data leaks.
Guarded: full-node, embedded daemon, not mid-restart, no pending send.
- Wallets dialog (Settings -> Backup & Data -> "Wallets…"): a table of wallet
files (datadir wallet*.dat + user-added folders' *.dat) with size (disk) and
cached balance / address count / last-opened (wallet index), a current/Active
badge, Open (switch), and Add folder. Out-of-datadir wallets show "import to
open" (P3). Added as a sweep surface.
- Mining payout safety: non-destructive warning if the pool-mode worker looks
like a DragonX address not in the current wallet (stale after a switch).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Fixes the Windows migrate-to-seed failure (the old bundled daemon lacked
z_exportmnemonic) and rounds out the flow:
- seed_wallet_creator: actionable "daemon too old" message instead of the
raw "Method not found" RPC error.
- Startup daemon-update prompt: if the wallet bundles a newer node than the
installed one, offer to update it (once per version, keyed on a new
daemon_update_prompted_size setting; never silently clobbers a custom
node). "Install bundled" now also works when attached to an external /
leftover daemon (RPC-stops it, then swaps + restarts).
- Migrate-to-seed Intro pre-flight: detect an already-mnemonic wallet
(offer backup instead), an old daemon, or a locked/disconnected wallet
before offering to create anything.
- No-funds path: a zero-balance wallet can adopt the new seed wallet
directly (behind an acknowledgement checkbox) instead of a dead sweep.
- Loading spinners on the Working/Sweeping/Adopting steps; sweep coverage
for the new intro / no-funds surfaces.
- Translations for all 18 new strings across 8 languages (+ rebuilt CJK
subset font).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The existing sweep only captures tabs. This adds a "Full UI sweep" (DEBUG
OPTIONS) that also drives every normally-hidden surface into view and captures
it under every skin, so all the UI a normal sweep misses can be reviewed at
once.
- The capture unit becomes a "surface" (SweepTarget: a base tab, optionally
with a setup()/teardown() that forces a modal / multi-step flow / state
overlay on top). Tabs are surfaces with a null setup. The existing tab sweep
is folded into the same state machine (one code path). All sweep logic +
the catalog + demo data move into a new src/app_sweep.cpp.
- Runs OFFLINE against injected demo data (installDemoWalletData snapshots then
restores the real state_ — WalletState isn't copy-assignable, so a targeted
field snapshot is used) and fires NO live op: capture_mode_ guards the
seed-backup RPC, auto-lock, and the migration pumps; the async-firing dialogs
are neutralized by pre-setting their state (fetch_started_ + demo phrase;
seed_migration_step_ set directly). Verified: 0 RPC/secret/send calls.
- Catalog (v1): tabs + the bool-flag modals (import/export key, backup,
seed-backup, about, settings) + the 6 migrate-to-seed steps + 4 wizard steps
+ lock/warmup/not-ready overlays + the send-confirm popup (via a new
ui::SweepShowSendConfirm debug hook, since its state is send_tab-static).
- Overlay/blur surfaces settle 8 frames (blur backdrop freeze); setup re-runs
each frame (OpenPopup popups must re-fire). updateScreenshotSweep now runs
before the first-run-wizard early-return in render() so the sweep advances
while a wizard step is shown. main.cpp drops vsync during a sweep so it isn't
throttled to the compositor's unfocused rate. Output:
<config>/screenshots-full/<surface>/<skin>.png + index.md.
- DRAGONX_FULL_SWEEP=1 runs the sweep headlessly then quits (CI / verification).
Verified end-to-end under WSLg: 288 PNGs (9 skins x 32 surfaces), all 1200x720,
[Sweep] done, clean quit, no daemon. Byte-identity across runs holds only for
static skins on data-free surfaces — the rest vary by animated theme effects /
live price / relative timestamps (expected for a review tool, not a bug).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>