#include "embedded_resources.h" #include "../util/platform.h" #include "../util/logger.h" #include #include #include #include #ifdef _WIN32 #include #include #else #include #include #include #include #endif // Include generated resource data if available #if __has_include("embedded_data.h") #include "embedded_data.h" #define HAS_EMBEDDED_RESOURCES 1 #else #define HAS_EMBEDDED_RESOURCES 0 #endif namespace dragonx { namespace resources { #if HAS_EMBEDDED_RESOURCES // Resource table - populated by embedded_data.h (INCBIN symbols: g_NAME_data / g_NAME_size) static const EmbeddedResource s_resources[] = { { g_sapling_spend_params_data, g_sapling_spend_params_size, RESOURCE_SAPLING_SPEND }, { g_sapling_output_params_data, g_sapling_output_params_size, RESOURCE_SAPLING_OUTPUT }, { g_asmap_dat_data, g_asmap_dat_size, RESOURCE_ASMAP }, #ifdef HAS_EMBEDDED_DAEMON { g_dragonxd_exe_data, g_dragonxd_exe_size, RESOURCE_DRAGONXD }, { g_dragonx_cli_exe_data, g_dragonx_cli_exe_size, RESOURCE_DRAGONX_CLI }, { g_dragonx_tx_exe_data, g_dragonx_tx_exe_size, RESOURCE_DRAGONX_TX }, #endif #ifdef HAS_EMBEDDED_XMRIG { g_xmrig_exe_data, g_xmrig_exe_size, RESOURCE_XMRIG }, #endif #ifdef HAS_EMBEDDED_GRADIENT { g_dark_gradient_png_data, g_dark_gradient_png_size, RESOURCE_DARK_GRADIENT }, #endif #ifdef HAS_EMBEDDED_LOGO { g_logo_ObsidianDragon_dark_png_data, g_logo_ObsidianDragon_dark_png_size, RESOURCE_LOGO }, #endif { nullptr, 0, nullptr } // Sentinel }; // Embedded themes table is generated by s_embedded_themes[] in embedded_data.h #else static const EmbeddedResource s_resources[] = { { nullptr, 0, nullptr } // No embedded resources }; // No embedded themes on non-Windows builds (themes live on disk) struct EmbeddedThemeEntry { const uint8_t* data; unsigned int size; const char* filename; }; static const EmbeddedThemeEntry s_embedded_themes[] = { { nullptr, 0, nullptr } }; // No embedded images on non-Windows builds (images live on disk) struct EmbeddedImageEntry { const uint8_t* data; unsigned int size; const char* filename; }; static const EmbeddedImageEntry s_embedded_images[] = { { nullptr, 0, nullptr } }; #endif bool hasEmbeddedResources() { #if HAS_EMBEDDED_RESOURCES return true; #else return false; #endif } const EmbeddedResource* getEmbeddedResource(const std::string& name) { // Search static resource table (params, daemon binaries, etc.) for (const auto* res = s_resources; res->data != nullptr; ++res) { if (name == res->filename) { return res; } } // Search dynamically generated image table (backgrounds + logos) // These are generated by build.sh from res/img/ contents. for (const auto* img = s_embedded_images; img->data != nullptr; ++img) { if (name == img->filename) { static thread_local EmbeddedResource imageResult; imageResult = { img->data, img->size, img->filename }; return &imageResult; } } return nullptr; } const EmbeddedTheme* getEmbeddedThemes() { // Map from generated table to public struct // s_embedded_themes is generated by build.sh (or empty fallback) static std::vector themes; static bool init = false; if (!init) { for (const auto* t = s_embedded_themes; t->data != nullptr; ++t) { themes.push_back({ t->data, t->size, t->filename }); } themes.push_back({ nullptr, 0, nullptr }); // Sentinel init = true; } return themes.data(); } int extractBundledThemes(const std::string& destDir) { namespace fs = std::filesystem; int count = 0; const auto* themes = getEmbeddedThemes(); if (!themes || !themes->data) return 0; // Ensure destination exists std::error_code ec; fs::create_directories(destDir, ec); if (ec) { DEBUG_LOGF("[ERROR] EmbeddedResources: Failed to create theme dir: %s\n", destDir.c_str()); return 0; } for (const auto* t = themes; t->data != nullptr; ++t) { fs::path dest = fs::path(destDir) / t->filename; // Always overwrite — bundled themes should match the binary version std::ofstream f(dest, std::ios::binary); if (f.is_open()) { f.write(reinterpret_cast(t->data), t->size); f.close(); DEBUG_LOGF("[INFO] EmbeddedResources: Extracted theme: %s (%zu bytes)\n", t->filename, t->size); count++; } else { DEBUG_LOGF("[ERROR] EmbeddedResources: Failed to write theme: %s\n", dest.string().c_str()); } } return count; } std::string getParamsDirectory() { #ifdef _WIN32 char appdata[MAX_PATH]; if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, appdata))) { return std::string(appdata) + "\\ZcashParams"; } return ""; #elif defined(__APPLE__) const char* home = getenv("HOME"); if (!home) { struct passwd* pw = getpwuid(getuid()); home = pw ? pw->pw_dir : "/tmp"; } return std::string(home) + "/Library/Application Support/ZcashParams"; #else const char* home = getenv("HOME"); if (!home) { struct passwd* pw = getpwuid(getuid()); home = pw ? pw->pw_dir : "/tmp"; } return std::string(home) + "/.zcash-params"; #endif } bool needsParamsExtraction() { if (!hasEmbeddedResources()) { return false; } // Check daemon directory (dragonx/) — the only extraction target std::string daemonDir = getDaemonDirectory(); std::string spendPath = daemonDir + #ifdef _WIN32 "\\sapling-spend.params"; #else "/sapling-spend.params"; #endif std::string outputPath = daemonDir + #ifdef _WIN32 "\\sapling-output.params"; #else "/sapling-output.params"; #endif // Check if both params exist in daemon directory return !std::filesystem::exists(spendPath) || !std::filesystem::exists(outputPath); } static bool extractResource(const EmbeddedResource* res, const std::string& destPath) { if (!res || !res->data || res->size == 0) { return false; } // Create parent directories std::filesystem::path path(destPath); if (path.has_parent_path()) { std::error_code ec; std::filesystem::create_directories(path.parent_path(), ec); if (ec) { DEBUG_LOGF("[ERROR] Failed to create directory %s: %s\n", path.parent_path().string().c_str(), ec.message().c_str()); return false; } } // Write file std::ofstream file(destPath, std::ios::binary); if (!file) { DEBUG_LOGF("[ERROR] Failed to open %s for writing\n", destPath.c_str()); return false; } file.write(reinterpret_cast(res->data), res->size); if (!file) { DEBUG_LOGF("[ERROR] Failed to write %zu bytes to %s\n", res->size, destPath.c_str()); return false; } DEBUG_LOGF("[INFO] Extracted %s (%zu bytes)\n", destPath.c_str(), res->size); return true; } bool extractEmbeddedResources() { if (!hasEmbeddedResources()) { DEBUG_LOGF("[ERROR] No embedded resources available\n"); return false; } bool success = true; #ifdef _WIN32 const char pathSep = '\\'; #else const char pathSep = '/'; #endif // All files go to /dragonx/ std::string daemonDir = getDaemonDirectory(); // Extract Sapling params to daemon directory alongside dragonxd const EmbeddedResource* spendRes = getEmbeddedResource(RESOURCE_SAPLING_SPEND); if (spendRes) { std::string dest = daemonDir + pathSep + RESOURCE_SAPLING_SPEND; if (!std::filesystem::exists(dest)) { DEBUG_LOGF("[INFO] Extracting sapling-spend.params (%zu MB)...\n", spendRes->size / (1024*1024)); if (!extractResource(spendRes, dest)) { success = false; } } } const EmbeddedResource* outputRes = getEmbeddedResource(RESOURCE_SAPLING_OUTPUT); if (outputRes) { std::string dest = daemonDir + pathSep + RESOURCE_SAPLING_OUTPUT; if (!std::filesystem::exists(dest)) { DEBUG_LOGF("[INFO] Extracting sapling-output.params (%zu MB)...\n", outputRes->size / (1024*1024)); if (!extractResource(outputRes, dest)) { success = false; } } } // Extract asmap.dat to daemon directory const EmbeddedResource* asmapRes = getEmbeddedResource(RESOURCE_ASMAP); if (asmapRes) { std::string dest = daemonDir + pathSep + RESOURCE_ASMAP; if (!std::filesystem::exists(dest)) { DEBUG_LOGF("[INFO] Extracting asmap.dat...\n"); if (!extractResource(asmapRes, dest)) { success = false; } } } // Extract daemon binaries — NOT the data directory. // Running dragonxd.exe from inside the data directory (where it writes blockchain // data, debug.log, lock files, etc.) causes crashes on some Windows machines. #ifdef HAS_EMBEDDED_DAEMON DEBUG_LOGF("[INFO] Daemon extraction directory: %s\n", daemonDir.c_str()); const EmbeddedResource* daemonRes = getEmbeddedResource(RESOURCE_DRAGONXD); if (daemonRes) { std::string dest = daemonDir + pathSep + RESOURCE_DRAGONXD; if (!std::filesystem::exists(dest)) { DEBUG_LOGF("[INFO] Extracting dragonxd.exe (%zu MB)...\n", daemonRes->size / (1024*1024)); if (!extractResource(daemonRes, dest)) { success = false; } } } const EmbeddedResource* cliRes = getEmbeddedResource(RESOURCE_DRAGONX_CLI); if (cliRes) { std::string dest = daemonDir + pathSep + RESOURCE_DRAGONX_CLI; if (!std::filesystem::exists(dest)) { DEBUG_LOGF("[INFO] Extracting dragonx-cli.exe (%zu MB)...\n", cliRes->size / (1024*1024)); if (!extractResource(cliRes, dest)) { success = false; } } } const EmbeddedResource* txRes = getEmbeddedResource(RESOURCE_DRAGONX_TX); if (txRes) { std::string dest = daemonDir + pathSep + RESOURCE_DRAGONX_TX; if (!std::filesystem::exists(dest)) { DEBUG_LOGF("[INFO] Extracting dragonx-tx.exe (%zu MB)...\n", txRes->size / (1024*1024)); if (!extractResource(txRes, dest)) { success = false; } } } #endif #ifdef HAS_EMBEDDED_XMRIG const EmbeddedResource* xmrigRes = getEmbeddedResource(RESOURCE_XMRIG); if (xmrigRes) { std::string dest = daemonDir + pathSep + RESOURCE_XMRIG; if (!std::filesystem::exists(dest)) { DEBUG_LOGF("[INFO] Extracting xmrig.exe (%zu MB)...\n", xmrigRes->size / (1024*1024)); if (!extractResource(xmrigRes, dest)) { success = false; } } } #endif return success; } std::string getDaemonDirectory() { // Daemon binaries live in %APPDATA%/ObsidianDragon/dragonx/ (Windows) or // ~/.config/ObsidianDragon/dragonx/ (Linux) — separate from the blockchain // data directory to avoid lock-file conflicts. std::string obsidianDir = util::Platform::getObsidianDragonDir(); #ifdef _WIN32 return obsidianDir + "\\dragonx"; #else return obsidianDir + "/dragonx"; #endif } bool needsDaemonExtraction() { #ifdef HAS_EMBEDDED_DAEMON std::string daemonDir = getDaemonDirectory(); #ifdef _WIN32 std::string daemonPath = daemonDir + "\\dragonxd.exe"; #else std::string daemonPath = daemonDir + "/dragonxd"; #endif return !std::filesystem::exists(daemonPath); #else return false; #endif } bool hasDaemonAvailable() { #ifdef HAS_EMBEDDED_DAEMON return true; #else // Check if daemon exists alongside the executable #ifdef _WIN32 return std::filesystem::exists("dragonxd.exe"); #else return std::filesystem::exists("dragonxd"); #endif #endif } std::string getDaemonPath() { std::string daemonDir = getDaemonDirectory(); #ifdef _WIN32 const char pathSep = '\\'; const char* daemonName = "dragonxd.exe"; #else const char pathSep = '/'; const char* daemonName = "dragonxd"; #endif DEBUG_LOGF("[DEBUG] getDaemonPath: daemonDir=%s\n", daemonDir.c_str()); #ifdef HAS_EMBEDDED_DAEMON // Extract if needed std::string embeddedPath = daemonDir + pathSep + daemonName; DEBUG_LOGF("[DEBUG] getDaemonPath: checking embedded path %s\n", embeddedPath.c_str()); if (!std::filesystem::exists(embeddedPath)) { DEBUG_LOGF("[INFO] getDaemonPath: daemon not found, extracting embedded resources...\n"); extractEmbeddedResources(); } if (std::filesystem::exists(embeddedPath)) { DEBUG_LOGF("[INFO] getDaemonPath: found at %s\n", embeddedPath.c_str()); return embeddedPath; } #endif // Check local directory if (std::filesystem::exists(daemonName)) { DEBUG_LOGF("[INFO] getDaemonPath: found in local directory\n"); return daemonName; } DEBUG_LOGF("[ERROR] getDaemonPath: daemon binary not found anywhere\n"); return ""; } bool needsXmrigExtraction() { #ifdef HAS_EMBEDDED_XMRIG std::string daemonDir = getDaemonDirectory(); #ifdef _WIN32 std::string xmrigPath = daemonDir + "\\xmrig.exe"; #else std::string xmrigPath = daemonDir + "/xmrig"; #endif return !std::filesystem::exists(xmrigPath); #else return false; #endif } bool hasXmrigAvailable() { #ifdef HAS_EMBEDDED_XMRIG return true; #else // Check if xmrig exists alongside the executable #ifdef _WIN32 return std::filesystem::exists("xmrig.exe"); #else return std::filesystem::exists("xmrig"); #endif #endif } bool forceExtractXmrig() { #ifdef HAS_EMBEDDED_XMRIG std::string daemonDir = getDaemonDirectory(); #ifdef _WIN32 std::string dest = daemonDir + "\\" + RESOURCE_XMRIG; #else std::string dest = daemonDir + "/" + RESOURCE_XMRIG; #endif const EmbeddedResource* xmrigRes = getEmbeddedResource(RESOURCE_XMRIG); if (!xmrigRes) { DEBUG_LOGF("[ERROR] forceExtractXmrig: no embedded xmrig resource\n"); return false; } DEBUG_LOGF("[INFO] forceExtractXmrig: extracting xmrig (%zu MB) to %s\n", xmrigRes->size / (1024*1024), dest.c_str()); if (!extractResource(xmrigRes, dest)) { DEBUG_LOGF("[ERROR] forceExtractXmrig: extraction failed\n"); return false; } #ifndef _WIN32 // Set executable permission on Linux chmod(dest.c_str(), 0755); #endif return true; #else return false; #endif } std::string getXmrigPath() { std::string daemonDir = getDaemonDirectory(); #ifdef _WIN32 const char pathSep = '\\'; const char* xmrigName = "xmrig.exe"; #else const char pathSep = '/'; const char* xmrigName = "xmrig"; #endif DEBUG_LOGF("[DEBUG] getXmrigPath: daemonDir=%s\n", daemonDir.c_str()); #ifdef HAS_EMBEDDED_XMRIG // Extract if needed — force re-extract in case Defender deleted it std::string embeddedPath = daemonDir + pathSep + xmrigName; DEBUG_LOGF("[DEBUG] getXmrigPath: checking embedded path %s\n", embeddedPath.c_str()); if (!std::filesystem::exists(embeddedPath)) { DEBUG_LOGF("[DEBUG] getXmrigPath: not found, force re-extracting xmrig\n"); forceExtractXmrig(); } if (std::filesystem::exists(embeddedPath)) { DEBUG_LOGF("[INFO] getXmrigPath: found at %s\n", embeddedPath.c_str()); return embeddedPath; } #endif // Check local directory if (std::filesystem::exists(xmrigName)) { DEBUG_LOGF("[INFO] getXmrigPath: found in local directory\n"); return xmrigName; } // Check alongside the wallet executable (zip / AppImage distributions) { std::string exeDir = util::Platform::getExecutableDirectory(); if (!exeDir.empty()) { std::string exeDirPath = exeDir + "/" + xmrigName; if (std::filesystem::exists(exeDirPath)) { DEBUG_LOGF("[INFO] getXmrigPath: found alongside wallet at %s\n", exeDirPath.c_str()); return exeDirPath; } } } // Check development paths #ifdef _WIN32 // Not applicable for cross-compiled Windows builds #else // Linux development build — resolve relative to executable directory // (build/bin/), not CWD which may differ at runtime std::string exeDir = util::Platform::getExecutableDirectory(); std::vector devPaths = { exeDir + "/../../external/xmrig-HAC/xmrig/build/xmrig", // from build/linux/bin/ exeDir + "/../external/xmrig-HAC/xmrig/build/xmrig", // from build/linux/ "../external/xmrig-HAC/xmrig/build/xmrig", // CWD = build/linux/ "../../external/xmrig-HAC/xmrig/build/xmrig", // CWD = build/linux/bin/ "external/xmrig-HAC/xmrig/build/xmrig", // CWD = project root }; for (const auto& dp : devPaths) { if (std::filesystem::exists(dp)) { std::string resolved = std::filesystem::canonical(dp).string(); DEBUG_LOGF("[INFO] getXmrigPath: found dev binary at %s\n", resolved.c_str()); return resolved; } } #endif DEBUG_LOGF("[ERROR] getXmrigPath: xmrig binary not found anywhere\n"); return ""; } } // namespace resources } // namespace dragonx