#pragma once namespace dragonx { namespace ui { float ComputeConsoleInputHeight(float frameHeightWithSpacing, float itemSpacingY, float spacingSm, float spacingXs, float cursorOffset); float ComputeConsoleOutputHeight(float availableHeight, float inputHeight, float minHeight, float minHeightRatio); float ClampConsoleWrapWidth(float contentWidth, float paddingX); } // namespace ui } // namespace dragonx