#include "mining_pool_panel.h" #include namespace dragonx { namespace ui { bool shouldDefaultPoolWorker(const std::string& currentWorker, bool alreadyDefaulted) { return !alreadyDefaulted && (currentWorker.empty() || currentWorker == "x"); } std::string defaultPoolWorkerAddress(const std::vector& addresses) { for (const auto& addr : addresses) { if (addr.type == "shielded" && !addr.address.empty()) { return addr.address; } } return {}; } std::string resolveMiningUserAddress(const std::string& payoutAddress, const std::string& firstShieldedAddress, const std::string& firstTransparentAddress) { // The configured payout address is the pool login rewards go to, so it wins over // the wallet's own addresses. "x" is the placeholder for an unset field. if (!payoutAddress.empty() && payoutAddress != "x") return payoutAddress; if (!firstShieldedAddress.empty()) return firstShieldedAddress; return firstTransparentAddress; // may be empty -> caller reports "no address" } bool miningValueAlreadySaved(const std::vector& savedValues, const std::string& value) { if (value.empty()) return false; return std::find(savedValues.begin(), savedValues.end(), value) != savedValues.end(); } const char* defaultPoolUrl() { return "pool.dragonx.is:3433"; } } // namespace ui } // namespace dragonx