Files
ObsidianDragon/tests
DanSandClaude Opus 4.8 d9dae45c39 fix(lite): flush the wallet save on quit before _Exit
On quit the lite controller's destructor never runs, because main()
ends the process with _Exit(). Any state the background refresh had
scanned since the last save was lost: the destructor is where that
final save would normally happen, and it was being skipped on the
one path that always runs.

- shutdown() now calls a new flushOnExit() that persists once on the
  way out, bounded to 4 s so the existing 15 s shutdown watchdog
  budget still holds. On timeout it abandons the save thread and lets
  _Exit follow.
- It is a plain save through the same backend path, which writes a
  temp file and renames it into place. That cannot corrupt the wallet
  if it is cut off or abandoned, and it does not change the wallet
  file format - it only persists sooner on the quit path.
- It reuses the destructor's guards and also skips when a wallet op
  is already in progress: shutdown() has already waited for ops to go
  idle, and a still-pending op holds the sync lock and issues its own
  save, so flushOnExit would only block the budget on a save that
  cannot take the lock.

Tests cover a save on the open, synced, idle path (exactly once), a
blocked save returning within the budget, and the retired and
never-opened guards skipping the save.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-10-14 07:51:34 -05:00
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