Files
ObsidianDragon/src/ui/windows/console_tab.cpp
DanS 2e8e214689 refactor(ui): app-wide compact, translucent tooltips
Add material::Tooltip / BeginTooltip / EndTooltip wrappers (tooltip_style.h)
that scope a small window padding (8x4, dpi-scaled) and ~85% opacity to
tooltips only, then route the tooltip call sites through them. Menus and combo
dropdowns are untouched (they keep the global opaque PopupBg).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 21:26:52 -05:00

1647 lines
66 KiB
C++

// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
//
// console_tab.cpp — Interactive RPC console with command history,
// tab completion, daemon log display, and color-coded output.
#include "console_tab.h"
#include "console_command_reference.h"
#include "console_input_model.h"
#include "console_output_model.h"
#include "console_tab_helpers.h"
#include "../material/colors.h"
#include "../material/type.h"
#include "../material/draw_helpers.h"
#include "../notifications.h"
#include "../schema/ui_schema.h"
#include "../layout.h"
#include "../effects/imgui_acrylic.h"
#include "../material/color_theme.h"
#include "../theme.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "../../util/i18n.h"
#include <imgui.h>
#include <cstring>
#include <sstream>
#include <algorithm>
#include <cmath>
#include <mutex>
#include <ctime>
#include <unordered_set>
namespace dragonx {
namespace ui {
// Static color definitions — defaults; overridden from ui.toml in constructor
ImU32 ConsoleTab::COLOR_COMMAND = IM_COL32(191, 209, 229, 255);
ImU32 ConsoleTab::COLOR_RESULT = IM_COL32(200, 200, 200, 255);
ImU32 ConsoleTab::COLOR_ERROR = IM_COL32(246, 71, 64, 255);
ImU32 ConsoleTab::COLOR_DAEMON = IM_COL32(160, 160, 160, 180);
ImU32 ConsoleTab::COLOR_INFO = IM_COL32(191, 209, 229, 255);
ImU32 ConsoleTab::COLOR_RPC = IM_COL32(120, 180, 255, 210);
bool ConsoleTab::s_scanline_enabled = true;
float ConsoleTab::s_console_zoom = 1.0f;
bool ConsoleTab::s_daemon_messages_enabled = true;
bool ConsoleTab::s_errors_only_enabled = false;
bool ConsoleTab::s_rpc_trace_enabled = false;
bool ConsoleTab::s_app_messages_enabled = true;
namespace {
std::mutex s_rpc_trace_console_mutex;
ConsoleTab* s_rpc_trace_console = nullptr;
std::string rpcTraceTimestamp()
{
std::time_t now = std::time(nullptr);
std::tm localTime{};
static std::mutex timeMutex;
{
std::lock_guard<std::mutex> lock(timeMutex);
if (const std::tm* current = std::localtime(&now)) {
localTime = *current;
}
}
char buffer[16];
std::strftime(buffer, sizeof(buffer), "%H:%M:%S", &localTime);
return buffer;
}
} // namespace
void ConsoleTab::refreshColors()
{
auto& S = schema::UI();
bool dark = material::IsDarkTheme();
// Try schema overrides first, then use sensible per-theme defaults
if (S.isLoaded()) {
auto cmd = S.drawElement("console", "color-command");
auto res = S.drawElement("console", "color-result");
auto err = S.drawElement("console", "color-error");
auto dmn = S.drawElement("console", "color-daemon");
auto inf = S.drawElement("console", "color-info");
auto rpc = S.drawElement("console", "color-rpc");
ImU32 defCmd = dark ? IM_COL32(191, 209, 229, 255) : IM_COL32(21, 101, 192, 255);
ImU32 defRes = dark ? IM_COL32(200, 200, 200, 255) : IM_COL32(50, 50, 50, 255);
ImU32 defErr = dark ? IM_COL32(246, 71, 64, 255) : IM_COL32(198, 40, 40, 255);
ImU32 defDmn = dark ? IM_COL32(160, 160, 160, 180) : IM_COL32(90, 90, 90, 200);
ImU32 defInf = dark ? IM_COL32(191, 209, 229, 255) : IM_COL32(21, 101, 192, 255);
ImU32 defRpc = dark ? IM_COL32(120, 180, 255, 210) : IM_COL32(25, 118, 210, 220);
COLOR_COMMAND = !cmd.color.empty() ? S.resolveColor(cmd.color, defCmd) : defCmd;
COLOR_RESULT = !res.color.empty() ? S.resolveColor(res.color, defRes) : defRes;
COLOR_ERROR = !err.color.empty() ? S.resolveColor(err.color, defErr) : defErr;
COLOR_DAEMON = !dmn.color.empty() ? S.resolveColor(dmn.color, defDmn) : defDmn;
COLOR_INFO = !inf.color.empty() ? S.resolveColor(inf.color, defInf) : defInf;
COLOR_RPC = !rpc.color.empty() ? S.resolveColor(rpc.color, defRpc) : defRpc;
} else {
// No schema — use hardcoded defaults per theme
COLOR_COMMAND = dark ? IM_COL32(191, 209, 229, 255) : IM_COL32(21, 101, 192, 255);
COLOR_RESULT = dark ? IM_COL32(200, 200, 200, 255) : IM_COL32(50, 50, 50, 255);
COLOR_ERROR = dark ? IM_COL32(246, 71, 64, 255) : IM_COL32(198, 40, 40, 255);
COLOR_DAEMON = dark ? IM_COL32(160, 160, 160, 180) : IM_COL32(90, 90, 90, 200);
COLOR_INFO = dark ? IM_COL32(191, 209, 229, 255) : IM_COL32(21, 101, 192, 255);
COLOR_RPC = dark ? IM_COL32(120, 180, 255, 210) : IM_COL32(25, 118, 210, 220);
}
}
ConsoleTab::ConsoleTab()
{
{
std::lock_guard<std::mutex> lock(s_rpc_trace_console_mutex);
s_rpc_trace_console = this;
}
rpc::RPCClient::setTraceCallback([](const std::string& source, const std::string& method) {
ConsoleTab* console = nullptr;
{
std::lock_guard<std::mutex> lock(s_rpc_trace_console_mutex);
console = s_rpc_trace_console;
}
if (console) console->addRpcTraceLine(source, method);
});
rpc::RPCClient::setTraceEnabled(s_rpc_trace_enabled);
// Load console colors from ui.toml schema (uses current theme)
refreshColors();
// Add welcome message
addLine(TR("console_welcome"), COLOR_INFO);
addLine(TR("console_type_help"), COLOR_INFO);
addLine("", COLOR_RESULT);
}
ConsoleTab::~ConsoleTab()
{
rpc::RPCClient::setTraceEnabled(false);
rpc::RPCClient::setTraceCallback(nullptr);
std::lock_guard<std::mutex> lock(s_rpc_trace_console_mutex);
if (s_rpc_trace_console == this) s_rpc_trace_console = nullptr;
}
void ConsoleTab::render(daemon::EmbeddedDaemon* daemon, rpc::RPCClient* rpc, rpc::RPCWorker* worker, daemon::XmrigManager* xmrig)
{
using namespace material;
// Refresh console colors when dark/light theme changes
{
static bool s_lastDark = IsDarkTheme();
bool nowDark = IsDarkTheme();
if (nowDark != s_lastDark) {
// Save old colors to remap existing lines
ImU32 oldCmd = COLOR_COMMAND, oldRes = COLOR_RESULT;
ImU32 oldErr = COLOR_ERROR, oldDmn = COLOR_DAEMON;
ImU32 oldInf = COLOR_INFO, oldRpc = COLOR_RPC;
refreshColors();
// Remap stored line colors from old to new
{
std::lock_guard<std::mutex> lock(lines_mutex_);
for (auto& line : lines_) {
if (line.color == oldCmd) line.color = COLOR_COMMAND;
else if (line.color == oldRes) line.color = COLOR_RESULT;
else if (line.color == oldErr) line.color = COLOR_ERROR;
else if (line.color == oldDmn) line.color = COLOR_DAEMON;
else if (line.color == oldInf) line.color = COLOR_INFO;
else if (line.color == oldRpc) line.color = COLOR_RPC;
}
}
s_lastDark = nowDark;
}
}
// Check for daemon state changes
if (daemon) {
auto current_state = daemon->getState();
// Show message when daemon starts
if (current_state == daemon::EmbeddedDaemon::State::Starting &&
last_daemon_state_ == daemon::EmbeddedDaemon::State::Stopped) {
addLine("", COLOR_RESULT);
addLine(TR("console_starting_node"), COLOR_INFO);
addLine(TR("console_capturing_output"), COLOR_INFO);
addLine("", COLOR_RESULT);
shown_startup_message_ = true;
}
else if (current_state == daemon::EmbeddedDaemon::State::Running &&
last_daemon_state_ != daemon::EmbeddedDaemon::State::Running) {
addLine(TR("console_daemon_started"), COLOR_INFO);
}
else if (current_state == daemon::EmbeddedDaemon::State::Stopped &&
last_daemon_state_ == daemon::EmbeddedDaemon::State::Running) {
addLine("", COLOR_RESULT);
addLine(TR("console_daemon_stopped"), COLOR_INFO);
}
else if (current_state == daemon::EmbeddedDaemon::State::Error) {
addLine(std::string(TR("console_daemon_error")) + daemon->getLastError() + " ===", COLOR_ERROR);
}
last_daemon_state_ = current_state;
}
// Track RPC connection state and show a message when connected
if (rpc) {
bool connected_now = rpc->isConnected();
if (connected_now && !last_rpc_connected_) {
addLine(TR("console_connected"), COLOR_INFO);
} else if (!connected_now && last_rpc_connected_) {
addLine(TR("console_disconnected"), COLOR_ERROR);
}
last_rpc_connected_ = connected_now;
}
// Check for new daemon output — always capture so toggle works as a live filter
if (daemon) {
std::string new_output = daemon->getOutputSince(last_daemon_output_size_);
if (!new_output.empty()) {
// Split by newlines and add each line
std::istringstream stream(new_output);
std::string line;
while (std::getline(stream, line)) {
if (!line.empty()) {
// Color based on content: [ERROR] -> red, [WARN] -> warning color
ImU32 lineColor = COLOR_DAEMON;
if (line.find("[ERROR]") != std::string::npos ||
line.find("error:") != std::string::npos ||
line.find("Error:") != std::string::npos) {
lineColor = COLOR_ERROR;
}
addLine("[daemon] " + line, lineColor);
}
}
}
}
// Check for new xmrig output (pool mining)
if (xmrig && xmrig->isRunning()) {
std::string new_output = xmrig->getOutputSince(last_xmrig_output_size_);
if (!new_output.empty()) {
std::istringstream stream(new_output);
std::string line;
while (std::getline(stream, line)) {
if (!line.empty()) {
// Color xmrig output - errors in red, accepted shares in green
ImU32 lineColor = COLOR_DAEMON;
if (line.find("error") != std::string::npos ||
line.find("ERROR") != std::string::npos ||
line.find("failed") != std::string::npos) {
lineColor = COLOR_ERROR;
} else if (line.find("accepted") != std::string::npos) {
lineColor = COLOR_INFO;
}
addLine("[xmrig] " + line, lineColor);
}
}
}
} else if (!xmrig || !xmrig->isRunning()) {
// Reset offset when xmrig stops so we get fresh output next time
if (last_xmrig_output_size_ != 0) {
last_xmrig_output_size_ = 0;
}
}
// Main console layout
ImGui::BeginChild("ConsoleContainer", ImVec2(0, 0), false,
ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoScrollbar);
// Toolbar
renderToolbar(daemon);
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
// Output area (scrollable) — glass panel background
float availHeight = ImGui::GetContentRegionAvail().y;
float input_height = ComputeConsoleInputHeight(
ImGui::GetFrameHeightWithSpacing(),
ImGui::GetStyle().ItemSpacing.y,
Layout::spacingSm(),
Layout::spacingXs(),
schema::UI().drawElement("tabs.console", "input-cursor-offset").size);
float outputH = ComputeConsoleOutputHeight(
availHeight,
input_height,
schema::UI().drawElement("tabs.console", "output-min-height").size,
schema::UI().drawElement("tabs.console", "output-min-height-ratio").size);
ImDrawList* dlOut = ImGui::GetWindowDrawList();
ImVec2 outPanelMin = ImGui::GetCursorScreenPos();
ImVec2 outPanelMax(outPanelMin.x + ImGui::GetContentRegionAvail().x, outPanelMin.y + outputH);
GlassPanelSpec outGlass;
outGlass.rounding = Layout::glassRounding();
outGlass.fillAlpha = 12;
DrawGlassPanel(dlOut, outPanelMin, outPanelMax, outGlass);
int consoleParentVtx = dlOut->VtxBuffer.Size;
ImGui::BeginChild("ConsoleOutput", ImVec2(0, outputH), false,
ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoScrollWithMouse);
ApplySmoothScroll();
ImDrawList* consoleChildDL = ImGui::GetWindowDrawList();
int consoleChildVtx = consoleChildDL->VtxBuffer.Size;
float consoleScrollY = ImGui::GetScrollY();
float consoleScrollMaxY = ImGui::GetScrollMaxY();
// Use smaller font for console output
ImGui::PushFont(Type().caption());
ImGui::SetWindowFontScale(s_console_zoom);
renderOutput();
ImGui::SetWindowFontScale(1.0f);
ImGui::PopFont();
ImGui::EndChild();
// Auto-toggle auto-scroll based on scroll position:
// At the bottom → re-enable; scrolled up → already disabled by wheel handler.
// After wheel-up, wait for the cooldown so smooth-scroll can animate
// away from the bottom before we check position again.
if (scroll_up_cooldown_ > 0.0f)
scroll_up_cooldown_ -= ImGui::GetIO().DeltaTime;
if (!auto_scroll_ && scroll_up_cooldown_ <= 0.0f && consoleScrollMaxY > 0.0f) {
float tolerance = Type().caption()->LegacySize * 1.5f;
if (consoleScrollY >= consoleScrollMaxY - tolerance) {
auto_scroll_ = true;
new_lines_since_scroll_ = 0;
}
}
// CSS-style clipping mask
// When auto-scroll is off, force bottom fade to always show by
// inflating scrollMax so the mask thinks there's content below.
{
float fadeZone = std::min(Type().caption()->LegacySize * 3.0f, outputH * 0.18f);
float effectiveScrollMax = auto_scroll_ ? consoleScrollMaxY
: std::max(consoleScrollMaxY, consoleScrollY + 10.0f);
ApplyScrollEdgeMask(dlOut, consoleParentVtx, consoleChildDL, consoleChildVtx,
outPanelMin.y, outPanelMax.y, fadeZone, consoleScrollY, effectiveScrollMax);
}
// CRT scanline effect over output area — aligned to text lines
if (s_scanline_enabled) {
float textLineH = output_line_height_;
if (textLineH <= 1.0f) textLineH = Type().caption()->LegacySize * s_console_zoom + 2.0f;
int lightAlpha = std::clamp((int)schema::UI().drawElement("tabs.console", "scanline-line-alpha").sizeOr(10.0f), 0, 255);
int darkAlpha = std::clamp(lightAlpha + 10, 0, 255);
if (textLineH >= 1.0f && (lightAlpha > 0 || darkAlpha > 0)) {
ImU32 lightCol = IM_COL32(255, 255, 255, lightAlpha);
ImU32 darkCol = IM_COL32(0, 0, 0, darkAlpha);
for (const auto& row : scanline_rows_) {
float yTop = std::max(row.yTop, outPanelMin.y);
float yBot = std::min(row.yBot, outPanelMax.y);
if (yTop < yBot) {
dlOut->AddRectFilled(ImVec2(outPanelMin.x, yTop), ImVec2(outPanelMax.x, yBot),
(row.rowIndex % 2 == 0) ? lightCol : darkCol);
}
}
}
float panelH = outPanelMax.y - outPanelMin.y;
float scanSpeed = schema::UI().drawElement("tabs.console", "scanline-speed").sizeOr(40.0f);
float rawScanH = schema::UI().drawElement("tabs.console", "scanline-height").sizeOr(textLineH * 2.0f);
int scanAlpha = std::clamp((int)schema::UI().drawElement("tabs.console", "scanline-alpha").sizeOr(8.0f), 0, 255);
if (panelH > 1.0f && textLineH >= 1.0f && scanSpeed > 0.0f && scanAlpha > 0) {
float scanLines = std::max(1.0f, std::round(rawScanH / textLineH));
float scanH = scanLines * textLineH;
float t = (float)std::fmod(ImGui::GetTime() * scanSpeed, (double)(panelH + scanH));
float scanY = outPanelMin.y + t - scanH;
float yTop = std::max(scanY, outPanelMin.y);
float yBot = std::min(scanY + scanH, outPanelMax.y);
if (yTop < yBot) {
float mid = (yTop + yBot) * 0.5f;
ImU32 clear = IM_COL32(255, 255, 255, 0);
ImU32 peak = IM_COL32(255, 255, 255, scanAlpha);
dlOut->AddRectFilledMultiColor(
ImVec2(outPanelMin.x, yTop), ImVec2(outPanelMax.x, mid),
clear, clear, peak, peak);
dlOut->AddRectFilledMultiColor(
ImVec2(outPanelMin.x, mid), ImVec2(outPanelMax.x, yBot),
peak, peak, clear, clear);
}
}
}
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
// Input area
renderInput(rpc, worker);
ImGui::EndChild();
}
void ConsoleTab::renderCommandsPopupModal()
{
if (!show_commands_popup_) {
return;
}
renderCommandsPopup();
}
void ConsoleTab::renderToolbar(daemon::EmbeddedDaemon* daemon)
{
using namespace material;
ImDrawList* dl = ImGui::GetWindowDrawList();
// Glass panel for toolbar
float toolbarH = ImGui::GetFrameHeightWithSpacing() + Layout::spacingMd();
ImVec2 tbMin = ImGui::GetCursorScreenPos();
ImVec2 tbMax(tbMin.x + ImGui::GetContentRegionAvail().x, tbMin.y + toolbarH);
GlassPanelSpec tbGlass;
tbGlass.rounding = Layout::glassRounding();
tbGlass.fillAlpha = 12;
DrawGlassPanel(dl, tbMin, tbMax, tbGlass);
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + (toolbarH - ImGui::GetFrameHeight()) * 0.5f);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Layout::spacingMd());
// Daemon status with colored dot
if (daemon) {
auto state = daemon->getState();
const char* status_text = TR("console_status_unknown");
ImU32 dotCol = IM_COL32(150, 150, 150, 255);
bool pulse = false;
switch (state) {
case daemon::EmbeddedDaemon::State::Stopped:
status_text = TR("console_status_stopped");
dotCol = IM_COL32(150, 150, 150, 255);
break;
case daemon::EmbeddedDaemon::State::Starting:
status_text = TR("console_status_starting");
dotCol = Warning();
pulse = true;
break;
case daemon::EmbeddedDaemon::State::Running:
status_text = TR("console_status_running");
dotCol = Success();
break;
case daemon::EmbeddedDaemon::State::Stopping:
status_text = TR("console_status_stopping");
dotCol = Warning();
pulse = true;
break;
case daemon::EmbeddedDaemon::State::Error:
status_text = TR("console_status_error");
dotCol = Error();
break;
}
ImVec2 cp = ImGui::GetCursorScreenPos();
float dotR = schema::UI().drawElement("tabs.console", "status-dot-radius-base").size + schema::UI().drawElement("tabs.console", "status-dot-radius-scale").size * Layout::hScale();
float dotY = cp.y + ImGui::GetTextLineHeight() * 0.5f;
float dotX = cp.x + dotR + 2;
if (pulse) {
float a = schema::UI().drawElement("animations", "pulse-base-glow").size + schema::UI().drawElement("animations", "pulse-amp-glow").size * (float)std::sin((double)ImGui::GetTime() * schema::UI().drawElement("animations", "pulse-speed-fast").size);
ImU32 pCol = (dotCol & 0x00FFFFFF) | ((ImU32)(255 * a) << 24);
dl->AddCircleFilled(ImVec2(dotX, dotY), dotR, pCol);
} else {
dl->AddCircleFilled(ImVec2(dotX, dotY), dotR, dotCol);
}
ImGui::Dummy(ImVec2(dotR * 2 + 6, 0));
ImGui::SameLine();
Type().textColored(TypeStyle::Caption, dotCol, status_text);
} else {
Type().textColored(TypeStyle::Caption, OnSurfaceDisabled(), TR("console_no_daemon"));
}
ImGui::SameLine();
ImGui::Spacing();
ImGui::SameLine();
// Auto-scroll toggle
if (ImGui::Checkbox(TR("console_auto_scroll"), &auto_scroll_)) {
if (auto_scroll_) {
scroll_to_bottom_ = true;
new_lines_since_scroll_ = 0;
}
}
ImGui::SameLine();
ImGui::Spacing();
ImGui::SameLine();
// Daemon messages toggle
{
static bool s_prev_daemon_enabled = true;
ImGui::Checkbox(TR("console_daemon"), &s_daemon_messages_enabled);
// When toggling daemon filter while auto-scroll is active, scroll to bottom
if (s_prev_daemon_enabled != s_daemon_messages_enabled && auto_scroll_) {
scroll_to_bottom_ = true;
}
s_prev_daemon_enabled = s_daemon_messages_enabled;
}
if (ImGui::IsItemHovered()) {
material::Tooltip("%s", TR("console_show_daemon_output"));
}
ImGui::SameLine();
ImGui::Spacing();
ImGui::SameLine();
// Errors-only toggle
{
static bool s_prev_errors_only = false;
ImGui::Checkbox(TR("console_errors"), &s_errors_only_enabled);
// When toggling errors filter while auto-scroll is active, scroll to bottom
if (s_prev_errors_only != s_errors_only_enabled && auto_scroll_) {
scroll_to_bottom_ = true;
}
s_prev_errors_only = s_errors_only_enabled;
}
if (ImGui::IsItemHovered()) {
material::Tooltip("%s", TR("console_show_errors_only"));
}
ImGui::SameLine();
ImGui::Spacing();
ImGui::SameLine();
// App RPC trace toggle — captures method/source only, never results or params
{
static bool s_prev_rpc_trace_enabled = false;
if (ImGui::Checkbox(TR("console_rpc_trace"), &s_rpc_trace_enabled)) {
rpc::RPCClient::setTraceEnabled(s_rpc_trace_enabled);
}
if (s_prev_rpc_trace_enabled != s_rpc_trace_enabled && auto_scroll_) {
scroll_to_bottom_ = true;
}
s_prev_rpc_trace_enabled = s_rpc_trace_enabled;
}
if (ImGui::IsItemHovered()) {
material::Tooltip("%s", TR("console_show_rpc_trace"));
}
ImGui::SameLine();
ImGui::Spacing();
ImGui::SameLine();
// App messages toggle — "[app] ..." wallet log lines
{
static bool s_prev_app_enabled = true;
ImGui::Checkbox(TR("console_app"), &s_app_messages_enabled);
if (s_prev_app_enabled != s_app_messages_enabled && auto_scroll_) {
scroll_to_bottom_ = true;
}
s_prev_app_enabled = s_app_messages_enabled;
}
if (ImGui::IsItemHovered()) {
material::Tooltip("%s", TR("console_show_app_output"));
}
ImGui::SameLine();
ImGui::Spacing();
ImGui::SameLine();
// Clear button
if (TactileButton(TR("console_clear"), ImVec2(0, 0), schema::UI().resolveFont("button"))) {
clear();
clearSelection();
}
ImGui::SameLine();
// Copy button — material styled
if (TactileButton(TR("copy"), ImVec2(0, 0), schema::UI().resolveFont("button"))) {
std::lock_guard<std::mutex> lock(lines_mutex_);
if (has_selection_) {
std::string selected = getSelectedText();
if (!selected.empty()) {
ImGui::SetClipboardText(selected.c_str());
}
} else {
// Copy all output if nothing selected
std::string all;
for (const auto& line : lines_) {
all += line.text + "\n";
}
if (!all.empty()) {
ImGui::SetClipboardText(all.c_str());
}
}
}
if (ImGui::IsItemHovered()) {
material::Tooltip("%s", has_selection_ ? TR("console_copy_selected") : TR("console_copy_all"));
}
ImGui::SameLine();
// Commands reference button
if (TactileButton(TR("console_commands"), ImVec2(0, 0), schema::UI().resolveFont("button"))) {
show_commands_popup_ = true;
}
if (ImGui::IsItemHovered()) {
material::Tooltip("%s", TR("console_show_rpc_ref"));
}
ImGui::SameLine();
// Line count
{
std::lock_guard<std::mutex> lock(lines_mutex_);
ImGui::TextDisabled(TR("console_line_count"), lines_.size());
}
ImGui::SameLine();
ImGui::Spacing();
ImGui::SameLine();
// Output filter input
float zoomBtnSpace = ImGui::GetFrameHeight() * 2.0f + Layout::spacingSm() * 3.0f;
float filterAvail = ImGui::GetContentRegionAvail().x - zoomBtnSpace;
float filterW = std::min(schema::UI().drawElement("tabs.console", "filter-max-width").size, filterAvail * schema::UI().drawElement("tabs.console", "filter-width-ratio").size);
ImGui::SetNextItemWidth(filterW);
ImGui::InputTextWithHint("##ConsoleFilter", TR("console_filter_hint"), filter_text_, sizeof(filter_text_));
// Zoom +/- buttons (right side of toolbar)
ImGui::SameLine();
ImGui::Spacing();
ImGui::SameLine();
{
auto& S = schema::UI();
float zoomStep = S.drawElement("tabs.console", "zoom-step").sizeOr(0.1f);
float zoomMin = S.drawElement("tabs.console", "zoom-min").sizeOr(0.5f);
float zoomMax = S.drawElement("tabs.console", "zoom-max").sizeOr(3.0f);
float btnSz = ImGui::GetFrameHeight();
if (TactileButton(ICON_MD_REMOVE, ImVec2(btnSz, btnSz), Type().iconMed())) {
s_console_zoom = std::max(zoomMin, s_console_zoom - zoomStep);
}
if (ImGui::IsItemHovered()) {
material::Tooltip(TR("console_zoom_out"), s_console_zoom * 100.0f);
}
ImGui::SameLine();
if (TactileButton(ICON_MD_ADD, ImVec2(btnSz, btnSz), Type().iconMed())) {
s_console_zoom = std::min(zoomMax, s_console_zoom + zoomStep);
}
if (ImGui::IsItemHovered()) {
material::Tooltip(TR("console_zoom_in"), s_console_zoom * 100.0f);
}
}
}
void ConsoleTab::renderOutput()
{
using namespace material;
auto& S = schema::UI();
std::lock_guard<std::mutex> lock(lines_mutex_);
// Zero item spacing so Dummy items advance the cursor by exactly their
// height. The inter-line gap is added explicitly to wrapped_heights_
// so that cumulative_y_offsets_ stays perfectly in sync with actual
// cursor positions (avoiding selection-offset drift).
float interLineGap = S.drawElement("tabs.console", "output").getFloat("line-spacing", 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
// Inner padding for glass panel
float padX = Layout::spacingMd();
float padY = Layout::spacingSm();
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + padY);
ImGui::Indent(padX);
float line_height = ImGui::GetTextLineHeight();
output_line_height_ = line_height; // store for scanline alignment
output_origin_ = ImGui::GetCursorScreenPos();
output_scroll_y_ = ImGui::GetScrollY();
scanline_rows_.clear();
// Build filtered line index list BEFORE mouse handling (so screenToTextPos works)
ConsoleOutputFilter outputFilter{filter_text_, s_daemon_messages_enabled,
s_errors_only_enabled, s_rpc_trace_enabled,
s_app_messages_enabled,
COLOR_DAEMON, COLOR_ERROR, COLOR_RPC};
bool has_text_filter = !outputFilter.text.empty();
bool has_filter = has_text_filter || !outputFilter.daemonMessagesEnabled ||
!outputFilter.rpcTraceEnabled || !outputFilter.appMessagesEnabled ||
outputFilter.errorsOnly;
visible_indices_.clear();
if (has_filter) {
for (int i = 0; i < static_cast<int>(lines_.size()); i++) {
if (!consoleLinePassesFilter(lines_[i].text, lines_[i].color, outputFilter)) continue;
visible_indices_.push_back(i);
}
} else {
// No filter - all lines are visible
for (int i = 0; i < static_cast<int>(lines_.size()); i++) {
visible_indices_.push_back(i);
}
}
int visible_count = static_cast<int>(visible_indices_.size());
// Calculate wrapped heights AND build sub-row segments for each visible line.
// Each segment records which bytes of the source text appear on that visual
// row, so hit-testing and selection highlight can map screen positions to
// exact character offsets.
float wrap_width = ClampConsoleWrapWidth(ImGui::GetContentRegionAvail().x, padX);
ImFont* font = ImGui::GetFont();
float fontSize = ImGui::GetFontSize();
wrapped_heights_.resize(visible_count);
cumulative_y_offsets_.resize(visible_count);
visible_wrap_segments_.resize(visible_count);
total_wrapped_height_ = 0.0f;
cached_wrap_width_ = wrap_width;
for (int vi = 0; vi < visible_count; vi++) {
int i = visible_indices_[vi];
const std::string& text = lines_[i].text;
auto& segs = visible_wrap_segments_[vi];
segs.clear();
if (text.empty()) {
segs.push_back({0, 0, 0.0f, line_height});
cumulative_y_offsets_[vi] = total_wrapped_height_;
wrapped_heights_[vi] = line_height + interLineGap;
total_wrapped_height_ += wrapped_heights_[vi];
continue;
}
// Walk the text using ImFont::CalcWordWrapPositionA to find
// exactly where ImGui would break each visual row.
const char* textStart = text.c_str();
const char* textEnd = textStart + text.size();
const char* cur = textStart;
float segY = 0.0f;
while (cur < textEnd) {
const char* wrapPos = font->CalcWordWrapPositionA(
fontSize / font->LegacySize, cur, textEnd, wrap_width);
// Ensure forward progress (at least one character)
if (wrapPos <= cur) wrapPos = cur + 1;
// Skip a leading newline character that ends the previous segment
if (*cur == '\n') { cur++; continue; }
int byteStart = static_cast<int>(cur - textStart);
int byteEnd = static_cast<int>(wrapPos - textStart);
// Trim trailing newline from this segment
if (byteEnd > byteStart && text[byteEnd - 1] == '\n') byteEnd--;
segs.push_back({byteStart, byteEnd, segY, line_height});
segY += line_height;
cur = wrapPos;
}
if (segs.empty()) {
segs.push_back({0, 0, 0.0f, line_height});
segY = line_height;
}
cumulative_y_offsets_[vi] = total_wrapped_height_;
wrapped_heights_[vi] = segY + interLineGap;
total_wrapped_height_ += wrapped_heights_[vi];
}
// Use raw IO for mouse handling to bypass child window event consumption
ImGuiIO& io = ImGui::GetIO();
ImVec2 mouse_pos = io.MousePos;
// Manual hit test: is mouse within this child window?
ImVec2 win_min = ImGui::GetWindowPos();
ImVec2 win_max = ImVec2(win_min.x + ImGui::GetWindowWidth(),
win_min.y + ImGui::GetWindowHeight());
bool mouse_in_output = (mouse_pos.x >= win_min.x && mouse_pos.x < win_max.x &&
mouse_pos.y >= win_min.y && mouse_pos.y < win_max.y &&
!ImGui::IsPopupOpen("", ImGuiPopupFlags_AnyPopup));
// Disable auto-scroll when user scrolls up (wheel scroll)
if (mouse_in_output && io.MouseWheel > 0.0f) {
auto_scroll_ = false;
scroll_up_cooldown_ = 0.5f; // give smooth-scroll time to animate away
}
// Scrolling down to the very bottom re-enables auto-scroll.
// Actual position check happens after EndChild() using captured
// scroll values, but is skipped on the frame where wheel-up
// was detected (scroll position hasn't caught up yet).
// Set cursor to text selection when hovering
if (mouse_in_output) {
ImGui::SetMouseCursor(ImGuiMouseCursor_TextInput);
}
// Mouse press - start selection (use raw IO mouse state)
if (mouse_in_output && io.MouseClicked[0]) {
sel_anchor_ = screenToTextPos(mouse_pos, line_height);
sel_end_ = sel_anchor_;
is_selecting_ = true;
has_selection_ = false;
}
// Mouse drag - extend selection (continue even if mouse leaves the window)
if (is_selecting_ && io.MouseDown[0]) {
TextPos new_end = screenToTextPos(mouse_pos, line_height);
sel_end_ = new_end;
// Consider it a real selection once the position changes
if (sel_end_.line != sel_anchor_.line || sel_end_.col != sel_anchor_.col) {
has_selection_ = true;
}
}
// Mouse release - finalize selection
if (is_selecting_ && io.MouseReleased[0]) {
sel_end_ = screenToTextPos(mouse_pos, line_height);
is_selecting_ = false;
}
// Ctrl+C / Ctrl+A
if (mouse_in_output || has_selection_) {
if (io.KeyCtrl && ImGui::IsKeyPressed(ImGuiKey_C)) {
std::string selected = getSelectedText();
if (!selected.empty()) {
ImGui::SetClipboardText(selected.c_str());
}
}
if (io.KeyCtrl && ImGui::IsKeyPressed(ImGuiKey_A)) {
// Select all
if (!lines_.empty()) {
sel_anchor_ = {0, 0};
sel_end_ = {static_cast<int>(lines_.size()) - 1,
static_cast<int>(lines_.back().text.size())};
has_selection_ = true;
}
}
}
// Get selection bounds (ordered)
TextPos sel_start_pos = selectionStart();
TextPos sel_end_pos = selectionEnd();
// Render lines with selection highlighting.
// Each line is split into pre-computed wrap segments rendered individually
// via AddText so that hit-testing and highlights map 1:1 to visual positions.
float scroll_y = ImGui::GetScrollY();
float window_height = ImGui::GetWindowHeight();
float visible_top = scroll_y;
float visible_bottom = scroll_y + window_height;
// Find first visible line using binary search
int first_visible = 0;
if (!cumulative_y_offsets_.empty()) {
int lo = 0, hi = static_cast<int>(cumulative_y_offsets_.size()) - 1;
while (lo < hi) {
int mid = (lo + hi) / 2;
float line_bottom = cumulative_y_offsets_[mid] + wrapped_heights_[mid];
if (line_bottom < visible_top) {
lo = mid + 1;
} else {
hi = mid;
}
}
first_visible = lo;
}
// Add invisible spacer for lines before first visible (for correct scroll)
if (first_visible > 0 && first_visible < static_cast<int>(cumulative_y_offsets_.size())) {
ImGui::Dummy(ImVec2(0, cumulative_y_offsets_[first_visible]));
}
ImDrawList* dl = ImGui::GetWindowDrawList();
ImU32 selColor = WithAlpha(Secondary(), 80);
// Render visible lines
int last_rendered_vi = first_visible - 1;
for (int vi = first_visible; vi < visible_count; vi++) {
if (vi < static_cast<int>(cumulative_y_offsets_.size()) &&
cumulative_y_offsets_[vi] > visible_bottom) {
break;
}
last_rendered_vi = vi;
int i = visible_indices_[vi];
const auto& line = lines_[i];
const auto& segs = visible_wrap_segments_[vi];
ImVec2 lineOrigin = ImGui::GetCursorScreenPos();
float totalH = wrapped_heights_[vi];
// Determine byte-level selection range for this line
int selByteStart = 0, selByteEnd = 0;
bool lineSelected = false;
if (has_selection_ && i >= sel_start_pos.line && i <= sel_end_pos.line) {
lineSelected = true;
selByteStart = (i == sel_start_pos.line) ? sel_start_pos.col : 0;
selByteEnd = (i == sel_end_pos.line) ? sel_end_pos.col
: static_cast<int>(line.text.size());
}
for (const auto& seg : segs) {
float rowY = lineOrigin.y + seg.yOffset;
const char* segStart = line.text.c_str() + seg.byteStart;
const char* segEnd = line.text.c_str() + seg.byteEnd;
if (s_scanline_enabled && line_height > 0.0f) {
int rowIndex = static_cast<int>(std::floor((cumulative_y_offsets_[vi] + seg.yOffset) / line_height + 0.5f));
scanline_rows_.push_back({rowY, rowY + seg.height, rowIndex});
}
// Selection highlight for this sub-row
if (lineSelected && selByteStart < seg.byteEnd && selByteEnd > seg.byteStart) {
int hlStart = std::max(selByteStart, seg.byteStart) - seg.byteStart;
int hlEnd = std::min(selByteEnd, seg.byteEnd) - seg.byteStart;
int segLen = seg.byteEnd - seg.byteStart;
float xStart = 0.0f;
if (hlStart > 0) {
xStart = font->CalcTextSizeA(fontSize, FLT_MAX, 0,
segStart, segStart + hlStart).x;
}
float xEnd = font->CalcTextSizeA(fontSize, FLT_MAX, 0,
segStart, segStart + hlEnd).x;
// Extend to window edge when selection reaches end of segment
if (hlEnd >= segLen && selByteEnd >= static_cast<int>(line.text.size())) {
xEnd = std::max(xEnd + 8.0f, ImGui::GetWindowWidth());
}
dl->AddRectFilled(
ImVec2(lineOrigin.x + xStart, rowY),
ImVec2(lineOrigin.x + xEnd, rowY + seg.height),
selColor);
}
// Render text segment
if (seg.byteStart < seg.byteEnd) {
dl->AddText(font, fontSize,
ImVec2(lineOrigin.x, rowY),
line.color, segStart, segEnd);
}
}
// Advance ImGui cursor by the total wrapped height of this line
ImGui::Dummy(ImVec2(0, totalH));
}
// Add spacer for lines after last visible (to maintain correct content height)
if (last_rendered_vi >= 0 && last_rendered_vi < visible_count - 1) {
float rendered_height = (last_rendered_vi < static_cast<int>(cumulative_y_offsets_.size()))
? cumulative_y_offsets_[last_rendered_vi] + wrapped_heights_[last_rendered_vi]
: 0.0f;
float remaining_height = total_wrapped_height_ - rendered_height;
if (remaining_height > 0) {
ImGui::Dummy(ImVec2(0, remaining_height));
}
}
ImGui::Unindent(padX);
ImGui::PopStyleVar();
// Bottom padding keeps the last line above the fade-out zone.
// Always present so that scrollMaxY stays stable when auto-scroll
// toggles — otherwise the geometry shift clamps the user back to
// bottom and a single scroll-up tick can't escape.
{
float fadeZone = std::min(Type().caption()->LegacySize * 3.0f,
ImGui::GetWindowHeight() * 0.18f);
ImGui::Dummy(ImVec2(0, fadeZone));
}
// Auto-scroll - when enabled, always scroll to bottom of content
// This ensures daemon output stays visible and scrolled to bottom
if (auto_scroll_) {
ImGui::SetScrollHereY(1.0f);
scroll_to_bottom_ = false;
new_lines_since_scroll_ = 0;
}
// Filter indicator (text filter only — daemon toggle is already visible in toolbar)
if (has_text_filter) {
char filterBuf[128];
snprintf(filterBuf, sizeof(filterBuf), TR("console_showing_lines"),
visible_count, lines_.size());
ImVec2 indicatorPos = ImGui::GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddText(indicatorPos,
WithAlpha(Warning(), 180), filterBuf);
ImGui::Dummy(ImVec2(0, ImGui::GetTextLineHeight()));
}
// Right-click context menu
if (ImGui::BeginPopupContextWindow("ConsoleContextMenu")) {
if (ImGui::MenuItem(TR("copy"), "Ctrl+C", false, has_selection_)) {
std::string selected = getSelectedText();
if (!selected.empty()) {
ImGui::SetClipboardText(selected.c_str());
}
}
if (ImGui::MenuItem(TR("console_select_all"), "Ctrl+A")) {
if (!lines_.empty()) {
sel_anchor_ = {0, 0};
sel_end_ = {static_cast<int>(lines_.size()) - 1,
static_cast<int>(lines_.back().text.size())};
has_selection_ = true;
}
}
ImGui::Separator();
if (ImGui::MenuItem(TR("console_clear_console"))) {
// Can't call clear() here (already holding lock), just mark for clearing
lines_.clear();
has_selection_ = false;
}
ImGui::EndPopup();
}
// "New output" indicator when user is scrolled up and new lines arrived
if (!auto_scroll_ && new_lines_since_scroll_ > 0) {
float indicW = 140.0f;
float indicH = 24.0f;
ImDrawList* dlInd = ImGui::GetWindowDrawList();
ImVec2 wMin = ImGui::GetWindowPos();
ImVec2 wSize = ImGui::GetWindowSize();
float ix = wMin.x + (wSize.x - indicW) * 0.5f;
float iy = wMin.y + wSize.y - indicH - 8.0f;
ImVec2 iMin(ix, iy);
ImVec2 iMax(ix + indicW, iy + indicH);
dlInd->AddRectFilled(iMin, iMax, IM_COL32(40, 40, 40, 220), 12.0f);
dlInd->AddRect(iMin, iMax, IM_COL32(255, 218, 0, 120), 12.0f);
char buf[48];
snprintf(buf, sizeof(buf), TR("console_new_lines"),
new_lines_since_scroll_, new_lines_since_scroll_ != 1 ? "s" : "");
ImFont* capFont = Type().caption();
if (!capFont) capFont = ImGui::GetFont();
ImFont* icoFont = Type().iconSmall();
if (!icoFont) icoFont = capFont;
// Measure icon + text to center them together
ImVec2 icoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, ICON_MD_ARROW_DOWNWARD);
ImVec2 txtSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, buf);
float totalW = icoSz.x + txtSz.x;
float startX = ix + (indicW - totalW) * 0.5f;
float icoY = iy + (indicH - icoSz.y) * 0.5f;
float txtY = iy + (indicH - txtSz.y) * 0.5f;
ImU32 col = IM_COL32(255, 218, 0, 255);
dlInd->AddText(icoFont, icoFont->LegacySize, ImVec2(startX, icoY), col, ICON_MD_ARROW_DOWNWARD);
dlInd->AddText(capFont, capFont->LegacySize, ImVec2(startX + icoSz.x, txtY), col, buf);
// Click to jump to bottom
ImGui::SetCursorScreenPos(iMin);
if (ImGui::InvisibleButton("##scrollToBottom", ImVec2(indicW, indicH))) {
auto_scroll_ = true;
scroll_to_bottom_ = true;
new_lines_since_scroll_ = 0;
}
}
}
ConsoleTab::TextPos ConsoleTab::screenToTextPos(ImVec2 screen_pos, float line_height) const
{
TextPos pos;
if (visible_indices_.empty()) {
return {0, 0};
}
float relative_y = screen_pos.y - output_origin_.y;
// Binary search for the visible line that contains this Y position
int visible_line = 0;
if (!cumulative_y_offsets_.empty()) {
int lo = 0, hi = static_cast<int>(cumulative_y_offsets_.size()) - 1;
while (lo < hi) {
int mid = (lo + hi + 1) / 2;
if (cumulative_y_offsets_[mid] <= relative_y) {
lo = mid;
} else {
hi = mid - 1;
}
}
visible_line = lo;
}
// Clamp visible line
if (visible_line < 0) visible_line = 0;
if (visible_line >= static_cast<int>(visible_indices_.size())) {
visible_line = static_cast<int>(visible_indices_.size()) - 1;
pos.line = visible_indices_[visible_line];
pos.col = static_cast<int>(lines_[pos.line].text.size());
return pos;
}
pos.line = visible_indices_[visible_line];
const std::string& text = lines_[pos.line].text;
if (text.empty()) {
pos.col = 0;
return pos;
}
// Find which sub-row (wrap segment) the mouse Y falls into
const auto& segs = visible_wrap_segments_[visible_line];
float lineRelY = relative_y - cumulative_y_offsets_[visible_line];
int segIdx = 0;
for (int s = 0; s < static_cast<int>(segs.size()); s++) {
if (lineRelY >= segs[s].yOffset)
segIdx = s;
}
const auto& seg = segs[segIdx];
// Calculate column within this segment from X position
float relative_x = screen_pos.x - output_origin_.x;
if (relative_x <= 0.0f) {
pos.col = seg.byteStart;
return pos;
}
ImFont* font = ImGui::GetFont();
float fontSize = ImGui::GetFontSize();
const char* segStart = text.c_str() + seg.byteStart;
const char* segEnd = text.c_str() + seg.byteEnd;
int segLen = seg.byteEnd - seg.byteStart;
// Walk characters within this segment for accurate positioning
pos.col = seg.byteEnd; // default: past end of segment
for (int c = 0; c < segLen; c++) {
float wCur = font->CalcTextSizeA(fontSize, FLT_MAX, 0, segStart, segStart + c + 1).x;
float wPrev = (c > 0) ? font->CalcTextSizeA(fontSize, FLT_MAX, 0, segStart, segStart + c).x : 0.0f;
float charMid = (wPrev + wCur) * 0.5f;
if (relative_x < charMid) {
pos.col = seg.byteStart + c;
return pos;
}
}
return pos;
}
bool ConsoleTab::isPosBeforeOrEqual(const TextPos& a, const TextPos& b) const
{
if (a.line < b.line) return true;
if (a.line > b.line) return false;
return a.col <= b.col;
}
ConsoleTab::TextPos ConsoleTab::selectionStart() const
{
return isPosBeforeOrEqual(sel_anchor_, sel_end_) ? sel_anchor_ : sel_end_;
}
ConsoleTab::TextPos ConsoleTab::selectionEnd() const
{
return isPosBeforeOrEqual(sel_anchor_, sel_end_) ? sel_end_ : sel_anchor_;
}
std::string ConsoleTab::getSelectedText() const
{
if (!has_selection_) return "";
TextPos start = selectionStart();
TextPos end = selectionEnd();
if (start.line < 0 || start.line >= static_cast<int>(lines_.size())) return "";
// Build a set of visible line indices for quick lookup
// (Only copy visible lines when filtering is active)
std::unordered_set<int> visible_set(visible_indices_.begin(), visible_indices_.end());
bool has_filter = !visible_indices_.empty() && visible_indices_.size() < lines_.size();
std::string result;
bool first_line = true;
for (int i = start.line; i <= end.line && i < static_cast<int>(lines_.size()); i++) {
// Skip lines that aren't visible when filtering
if (has_filter && visible_set.find(i) == visible_set.end()) {
continue;
}
const std::string& text = lines_[i].text;
int col_start = 0;
int col_end = static_cast<int>(text.size());
if (i == start.line) col_start = std::min(start.col, static_cast<int>(text.size()));
if (i == end.line) col_end = std::min(end.col, static_cast<int>(text.size()));
// Add newline between lines (but not before first)
if (!first_line) {
result += "\n";
}
first_line = false;
if (col_start < col_end) {
result += text.substr(col_start, col_end - col_start);
}
}
return result;
}
void ConsoleTab::clearSelection()
{
has_selection_ = false;
is_selecting_ = false;
sel_anchor_ = {-1, 0};
sel_end_ = {-1, 0};
}
void ConsoleTab::renderInput(rpc::RPCClient* rpc, rpc::RPCWorker* worker)
{
using namespace material;
// Glass panel for input area
ImDrawList* dlIn = ImGui::GetWindowDrawList();
float inputPanelH = ImGui::GetFrameHeightWithSpacing() + Layout::spacingSm() + Layout::spacingXs();
ImVec2 inMin = ImGui::GetCursorScreenPos();
ImVec2 inMax(inMin.x + ImGui::GetContentRegionAvail().x, inMin.y + inputPanelH);
GlassPanelSpec inGlass;
inGlass.rounding = Layout::glassRounding();
inGlass.fillAlpha = 12;
material::DrawGlassPanel(dlIn, inMin, inMax, inGlass);
// Center content vertically within glass panel
float inputFrameH = ImGui::GetFrameHeight();
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + (inputPanelH - inputFrameH) * 0.5f);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Layout::spacingMd());
// Input field
ImGui::PushItemWidth(-Layout::spacingMd());
ImGuiInputTextFlags flags = ImGuiInputTextFlags_EnterReturnsTrue |
ImGuiInputTextFlags_CallbackHistory |
ImGuiInputTextFlags_CallbackCompletion;
bool reclaim_focus = false;
auto callback = [](ImGuiInputTextCallbackData* data) -> int {
ConsoleTab* console = static_cast<ConsoleTab*>(data->UserData);
if (data->EventFlag == ImGuiInputTextFlags_CallbackHistory) {
// Handle history navigation
if (console->command_history_.empty()) return 0;
int prev_index = console->history_index_;
console->history_index_ = NavigateConsoleHistoryIndex(
console->history_index_,
console->command_history_.size(),
data->EventKey == ImGuiKey_UpArrow);
if (prev_index != console->history_index_) {
std::string history = ConsoleHistoryEntry(console->command_history_, console->history_index_);
data->DeleteChars(0, data->BufTextLen);
data->InsertChars(0, history.c_str());
}
}
else if (data->EventFlag == ImGuiInputTextFlags_CallbackCompletion) {
std::string input(data->Buf);
if (!input.empty()) {
auto completion = CompleteConsoleCommand(input);
if (completion.matches.size() == 1) {
// Single match — complete it
data->DeleteChars(0, data->BufTextLen);
data->InsertChars(0, completion.matches.front().c_str());
} else if (completion.matches.size() > 1) {
// Multiple matches — show list in console and complete common prefix
console->addLine(TR("console_completions"), ConsoleTab::COLOR_INFO);
for (const auto& line : FormatConsoleCompletionLines(completion.matches)) {
console->addLine(line, ConsoleTab::COLOR_RESULT);
}
// Complete to longest common prefix
if (completion.commonPrefix.length() > input.length()) {
data->DeleteChars(0, data->BufTextLen);
data->InsertChars(0, completion.commonPrefix.c_str());
}
}
}
}
return 0;
};
if (ImGui::InputText("##ConsoleInput", input_buffer_, sizeof(input_buffer_), flags, callback, this)) {
std::string cmd(input_buffer_);
if (!cmd.empty()) {
executeCommand(cmd, rpc, worker);
input_buffer_[0] = '\0';
reclaim_focus = true;
}
}
ImGui::PopItemWidth();
// Auto-focus on input
if (reclaim_focus) {
ImGui::SetKeyboardFocusHere(-1);
}
}
void ConsoleTab::renderCommandsPopup()
{
using namespace material;
float popW = std::min(schema::UI().drawElement("tabs.console", "popup-max-width").size, ImGui::GetMainViewport()->Size.x * schema::UI().drawElement("tabs.console", "popup-width-ratio").size);
if (!material::BeginOverlayDialog(TR("console_rpc_reference"), &show_commands_popup_, popW, 0.94f)) {
return;
}
Type().text(TypeStyle::H6, TR("console_rpc_reference"));
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
// Search filter
static char cmdFilter[128] = {0};
ImGui::SetNextItemWidth(-1);
ImGui::InputTextWithHint("##CmdSearch", TR("console_search_commands"), cmdFilter, sizeof(cmdFilter));
ImGui::Dummy(ImVec2(0, Layout::spacingXs()));
const auto& categories = consoleCommandCategories();
std::string filter(cmdFilter);
std::transform(filter.begin(), filter.end(), filter.begin(), ::tolower);
ImGui::BeginChild("CmdListScroll", ImVec2(0, -ImGui::GetFrameHeightWithSpacing() - Layout::spacingXs()),
false);
ImGui::PushFont(Type().caption());
float cmdMinWidth = schema::UI().drawElement("tabs.console", "cmd-min-width").sizeOr(500.0f);
float popupInnerW = ImGui::GetContentRegionAvail().x;
bool showParams = popupInnerW >= cmdMinWidth;
int catIdx = 0;
for (const auto& cat : categories) {
// Count matching commands in this category
int matchCount = 0;
if (filter.empty()) {
matchCount = cat.count;
} else {
for (int i = 0; i < cat.count; i++) {
std::string name(cat.commands[i].name);
std::string desc(cat.commands[i].desc);
std::string params(cat.commands[i].params);
std::transform(name.begin(), name.end(), name.begin(), ::tolower);
std::transform(desc.begin(), desc.end(), desc.begin(), ::tolower);
std::transform(params.begin(), params.end(), params.begin(), ::tolower);
if (name.find(filter) != std::string::npos ||
desc.find(filter) != std::string::npos ||
params.find(filter) != std::string::npos) {
matchCount++;
}
}
}
if (matchCount == 0) { catIdx++; continue; }
// Default-open only the first category (Control); collapse the rest
ImGuiTreeNodeFlags headerFlags = (catIdx == 0) ? ImGuiTreeNodeFlags_DefaultOpen : 0;
// When filtering, open all matching categories
if (!filter.empty()) headerFlags = ImGuiTreeNodeFlags_DefaultOpen;
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(Primary()));
// Show match count badge when filtering
char headerLabel[128];
if (!filter.empty()) {
snprintf(headerLabel, sizeof(headerLabel), "%s (%d)", cat.name, matchCount);
} else {
snprintf(headerLabel, sizeof(headerLabel), "%s", cat.name);
}
bool open = ImGui::CollapsingHeader(headerLabel, headerFlags);
ImGui::PopStyleColor();
catIdx++;
if (open) {
float nameColW = schema::UI().drawElement("tabs.console", "cmd-name-col-width").size * Layout::hScale();
float paramsColW = schema::UI().drawElement("tabs.console", "cmd-params-col-width").size * Layout::hScale();
int numCols = showParams ? 3 : 2;
if (ImGui::BeginTable("##cmds", numCols, ImGuiTableFlags_None)) {
ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthFixed, nameColW);
if (showParams)
ImGui::TableSetupColumn("Parameters", ImGuiTableColumnFlags_WidthFixed, paramsColW);
ImGui::TableSetupColumn("Desc", ImGuiTableColumnFlags_WidthStretch);
for (int i = 0; i < cat.count; i++) {
const auto& cmd = cat.commands[i];
std::string nameLower(cmd.name);
std::string descLower(cmd.desc);
std::string paramsLower(cmd.params);
std::transform(nameLower.begin(), nameLower.end(), nameLower.begin(), ::tolower);
std::transform(descLower.begin(), descLower.end(), descLower.begin(), ::tolower);
std::transform(paramsLower.begin(), paramsLower.end(), paramsLower.begin(), ::tolower);
if (!filter.empty() &&
nameLower.find(filter) == std::string::npos &&
descLower.find(filter) == std::string::npos &&
paramsLower.find(filter) == std::string::npos) {
continue;
}
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::PushStyleColor(ImGuiCol_Text,
ImGui::ColorConvertU32ToFloat4(IM_COL32(100, 180, 255, 255)));
ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.2f, 0.4f, 0.6f, 0.3f));
char selId[128];
snprintf(selId, sizeof(selId), "%s##cmdRef", cmd.name);
if (ImGui::Selectable(selId, false)) {
if (cmd.params[0] != '\0') {
snprintf(input_buffer_, sizeof(input_buffer_), "%s %s", cmd.name, cmd.params);
} else {
strncpy(input_buffer_, cmd.name, sizeof(input_buffer_) - 1);
input_buffer_[sizeof(input_buffer_) - 1] = '\0';
}
ImGui::CloseCurrentPopup();
}
if (ImGui::IsItemHovered()) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
if (cmd.params[0] != '\0')
material::Tooltip(TR("console_click_insert_params"), cmd.name, cmd.params);
else
material::Tooltip(TR("console_click_insert"), cmd.name);
}
ImGui::PopStyleColor(3);
if (showParams) {
ImGui::TableNextColumn();
// Style optional params [param] in dimmed text
const char* p = cmd.params;
bool first = true;
while (*p) {
const char* bracketStart = strchr(p, '[');
if (bracketStart) {
// Draw required part before bracket
if (bracketStart > p) {
if (!first) ImGui::SameLine(0, 0);
std::string req(p, bracketStart);
ImGui::TextColored(
ImGui::ColorConvertU32ToFloat4(OnSurfaceDisabled()),
"%s", req.c_str());
first = false;
}
// Find matching ]
const char* bracketEnd = strchr(bracketStart, ']');
if (bracketEnd) {
if (!first) ImGui::SameLine(0, 0);
std::string opt(bracketStart, bracketEnd + 1);
ImGui::TextColored(
ImGui::ColorConvertU32ToFloat4(OnSurfaceMedium()),
"%s", opt.c_str());
first = false;
p = bracketEnd + 1;
} else {
if (!first) ImGui::SameLine(0, 0);
ImGui::TextColored(
ImGui::ColorConvertU32ToFloat4(OnSurfaceDisabled()),
"%s", bracketStart);
first = false;
break;
}
} else {
if (!first) ImGui::SameLine(0, 0);
ImGui::TextColored(
ImGui::ColorConvertU32ToFloat4(OnSurfaceDisabled()),
"%s", p);
first = false;
break;
}
}
}
ImGui::TableNextColumn();
ImGui::TextColored(
ImGui::ColorConvertU32ToFloat4(OnSurfaceMedium()),
"%s", cmd.desc);
}
ImGui::EndTable();
}
ImGui::Spacing();
}
}
ImGui::PopFont();
ImGui::EndChild();
ImGui::Dummy(ImVec2(0, Layout::spacingXs()));
// Close button
if (ImGui::Button(TR("console_close"), ImVec2(-1, 0))) {
cmdFilter[0] = '\0';
show_commands_popup_ = false;
}
material::EndOverlayDialog();
}
void ConsoleTab::executeCommand(const std::string& cmd, rpc::RPCClient* rpc, rpc::RPCWorker* worker)
{
using namespace material;
// Add to history (avoid duplicates)
AppendConsoleHistory(command_history_, cmd, 100);
history_index_ = -1;
// Echo command
addLine("> " + cmd, COLOR_COMMAND);
// Handle built-in commands
if (cmd == "clear") {
clear();
return;
}
if (cmd == "help") {
addLine(TR("console_available_commands"), COLOR_INFO);
addLine(TR("console_help_clear"), COLOR_RESULT);
addLine(TR("console_help_help"), COLOR_RESULT);
addLine("", COLOR_RESULT);
addLine(TR("console_common_rpc"), COLOR_INFO);
addLine(TR("console_help_getinfo"), COLOR_RESULT);
addLine(TR("console_help_getbalance"), COLOR_RESULT);
addLine(TR("console_help_gettotalbalance"), COLOR_RESULT);
addLine(TR("console_help_getblockcount"), COLOR_RESULT);
addLine(TR("console_help_getpeerinfo"), COLOR_RESULT);
addLine(TR("console_help_setgenerate"), COLOR_RESULT);
addLine(TR("console_help_getmininginfo"), COLOR_RESULT);
addLine(TR("console_help_stop"), COLOR_RESULT);
addLine("", COLOR_RESULT);
addLine(TR("console_click_commands"), COLOR_INFO);
addLine(TR("console_tab_completion"), COLOR_INFO);
return;
}
// Execute RPC command
if (!rpc || !rpc->isConnected()) {
addLine(TR("console_not_connected"), COLOR_ERROR);
return;
}
auto call = BuildConsoleRpcCall(cmd);
if (!call.valid) return;
std::string method = call.method;
nlohmann::json params = call.params;
// Execute RPC call on worker thread to avoid blocking UI
if (worker) {
// Capture 'this' for addLine calls in MainCb (runs on main thread, ConsoleTab outlives callbacks)
auto self = this;
worker->post([rpc, method, params, self]() -> rpc::RPCWorker::MainCb {
std::string result_str;
bool is_error = false;
try {
rpc::RPCClient::TraceScope trace("Console tab / User command");
result_str = rpc->callRaw(method, params);
} catch (const std::exception& e) {
result_str = e.what();
is_error = true;
}
return [result_str, is_error, self]() {
// Process results on main thread where ImGui colors are available
using namespace material;
ImU32 json_key_col = WithAlpha(Secondary(), 255);
ImU32 json_str_col = WithAlpha(Success(), 255);
ImU32 json_num_col = WithAlpha(Warning(), 255);
ImU32 json_brace_col = IM_COL32(200, 200, 200, 150);
for (const auto& resultLine : FormatConsoleRpcResultLines(result_str, is_error)) {
ImU32 lineCol = COLOR_RESULT;
switch (resultLine.role) {
case ConsoleResultLineRole::Error: lineCol = COLOR_ERROR; break;
case ConsoleResultLineRole::JsonKey: lineCol = json_key_col; break;
case ConsoleResultLineRole::JsonString: lineCol = json_str_col; break;
case ConsoleResultLineRole::JsonNumber: lineCol = json_num_col; break;
case ConsoleResultLineRole::JsonBrace: lineCol = json_brace_col; break;
case ConsoleResultLineRole::Result: break;
}
self->addLine(resultLine.text, lineCol);
}
};
});
} else {
// Fallback: synchronous execution if no worker available
try {
rpc::RPCClient::TraceScope trace("Console tab / User command");
std::string result_str = rpc->callRaw(method, params);
for (const auto& resultLine : FormatConsoleRpcResultLines(result_str, false)) {
addLine(resultLine.text, COLOR_RESULT);
}
} catch (const std::exception& e) {
for (const auto& resultLine : FormatConsoleRpcResultLines(e.what(), true)) {
addLine(resultLine.text, COLOR_ERROR);
}
}
}
}
void ConsoleTab::addLine(const std::string& line, ImU32 color)
{
std::lock_guard<std::mutex> lock(lines_mutex_);
lines_.push_back({line, color});
// Limit buffer size — adjust selection indices when lines are removed
// from the front so the highlight stays on the text the user selected.
int popped = 0;
while (lines_.size() > 10000) {
lines_.pop_front();
popped++;
}
if (popped > 0 && has_selection_) {
sel_anchor_.line -= popped;
sel_end_.line -= popped;
if (sel_anchor_.line < 0 && sel_end_.line < 0) {
// Entire selection was in the removed range
has_selection_ = false;
is_selecting_ = false;
} else {
if (sel_anchor_.line < 0) { sel_anchor_.line = 0; sel_anchor_.col = 0; }
if (sel_end_.line < 0) { sel_end_.line = 0; sel_end_.col = 0; }
}
}
// Track new output while user is scrolled up
if (!auto_scroll_) {
new_lines_since_scroll_++;
}
scroll_to_bottom_ = auto_scroll_;
}
void ConsoleTab::addRpcTraceLine(const std::string& source, const std::string& method)
{
addLine("[rpc] [" + rpcTraceTimestamp() + "] [" + source + "] " + method, COLOR_RPC);
}
void ConsoleTab::addCommandResult(const std::string& cmd, const std::string& result, bool is_error)
{
addLine("> " + cmd, COLOR_COMMAND);
std::istringstream stream(result);
std::string line;
while (std::getline(stream, line)) {
addLine(line, is_error ? COLOR_ERROR : COLOR_RESULT);
}
}
void ConsoleTab::clear()
{
{
std::lock_guard<std::mutex> lock(lines_mutex_);
lines_.clear();
last_daemon_output_size_ = 0;
last_xmrig_output_size_ = 0;
}
// addLine() takes the lock itself, so call it outside the locked scope
addLine(TR("console_cleared"), COLOR_INFO);
}
} // namespace ui
} // namespace dragonx