Three next-batch UX-audit fixes:
- Chat delivery: the sending/sent glyph has higher contrast and a tooltip
("Sent to the network — arrives after it confirms", so a check isn't mistaken
for "delivered"); a failed send now carries the real reason (ChatMessage::
fail_reason, set from onChatBroadcastResult via friendlyRpcError, in-memory
only) in the "not sent" hover tooltip.
- Explorer: a block height beyond the tip says so ("Block N is beyond the chain
tip (M)") instead of silently snapping to the top; the empty block list shows
Not connected / Syncing (N behind) / Loading instead of an endless "Loading".
- Settings: the misleading "Reset to Defaults" button (which only reloads the
last-saved values) is relabeled "Discard unsaved changes" with accurate copy.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
109 lines
5.3 KiB
C++
109 lines
5.3 KiB
C++
#pragma once
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// DragonX Wallet - HushChat in-memory message store: the fast read model / dedup view. Durable
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// persistence lives in ChatDatabase; ChatService rehydrates this store from it on unlock.
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#include "chat_message.h"
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#include <cstdint>
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#include <functional>
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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namespace dragonx::chat {
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// Threads messages by conversation_id (cid) and deduplicates by (txid, payload_position) so
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// re-scanning the chain never double-inserts. Not thread-safe — drive from the main thread.
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class ChatStore {
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public:
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// Returns true if newly inserted, false if a duplicate was ignored.
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bool append(const ChatMessage& message);
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// Same, but moves the message into the store (dedup key is computed before the move).
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bool append(ChatMessage&& message);
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// Pre-size the message vector + dedup set for a bulk load of n additional messages.
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void reserve(std::size_t n);
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// Max timestamp per conversation in ONE pass over messages_. Semantically equal to
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// conversation(cid).back().timestamp (conversation() sorts ascending) without the per-cid copy+sort.
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std::unordered_map<std::string, std::int64_t> latestTimestampByConversation() const;
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// The dedup key of a message: "<txid>:<payload_position>".
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static std::string messageKey(const std::string& txid, std::size_t payloadPosition);
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// A message with this (txid, position) is in the store (append would refuse it).
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bool contains(const std::string& txid, std::size_t payloadPosition) const {
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return seen_.count(messageKey(txid, payloadPosition)) != 0;
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}
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// Messages in a conversation, in insertion order.
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std::vector<ChatMessage> conversation(const std::string& conversationId) const;
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// Update an outgoing echo's delivery status by its local txid. Returns a pointer to the updated
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// message (for the caller to persist), or nullptr if no message has that txid.
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const ChatMessage* updateDelivery(const std::string& txid, ChatDelivery delivery,
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const std::string& reason = {});
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// Distinct conversation ids, in first-seen order.
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std::vector<std::string> conversationIds() const;
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// The set of on-chain txids that carried a chat message (sent or received, messages + contact
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// requests). Builds a fresh COPY every call (O(messages) allocations) — prefer hasChatTxid() on hot paths.
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std::unordered_set<std::string> chatTxids() const {
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std::unordered_set<std::string> out;
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out.reserve(messages_.size());
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for (const auto& m : messages_)
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if (!m.txid.empty()) out.insert(m.txid);
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return out;
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}
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// True if an on-chain txid carried a chat message (History tab "Message" badge / Chat filter). Backed by a
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// txid index rebuilt lazily when revision() moved (once per store mutation, O(messages)); O(1) on an empty
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// store and per lookup. One txid may back several messages; a from-scratch rebuild handles erase correctly.
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bool hasChatTxid(const std::string& txid) const {
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if (messages_.empty() || txid.empty()) return false;
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if (txid_index_rev_ != revision_) rebuildTxidIndex();
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return txid_index_.count(txid) != 0;
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}
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// Remove every message in a conversation from the in-memory view and return the removed messages
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// (so the caller can delete/tombstone their persisted rows). Re-appends are prevented by the ingest
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// guard (blocked-cid predicate / DB tombstone), not here.
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std::vector<ChatMessage> eraseConversation(const std::string& conversationId);
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std::size_t size() const { return messages_.size(); }
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bool empty() const { return messages_.empty(); }
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void clear();
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// Monotonic counter bumped on every mutation (append / updateDelivery change / eraseConversation /
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// clear). Callers memoize expensive per-frame reads (conversation-list build, unread count) against it
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// so they only rebuild when the store actually changed.
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std::uint64_t revision() const { return revision_; }
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// Count unread incoming messages in a SINGLE pass over the store: an incoming message counts when its
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// cid is not `excluded` and its timestamp is newer than `seenFor(cid)`. Avoids the per-conversation
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// copy+sort that conversation() does — the count doesn't need ordering.
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int countUnread(const std::function<bool(const std::string&)>& excluded,
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const std::function<std::int64_t(const std::string&)>& seenFor) const;
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private:
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static std::string dedupKey(const ChatMessage& message);
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void rebuildTxidIndex() const {
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txid_index_.clear();
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txid_index_.reserve(messages_.size());
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for (const auto& m : messages_)
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if (!m.txid.empty()) txid_index_.insert(m.txid);
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txid_index_rev_ = revision_;
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}
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std::vector<ChatMessage> messages_;
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std::unordered_set<std::string> seen_;
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std::uint64_t revision_ = 0;
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// Lazy memo for hasChatTxid(): valid iff txid_index_rev_ == revision_. revision_ is monotonic and never reset,
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// so append/updateDelivery/eraseConversation/clear all invalidate it (~0 = never built). Main thread only.
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mutable std::unordered_set<std::string> txid_index_;
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mutable std::uint64_t txid_index_rev_ = ~std::uint64_t{0};
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};
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} // namespace dragonx::chat
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