Add a full-node daemon updater (util/DaemonUpdater + daemon_download_dialog) reachable from Settings -> NODE & SECURITY: downloads/verifies (SHA-256 + enforced ed25519 signature) and atomically installs the latest dragonxd from the project Gitea, with a "Restart daemon now" step. Add a shared "Browse all releases..." picker (release_list_view) to both the miner and daemon updaters so users can pin older/pre-release builds. Pure no-I/O cores (daemon_updater_core / xmrig_updater_core) are unit-tested; sign-daemon-release.sh signs release archives offline. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
255 lines
11 KiB
C++
255 lines
11 KiB
C++
// DragonX Wallet - ImGui Edition
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// Copyright 2024-2026 The Hush Developers
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// Released under the GPLv3
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//
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// Modal dialog to download / update the dragonxd full node from the project Gitea, driven by
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// util::DaemonUpdater. Sibling of XmrigDownloadDialog (the miner updater). States follow the
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// updater: Checking -> UpToDate/UpdateAvailable -> Downloading/Verifying/Extracting -> Done /
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// Failed. Header-only (static inline state). The new binary is installed into the daemon directory
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// without touching the running node; on Done the user is offered a daemon restart to apply it.
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#pragma once
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#include <memory>
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#include <string>
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#include <vector>
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#include "../../app.h"
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#include "../../resources/embedded_resources.h" // resources::getDaemonDirectory()
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#include "../../util/daemon_updater.h"
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#include "../../util/i18n.h"
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#include "../material/colors.h"
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#include "../material/draw_helpers.h"
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#include "../material/type.h"
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#include "../theme.h"
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#include "release_list_view.h"
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#include "imgui.h"
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namespace dragonx {
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namespace ui {
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class DaemonUpdateDialog {
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public:
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// `installedVersion` is the version scanned from the installed dragonxd (may be empty/unknown),
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// used to tell "up to date" from "update available".
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static void show(App* app, const std::string& installedVersion) {
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if (!app) return;
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s_app = app;
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s_open = true;
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s_notified = false;
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s_installed_flag = false; // start each session clean (don't leak a prior install's flag)
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s_installed_version = installedVersion;
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s_rows.clear();
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s_releases.clear();
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s_updater = std::make_unique<util::DaemonUpdater>();
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s_updater->startCheck(installedVersion);
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}
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static bool isOpen() { return s_open; }
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// True (once) after an install succeeded, so the Settings panel can refresh its cached daemon
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// info. Clears on read.
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static bool consumeInstalled() {
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const bool v = s_installed_flag;
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s_installed_flag = false;
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return v;
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}
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static void render() {
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if (!s_open || !s_app || !s_updater) {
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if (!s_open) s_updater.reset(); // closed: drop the updater (dtor joins the worker)
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return;
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}
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using namespace material;
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const float dp = Layout::dpiScale();
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if (BeginOverlayDialog(TR("daemon_update_title"), &s_open, 480.0f, 0.94f)) {
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const auto p = s_updater->getProgress();
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using St = util::DaemonUpdater::State;
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switch (p.state) {
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case St::Checking: renderChecking(dp, p); break;
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case St::UpToDate:
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case St::UpdateAvailable: renderPrompt(dp, p); break;
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case St::Unavailable: renderUnavailable(dp, p); break;
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case St::Listing: renderListing(dp, p); break;
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case St::ReleaseList: renderReleaseList(dp, p); break;
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case St::Downloading:
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case St::Verifying:
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case St::Extracting: renderProgress(dp, p); break;
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case St::Done: renderDone(dp, p); break;
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case St::Failed: renderFailed(dp, p); break;
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default: break;
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}
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EndOverlayDialog();
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}
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if (!s_open) s_updater.reset();
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}
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private:
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using Progress = util::DaemonUpdater::Progress;
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using St = util::DaemonUpdater::State;
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static float fullW() { return ImGui::GetContentRegionAvail().x; }
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static void installAction(const char* label) {
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using namespace material;
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if (TactileButton(label, ImVec2(fullW(), 0)))
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s_updater->startInstall(resources::getDaemonDirectory());
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}
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static void renderChecking(float, const Progress&) {
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using namespace material;
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Type().text(TypeStyle::Body2, TR("daemon_update_checking"));
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}
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static void renderUnavailable(float, const Progress& p) {
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using namespace material;
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Type().text(TypeStyle::Subtitle2, TR("daemon_update_unavailable_title"));
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ImGui::Spacing();
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ImGui::TextWrapped("%s", p.status_text.empty()
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? TR("daemon_update_unavailable_body")
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: p.status_text.c_str());
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ImGui::Spacing();
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if (TactileButton(TR("close"), ImVec2(fullW(), 0))) s_open = false;
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}
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static void renderPrompt(float, const Progress& p) {
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using namespace material;
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const std::string installed = p.installed_tag.empty() ? TR("xmrig_none") : p.installed_tag;
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if (p.state == St::UpdateAvailable) {
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Type().text(TypeStyle::Subtitle2, TR("daemon_update_available"));
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ImGui::Spacing();
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ImGui::Text("%s %s", TR("daemon_update_latest"), p.latest_tag.c_str());
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ImGui::Text("%s %s", TR("daemon_update_installed"), installed.c_str());
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ImGui::Spacing();
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Type().textColored(TypeStyle::Caption, OnSurfaceMedium(), TR("daemon_update_verify_note"));
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ImGui::Spacing();
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installAction(TR("daemon_update_download_install"));
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} else {
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Type().text(TypeStyle::Subtitle2, TR("daemon_update_up_to_date"));
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ImGui::Spacing();
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ImGui::Text("%s %s", TR("daemon_update_installed"), p.latest_tag.c_str());
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ImGui::Spacing();
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installAction(TR("daemon_update_reinstall"));
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}
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ImGui::Spacing();
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// Browse all releases (pre-releases / older versions).
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if (TactileButton(TR("daemon_update_browse"), ImVec2(fullW(), 0))) {
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s_rows.clear();
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s_updater->startListReleases();
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}
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ImGui::Spacing();
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if (TactileButton(TR("close"), ImVec2(fullW(), 0))) s_open = false;
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}
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static void renderListing(float, const Progress&) {
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using namespace material;
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Type().text(TypeStyle::Body2, TR("daemon_update_loading"));
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}
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static void renderReleaseList(float dp, const Progress&) {
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using namespace material;
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// Snapshot the worker's list + build the rows once per listing (not every frame — the
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// release bodies are large). Caches are cleared when a new listing starts (browse / show).
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if (s_rows.empty()) {
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s_releases = s_updater->getReleases();
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const std::string token = util::currentDaemonPlatformToken();
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const std::string instCore = util::daemonVersionCore(s_installed_version);
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s_rows.reserve(s_releases.size());
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for (const auto& r : s_releases) {
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ReleaseRow row;
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row.tag = r.tag;
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row.title = r.name;
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row.date = r.publishedAt.size() >= 10 ? r.publishedAt.substr(0, 10) : r.publishedAt;
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row.prerelease = r.prerelease;
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row.hasAsset = util::selectDaemonAsset(r, token) >= 0;
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row.installed = !instCore.empty() && util::daemonVersionCore(r.tag) == instCore;
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s_rows.push_back(std::move(row));
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}
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}
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// Downgrade caution: an older node binary may not match the current chain data.
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Type().textColored(TypeStyle::Caption, OnSurfaceMedium(), TR("daemon_update_downgrade_note"));
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ImGui::Spacing();
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bool back = false;
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const int idx = RenderReleaseList(s_rows, dp, &back);
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if (back) { s_rows.clear(); s_updater->startCheck(s_installed_version); return; }
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if (idx >= 0 && idx < static_cast<int>(s_releases.size())) {
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const util::DaemonRelease rel = s_releases[idx];
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s_rows.clear();
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s_updater->startInstallRelease(resources::getDaemonDirectory(), rel);
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}
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}
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static void renderProgress(float dp, const Progress& p) {
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using namespace material;
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const char* title = p.state == St::Downloading ? TR("daemon_update_downloading")
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: p.state == St::Verifying ? TR("daemon_update_verifying")
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: TR("daemon_update_installing");
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Type().text(TypeStyle::Subtitle2, title);
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ImGui::Spacing();
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const float barH = 8.0f * dp;
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const float barW = fullW();
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const ImVec2 bMin = ImGui::GetCursorScreenPos();
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const ImVec2 bMax(bMin.x + barW, bMin.y + barH);
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ImDrawList* dl = ImGui::GetWindowDrawList();
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dl->AddRectFilled(bMin, bMax, IM_COL32(255, 255, 255, 30), 4.0f * dp);
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const float fillW = barW * (p.percent / 100.0f);
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if (fillW > 0)
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dl->AddRectFilled(bMin, ImVec2(bMin.x + fillW, bMax.y), Primary(), 4.0f * dp);
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ImGui::Dummy(ImVec2(0, barH));
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ImGui::Spacing();
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ImGui::Text("%s", p.status_text.c_str());
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ImGui::Spacing();
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// Cancel aborts the in-flight transfer promptly (the curl progress callback returns abort).
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if (TactileButton(TR("cancel"), ImVec2(fullW(), 0))) {
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s_updater->cancel();
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s_open = false;
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}
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}
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static void renderDone(float, const Progress& p) {
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using namespace material;
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// Tell the Settings panel to refresh its cached daemon info — once, not every frame (a
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// re-scan reads the whole daemon binary).
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if (!s_notified) { s_installed_flag = true; s_notified = true; }
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Type().textColored(TypeStyle::Subtitle2, Success(), TR("daemon_update_installed_ok"));
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ImGui::Spacing();
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ImGui::Text("%s %s", TR("daemon_update_version"), p.latest_tag.c_str());
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ImGui::Spacing();
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Type().textColored(TypeStyle::Caption, OnSurfaceMedium(), TR("daemon_update_restart_note"));
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ImGui::Spacing();
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if (s_app->isUsingEmbeddedDaemon()) {
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if (TactileButton(TR("daemon_update_restart_now"), ImVec2(fullW(), 0))) {
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s_app->restartDaemon();
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s_open = false;
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}
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ImGui::Spacing();
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if (TactileButton(TR("daemon_update_later"), ImVec2(fullW(), 0))) s_open = false;
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} else {
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if (TactileButton(TR("close"), ImVec2(fullW(), 0))) s_open = false;
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}
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}
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static void renderFailed(float, const Progress& p) {
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using namespace material;
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Type().textColored(TypeStyle::Subtitle2, Error(), TR("daemon_update_failed"));
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ImGui::Spacing();
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ImGui::TextWrapped("%s", p.error.empty() ? TR("daemon_update_unknown_error") : p.error.c_str());
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ImGui::Spacing();
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installAction(TR("retry"));
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ImGui::Spacing();
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if (TactileButton(TR("close"), ImVec2(fullW(), 0))) s_open = false;
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}
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static inline bool s_open = false;
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static inline bool s_installed_flag = false;
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static inline bool s_notified = false;
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static inline std::string s_installed_version;
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static inline std::vector<ReleaseRow> s_rows; // built once per listing (UI rows)
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static inline std::vector<util::DaemonRelease> s_releases; // matching releases (install by index)
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static inline App* s_app = nullptr;
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static inline std::unique_ptr<util::DaemonUpdater> s_updater;
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};
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} // namespace ui
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} // namespace dragonx
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