Files
ObsidianDragon/src/resources/embedded_resources.cpp
DanS 393f3d147e feat(recovery): bundle & embed the offline wallet-rebuild helper in every release
The dragonx-wallet-rebuild helper is the only thing that repairs a genuinely
BDB-inconsistent wallet.dat — plain "Restore" just re-triggers the daemon's
salvage cascade — yet it was silently dropped from every packaged build:

- Linux zip/AppImage copied a hand-picked file list that omitted it.
- Windows bundled it only behind a soft `[[ -f ]]` guard (silent skip).
- macOS never wired Berkeley DB, never built it, never bundled it.

build.sh now HARD-REQUIRES the helper for full-node releases (fails the build if
the vendored Berkeley DB depends are missing, rather than shipping recovery-less),
and ships it in the Linux zip + AppImage, the Windows zip, and the macOS .app.

It also compiles the helper standalone for Windows and INCBINs it, and
embedded_resources gains ensureWalletRebuildHelperExtracted() to extract it on
demand — so a self-contained ObsidianDragon.exe carries recovery exactly like the
embedded daemon, even on a machine where first-run param extraction already ran.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-10 22:10:57 -05:00

828 lines
28 KiB
C++

#include "embedded_resources.h"
#include "../util/platform.h"
#include "../util/logger.h"
#include <fstream>
#include <filesystem>
#include <vector>
#include <cstdio>
#include <cctype>
#include <chrono>
#ifdef _WIN32
#include <windows.h>
#include <shlobj.h>
#else
#include <unistd.h>
#include <pwd.h>
#include <sys/types.h>
#include <sys/stat.h>
#endif
// Include generated resource data if available
#if __has_include("embedded_data.h")
#include "embedded_data.h"
#define HAS_EMBEDDED_RESOURCES 1
#else
#define HAS_EMBEDDED_RESOURCES 0
#endif
namespace dragonx {
namespace resources {
#if HAS_EMBEDDED_RESOURCES
// Resource table - populated by embedded_data.h (INCBIN symbols: g_NAME_data / g_NAME_size)
static const EmbeddedResource s_resources[] = {
{ g_sapling_spend_params_data, g_sapling_spend_params_size, RESOURCE_SAPLING_SPEND },
{ g_sapling_output_params_data, g_sapling_output_params_size, RESOURCE_SAPLING_OUTPUT },
{ g_asmap_dat_data, g_asmap_dat_size, RESOURCE_ASMAP },
#ifdef HAS_EMBEDDED_DAEMON
{ g_dragonxd_exe_data, g_dragonxd_exe_size, RESOURCE_DRAGONXD },
{ g_dragonx_cli_exe_data, g_dragonx_cli_exe_size, RESOURCE_DRAGONX_CLI },
{ g_dragonx_tx_exe_data, g_dragonx_tx_exe_size, RESOURCE_DRAGONX_TX },
#endif
#ifdef HAS_EMBEDDED_WALLET_REBUILD
{ g_dragonx_wallet_rebuild_exe_data, g_dragonx_wallet_rebuild_exe_size, RESOURCE_DRAGONX_WALLET_REBUILD },
#endif
#ifdef HAS_EMBEDDED_XMRIG
{ g_xmrig_exe_data, g_xmrig_exe_size, RESOURCE_XMRIG },
#endif
#ifdef HAS_EMBEDDED_GRADIENT
{ g_dark_gradient_png_data, g_dark_gradient_png_size, RESOURCE_DARK_GRADIENT },
#endif
#ifdef HAS_EMBEDDED_LOGO
{ g_logo_ObsidianDragon_dark_png_data, g_logo_ObsidianDragon_dark_png_size, RESOURCE_LOGO },
#endif
{ nullptr, 0, nullptr } // Sentinel
};
// Embedded themes table is generated by s_embedded_themes[] in embedded_data.h
#else
static const EmbeddedResource s_resources[] = {
{ nullptr, 0, nullptr } // No embedded resources
};
// No embedded themes on non-Windows builds (themes live on disk)
struct EmbeddedThemeEntry { const uint8_t* data; unsigned int size; const char* filename; };
static const EmbeddedThemeEntry s_embedded_themes[] = {
{ nullptr, 0, nullptr }
};
// No embedded images on non-Windows builds (images live on disk)
struct EmbeddedImageEntry { const uint8_t* data; unsigned int size; const char* filename; };
static const EmbeddedImageEntry s_embedded_images[] = {
{ nullptr, 0, nullptr }
};
#endif
bool hasEmbeddedResources()
{
#if HAS_EMBEDDED_RESOURCES
return true;
#else
return false;
#endif
}
const EmbeddedResource* getEmbeddedResource(const std::string& name)
{
// Search static resource table (params, daemon binaries, etc.)
for (const auto* res = s_resources; res->data != nullptr; ++res) {
if (name == res->filename) {
return res;
}
}
// Search dynamically generated image table (backgrounds + logos)
// These are generated by build.sh from res/img/ contents.
for (const auto* img = s_embedded_images; img->data != nullptr; ++img) {
if (name == img->filename) {
static thread_local EmbeddedResource imageResult;
imageResult = { img->data, img->size, img->filename };
return &imageResult;
}
}
return nullptr;
}
const EmbeddedTheme* getEmbeddedThemes()
{
// Map from generated table to public struct
// s_embedded_themes is generated by build.sh (or empty fallback)
static std::vector<EmbeddedTheme> themes;
static bool init = false;
if (!init) {
for (const auto* t = s_embedded_themes; t->data != nullptr; ++t) {
themes.push_back({ t->data, t->size, t->filename });
}
themes.push_back({ nullptr, 0, nullptr }); // Sentinel
init = true;
}
return themes.data();
}
int extractBundledThemes(const std::string& destDir)
{
namespace fs = std::filesystem;
int count = 0;
const auto* themes = getEmbeddedThemes();
if (!themes || !themes->data) return 0;
// Ensure destination exists
std::error_code ec;
fs::create_directories(destDir, ec);
if (ec) {
DEBUG_LOGF("[ERROR] EmbeddedResources: Failed to create theme dir: %s\n", destDir.c_str());
return 0;
}
for (const auto* t = themes; t->data != nullptr; ++t) {
fs::path dest = fs::path(destDir) / t->filename;
// Always overwrite — bundled themes should match the binary version
std::ofstream f(dest, std::ios::binary);
if (f.is_open()) {
f.write(reinterpret_cast<const char*>(t->data), t->size);
f.close();
DEBUG_LOGF("[INFO] EmbeddedResources: Extracted theme: %s (%zu bytes)\n",
t->filename, t->size);
count++;
} else {
DEBUG_LOGF("[ERROR] EmbeddedResources: Failed to write theme: %s\n", dest.string().c_str());
}
}
return count;
}
int updateBundledThemes(const std::string& dir)
{
namespace fs = std::filesystem;
int count = 0;
const auto* themes = getEmbeddedThemes();
if (!themes || !themes->data) return 0;
if (!fs::exists(dir)) return 0;
for (const auto* t = themes; t->data != nullptr; ++t) {
fs::path dest = fs::path(dir) / t->filename;
if (!fs::exists(dest)) {
// New theme not yet on disk — extract it
} else {
std::error_code ec;
auto diskSize = fs::file_size(dest, ec);
if (!ec && diskSize == static_cast<std::uintmax_t>(t->size))
continue; // up to date
}
std::ofstream f(dest, std::ios::binary);
if (f.is_open()) {
f.write(reinterpret_cast<const char*>(t->data), t->size);
f.close();
DEBUG_LOGF("[INFO] EmbeddedResources: Updated stale theme: %s (%zu bytes)\n",
t->filename, t->size);
count++;
}
}
return count;
}
std::string getParamsDirectory()
{
#ifdef _WIN32
char appdata[MAX_PATH];
if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, appdata))) {
return std::string(appdata) + "\\ZcashParams";
}
return "";
#elif defined(__APPLE__)
const char* home = getenv("HOME");
if (!home) {
struct passwd* pw = getpwuid(getuid());
home = pw ? pw->pw_dir : "/tmp";
}
return std::string(home) + "/Library/Application Support/ZcashParams";
#else
const char* home = getenv("HOME");
if (!home) {
struct passwd* pw = getpwuid(getuid());
home = pw ? pw->pw_dir : "/tmp";
}
return std::string(home) + "/.zcash-params";
#endif
}
// Forward declaration — defined below extractResource()
static bool resourceNeedsUpdate(const EmbeddedResource* res, const std::string& destPath);
bool needsParamsExtraction()
{
if (!hasEmbeddedResources()) {
return false;
}
// Check daemon directory (dragonx/) — the only extraction target
std::string daemonDir = getDaemonDirectory();
#ifdef _WIN32
const char pathSep = '\\';
#else
const char pathSep = '/';
#endif
std::string spendPath = daemonDir + pathSep + RESOURCE_SAPLING_SPEND;
std::string outputPath = daemonDir + pathSep + RESOURCE_SAPLING_OUTPUT;
// Check if params are missing or stale (size mismatch → updated in newer build)
const auto* spendRes = getEmbeddedResource(RESOURCE_SAPLING_SPEND);
const auto* outputRes = getEmbeddedResource(RESOURCE_SAPLING_OUTPUT);
if (spendRes && resourceNeedsUpdate(spendRes, spendPath)) return true;
if (outputRes && resourceNeedsUpdate(outputRes, outputPath)) return true;
// Daemon binaries are only auto-placed when MISSING (never auto-overwritten on a size
// mismatch) — the user may be running a specific dragonxd. Replacing the bundled daemon is
// an explicit action via Settings → daemon binary. So only trigger extraction if it's absent.
#ifdef HAS_EMBEDDED_DAEMON
const auto* daemonRes = getEmbeddedResource(RESOURCE_DRAGONXD);
std::string daemonPath = daemonDir + pathSep + RESOURCE_DRAGONXD;
if (daemonRes && !std::filesystem::exists(daemonPath)) return true;
#endif
#ifdef HAS_EMBEDDED_XMRIG
const auto* xmrigRes = getEmbeddedResource(RESOURCE_XMRIG);
std::string xmrigPath = daemonDir + pathSep + RESOURCE_XMRIG;
if (xmrigRes && resourceNeedsUpdate(xmrigRes, xmrigPath)) return true;
#endif
return false;
}
// Check if an on-disk file is missing or differs in size from the embedded resource.
// A size mismatch means the binary was updated in a newer wallet build.
static bool resourceNeedsUpdate(const EmbeddedResource* res, const std::string& destPath)
{
if (!res || !res->data || res->size == 0) return false;
if (!std::filesystem::exists(destPath)) return true;
std::error_code ec;
auto diskSize = std::filesystem::file_size(destPath, ec);
if (ec) return true; // can't stat → re-extract
return diskSize != static_cast<std::uintmax_t>(res->size);
}
static bool extractResource(const EmbeddedResource* res, const std::string& destPath)
{
if (!res || !res->data || res->size == 0) {
return false;
}
// Create parent directories
std::filesystem::path path(destPath);
if (path.has_parent_path()) {
std::error_code ec;
std::filesystem::create_directories(path.parent_path(), ec);
if (ec) {
DEBUG_LOGF("[ERROR] Failed to create directory %s: %s\n",
path.parent_path().string().c_str(), ec.message().c_str());
return false;
}
}
// Write file
std::ofstream file(destPath, std::ios::binary);
if (!file) {
// The destination may be locked because the previous daemon is still using the binary:
// Windows locks a running .exe against truncation, Linux returns ETXTBSY. Both platforms
// DO allow renaming/moving such a file — the running process keeps the moved copy — so move
// the stale binary aside and write a fresh one at the original path.
std::error_code ec;
if (std::filesystem::exists(destPath)) {
std::string sidelined = destPath + ".old";
std::filesystem::remove(sidelined, ec); // clear any leftover from a prior swap
ec.clear();
std::filesystem::rename(destPath, sidelined, ec);
if (!ec) {
file.clear();
file.open(destPath, std::ios::binary);
if (file)
DEBUG_LOGF("[INFO] Replaced in-use %s (old copy moved to .old)\n", destPath.c_str());
} else {
DEBUG_LOGF("[WARN] Could not move stale %s aside: %s\n",
destPath.c_str(), ec.message().c_str());
}
}
if (!file) {
DEBUG_LOGF("[ERROR] Failed to open %s for writing\n", destPath.c_str());
return false;
}
}
file.write(reinterpret_cast<const char*>(res->data), res->size);
if (!file) {
DEBUG_LOGF("[ERROR] Failed to write %zu bytes to %s\n", res->size, destPath.c_str());
return false;
}
DEBUG_LOGF("[INFO] Extracted %s (%zu bytes)\n", destPath.c_str(), res->size);
return true;
}
bool extractEmbeddedResources()
{
if (!hasEmbeddedResources()) {
DEBUG_LOGF("[ERROR] No embedded resources available\n");
return false;
}
bool success = true;
#ifdef _WIN32
const char pathSep = '\\';
#else
const char pathSep = '/';
#endif
// All files go to <ObsidianDragonDir>/dragonx/
std::string daemonDir = getDaemonDirectory();
// Extract Sapling params to daemon directory alongside dragonxd
const EmbeddedResource* spendRes = getEmbeddedResource(RESOURCE_SAPLING_SPEND);
if (spendRes) {
std::string dest = daemonDir + pathSep + RESOURCE_SAPLING_SPEND;
if (resourceNeedsUpdate(spendRes, dest)) {
DEBUG_LOGF("[INFO] Extracting sapling-spend.params (%zu MB)...\n", spendRes->size / (1024*1024));
if (!extractResource(spendRes, dest)) {
success = false;
}
}
}
const EmbeddedResource* outputRes = getEmbeddedResource(RESOURCE_SAPLING_OUTPUT);
if (outputRes) {
std::string dest = daemonDir + pathSep + RESOURCE_SAPLING_OUTPUT;
if (resourceNeedsUpdate(outputRes, dest)) {
DEBUG_LOGF("[INFO] Extracting sapling-output.params (%zu MB)...\n", outputRes->size / (1024*1024));
if (!extractResource(outputRes, dest)) {
success = false;
}
}
}
// Extract asmap.dat to daemon directory
const EmbeddedResource* asmapRes = getEmbeddedResource(RESOURCE_ASMAP);
if (asmapRes) {
std::string dest = daemonDir + pathSep + RESOURCE_ASMAP;
if (resourceNeedsUpdate(asmapRes, dest)) {
DEBUG_LOGF("[INFO] Extracting asmap.dat...\n");
if (!extractResource(asmapRes, dest)) {
success = false;
}
}
}
// Extract daemon binaries — NOT the data directory.
// Running dragonxd.exe from inside the data directory (where it writes blockchain
// data, debug.log, lock files, etc.) causes crashes on some Windows machines.
#ifdef HAS_EMBEDDED_DAEMON
DEBUG_LOGF("[INFO] Daemon extraction directory: %s\n", daemonDir.c_str());
// Daemon binaries are placed ONLY when missing — never auto-overwritten on a size mismatch
// (the user may run a specific dragonxd; replacing it is an explicit Settings action).
const EmbeddedResource* daemonRes = getEmbeddedResource(RESOURCE_DRAGONXD);
if (daemonRes) {
std::string dest = daemonDir + pathSep + RESOURCE_DRAGONXD;
if (!std::filesystem::exists(dest)) {
DEBUG_LOGF("[INFO] Extracting dragonxd (%zu MB)...\n", daemonRes->size / (1024*1024));
if (!extractResource(daemonRes, dest)) {
success = false;
}
#ifndef _WIN32
else { chmod(dest.c_str(), 0755); }
#endif
}
}
const EmbeddedResource* cliRes = getEmbeddedResource(RESOURCE_DRAGONX_CLI);
if (cliRes) {
std::string dest = daemonDir + pathSep + RESOURCE_DRAGONX_CLI;
if (!std::filesystem::exists(dest)) {
DEBUG_LOGF("[INFO] Extracting dragonx-cli (%zu MB)...\n", cliRes->size / (1024*1024));
if (!extractResource(cliRes, dest)) {
success = false;
}
#ifndef _WIN32
else { chmod(dest.c_str(), 0755); }
#endif
}
}
const EmbeddedResource* txRes = getEmbeddedResource(RESOURCE_DRAGONX_TX);
if (txRes) {
std::string dest = daemonDir + pathSep + RESOURCE_DRAGONX_TX;
if (!std::filesystem::exists(dest)) {
DEBUG_LOGF("[INFO] Extracting dragonx-tx (%zu MB)...\n", txRes->size / (1024*1024));
if (!extractResource(txRes, dest)) {
success = false;
}
#ifndef _WIN32
else { chmod(dest.c_str(), 0755); }
#endif
}
}
#endif
#ifdef HAS_EMBEDDED_XMRIG
const EmbeddedResource* xmrigRes = getEmbeddedResource(RESOURCE_XMRIG);
if (xmrigRes) {
std::string dest = daemonDir + pathSep + RESOURCE_XMRIG;
if (resourceNeedsUpdate(xmrigRes, dest)) {
if (std::filesystem::exists(dest))
DEBUG_LOGF("[INFO] Updating stale xmrig (size mismatch)...\n");
DEBUG_LOGF("[INFO] Extracting xmrig (%zu MB)...\n", xmrigRes->size / (1024*1024));
if (!extractResource(xmrigRes, dest)) {
success = false;
}
#ifndef _WIN32
else { chmod(dest.c_str(), 0755); }
#endif
}
}
#endif
#ifdef HAS_EMBEDDED_WALLET_REBUILD
// Offline wallet-rebuild recovery helper — extracted next to the daemon so a bare, self-extracting
// ObsidianDragon.exe still offers "Repair automatically" (findWalletRebuildHelper() checks this dir).
const EmbeddedResource* rebuildRes = getEmbeddedResource(RESOURCE_DRAGONX_WALLET_REBUILD);
if (rebuildRes) {
std::string dest = daemonDir + pathSep + RESOURCE_DRAGONX_WALLET_REBUILD;
if (!std::filesystem::exists(dest)) {
DEBUG_LOGF("[INFO] Extracting dragonx-wallet-rebuild (%zu MB)...\n", rebuildRes->size / (1024*1024));
if (!extractResource(rebuildRes, dest)) {
success = false;
}
#ifndef _WIN32
else { chmod(dest.c_str(), 0755); }
#endif
}
}
#endif
// Best-effort cleanup of any ".old" binaries left behind by a previous in-use replacement.
// Once the old daemon/xmrig process has exited, the file is no longer locked and removes cleanly;
// if it's still running, the remove fails harmlessly and we retry on the next startup.
{
std::error_code ec;
for (const char* name : { RESOURCE_DRAGONXD, RESOURCE_XMRIG }) {
std::filesystem::remove(daemonDir + pathSep + name + std::string(".old"), ec);
ec.clear();
}
}
return success;
}
std::string ensureWalletRebuildHelperExtracted()
{
#ifdef HAS_EMBEDDED_WALLET_REBUILD
const EmbeddedResource* res = getEmbeddedResource(RESOURCE_DRAGONX_WALLET_REBUILD);
if (!res || res->size == 0) return {};
#ifdef _WIN32
const char sep = '\\';
#else
const char sep = '/';
#endif
const std::string dir = getDaemonDirectory();
const std::string dest = dir + sep + RESOURCE_DRAGONX_WALLET_REBUILD;
std::error_code ec;
if (std::filesystem::exists(dest, ec)) return dest; // already extracted
std::filesystem::create_directories(dir, ec);
if (!extractResource(res, dest)) return {};
#ifndef _WIN32
chmod(dest.c_str(), 0755);
#endif
DEBUG_LOGF("[INFO] Extracted wallet-rebuild helper on demand: %s\n", dest.c_str());
return dest;
#else
return {};
#endif
}
std::string getDaemonDirectory()
{
// Daemon binaries live in %APPDATA%/ObsidianDragon/dragonx/ (Windows) or
// ~/.config/ObsidianDragon/dragonx/ (Linux) — separate from the blockchain
// data directory to avoid lock-file conflicts.
std::string obsidianDir = util::Platform::getObsidianDragonDir();
#ifdef _WIN32
return obsidianDir + "\\dragonx";
#else
return obsidianDir + "/dragonx";
#endif
}
bool needsDaemonExtraction()
{
#ifdef HAS_EMBEDDED_DAEMON
std::string daemonDir = getDaemonDirectory();
#ifdef _WIN32
std::string daemonPath = daemonDir + "\\dragonxd.exe";
#else
std::string daemonPath = daemonDir + "/dragonxd";
#endif
const auto* res = getEmbeddedResource(RESOURCE_DRAGONXD);
return resourceNeedsUpdate(res, daemonPath);
#else
return false;
#endif
}
bool hasDaemonAvailable()
{
#ifdef HAS_EMBEDDED_DAEMON
return true;
#else
// Check if daemon exists alongside the executable
#ifdef _WIN32
return std::filesystem::exists("dragonxd.exe");
#else
return std::filesystem::exists("dragonxd");
#endif
#endif
}
std::string getDaemonPath()
{
std::string daemonDir = getDaemonDirectory();
#ifdef _WIN32
const char pathSep = '\\';
const char* daemonName = "dragonxd.exe";
#else
const char pathSep = '/';
const char* daemonName = "dragonxd";
#endif
DEBUG_LOGF("[DEBUG] getDaemonPath: daemonDir=%s\n", daemonDir.c_str());
#ifdef HAS_EMBEDDED_DAEMON
// Extract if needed
std::string embeddedPath = daemonDir + pathSep + daemonName;
DEBUG_LOGF("[DEBUG] getDaemonPath: checking embedded path %s\n", embeddedPath.c_str());
if (!std::filesystem::exists(embeddedPath)) {
DEBUG_LOGF("[INFO] getDaemonPath: daemon not found, extracting embedded resources...\n");
extractEmbeddedResources();
}
if (std::filesystem::exists(embeddedPath)) {
DEBUG_LOGF("[INFO] getDaemonPath: found at %s\n", embeddedPath.c_str());
return embeddedPath;
}
#endif
// Check local directory
if (std::filesystem::exists(daemonName)) {
DEBUG_LOGF("[INFO] getDaemonPath: found in local directory\n");
return daemonName;
}
DEBUG_LOGF("[ERROR] getDaemonPath: daemon binary not found anywhere\n");
return "";
}
bool needsXmrigExtraction()
{
#ifdef HAS_EMBEDDED_XMRIG
std::string daemonDir = getDaemonDirectory();
#ifdef _WIN32
std::string xmrigPath = daemonDir + "\\xmrig.exe";
#else
std::string xmrigPath = daemonDir + "/xmrig";
#endif
const auto* res = getEmbeddedResource(RESOURCE_XMRIG);
return resourceNeedsUpdate(res, xmrigPath);
#else
return false;
#endif
}
bool hasXmrigAvailable()
{
#ifdef HAS_EMBEDDED_XMRIG
return true;
#else
// Check if xmrig exists alongside the executable
#ifdef _WIN32
return std::filesystem::exists("xmrig.exe");
#else
return std::filesystem::exists("xmrig");
#endif
#endif
}
bool forceExtractXmrig()
{
#ifdef HAS_EMBEDDED_XMRIG
std::string daemonDir = getDaemonDirectory();
#ifdef _WIN32
std::string dest = daemonDir + "\\" + RESOURCE_XMRIG;
#else
std::string dest = daemonDir + "/" + RESOURCE_XMRIG;
#endif
const EmbeddedResource* xmrigRes = getEmbeddedResource(RESOURCE_XMRIG);
if (!xmrigRes) {
DEBUG_LOGF("[ERROR] forceExtractXmrig: no embedded xmrig resource\n");
return false;
}
DEBUG_LOGF("[INFO] forceExtractXmrig: extracting xmrig (%zu MB) to %s\n",
xmrigRes->size / (1024*1024), dest.c_str());
if (!extractResource(xmrigRes, dest)) {
DEBUG_LOGF("[ERROR] forceExtractXmrig: extraction failed\n");
return false;
}
#ifndef _WIN32
// Set executable permission on Linux
chmod(dest.c_str(), 0755);
#endif
return true;
#else
return false;
#endif
}
// Scan a binary blob for the daemon's version stamp: 'v' <maj>.<min>.<rev> optionally followed by
// '-' <commit hash (>=6 hex)>, e.g. "v1.0.2-ddd851dc1". Returns the first match, or "" if none.
static std::string scanBinaryVersion(const uint8_t* data, std::size_t size)
{
if (!data || size < 6) return "";
auto isdig = [](uint8_t c) { return std::isdigit(static_cast<unsigned char>(c)) != 0; };
auto isxd = [](uint8_t c) { return std::isxdigit(static_cast<unsigned char>(c)) != 0; };
for (std::size_t i = 0; i + 5 < size; ++i) {
if (data[i] != 'v') continue;
std::size_t k = i + 1, s;
s = k; while (k < size && isdig(data[k])) ++k; if (k == s) continue; // major
if (k >= size || data[k] != '.') continue; ++k;
s = k; while (k < size && isdig(data[k])) ++k; if (k == s) continue; // minor
if (k >= size || data[k] != '.') continue; ++k;
s = k; while (k < size && isdig(data[k])) ++k; if (k == s) continue; // revision
std::size_t end = k;
if (k < size && data[k] == '-') { // optional -<commit>
std::size_t h = k + 1, hs = h;
while (h < size && isxd(data[h])) ++h;
if (h - hs >= 6) end = h;
}
return std::string(reinterpret_cast<const char*>(data) + i, end - i);
}
return "";
}
DaemonBinaryInfo getInstalledDaemonInfo()
{
DaemonBinaryInfo info;
std::string daemonDir = getDaemonDirectory();
#ifdef _WIN32
info.path = daemonDir + "\\" + RESOURCE_DRAGONXD;
#else
info.path = daemonDir + "/" + RESOURCE_DRAGONXD;
#endif
std::error_code ec;
if (!std::filesystem::exists(info.path, ec)) return info; // exists stays false
info.exists = true;
info.size = std::filesystem::file_size(info.path, ec);
if (ec) info.size = 0;
auto ftime = std::filesystem::last_write_time(info.path, ec);
if (!ec) {
// Convert filesystem clock → system_clock epoch (pre-C++20 portable approximation).
auto sysTime = std::chrono::time_point_cast<std::chrono::system_clock::duration>(
ftime - decltype(ftime)::clock::now() + std::chrono::system_clock::now());
info.modifiedEpoch =
static_cast<std::int64_t>(std::chrono::system_clock::to_time_t(sysTime));
}
// Read the binary and scan for its version stamp (one-off; caller caches the result).
std::ifstream f(info.path, std::ios::binary);
if (f) {
f.seekg(0, std::ios::end);
std::streamoff len = f.tellg();
f.seekg(0, std::ios::beg);
if (len > 0) {
std::vector<uint8_t> buf(static_cast<std::size_t>(len));
f.read(reinterpret_cast<char*>(buf.data()), len);
info.version = scanBinaryVersion(buf.data(), static_cast<std::size_t>(f.gcount()));
}
}
return info;
}
BundledDaemonInfo getBundledDaemonInfo()
{
BundledDaemonInfo info;
#ifdef HAS_EMBEDDED_DAEMON
const EmbeddedResource* res = getEmbeddedResource(RESOURCE_DRAGONXD);
if (res && res->data && res->size > 0) {
info.available = true;
info.size = res->size;
// The embedded bytes are constant for this build — scan once.
static const std::string cachedVersion = scanBinaryVersion(res->data, res->size);
info.version = cachedVersion;
}
#endif
return info;
}
bool reextractBundledDaemon()
{
#ifdef HAS_EMBEDDED_DAEMON
std::string daemonDir = getDaemonDirectory();
#ifdef _WIN32
const char pathSep = '\\';
#else
const char pathSep = '/';
#endif
bool ok = true;
bool wroteAny = false;
const char* names[] = { RESOURCE_DRAGONXD, RESOURCE_DRAGONX_CLI, RESOURCE_DRAGONX_TX };
for (const char* name : names) {
const EmbeddedResource* res = getEmbeddedResource(name);
if (!res) continue;
std::string dest = daemonDir + pathSep + name;
DEBUG_LOGF("[INFO] reextractBundledDaemon: writing %s (%zu MB)\n", name, res->size / (1024*1024));
if (!extractResource(res, dest)) {
DEBUG_LOGF("[ERROR] reextractBundledDaemon: failed to write %s\n", name);
ok = false;
continue;
}
wroteAny = true;
#ifndef _WIN32
chmod(dest.c_str(), 0755);
#endif
}
return ok && wroteAny;
#else
return false;
#endif
}
std::string getXmrigPath()
{
std::string daemonDir = getDaemonDirectory();
#ifdef _WIN32
const char pathSep = '\\';
const char* xmrigName = "xmrig.exe";
#else
const char pathSep = '/';
const char* xmrigName = "xmrig";
#endif
DEBUG_LOGF("[DEBUG] getXmrigPath: daemonDir=%s\n", daemonDir.c_str());
#ifdef HAS_EMBEDDED_XMRIG
// Extract if needed — force re-extract in case Defender deleted it
std::string embeddedPath = daemonDir + pathSep + xmrigName;
DEBUG_LOGF("[DEBUG] getXmrigPath: checking embedded path %s\n", embeddedPath.c_str());
if (!std::filesystem::exists(embeddedPath)) {
DEBUG_LOGF("[DEBUG] getXmrigPath: not found, force re-extracting xmrig\n");
forceExtractXmrig();
}
if (std::filesystem::exists(embeddedPath)) {
DEBUG_LOGF("[INFO] getXmrigPath: found at %s\n", embeddedPath.c_str());
return embeddedPath;
}
#endif
// Check local directory
if (std::filesystem::exists(xmrigName)) {
DEBUG_LOGF("[INFO] getXmrigPath: found in local directory\n");
return xmrigName;
}
// Check alongside the wallet executable (zip / AppImage distributions)
{
std::string exeDir = util::Platform::getExecutableDirectory();
if (!exeDir.empty()) {
std::string exeDirPath = exeDir + "/" + xmrigName;
if (std::filesystem::exists(exeDirPath)) {
DEBUG_LOGF("[INFO] getXmrigPath: found alongside wallet at %s\n", exeDirPath.c_str());
return exeDirPath;
}
}
}
// Check development paths
#ifdef _WIN32
// Not applicable for cross-compiled Windows builds
#else
// Linux development build — resolve relative to executable directory
// (build/bin/), not CWD which may differ at runtime
std::string exeDir = util::Platform::getExecutableDirectory();
std::vector<std::string> devPaths = {
exeDir + "/../../external/xmrig-HAC/xmrig/build/xmrig", // from build/linux/bin/
exeDir + "/../external/xmrig-HAC/xmrig/build/xmrig", // from build/linux/
"../external/xmrig-HAC/xmrig/build/xmrig", // CWD = build/linux/
"../../external/xmrig-HAC/xmrig/build/xmrig", // CWD = build/linux/bin/
"external/xmrig-HAC/xmrig/build/xmrig", // CWD = project root
};
for (const auto& dp : devPaths) {
if (std::filesystem::exists(dp)) {
std::string resolved = std::filesystem::canonical(dp).string();
DEBUG_LOGF("[INFO] getXmrigPath: found dev binary at %s\n", resolved.c_str());
return resolved;
}
}
#endif
DEBUG_LOGF("[ERROR] getXmrigPath: xmrig binary not found anywhere\n");
return "";
}
} // namespace resources
} // namespace dragonx