Files
ObsidianDragon/src/ui/windows/chat_tab.h
DanS d0bd55b9c1 feat(ui): settings polish — button retune, daemon card, RPC 2-row, chat preview
Settings tabs brought closer to the approved mockup:
- ActionButton/renderCardButton retune (settings-scoped): 7px radius, 9px
  padX, Primary → accent-outline chip, Secondary/card buttons more defined.
- Daemon-binary card: compact status right-aligned on the DAEMON BINARY
  heading (Up to date / Version differs / Not installed), filled/rounded
  status box, neutral danger divider (was alarming red), roomier spacing.
- RPC Connection: two-row column-aligned layout (Host | Port, then
  Username | Password) so the password no longer clips off the card edge.
- Chat settings tab: live conversation preview below the Appearance /
  Messaging cards; "Focus input on open" checkbox reflowed onto the console
  color-toggle row.
- Debug Options: "Current theme only" toggle restricts either screenshot
  sweep to the active theme instead of cycling every skin.
- Tabs fill the full content width (content-max-width cap disabled) and the
  sidebar nav panel centers within the true visible area.
- i18n: new keys for the above (untranslated keys fall back to English).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-20 16:59:03 -05:00

49 lines
1.9 KiB
C++

// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
namespace dragonx {
class App;
namespace ui {
/**
* @brief Render the Chat tab (HushChat conversation view).
*
* A two-pane view: a conversation list on the left and the selected thread on the
* right, both read from the App-owned ChatService store (App::chatService()). Peer
* z-addresses are resolved to contact names via the address book when known.
* Composing/sending and starting new conversations are wired (App::sendChatMessage /
* startChatConversation). Reachable when built with DRAGONX_ENABLE_CHAT
* (gated via WalletUiSurface::Chat).
*
* @param app Pointer to the app instance.
*/
void RenderChatTab(App* app);
/**
* @brief Render the chat-customization controls (emoji style, poll rate, bubble style/color,
* density, text size, chat timestamps, Enter-to-send). Shared by the Chat tab's settings
* "notch" modal and the Settings tab's Chat & Contacts section. The app-wide clock format
* (which chat timestamps fall back to) lives separately in Settings → General.
* @param app Pointer to the app instance.
* @param contentWidth Explicit row width for right-aligning controls; pass the card's inner content
* width from the Settings tab (whose GlassCard doesn't narrow the content region). 0 = auto
* (use the current content region, correct inside the chat modal's dialog).
*/
void RenderChatSettingsControls(App* app, float contentWidth = 0.0f, bool drawCards = false);
/**
* @brief Securely wipe the Chat tab's UI-local state (composer / new-conversation
* plaintext buffers + the selected-conversation ids). Called by
* App::resetChatSession() on a wallet switch/lock so one wallet's typed
* plaintext can't resurface (or linger unwiped in RAM) under the next wallet.
*/
void ResetChatTab();
} // namespace ui
} // namespace dragonx