- Replace all hardcoded English strings with TR() translation keys across every tab, dialog, and component (~20 UI files) - Expand all 8 language files (de, es, fr, ja, ko, pt, ru, zh) with complete translations (~37k lines added) - Improve i18n loader with exe-relative path fallback and English base fallback for missing keys - Add pool-side hashrate polling via pool stats API in xmrig_manager - Introduce Layout::beginFrame() per-frame caching and refresh balance layout config only on schema generation change - Offload daemon output parsing to worker thread - Add CJK subset fallback font for Chinese/Japanese/Korean glyphs
145 lines
4.3 KiB
C++
145 lines
4.3 KiB
C++
// DragonX Wallet - ImGui Edition
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// Copyright 2024-2026 The Hush Developers
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// Released under the GPLv3
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#include "qr_popup_dialog.h"
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#include "../../app.h"
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#include "../../util/i18n.h"
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#include "../widgets/qr_code.h"
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#include "../schema/ui_schema.h"
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#include "../material/draw_helpers.h"
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#include "../theme.h"
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#include "imgui.h"
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namespace dragonx {
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namespace ui {
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// Static member initialization
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bool QRPopupDialog::s_open = false;
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std::string QRPopupDialog::s_address;
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std::string QRPopupDialog::s_label;
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uintptr_t QRPopupDialog::s_qr_texture = 0;
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int QRPopupDialog::s_qr_width = 0;
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int QRPopupDialog::s_qr_height = 0;
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void QRPopupDialog::show(const std::string& address, const std::string& label)
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{
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// Cleanup previous texture
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if (s_qr_texture != 0) {
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FreeQRTexture(s_qr_texture);
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s_qr_texture = 0;
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}
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s_open = true;
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s_address = address;
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s_label = label;
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// Generate new QR texture
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s_qr_texture = GenerateQRTexture(address.c_str(), &s_qr_width, &s_qr_height);
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}
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bool QRPopupDialog::isOpen()
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{
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return s_open;
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}
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void QRPopupDialog::close()
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{
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s_open = false;
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if (s_qr_texture != 0) {
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FreeQRTexture(s_qr_texture);
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s_qr_texture = 0;
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}
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}
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void QRPopupDialog::render(App* app)
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{
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(void)app; // Unused for now
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if (!s_open) return;
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auto& S = schema::UI();
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auto win = S.window("dialogs.qr-popup");
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auto qr = S.drawElement("dialogs.qr-popup", "qr-code");
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auto addrInput = S.input("dialogs.qr-popup", "address-input");
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auto actionBtn = S.button("dialogs.qr-popup", "action-button");
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if (material::BeginOverlayDialog(TR("qr_title"), &s_open, win.width, 0.94f)) {
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// Label if present
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if (!s_label.empty()) {
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ImGui::TextWrapped("%s", s_label.c_str());
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ImGui::Spacing();
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ImGui::Separator();
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ImGui::Spacing();
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}
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// Center the QR code
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float qr_size = qr.size > 0 ? qr.size : 280;
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float window_width = ImGui::GetWindowWidth();
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float padding = (window_width - qr_size) / 2.0f;
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ImGui::SetCursorPosX(padding);
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// Render QR code
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if (s_qr_texture != 0) {
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ImGui::Image((ImTextureID)s_qr_texture, ImVec2(qr_size, qr_size));
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} else {
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// Fallback: show error
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ImGui::BeginChild("QRPlaceholder", ImVec2(qr_size, qr_size), true);
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ImGui::TextWrapped("%s", TR("qr_failed"));
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ImGui::EndChild();
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}
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ImGui::Spacing();
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ImGui::Separator();
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ImGui::Spacing();
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// Address display
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ImGui::Text("%s", TR("address_label"));
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// Use multiline for z-addresses
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if (s_address.length() > 50) {
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char addr_buf[512];
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strncpy(addr_buf, s_address.c_str(), sizeof(addr_buf) - 1);
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addr_buf[sizeof(addr_buf) - 1] = '\0';
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ImGui::InputTextMultiline("##QRAddress", addr_buf, sizeof(addr_buf),
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ImVec2(-1, addrInput.height > 0 ? addrInput.height : 60), ImGuiInputTextFlags_ReadOnly);
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} else {
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char addr_buf[128];
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strncpy(addr_buf, s_address.c_str(), sizeof(addr_buf) - 1);
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addr_buf[sizeof(addr_buf) - 1] = '\0';
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ImGui::SetNextItemWidth(-1);
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ImGui::InputText("##QRAddress", addr_buf, sizeof(addr_buf), ImGuiInputTextFlags_ReadOnly);
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}
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ImGui::Spacing();
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// Buttons
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float button_width = actionBtn.width;
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float total_width = button_width * 2 + ImGui::GetStyle().ItemSpacing.x;
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float start_x = (window_width - total_width) / 2.0f;
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ImGui::SetCursorPosX(start_x);
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if (material::StyledButton(TR("copy_address"), ImVec2(button_width, 0), S.resolveFont(actionBtn.font))) {
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ImGui::SetClipboardText(s_address.c_str());
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}
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ImGui::SameLine();
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if (material::StyledButton(TR("close"), ImVec2(button_width, 0), S.resolveFont(actionBtn.font))) {
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close();
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}
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material::EndOverlayDialog();
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}
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// Handle window close button
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if (!s_open && s_qr_texture != 0) {
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FreeQRTexture(s_qr_texture);
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s_qr_texture = 0;
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}
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}
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} // namespace ui
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} // namespace dragonx
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