Files
ObsidianDragon/res
DanS 0e1b19d0f2 build: bump full-node to 1.3.0 + give ObsidianDragonLite an independent version (1.0.0)
The full-node app and ObsidianDragonLite are now versioned separately:
- project() VERSION -> 1.3.0 (suffix cleared); DRAGONX_LITE_VERSION -> 1.0.0.
- A DRAGONX_APP_VERSION* set (resolved per variant in the lite/full block) feeds the generated
  header (version.h.in), the Windows VERSIONINFO/.rc + manifest, and the build summary — so each
  variant reports its own version. The .rc/manifest name fields also follow DRAGONX_APP_NAME so a
  lite .exe's properties read "ObsidianDragonLite".
- build.sh resolves the release-filename version per variant by parsing CMakeLists (single source
  of truth) instead of a hardcoded string.

Also fixes a latent variant-bleed: build.sh now passes DRAGONX_BUILD_LITE and
DRAGONX_ENABLE_LITE_BACKEND explicitly (ON *and* OFF), so switching variants in a shared build dir
can't reuse a stale cached value (a prior --lite build was making a subsequent full-node build
produce the lite name/version).

Both variants build + report the right version (full 1.3.0, lite 1.0.0); suite passes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 09:51:28 -05:00
..
2026-03-19 14:46:33 -05:00