Files
ObsidianDragon/src/ui/windows/mining_pool_panel.h
DanS 9edab31728 Refactor app services and stabilize refresh/UI flows
- Add refresh scheduler and network refresh service boundaries for typed
  refresh results, ordered RPC collectors, applicators, and price parsing.
- Add daemon lifecycle and wallet security workflow helpers while preserving
  App-owned command RPC, decrypt, cancellation, and UI handoff behavior.
- Split balance, console, mining, amount formatting, and async task logic into
  focused modules with expanded Phase 4 test coverage.
- Fix market price loading by triggering price refresh immediately, avoiding
  queue-pressure drops, tracking loading/error state, and adding translations.
- Polish send, explorer, peers, settings, theme/schema, and related tab UI.
- Replace checked-in generated language headers with build-generated resources.
- Document the cleanup audit, UI static-state guidance, and architecture updates.
2026-04-29 12:47:57 -05:00

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C++

#pragma once
#include "../../data/wallet_state.h"
#include <string>
#include <vector>
namespace dragonx {
namespace ui {
bool shouldDefaultPoolWorker(const std::string& currentWorker, bool alreadyDefaulted);
std::string defaultPoolWorkerAddress(const std::vector<AddressInfo>& addresses);
bool miningValueAlreadySaved(const std::vector<std::string>& savedValues,
const std::string& value);
const char* defaultPoolUrl();
} // namespace ui
} // namespace dragonx