- Add refresh scheduler and network refresh service boundaries for typed refresh results, ordered RPC collectors, applicators, and price parsing. - Add daemon lifecycle and wallet security workflow helpers while preserving App-owned command RPC, decrypt, cancellation, and UI handoff behavior. - Split balance, console, mining, amount formatting, and async task logic into focused modules with expanded Phase 4 test coverage. - Fix market price loading by triggering price refresh immediately, avoiding queue-pressure drops, tracking loading/error state, and adding translations. - Polish send, explorer, peers, settings, theme/schema, and related tab UI. - Replace checked-in generated language headers with build-generated resources. - Document the cleanup audit, UI static-state guidance, and architecture updates.
24 lines
397 B
C++
24 lines
397 B
C++
#pragma once
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#include <vector>
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namespace dragonx {
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namespace ui {
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struct ConsoleCommandEntry {
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const char* name;
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const char* desc;
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const char* params;
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};
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struct ConsoleCommandCategory {
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const char* name;
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const ConsoleCommandEntry* commands;
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int count;
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};
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const std::vector<ConsoleCommandCategory>& consoleCommandCategories();
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} // namespace ui
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} // namespace dragonx
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