The wallet auto-open is a one-shot (lite_autoopen_done_), but rebuildLiteWallet()
creates a fresh, closed controller — so switching the lite server from the Network
tab (rebuildLiteWallet force=true), or any later rebuild, left the wallet
permanently closed ("disconnected" spinner) because auto-open never fired again.
Re-arm the one-shot (and clear the surfaced open-error) in rebuildLiteWallet so
the next update() tick reopens the existing wallet against the new server. This is
the recovery path when the configured lightwalletd server is unreachable: the
Network tab surfaces the failure reason, the user picks a reachable server, and
the wallet reopens. Also makes the Network tab's apply-immediately server switch
actually take effect.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
3494 lines
148 KiB
C++
3494 lines
148 KiB
C++
// DragonX Wallet - ImGui Edition
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// Copyright 2024-2026 The Hush Developers
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// Released under the GPLv3
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//
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// app.cpp — Main application: init, shutdown, ImGui render loop, NavPage
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// dispatch, dialog rendering, and frame-level state management.
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#include "app.h"
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#include "config/version.h"
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#include "rpc/rpc_client.h"
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#include "rpc/rpc_worker.h"
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#include "rpc/connection.h"
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#include "config/settings.h"
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#include "wallet/lite_wallet_controller.h"
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#include "wallet/lite_wallet_server_selection_adapter.h"
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#include "wallet/lite_rollout_policy.h"
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#include <cstdlib> // std::getenv for the lite kill-switch env var
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#include <sodium.h> // sodium_memzero for the lite unlock-passphrase buffer
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#include "daemon/daemon_controller.h"
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#include "daemon/embedded_daemon.h"
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#include "daemon/lifecycle_adapters.h"
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#include "daemon/xmrig_manager.h"
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#include "ui/windows/main_window.h"
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#include "ui/windows/balance_tab.h"
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#include "ui/windows/send_tab.h"
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#include "ui/windows/receive_tab.h"
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#include "ui/windows/transactions_tab.h"
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#include "ui/windows/mining_tab.h"
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#include "ui/windows/peers_tab.h"
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#include "ui/windows/network_tab.h"
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#include "ui/windows/explorer_tab.h"
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#include "ui/windows/market_tab.h"
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#include "ui/windows/settings_window.h"
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#include "ui/windows/about_dialog.h"
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#include "embedded/IconsMaterialDesign.h"
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#include "ui/windows/key_export_dialog.h"
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#include "ui/windows/transaction_details_dialog.h"
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#include "ui/windows/qr_popup_dialog.h"
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#include "ui/windows/validate_address_dialog.h"
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#include "ui/windows/address_book_dialog.h"
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#include "ui/windows/shield_dialog.h"
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#include "ui/windows/request_payment_dialog.h"
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#include "ui/windows/block_info_dialog.h"
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#include "ui/windows/export_all_keys_dialog.h"
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#include "ui/windows/export_transactions_dialog.h"
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#include "ui/windows/address_label_dialog.h"
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#include "ui/windows/address_transfer_dialog.h"
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#include "ui/windows/bootstrap_download_dialog.h"
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#include "ui/windows/xmrig_download_dialog.h"
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#include "ui/windows/console_tab.h"
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#include "ui/pages/settings_page.h"
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#include "ui/theme.h"
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#include "ui/sidebar.h"
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#include "ui/effects/imgui_acrylic.h"
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#include "ui/effects/theme_effects.h"
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#include "ui/effects/low_spec.h"
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#include "ui/material/color_theme.h"
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#include "ui/material/type.h"
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#include "ui/material/typography.h"
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#include "ui/material/draw_helpers.h"
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#include "ui/notifications.h"
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#include "util/i18n.h"
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#include "util/platform.h"
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#include "util/payment_uri.h"
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#include "util/texture_loader.h"
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#include "util/bootstrap.h"
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#include "util/secure_vault.h"
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#include "resources/embedded_resources.h"
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#include "ui/schema/ui_schema.h"
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#include "ui/schema/skin_manager.h"
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#include "util/perf_log.h"
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// Embedded ui.toml (generated at build time) — fallback when file not on disk
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#if __has_include("ui_toml_embedded.h")
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#include "ui_toml_embedded.h"
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#define HAS_EMBEDDED_UI_TOML 1
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#else
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#define HAS_EMBEDDED_UI_TOML 0
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#endif
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#include "imgui.h"
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#include <nlohmann/json.hpp>
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#include <curl/curl.h>
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#include <cstdio>
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#include <ctime>
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#include <algorithm>
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#include <map>
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#include <set>
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#include <unordered_set>
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#include <fstream>
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#include <filesystem>
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#include <thread>
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#include <chrono>
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#include <exception>
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#ifdef _WIN32
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#include <windows.h>
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#include <shellapi.h>
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#include "util/logger.h"
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#endif
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namespace dragonx {
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using json = nlohmann::json;
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App::App() = default;
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App::~App() = default;
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bool App::sendStopCommandSafely(rpc::RPCClient& client, const char* context)
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{
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const char* label = context ? context : "App";
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try {
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rpc::RPCClient::TraceScope trace("Daemon lifecycle / Stop command");
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client.call("stop");
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DEBUG_LOGF("[%s] Stop command sent\n", label);
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return true;
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} catch (const std::exception& e) {
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DEBUG_LOGF("[%s] Stop RPC failed: %s\n", label, e.what());
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} catch (...) {
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DEBUG_LOGF("[%s] Stop RPC failed with unknown exception\n", label);
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}
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return false;
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}
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class AppDaemonLifecycleRuntime final : public daemon::DaemonController::LifecycleRuntime {
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public:
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explicit AppDaemonLifecycleRuntime(App& app) : app_(app) {}
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void stopDaemonWithPolicy() override { app_.stopEmbeddedDaemon(); }
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bool startDaemon() override { return app_.startEmbeddedDaemon(); }
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void resetOutputOffset() override { app_.daemon_output_offset_ = 0; }
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void requestRpcStopAndDisconnect(const char* context, const char* reason) override
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{
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if (app_.rpc_ && app_.rpc_->isConnected()) {
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app_.sendStopCommandSafely(*app_.rpc_, context);
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app_.rpc_->disconnect();
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}
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app_.onDisconnected(reason ? reason : "Daemon lifecycle");
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}
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int deleteBlockchainData() override
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{
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return daemon::BlockchainDataCleaner::removeBlockchainData(util::Platform::getDragonXDataDir());
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}
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private:
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App& app_;
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};
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bool App::init()
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{
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DEBUG_LOGF("Initializing ObsidianDragon...\n");
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// Extract embedded resources (Sapling params, asmap.dat) on first run
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if (resources::hasEmbeddedResources() && resources::needsParamsExtraction()) {
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DEBUG_LOGF("First run - extracting bundled resources...\n");
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resources::extractEmbeddedResources();
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}
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// Initialize settings
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settings_ = std::make_unique<config::Settings>();
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if (!settings_->load()) {
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DEBUG_LOGF("Warning: Could not load settings, using defaults\n");
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}
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// On upgrade (version mismatch), re-save to persist new defaults + current version
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if (settings_->needsUpgradeSave()) {
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DEBUG_LOGF("[INFO] Wallet upgraded — re-saving settings with new defaults\n");
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settings_->save();
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settings_->clearUpgradeSave();
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}
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// Lite builds with a linked SDXL backend own a lite wallet controller that drives
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// real create/open/restore through the bridge. Full-node and unlinked-lite builds
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// leave lite_wallet_ null (the UI falls back to validation-only).
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rebuildLiteWallet();
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// Apply verbose logging preference from saved settings
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util::Logger::instance().setVerbose(settings_->getVerboseLogging());
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// Apply saved user font scale so fonts are correct on first reload
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{
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float fs = settings_->getFontScale();
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if (fs > 1.0f) {
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ui::Layout::setUserFontScale(fs);
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// Fonts were loaded at default scale in Init(); rebuild now.
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auto& typo = ui::material::Typography::instance();
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ImGuiIO& io = ImGui::GetIO();
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typo.reload(io, typo.getDpiScale());
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// Consume the flag so App::update() doesn't double-reload
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ui::Layout::consumeUserFontReload();
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DEBUG_LOGF("App: Applied saved font scale %.1fx\n", fs);
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}
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}
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// Ensure ObsidianDragon config directory and template files exist
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util::Platform::ensureObsidianDragonSetup();
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// Initialize PIN vault
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vault_ = std::make_unique<util::SecureVault>();
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// Theme is now applied via SkinManager below after UISchema loads.
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// The old SetThemeById() C++ fallback is no longer needed at startup
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// because SkinManager.setActiveSkin() loads colors from ui.toml directly.
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// Initialize unified UI schema (loads TOML, drives all layout values)
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{
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std::string schemaPath = util::Platform::getExecutableDirectory() + "/res/themes/ui.toml";
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bool loaded = false;
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#if HAS_EMBEDDED_UI_TOML
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// If on-disk ui.toml exists but differs in size from the embedded
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// version, a newer wallet binary is running against stale theme
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// files. Overwrite the on-disk copy so layout matches the binary.
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if (std::filesystem::exists(schemaPath)) {
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std::error_code ec;
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auto diskSize = std::filesystem::file_size(schemaPath, ec);
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if (!ec && diskSize != static_cast<std::uintmax_t>(embedded::ui_toml_size)) {
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DEBUG_LOGF("[INFO] ui.toml on disk (%ju bytes) differs from embedded (%zu bytes) — updating\n",
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(uintmax_t)diskSize, embedded::ui_toml_size);
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std::ofstream ofs(schemaPath, std::ios::binary | std::ios::trunc);
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if (ofs.is_open()) {
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ofs.write(reinterpret_cast<const char*>(embedded::ui_toml_data),
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embedded::ui_toml_size);
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ofs.close();
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}
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}
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}
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#endif
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if (std::filesystem::exists(schemaPath)) {
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loaded = ui::schema::UISchema::instance().loadFromFile(schemaPath);
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}
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// Fallback: load from build-time embedded data when file not on disk
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// (e.g., single-file Windows distribution without res/ directory)
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if (!loaded) {
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#if HAS_EMBEDDED_UI_TOML
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std::string embedded(reinterpret_cast<const char*>(embedded::ui_toml_data),
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embedded::ui_toml_size);
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ui::schema::UISchema::instance().loadFromString(embedded, "embedded");
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#else
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DEBUG_LOGF("Warning: ui.toml not found at %s and no embedded fallback\n", schemaPath.c_str());
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#endif
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}
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// Initialize SkinManager and activate saved skin
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auto& skinMgr = ui::schema::SkinManager::instance();
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skinMgr.refresh();
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// Register image reload callback for skin changes
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skinMgr.setImageReloadCallback([this](const std::string& bgPath, const std::string& logoPath) {
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reloadThemeImages(bgPath, logoPath);
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});
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std::string skinId = settings_->getSkinId();
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if (skinId.empty()) skinId = "dragonx";
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// Apply gradient background preference before activating the skin
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// so the initial image resolution uses the correct mode.
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if (settings_->getGradientBackground()) {
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skinMgr.setGradientMode(true);
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}
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skinMgr.setActiveSkin(skinId);
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}
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// Apply saved language
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std::string lang = settings_->getLanguage();
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if (!lang.empty()) {
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util::I18n::instance().loadLanguage(lang);
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}
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// Initialize RPC client
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rpc_ = std::make_unique<rpc::RPCClient>();
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// Initialize background RPC worker thread
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worker_ = std::make_unique<rpc::RPCWorker>();
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worker_->start();
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network_refresh_.markDue(services::NetworkRefreshService::Timer::Price);
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// Forward error/warning notifications to the console tab
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// Use ConsoleTab colors so the Errors filter works correctly
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ui::Notifications::instance().setConsoleCallback(
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[this](const std::string& msg, bool is_error) {
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ImU32 color = is_error ? ui::ConsoleTab::COLOR_ERROR : ui::material::Warning();
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console_tab_.addLine(msg, color);
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});
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// Forward all app-level log messages (DEBUG_LOGF, LOGF, etc.) to the
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// console tab so they are visible in the UI, not just in the log file.
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util::Logger::instance().setCallback(
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[this](const std::string& msg) {
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// Classify by content: errors in red, warnings in warning color,
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// everything else in the default info color.
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ImU32 color = ui::ConsoleTab::COLOR_INFO;
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if (msg.find("[ERROR]") != std::string::npos ||
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msg.find("error") != std::string::npos ||
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msg.find("Error") != std::string::npos ||
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msg.find("failed") != std::string::npos ||
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msg.find("Failed") != std::string::npos) {
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color = ui::ConsoleTab::COLOR_ERROR;
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} else if (msg.find("[WARN]") != std::string::npos ||
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msg.find("warn") != std::string::npos) {
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color = ui::material::Warning();
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}
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// Strip trailing newline so console tab lines look clean
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std::string trimmed = msg;
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while (!trimmed.empty() && (trimmed.back() == '\n' || trimmed.back() == '\r'))
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trimmed.pop_back();
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if (!trimmed.empty())
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console_tab_.addLine("[app] " + trimmed, color);
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});
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// Check for first-run wizard — also re-run if blockchain data is missing
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// even when wizard was previously completed (e.g. data dir was deleted).
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// The wizard is full-node setup (daemon + blockchain); lite has neither, and isFirstRun()
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// is always true in lite (no `blocks` dir), so skip it — lite users create/open a wallet in
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// Settings, guided by the "No wallet open" prompt.
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if (isFirstRun() && !isLiteBuild()) {
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wizard_phase_ = WizardPhase::Appearance;
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DEBUG_LOGF("First run detected — starting wizard\n");
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// Don't start daemon yet — wait for wizard completion
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} else {
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// Normal startup — connect to daemon (tryConnect() is a no-op in lite builds)
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tryConnect();
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}
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DEBUG_LOGF("Initialization complete\n");
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return true;
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}
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// ============================================================================
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// Pre-frame: font atlas rebuilds (must run BEFORE ImGui::NewFrame)
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// ============================================================================
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void App::preFrame()
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{
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ImGuiIO& io = ImGui::GetIO();
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// Hot-reload unified UI schema
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{
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PERF_SCOPE("PreFrame.SchemaHotReload");
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ui::schema::UISchema::instance().pollForChanges();
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ui::schema::UISchema::instance().applyIfDirty();
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}
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// Refresh the per-frame layout cache (reads TOML values once)
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ui::Layout::beginFrame();
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// Refresh balance layout config only when schema changes
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{
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static uint32_t s_balanceLayoutGen = 0;
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uint32_t gen = ui::schema::UISchema::instance().generation();
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if (gen != s_balanceLayoutGen) {
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s_balanceLayoutGen = gen;
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ui::RefreshBalanceLayoutConfig();
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}
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}
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// If font sizes changed in the TOML, rebuild the font atlas
|
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if (ui::schema::UISchema::instance().consumeFontsChanged()) {
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auto& typo = ui::material::Typography::instance();
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typo.reload(io, typo.getDpiScale());
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DEBUG_LOGF("App: Font atlas rebuilt after hot-reload\n");
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}
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// If the user changed font scale in Settings, rebuild the font atlas
|
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if (ui::Layout::consumeUserFontReload()) {
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auto& typo = ui::material::Typography::instance();
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typo.reload(io, typo.getDpiScale());
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DEBUG_LOGF("App: Font atlas rebuilt after user font-scale change (%.1fx)\n",
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ui::Layout::userFontScale());
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}
|
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}
|
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|
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namespace {
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// Resolve the lite-wallet rollout / kill-switch decision (see wallet/lite_rollout_policy.h).
|
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// Local-only: reads the override + a stable per-install id from settings, an emergency env var,
|
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// and a locally-cached manifest file (NO network fetch). Fail-open: a missing/invalid manifest
|
|
// leaves the wallet enabled.
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wallet::LiteRolloutDecision resolveLiteRolloutDecision(config::Settings& settings)
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{
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using namespace dragonx::wallet;
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LiteRolloutInputs inputs;
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inputs.appVersion = DRAGONX_VERSION;
|
|
|
|
// Emergency kill-switch env var: any value other than empty/"0"/"false" disables.
|
|
if (const char* env = std::getenv("DRAGONX_LITE_KILL_SWITCH")) {
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const std::string v = env;
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inputs.killSwitchEnv = !v.empty() && v != "0" && v != "false";
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}
|
|
|
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inputs.override = liteRolloutOverrideFromString(settings.getLiteRolloutOverride());
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|
|
|
// Stable per-install bucket source — generated once, persisted, never transmitted, no PII.
|
|
std::string installId = settings.getLiteInstallId();
|
|
if (installId.empty()) {
|
|
if (sodium_init() >= 0) {
|
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unsigned char buf[16];
|
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randombytes_buf(buf, sizeof(buf));
|
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static const char kHex[] = "0123456789abcdef";
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installId.reserve(sizeof(buf) * 2);
|
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for (unsigned char c : buf) {
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installId.push_back(kHex[c >> 4]);
|
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installId.push_back(kHex[c & 0x0F]);
|
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}
|
|
}
|
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settings.setLiteInstallId(installId);
|
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settings.save();
|
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}
|
|
inputs.installBucket = liteRolloutBucketFromInstallId(installId);
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|
|
|
// Local manifest cache next to settings.json — no network fetch (a signed remote fetcher can
|
|
// populate this later). Absent/unreadable -> fail-open.
|
|
try {
|
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const std::filesystem::path cfgDir =
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std::filesystem::path(config::Settings::getDefaultPath()).parent_path();
|
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inputs.manifest = loadLiteRolloutManifestFromFile((cfgDir / "lite_rollout.json").string());
|
|
} catch (...) {
|
|
// leave manifest absent -> fail-open
|
|
}
|
|
|
|
const LiteRolloutDecision decision = evaluateLiteRollout(inputs);
|
|
if (!decision.allowed) {
|
|
DEBUG_LOGF("[lite-rollout] lite wallet gated OFF: %s — %s\n",
|
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liteRolloutStatusName(decision.status), decision.message.c_str());
|
|
}
|
|
return decision;
|
|
}
|
|
} // namespace
|
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|
|
void App::rebuildLiteWallet(bool force)
|
|
{
|
|
if (!supportsLiteBackend() || !settings_) return;
|
|
// Don't tear down a live session unless forced: if a wallet is already open (and possibly
|
|
// mid-sync), the new server selection is already persisted to settings and will take effect
|
|
// the next time the controller is built (next launch, or before another wallet is opened).
|
|
// Rebuilding would discard the open wallet and its in-flight, uninterruptible sync — which is
|
|
// exactly what the Network tab's apply-immediately server switch wants (force=true). Replacing
|
|
// lite_wallet_ destroys the old controller; its destructor detaches the uninterruptible sync
|
|
// thread (which keeps the shared bridge alive) and only joins the short poll worker, so this
|
|
// does not block. The app's auto-open loop then reopens the wallet against the new server.
|
|
if (!force && lite_wallet_ && lite_wallet_->walletOpen()) return;
|
|
|
|
lite_wallet_ = wallet::LiteWalletController::createLinked(
|
|
walletCapabilities(),
|
|
wallet::liteConnectionSettingsFromAppSettings(*settings_),
|
|
resolveLiteRolloutDecision(*settings_));
|
|
lite_wallet_->setPersistCallback([this]() { settings_->save(); });
|
|
|
|
// The new controller starts closed. Re-arm the one-shot auto-open so the next update()
|
|
// tick reopens the existing wallet against the (possibly changed) server — otherwise a
|
|
// server switch from the Network tab, or a retry after a failed open, would rebuild the
|
|
// controller but never reopen, leaving a permanent "disconnected" state.
|
|
lite_autoopen_done_ = false;
|
|
lite_open_error_.clear();
|
|
}
|
|
|
|
void App::update()
|
|
{
|
|
PERF_SCOPE("Update.Total");
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
|
|
// Track user interaction for auto-lock
|
|
if (io.MouseDelta.x != 0 || io.MouseDelta.y != 0 ||
|
|
io.MouseClicked[0] || io.MouseClicked[1] ||
|
|
io.InputQueueCharacters.Size > 0 ||
|
|
ImGui::IsAnyItemActive()) {
|
|
last_interaction_ = std::chrono::steady_clock::now();
|
|
}
|
|
|
|
// Drain completed RPC results back onto the main thread
|
|
if (worker_) {
|
|
worker_->drainResults();
|
|
}
|
|
if (fast_worker_) {
|
|
fast_worker_->drainResults();
|
|
}
|
|
|
|
// Apply any lite-wallet refresh the controller's background worker produced (main thread).
|
|
if (lite_wallet_) {
|
|
// Auto-open an existing wallet once, after the window is up. initialize_existing needs no
|
|
// passphrase (it just loads the file); a previously-synced wallet then resumes from its
|
|
// saved height (fast) rather than re-scanning from the checkpoint.
|
|
if (!lite_autoopen_done_) {
|
|
lite_autoopen_done_ = true;
|
|
if (!lite_wallet_->walletOpen() && lite_wallet_->walletExists()) {
|
|
const auto openResult = lite_wallet_->openWallet(wallet::LiteWalletOpenRequest{});
|
|
// Surface why an existing wallet failed to open (e.g. the lightwalletd server
|
|
// is unreachable) — otherwise the UI just shows a silent "disconnected" spinner.
|
|
if (!openResult.ok && !openResult.walletReady) {
|
|
lite_open_error_ = !openResult.error.empty() ? openResult.error
|
|
: (!openResult.status.message.empty()
|
|
? openResult.status.message
|
|
: "Could not open the wallet");
|
|
DEBUG_LOGF("[Lite] auto-open failed: %s\n", lite_open_error_.c_str());
|
|
ui::Notifications::instance().error(
|
|
std::string("Wallet open failed: ") + lite_open_error_, 8.0f);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Lite has no RPC daemon (tryConnect() is a no-op in lite builds), so derive the app's
|
|
// "online" state — which gates the wallet UI via isConnected() — from the lite wallet.
|
|
// A wallet is open only after a successful backend init against the lite server, so this
|
|
// is a non-blocking proxy for "lite backend operational".
|
|
state_.connected = lite_wallet_->walletOpen();
|
|
if (state_.connected) lite_open_error_.clear(); // opened successfully — clear any prior error
|
|
// Suppress the status bar's full-node connection-detail line in lite ("" and "Connected"
|
|
// are both hidden); the connected/no-wallet indicator + sync status convey lite state.
|
|
connection_status_ = state_.connected ? "Connected" : "";
|
|
|
|
wallet::LiteWalletAppRefreshModel liteModel;
|
|
if (lite_wallet_->takeRefreshedModel(liteModel)) {
|
|
wallet::applyLiteRefreshModelToWalletState(liteModel, state_);
|
|
}
|
|
// Deliver a completed async send/shield result to the waiting send_tab callback.
|
|
wallet::LiteBroadcastResult broadcast;
|
|
if (lite_wallet_->takeBroadcastResult(broadcast)) {
|
|
if (lite_send_callback_) {
|
|
lite_send_callback_(broadcast.ok, broadcast.ok ? broadcast.txid : broadcast.error);
|
|
lite_send_callback_ = nullptr;
|
|
}
|
|
}
|
|
|
|
// Startup lock screen: once the first refresh reveals the (auto-opened) wallet is
|
|
// encrypted, prompt to unlock if it's locked. Soft by design — balances stay viewable via
|
|
// viewing keys while locked; only spending needs the passphrase, so the user may dismiss
|
|
// and browse read-only. Fires once per session.
|
|
if (!lite_startup_lock_checked_ && state_.encrypted) {
|
|
lite_startup_lock_checked_ = true;
|
|
if (state_.locked) requestLiteUnlock();
|
|
}
|
|
}
|
|
async_tasks_.reapCompleted();
|
|
|
|
// Auto-lock check (only when connected + encrypted + unlocked)
|
|
if (state_.connected && state_.isUnlocked()) {
|
|
checkAutoLock();
|
|
}
|
|
|
|
// Mine-when-idle check (runs every frame, internally rate-limited by idle detection)
|
|
checkIdleMining();
|
|
|
|
// P8: Dedup rebuildAddressList — only rebuild once per frame
|
|
if (address_list_dirty_) {
|
|
address_list_dirty_ = false;
|
|
state_.rebuildAddressList();
|
|
}
|
|
|
|
using RefreshTimer = services::NetworkRefreshService::Timer;
|
|
network_refresh_.tick(io.DeltaTime);
|
|
|
|
// Full-node RPC refreshes gate on ACTUAL RPC connectivity, not state_.connected. In lite
|
|
// builds state_.connected is the lite-wallet "online" proxy (true when a wallet is open, to
|
|
// enable the wallet UI), but there is no RPC daemon — so RPC polls (mining/balance/peers/txs)
|
|
// must key off rpc_ being genuinely connected or they'd fire and fail ("Not connected").
|
|
const bool rpcConnected = rpc_ && rpc_->isConnected();
|
|
|
|
// Fast refresh (mining stats + daemon memory) every second
|
|
// Skip when wallet is locked — no need to poll, and queued tasks
|
|
// would delay the PIN unlock worker task.
|
|
if (network_refresh_.consumeDue(RefreshTimer::Fast)) {
|
|
if (rpcConnected && !state_.isLocked()) {
|
|
refreshMiningInfo();
|
|
|
|
// Poll getrescaninfo for rescan progress (if rescan flag is set)
|
|
// Use fast_rpc_ when available to avoid blocking on rpc_'s
|
|
// curl_mutex (which may be held by a long-running import).
|
|
if (state_.sync.rescanning && fast_worker_ && !rescan_status_poll_in_progress_) {
|
|
auto* rescanRpc = (fast_rpc_ && fast_rpc_->isConnected()) ? fast_rpc_.get() : rpc_.get();
|
|
rescan_status_poll_in_progress_ = true;
|
|
fast_worker_->post([this, rescanRpc]() -> rpc::RPCWorker::MainCb {
|
|
try {
|
|
rpc::RPCClient::TraceScope trace("Startup / Rescan monitor");
|
|
auto info = rescanRpc->call("getrescaninfo");
|
|
bool rescanning = info.value("rescanning", false);
|
|
float progress = 0.0f;
|
|
if (info.contains("rescan_progress")) {
|
|
std::string progStr = info["rescan_progress"].get<std::string>();
|
|
try { progress = std::stof(progStr) * 100.0f; } catch (...) {}
|
|
}
|
|
return [this, rescanning, progress]() {
|
|
rescan_status_poll_in_progress_ = false;
|
|
if (rescanning) {
|
|
state_.sync.rescanning = true;
|
|
if (progress > 0.0f) {
|
|
state_.sync.rescan_progress = progress / 100.0f;
|
|
}
|
|
} else if (state_.sync.rescanning) {
|
|
// Rescan just finished
|
|
ui::Notifications::instance().success("Blockchain rescan complete");
|
|
state_.sync.rescanning = false;
|
|
state_.sync.rescan_progress = 1.0f;
|
|
state_.sync.rescan_status.clear();
|
|
}
|
|
};
|
|
} catch (...) {
|
|
// RPC not available yet or failed
|
|
return [this](){ rescan_status_poll_in_progress_ = false; };
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
// Poll xmrig stats every ~2 seconds (use a simple toggle)
|
|
static bool xmrig_poll_tick = false;
|
|
xmrig_poll_tick = !xmrig_poll_tick;
|
|
if (xmrig_poll_tick && xmrig_manager_ && xmrig_manager_->isRunning()) {
|
|
xmrig_manager_->pollStats();
|
|
auto& ps = state_.pool_mining;
|
|
auto& xs = xmrig_manager_->getStats();
|
|
ps.xmrig_running = true;
|
|
ps.hashrate_10s = xs.hashrate_10s;
|
|
ps.hashrate_60s = xs.hashrate_60s;
|
|
ps.hashrate_15m = xs.hashrate_15m;
|
|
ps.accepted = xs.accepted;
|
|
ps.rejected = xs.rejected;
|
|
ps.uptime_sec = xs.uptime_sec;
|
|
ps.pool_diff = xs.pool_diff;
|
|
ps.pool_url = xs.pool_url;
|
|
ps.algo = xs.algo;
|
|
ps.connected = xs.connected;
|
|
// Get memory directly from OS (more reliable than API)
|
|
double memMB = xmrig_manager_->getMemoryUsageMB();
|
|
ps.memory_used = static_cast<int64_t>(memMB * 1024.0 * 1024.0);
|
|
ps.threads_active = xs.threads_active;
|
|
ps.pool_hashrate = xs.pool_hashrate;
|
|
ps.log_lines = xmrig_manager_->getRecentLines(30);
|
|
|
|
// Record hashrate sample for the chart
|
|
ps.hashrate_history.push_back(ps.hashrate_10s);
|
|
if (ps.hashrate_history.size() > PoolMiningState::MAX_HISTORY) {
|
|
ps.hashrate_history.erase(ps.hashrate_history.begin());
|
|
}
|
|
} else if (xmrig_manager_ && !xmrig_manager_->isRunning()) {
|
|
state_.pool_mining.xmrig_running = false;
|
|
}
|
|
|
|
// Populate solo mining log lines from daemon output
|
|
if (daemon_controller_ && daemon_controller_->isRunning()) {
|
|
state_.mining.log_lines = daemon_controller_->recentLines(50);
|
|
}
|
|
|
|
// Check daemon output for rescan progress (offloaded to worker)
|
|
if (daemon_controller_ && daemon_controller_->isRunning()) {
|
|
std::string newOutput = daemon_controller_->outputSince(daemon_output_offset_);
|
|
if (!newOutput.empty() && fast_worker_) {
|
|
fast_worker_->post([this, output = std::move(newOutput)]() -> rpc::RPCWorker::MainCb {
|
|
// Parse on worker thread — pure string work, no shared state access
|
|
bool foundRescan = false;
|
|
bool finished = false;
|
|
float rescanPct = 0.0f;
|
|
std::string lastStatus;
|
|
|
|
size_t pos = 0;
|
|
while (pos < output.size()) {
|
|
size_t eol = output.find('\n', pos);
|
|
if (eol == std::string::npos) eol = output.size();
|
|
std::string line = output.substr(pos, eol - pos);
|
|
pos = eol + 1;
|
|
|
|
if (line.find("Rescanning from height") != std::string::npos ||
|
|
line.find("Rescanning last") != std::string::npos) {
|
|
foundRescan = true;
|
|
lastStatus = line;
|
|
}
|
|
|
|
auto stillIdx = line.find("Still rescanning");
|
|
if (stillIdx != std::string::npos) {
|
|
foundRescan = true;
|
|
auto progIdx = line.find("Progress=");
|
|
if (progIdx != std::string::npos) {
|
|
size_t numStart = progIdx + 9;
|
|
size_t numEnd = numStart;
|
|
while (numEnd < line.size() && (std::isdigit(line[numEnd]) || line[numEnd] == '.')) {
|
|
numEnd++;
|
|
}
|
|
if (numEnd > numStart) {
|
|
try { rescanPct = std::stof(line.substr(numStart, numEnd - numStart)) * 100.0f; } catch (...) {}
|
|
}
|
|
}
|
|
lastStatus = line;
|
|
}
|
|
|
|
auto rescIdx = line.find("Rescanning...");
|
|
if (rescIdx != std::string::npos) {
|
|
foundRescan = true;
|
|
auto pctIdx = line.find('%');
|
|
if (pctIdx != std::string::npos && pctIdx > 0) {
|
|
size_t numEnd = pctIdx;
|
|
size_t numStart = numEnd;
|
|
while (numStart > 0 && (std::isdigit(line[numStart - 1]) || line[numStart - 1] == '.')) {
|
|
numStart--;
|
|
}
|
|
if (numStart < numEnd) {
|
|
try { rescanPct = std::stof(line.substr(numStart, numEnd - numStart)); } catch (...) {}
|
|
}
|
|
}
|
|
lastStatus = line;
|
|
}
|
|
|
|
if (line.find("Done rescanning") != std::string::npos ||
|
|
line.find("Rescan complete") != std::string::npos) {
|
|
finished = true;
|
|
}
|
|
}
|
|
|
|
// Return callback to apply results on main thread
|
|
return [this, foundRescan, finished, rescanPct, status = std::move(lastStatus)]() {
|
|
if (finished) {
|
|
if (state_.sync.rescanning) {
|
|
ui::Notifications::instance().success("Blockchain rescan complete");
|
|
}
|
|
state_.sync.rescanning = false;
|
|
state_.sync.rescan_progress = 1.0f;
|
|
state_.sync.rescan_status.clear();
|
|
} else if (foundRescan) {
|
|
state_.sync.rescanning = true;
|
|
if (rescanPct > 0.0f) {
|
|
state_.sync.rescan_progress = rescanPct / 100.0f;
|
|
}
|
|
if (!status.empty()) {
|
|
state_.sync.rescan_status = status;
|
|
}
|
|
}
|
|
};
|
|
});
|
|
}
|
|
} else if (!daemon_controller_ || !daemon_controller_->isRunning()) {
|
|
// Clear rescan state if daemon is not running (but preserve during restart)
|
|
if (state_.sync.rescanning && state_.sync.rescan_progress >= 0.99f) {
|
|
state_.sync.rescanning = false;
|
|
state_.sync.rescan_status.clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Poll pending z_sendmany operations for completion (full-node opid flow; lite has none)
|
|
if (network_refresh_.isDue(RefreshTimer::Opid) && !pending_opids_.empty()
|
|
&& rpcConnected && fast_worker_ && !opid_poll_in_progress_) {
|
|
network_refresh_.reset(RefreshTimer::Opid);
|
|
auto opids = pending_opids_; // copy for worker thread
|
|
opid_poll_in_progress_ = true;
|
|
fast_worker_->post([this, opids]() -> rpc::RPCWorker::MainCb {
|
|
auto* rpc = (fast_rpc_ && fast_rpc_->isConnected()) ? fast_rpc_.get() : rpc_.get();
|
|
if (!rpc) return [this](){ opid_poll_in_progress_ = false; };
|
|
json ids = json::array();
|
|
for (const auto& id : opids) ids.push_back(id);
|
|
json result;
|
|
try {
|
|
rpc::RPCClient::TraceScope trace("Send tab / Operation status");
|
|
result = rpc->call("z_getoperationstatus", {ids});
|
|
} catch (...) {
|
|
return [this](){ opid_poll_in_progress_ = false; };
|
|
}
|
|
auto parsed = services::NetworkRefreshService::parseOperationStatusPoll(result, opids);
|
|
return [this, parsed = std::move(parsed)]() mutable {
|
|
opid_poll_in_progress_ = false;
|
|
|
|
// Successes: hand the real txid to any waiting send UI callback.
|
|
std::unordered_set<std::string> successfulOpids;
|
|
for (const auto& [opid, txid] : parsed.successTxidsByOpid) {
|
|
successfulOpids.insert(opid);
|
|
markPendingSendTransactionSucceeded(opid, txid);
|
|
send_txids_.insert(txid);
|
|
invokeSendResultCallback(opid, true, txid);
|
|
}
|
|
|
|
// Failures: route to the originating send UI when there is one (it shows
|
|
// its own error toast); otherwise surface a generic notification (this is
|
|
// how shield/merge/auto-shield failures become visible).
|
|
for (const auto& [opid, msg] : parsed.failureByOpid) {
|
|
if (!invokeSendResultCallback(opid, false, msg)) {
|
|
ui::Notifications::instance().error(msg);
|
|
}
|
|
}
|
|
|
|
std::vector<std::string> terminalOpids = std::move(parsed.doneOpids);
|
|
terminalOpids.insert(terminalOpids.end(),
|
|
parsed.staleOpids.begin(), parsed.staleOpids.end());
|
|
for (const auto& id : terminalOpids) {
|
|
pending_opids_.erase(
|
|
std::remove(pending_opids_.begin(), pending_opids_.end(), id),
|
|
pending_opids_.end());
|
|
}
|
|
|
|
// Stale opids (no longer reported by the daemon): let any waiting send UI
|
|
// know the outcome couldn't be confirmed rather than spinning forever.
|
|
for (const auto& opid : parsed.staleOpids) {
|
|
invokeSendResultCallback(opid, false, TR("send_status_unconfirmed"));
|
|
}
|
|
|
|
if (parsed.anySuccess) {
|
|
std::vector<std::string> successOpids;
|
|
std::vector<std::string> failedOrStaleOpids;
|
|
for (const auto& opid : terminalOpids) {
|
|
if (successfulOpids.find(opid) != successfulOpids.end()) successOpids.push_back(opid);
|
|
else failedOrStaleOpids.push_back(opid);
|
|
}
|
|
removePendingSendTransactions(successOpids, false);
|
|
removePendingSendTransactions(failedOrStaleOpids, true);
|
|
// Transaction confirmed by daemon — force immediate data refresh
|
|
transactions_dirty_ = true;
|
|
addresses_dirty_ = true;
|
|
last_tx_block_height_ = -1;
|
|
network_refresh_.markWalletMutationRefresh();
|
|
} else {
|
|
removePendingSendTransactions(terminalOpids, true);
|
|
maybeFinishTransactionSendProgress();
|
|
}
|
|
};
|
|
});
|
|
}
|
|
|
|
// Per-category refresh with tab-aware intervals
|
|
// Skip when wallet is locked — same reason as above.
|
|
if (rpcConnected && !state_.isLocked()) {
|
|
const bool walletDataPage = currentPageNeedsWalletDataRefresh();
|
|
if (network_refresh_.consumeDue(RefreshTimer::Core)) {
|
|
refreshCoreData();
|
|
}
|
|
// Skip balance/tx/address refresh during warmup — RPC calls fail with -28
|
|
if (!state_.warming_up) {
|
|
if (network_refresh_.consumeDue(RefreshTimer::Transactions)) {
|
|
if (shouldRunWalletTransactionRefresh() && shouldRefreshTransactions()) {
|
|
refreshTransactionData();
|
|
} else if (walletDataPage && shouldRefreshRecentTransactions()) {
|
|
refreshRecentTransactionData();
|
|
}
|
|
}
|
|
if (network_refresh_.consumeDue(RefreshTimer::Addresses)) {
|
|
if (walletDataPage || addresses_dirty_ || hasTransactionSendProgress()) {
|
|
refreshAddressData();
|
|
}
|
|
}
|
|
}
|
|
if (network_refresh_.consumeDue(RefreshTimer::Peers)) {
|
|
refreshPeerInfo();
|
|
}
|
|
} else if (network_refresh_.consumeDue(RefreshTimer::Core)) {
|
|
if (!connection_in_progress_ &&
|
|
wizard_phase_ == WizardPhase::None &&
|
|
!bootstrap_downloading_) {
|
|
tryConnect();
|
|
}
|
|
}
|
|
|
|
// Price refresh every 60 seconds
|
|
if (network_refresh_.consumeDue(RefreshTimer::Price)) {
|
|
if (settings_->getFetchPrices()) {
|
|
refreshPrice();
|
|
}
|
|
}
|
|
|
|
// Keyboard shortcut: Ctrl+, to open Settings page
|
|
if (io.KeyCtrl && ImGui::IsKeyPressed(ImGuiKey_Comma)) {
|
|
setCurrentPage(ui::NavPage::Settings);
|
|
}
|
|
|
|
// Keyboard shortcut: Ctrl+Left/Right to cycle themes
|
|
if (io.KeyCtrl && !io.WantTextInput) {
|
|
bool prevTheme = ImGui::IsKeyPressed(ImGuiKey_LeftArrow);
|
|
bool nextTheme = ImGui::IsKeyPressed(ImGuiKey_RightArrow);
|
|
if (prevTheme || nextTheme) {
|
|
auto& skinMgr = ui::schema::SkinManager::instance();
|
|
const auto& skins = skinMgr.available();
|
|
if (!skins.empty()) {
|
|
int cur = 0;
|
|
for (int i = 0; i < (int)skins.size(); i++) {
|
|
if (skins[i].id == skinMgr.activeSkinId()) { cur = i; break; }
|
|
}
|
|
if (prevTheme)
|
|
cur = (cur - 1 + (int)skins.size()) % (int)skins.size();
|
|
else
|
|
cur = (cur + 1) % (int)skins.size();
|
|
skinMgr.setActiveSkin(skins[cur].id);
|
|
if (settings_) {
|
|
settings_->setSkinId(skins[cur].id);
|
|
settings_->save();
|
|
}
|
|
ui::Notifications::instance().info("Theme: " + skins[cur].name);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Keyboard shortcut: F5 to refresh
|
|
if (ImGui::IsKeyPressed(ImGuiKey_F5)) {
|
|
refreshNow();
|
|
}
|
|
|
|
// Keyboard shortcut: Ctrl+Shift+Down to toggle low-spec mode
|
|
// (checked BEFORE Ctrl+Down so it doesn't also trigger theme effects)
|
|
if (io.KeyCtrl && io.KeyShift && !io.WantTextInput && ImGui::IsKeyPressed(ImGuiKey_DownArrow)) {
|
|
bool newLow = !ui::effects::isLowSpecMode();
|
|
ui::effects::setLowSpecMode(newLow);
|
|
if (newLow) {
|
|
// Disable all heavy effects at runtime (don't overwrite saved prefs)
|
|
ui::effects::ImGuiAcrylic::ApplyBlurAmount(0.0f);
|
|
ui::effects::ImGuiAcrylic::SetUIOpacity(1.0f);
|
|
ui::effects::ThemeEffects::instance().setEnabled(false);
|
|
ui::effects::ThemeEffects::instance().setReducedTransparency(true);
|
|
if (settings_) {
|
|
settings_->setLowSpecMode(true);
|
|
settings_->setWindowOpacity(1.0f);
|
|
settings_->save();
|
|
}
|
|
} else {
|
|
// Restore effect settings from saved preferences
|
|
if (settings_) {
|
|
settings_->setLowSpecMode(false);
|
|
settings_->save();
|
|
ui::effects::ImGuiAcrylic::ApplyBlurAmount(settings_->getBlurMultiplier());
|
|
ui::effects::ImGuiAcrylic::SetUIOpacity(settings_->getUIOpacity());
|
|
ui::effects::ThemeEffects::instance().setEnabled(settings_->getThemeEffectsEnabled());
|
|
ui::effects::ThemeEffects::instance().setReducedTransparency(!settings_->getThemeEffectsEnabled());
|
|
}
|
|
}
|
|
ui::Notifications::instance().info(newLow ? "Low-spec mode enabled" : "Low-spec mode disabled");
|
|
}
|
|
|
|
// Keyboard shortcut: Ctrl+Down to toggle theme effects (Shift excluded)
|
|
else if (io.KeyCtrl && !io.KeyShift && !io.WantTextInput && ImGui::IsKeyPressed(ImGuiKey_DownArrow)) {
|
|
bool newState = !ui::effects::ThemeEffects::instance().isEnabled();
|
|
ui::effects::ThemeEffects::instance().setEnabled(newState);
|
|
ui::effects::ThemeEffects::instance().setReducedTransparency(!newState);
|
|
if (settings_) {
|
|
settings_->setThemeEffectsEnabled(newState);
|
|
settings_->save();
|
|
}
|
|
ui::Notifications::instance().info(newState ? "Theme effects enabled" : "Theme effects disabled");
|
|
}
|
|
|
|
// Keyboard shortcut: Ctrl+Up to toggle simple gradient background
|
|
if (io.KeyCtrl && !io.KeyShift && !io.WantTextInput && ImGui::IsKeyPressed(ImGuiKey_UpArrow)) {
|
|
bool newGrad = !settings_->getGradientBackground();
|
|
settings_->setGradientBackground(newGrad);
|
|
ui::schema::SkinManager::instance().setGradientMode(newGrad);
|
|
settings_->save();
|
|
ui::Notifications::instance().info(newGrad ? "Simple background enabled" : "Simple background disabled");
|
|
}
|
|
|
|
// Debug: Ctrl+Shift+W to re-show first-run wizard (set to false to disable)
|
|
constexpr bool ENABLE_WIZARD_HOTKEY = false;
|
|
if constexpr (ENABLE_WIZARD_HOTKEY) {
|
|
if (io.KeyCtrl && io.KeyShift && ImGui::IsKeyPressed(ImGuiKey_W)) {
|
|
wizard_phase_ = WizardPhase::Appearance;
|
|
DEBUG_LOGF("[Debug] Wizard re-opened via Ctrl+Shift+W\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
void App::render()
|
|
{
|
|
// First-run wizard gate — blocks all normal UI
|
|
if (wizard_phase_ != WizardPhase::None && wizard_phase_ != WizardPhase::Done) {
|
|
renderFirstRunWizard();
|
|
return;
|
|
}
|
|
|
|
// Handle wizard completion — start daemon and connect
|
|
if (wizard_phase_ == WizardPhase::Done) {
|
|
wizard_phase_ = WizardPhase::None;
|
|
if (!state_.connected) {
|
|
if (isUsingEmbeddedDaemon() && !isEmbeddedDaemonRunning()) {
|
|
startEmbeddedDaemon();
|
|
}
|
|
tryConnect();
|
|
}
|
|
settings_->setWizardCompleted(true);
|
|
settings_->save();
|
|
}
|
|
|
|
// Process deferred encryption from wizard (runs in background)
|
|
processDeferredEncryption();
|
|
|
|
// Main content area - use full window (no menu bar)
|
|
ImGuiViewport* viewport = ImGui::GetMainViewport();
|
|
ImGui::SetNextWindowPos(viewport->WorkPos);
|
|
ImGui::SetNextWindowSize(viewport->WorkSize);
|
|
|
|
ImGuiWindowFlags window_flags = ImGuiWindowFlags_NoTitleBar |
|
|
ImGuiWindowFlags_NoResize |
|
|
ImGuiWindowFlags_NoMove |
|
|
ImGuiWindowFlags_NoCollapse |
|
|
ImGuiWindowFlags_NoBringToFrontOnFocus |
|
|
ImGuiWindowFlags_NoSavedSettings |
|
|
ImGuiWindowFlags_NoScrollbar |
|
|
ImGuiWindowFlags_NoScrollWithMouse;
|
|
|
|
// When OS backdrop is active, use NoBackground so DWM Mica/Acrylic shows through
|
|
if (ui::material::IsBackdropActive()) {
|
|
window_flags |= ImGuiWindowFlags_NoBackground;
|
|
}
|
|
|
|
// Main window padding from ui.toml schema (DPI-scaled)
|
|
const float hdp = ui::Layout::dpiScale();
|
|
const auto& mwWin = ui::schema::UI().window("components.main-window");
|
|
const float mainPadX = (mwWin.padding[0] > 0.0f ? mwWin.padding[0] : 16.0f) * hdp;
|
|
const float mainPadTop = (mwWin.padding[1] > 0.0f ? mwWin.padding[1] : 42.0f) * hdp;
|
|
const float mainPadBot = ui::schema::UI().drawElement("components.main-window", "padding-bottom").size * hdp;
|
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(mainPadX, mainPadTop));
|
|
ImGui::Begin("MainContent", nullptr, window_flags);
|
|
ImGui::PopStyleVar(); // WindowPadding — applied to the window, safe to pop now
|
|
|
|
// ---- Top-left branding: logo + "ObsidianDragon" title ----
|
|
// Drawn via DrawList in the top padding area — zero layout impact.
|
|
{
|
|
ImDrawList* dl = ImGui::GetWindowDrawList();
|
|
ImVec2 winPos = ImGui::GetWindowPos();
|
|
const auto& S = ui::schema::UI();
|
|
auto hdrElem = S.drawElement("components.main-window", "header-title");
|
|
auto hdrLabel = S.label("components.main-window", "header-title");
|
|
|
|
// Helper to read extraFloats with fallback (DPI-scaled)
|
|
auto hdrF = [&](const char* key, float fb) -> float {
|
|
auto it = hdrElem.extraFloats.find(key);
|
|
return ((it != hdrElem.extraFloats.end()) ? it->second : fb) * hdp;
|
|
};
|
|
|
|
const float brandPadX = hdrF("pad-x", mainPadX / hdp);
|
|
const float brandPadY = hdrF("pad-y", 8.0f);
|
|
const float logoGap = hdrF("logo-gap", 8.0f);
|
|
const float brandOffY = hdrF("offset-y", 0.0f);
|
|
const float hdrOpacity = (hdrElem.opacity >= 0.0f) ? hdrElem.opacity : 0.7f;
|
|
|
|
// Logo
|
|
float logoSize = mainPadTop - brandPadY * 2.0f; // fit within header
|
|
if (logoSize < 16.0f * hdp) logoSize = 16.0f * hdp;
|
|
float logoX = winPos.x + brandPadX;
|
|
float logoY = winPos.y + brandPadY + brandOffY;
|
|
if (logo_tex_ != 0) {
|
|
float aspect = (logo_h_ > 0) ? (float)logo_w_ / (float)logo_h_ : 1.0f;
|
|
float logoW = logoSize * aspect;
|
|
dl->AddImage(logo_tex_,
|
|
ImVec2(logoX, logoY),
|
|
ImVec2(logoX + logoW, logoY + logoSize));
|
|
logoX += logoW + logoGap;
|
|
}
|
|
|
|
// Title text — font and size from schema (DPI-scaled)
|
|
ImFont* titleFont = S.resolveFont(hdrLabel.font);
|
|
if (!titleFont) titleFont = ui::material::Type().subtitle1();
|
|
// TOML size is in logical pixels; scale by DPI. Font's LegacySize
|
|
// is already DPI-scaled from the atlas reload.
|
|
float titleFontSize = hdrElem.size >= 0.0f
|
|
? hdrElem.size * hdp
|
|
: titleFont->LegacySize;
|
|
if (titleFont) {
|
|
float textY = winPos.y + (mainPadTop - titleFontSize) * 0.5f + brandOffY;
|
|
ImU32 textCol = ui::material::OnSurface();
|
|
// Apply header text opacity
|
|
int a = (int)((float)((textCol >> 24) & 0xFF) * hdrOpacity);
|
|
textCol = (textCol & 0x00FFFFFF) | ((ImU32)a << 24);
|
|
dl->AddText(titleFont, titleFontSize,
|
|
ImVec2(logoX, textY),
|
|
textCol, "ObsidianDragon");
|
|
}
|
|
}
|
|
|
|
// Sidebar + Content layout
|
|
const float dp = ui::Layout::dpiScale();
|
|
auto sbde = [dp](const char* key, float fb) {
|
|
float v = ui::schema::UI().drawElement("components.sidebar", key).size;
|
|
return (v >= 0 ? v : fb) * dp;
|
|
};
|
|
float statusBarH = ui::schema::UI().window("components.status-bar").height;
|
|
if (statusBarH <= 0.0f) statusBarH = 24.0f; // safety fallback
|
|
// Content area padding from ui.toml schema
|
|
const auto& caWin = ui::schema::UI().window("components.content-area");
|
|
const float caMarginTop = ui::schema::UI().drawElement("components.content-area", "margin-top").size;
|
|
const float caMarginBot = ui::schema::UI().drawElement("components.content-area", "margin-bottom").size;
|
|
const float contentH = ImGui::GetContentRegionAvail().y - statusBarH - ImGui::GetStyle().ItemSpacing.y
|
|
- caMarginTop - caMarginBot;
|
|
|
|
// Auto-collapse when viewport is narrow (skip if user manually toggled)
|
|
float vpW = viewport->WorkSize.x;
|
|
float collapseHysteresis = ui::schema::UI().drawElement("components.main-window", "collapse-hysteresis").sizeOr(60.0f) * dp;
|
|
const float autoCollapseThreshold = sbde("auto-collapse-threshold", 800.0f);
|
|
if (!sidebar_user_toggled_) {
|
|
if (vpW < autoCollapseThreshold && !sidebar_collapsed_) {
|
|
sidebar_collapsed_ = true;
|
|
} else if (vpW >= autoCollapseThreshold + collapseHysteresis && sidebar_collapsed_) {
|
|
sidebar_collapsed_ = false;
|
|
}
|
|
} else {
|
|
// Reset manual override when viewport crosses the threshold significantly,
|
|
// so auto-collapse resumes after the user resizes the window
|
|
if ((!sidebar_collapsed_ && vpW >= autoCollapseThreshold + collapseHysteresis) ||
|
|
(sidebar_collapsed_ && vpW < autoCollapseThreshold)) {
|
|
sidebar_user_toggled_ = false;
|
|
}
|
|
}
|
|
|
|
// Animate sidebar width
|
|
float targetW = sidebar_collapsed_ ? sbde("collapsed-width", 64.0f) : sbde("width", 160.0f);
|
|
// On DPI change, snap instantly instead of animating from stale value
|
|
bool dpiChanged = (prev_dpi_scale_ > 0.0f && std::abs(dp - prev_dpi_scale_) > 0.01f);
|
|
prev_dpi_scale_ = dp;
|
|
if (sidebar_width_anim_ <= 0.0f || dpiChanged) sidebar_width_anim_ = targetW;
|
|
{
|
|
float diff = targetW - sidebar_width_anim_;
|
|
float dt = ImGui::GetIO().DeltaTime;
|
|
float t = dt * sbde("collapse-anim-speed", 10.0f);
|
|
if (t > 1.0f) t = 1.0f;
|
|
sidebar_width_anim_ += diff * t;
|
|
}
|
|
const float sidebarW = sidebar_width_anim_;
|
|
|
|
// Build sidebar status for badges + footer
|
|
ui::SidebarStatus sbStatus;
|
|
sbStatus.peerCount = static_cast<int>(state_.peers.size());
|
|
sbStatus.miningActive = state_.mining.generate || state_.pool_mining.xmrig_running;
|
|
|
|
// Load logo texture lazily on first frame (or after theme change)
|
|
// Also reload when dark↔light mode changes so the correct variant shows
|
|
{
|
|
bool wantDark = ui::material::IsDarkTheme();
|
|
if (!logo_loaded_ || (wantDark != logo_is_dark_variant_)) {
|
|
logo_loaded_ = true;
|
|
logo_is_dark_variant_ = wantDark;
|
|
logo_tex_ = 0; logo_w_ = 0; logo_h_ = 0;
|
|
|
|
// 1) Check for theme-override logo from active skin
|
|
const auto* activeSkin = ui::schema::SkinManager::instance().findById(
|
|
ui::schema::SkinManager::instance().activeSkinId());
|
|
std::string logoPath;
|
|
if (activeSkin && !activeSkin->logoPath.empty()) {
|
|
logoPath = activeSkin->logoPath;
|
|
} else {
|
|
// 2) Read icon filename from ui.toml (dark/light variant)
|
|
auto iconElem = ui::schema::UI().drawElement("components.main-window", "header-icon");
|
|
const char* iconKey = wantDark ? "icon-dark" : "icon-light";
|
|
auto it = iconElem.extraColors.find(iconKey);
|
|
std::string iconFile;
|
|
if (it != iconElem.extraColors.end() && !it->second.empty()) {
|
|
iconFile = it->second;
|
|
} else {
|
|
// Fallback filenames
|
|
iconFile = wantDark ? "logos/logo_ObsidianDragon_dark.png" : "logos/logo_ObsidianDragon_light.png";
|
|
}
|
|
logoPath = util::getExecutableDirectory() + "/res/img/" + iconFile;
|
|
}
|
|
if (util::LoadTextureFromFile(logoPath.c_str(), &logo_tex_, &logo_w_, &logo_h_)) {
|
|
DEBUG_LOGF("Loaded header logo from %s (%dx%d)\n", logoPath.c_str(), logo_w_, logo_h_);
|
|
} else {
|
|
// Try embedded data fallback — use actual filename from path
|
|
// so light/dark variants resolve correctly on Windows single-file
|
|
std::string embeddedName = std::filesystem::path(logoPath).filename().string();
|
|
const auto* logoRes = resources::getEmbeddedResource(embeddedName);
|
|
if (!logoRes || !logoRes->data || logoRes->size == 0) {
|
|
// Final fallback: try the default dark logo constant
|
|
logoRes = resources::getEmbeddedResource(resources::RESOURCE_LOGO);
|
|
}
|
|
if (logoRes && logoRes->data && logoRes->size > 0) {
|
|
if (util::LoadTextureFromMemory(logoRes->data, logoRes->size, &logo_tex_, &logo_w_, &logo_h_)) {
|
|
DEBUG_LOGF("Loaded header logo from embedded: %s (%dx%d)\n", embeddedName.c_str(), logo_w_, logo_h_);
|
|
} else {
|
|
DEBUG_LOGF("Note: Failed to decode embedded logo (text-only header)\n");
|
|
}
|
|
} else {
|
|
DEBUG_LOGF("Note: Header logo not found at %s (text-only header)\n", logoPath.c_str());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Load coin logo texture lazily (DragonX currency icon for balance tab)
|
|
if (!coin_logo_loaded_) {
|
|
coin_logo_loaded_ = true;
|
|
coin_logo_tex_ = 0; coin_logo_w_ = 0; coin_logo_h_ = 0;
|
|
|
|
// Read coin icon filename from ui.toml
|
|
auto coinElem = ui::schema::UI().drawElement("components.main-window", "coin-icon");
|
|
auto cit = coinElem.extraColors.find("icon");
|
|
std::string coinFile = (cit != coinElem.extraColors.end() && !cit->second.empty())
|
|
? cit->second : "logos/logo_dragonx_128.png";
|
|
std::string coinPath = util::getExecutableDirectory() + "/res/img/" + coinFile;
|
|
if (util::LoadTextureFromFile(coinPath.c_str(), &coin_logo_tex_, &coin_logo_w_, &coin_logo_h_)) {
|
|
DEBUG_LOGF("Loaded coin logo from %s (%dx%d)\n", coinPath.c_str(), coin_logo_w_, coin_logo_h_);
|
|
} else {
|
|
// Try embedded resource fallback (Windows single-file distribution)
|
|
std::string coinBasename = std::filesystem::path(coinFile).filename().string();
|
|
const auto* coinRes = resources::getEmbeddedResource(coinBasename);
|
|
if (coinRes && coinRes->data && coinRes->size > 0) {
|
|
if (util::LoadTextureFromMemory(coinRes->data, coinRes->size, &coin_logo_tex_, &coin_logo_w_, &coin_logo_h_)) {
|
|
DEBUG_LOGF("Loaded coin logo from embedded: %s (%dx%d)\n", coinBasename.c_str(), coin_logo_w_, coin_logo_h_);
|
|
} else {
|
|
DEBUG_LOGF("Note: Failed to decode embedded coin logo\n");
|
|
}
|
|
} else {
|
|
DEBUG_LOGF("Note: Coin logo not found at %s\n", coinPath.c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
if (logo_tex_ != 0) {
|
|
sbStatus.logoTexID = logo_tex_;
|
|
sbStatus.logoW = logo_w_;
|
|
sbStatus.logoH = logo_h_;
|
|
}
|
|
if (gradient_tex_ != 0) {
|
|
sbStatus.gradientTexID = gradient_tex_;
|
|
}
|
|
// Count unconfirmed transactions (pending in mempool, not conflicted/orphaned)
|
|
{
|
|
int unconf = 0;
|
|
for (const auto& tx : state_.transactions) {
|
|
if (tx.confirmations == 0) ++unconf;
|
|
}
|
|
sbStatus.unconfirmedTxCount = unconf;
|
|
}
|
|
|
|
// Sidebar margins from ui.toml schema (DPI-scaled like all sidebar values)
|
|
const float sbMarginTop = sbde("margin-top", 0.0f);
|
|
const float sbMarginBottom = sbde("margin-bottom", 0.0f);
|
|
const float sbMinHeight = sbde("min-height", 360.0f);
|
|
|
|
// Ensure sidebar is tall enough to fit all buttons — shrink margins if needed
|
|
float sidebarH = contentH - sbMarginTop - sbMarginBottom;
|
|
float effectiveMarginTop = sbMarginTop;
|
|
if (sidebarH < sbMinHeight) {
|
|
float available = contentH - sbMinHeight;
|
|
if (available > 0.0f) {
|
|
float ratio = available / (sbMarginTop + sbMarginBottom);
|
|
effectiveMarginTop = sbMarginTop * ratio;
|
|
} else {
|
|
effectiveMarginTop = 0.0f;
|
|
}
|
|
sidebarH = std::max(contentH - effectiveMarginTop, sbMinHeight);
|
|
}
|
|
|
|
// Sidebar navigation
|
|
// Save cursor Y before applying sidebar margin so the content area
|
|
// (placed via SameLine) starts at the original row position, not the
|
|
// margin-shifted one.
|
|
float preSidebarCursorY = ImGui::GetCursorPosY();
|
|
if (effectiveMarginTop > 0.0f)
|
|
ImGui::SetCursorPosY(preSidebarCursorY + effectiveMarginTop);
|
|
bool prevCollapsed = sidebar_collapsed_;
|
|
{
|
|
PERF_SCOPE("Render.Sidebar");
|
|
ui::NavPage requestedPage = current_page_;
|
|
ui::RenderSidebar(requestedPage, sidebarW, sidebarH, sbStatus, sidebar_collapsed_,
|
|
state_.isLocked());
|
|
if (requestedPage != current_page_) {
|
|
setCurrentPage(requestedPage);
|
|
}
|
|
}
|
|
if (sbStatus.exitClicked) {
|
|
requestQuit();
|
|
}
|
|
if (sidebar_collapsed_ != prevCollapsed) {
|
|
sidebar_user_toggled_ = true; // user clicked chevron or pressed [
|
|
}
|
|
|
|
ImGui::SameLine();
|
|
// Restore cursor Y so content area is not shifted by sidebar margin
|
|
ImGui::SetCursorPosY(preSidebarCursorY);
|
|
|
|
// Page transition: detect change, ramp alpha
|
|
if (current_page_ != prev_page_) {
|
|
page_alpha_ = (ui::effects::isLowSpecMode() || (settings_ && settings_->getReduceMotion())) ? 1.0f : 0.0f;
|
|
prev_page_ = current_page_;
|
|
}
|
|
if (page_alpha_ < 1.0f) {
|
|
float dt = ImGui::GetIO().DeltaTime;
|
|
float pageFadeSpeed = ui::schema::UI().drawElement("components.main-window", "page-fade-speed").sizeOr(8.0f);
|
|
page_alpha_ += dt * pageFadeSpeed;
|
|
if (page_alpha_ > 1.0f) page_alpha_ = 1.0f;
|
|
}
|
|
|
|
// Content area — fills remaining width, tabs handle their own scrolling
|
|
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + caMarginTop);
|
|
ImGui::PushStyleVar(ImGuiStyleVar_Alpha,
|
|
ImGui::GetStyle().Alpha * page_alpha_);
|
|
ImGuiWindowFlags contentFlags = ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse;
|
|
if (ui::material::IsBackdropActive())
|
|
contentFlags |= ImGuiWindowFlags_NoBackground;
|
|
float caPadX = caWin.padding[0] > 0.0f ? caWin.padding[0] : ImGui::GetStyle().WindowPadding.x;
|
|
float caPadY = caWin.padding[1] > 0.0f ? caWin.padding[1] : ImGui::GetStyle().WindowPadding.y;
|
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(caPadX, caPadY));
|
|
|
|
// Capture content area screen position for edge fade mask
|
|
ImVec2 caScreenPos = ImGui::GetCursorScreenPos();
|
|
|
|
ImGui::BeginChild("##ContentArea", ImVec2(0, contentH), false, contentFlags);
|
|
|
|
// Capture vertex start for edge fade mask
|
|
ImDrawList* caDL = ImGui::GetWindowDrawList();
|
|
int caVtxStart = caDL->VtxBuffer.Size;
|
|
|
|
// Also capture ForegroundDrawList vertex start — DrawGlassPanel draws
|
|
// theme effects (rainbow border, edge trace, shimmer, specular glare)
|
|
// on the ForegroundDrawList, and those must also be edge-faded.
|
|
ImDrawList* fgDL = ImGui::GetForegroundDrawList();
|
|
int fgVtxStart = fgDL->VtxBuffer.Size;
|
|
|
|
// ---------------------------------------------------------------
|
|
// Loading overlay — show only on tabs that truly need wallet data.
|
|
// Tabs that work without full daemon connection:
|
|
// Console, Peers, Settings, Market, Mining
|
|
// Tabs that need balance/transaction data (show overlay):
|
|
// Overview, Send, Receive, History
|
|
// ---------------------------------------------------------------
|
|
bool pageNeedsWalletData = wallet::uiSurfaceNeedsWalletData(ui::NavPageSurface(current_page_));
|
|
bool daemonReady = state_.connected && !state_.warming_up;
|
|
|
|
// Don't show lock screen while pool mining — xmrig runs independently
|
|
// of the wallet and locking would block the mining UI needlessly.
|
|
bool poolMiningActive = xmrig_manager_ && xmrig_manager_->isRunning();
|
|
if (state_.isLocked() && !poolMiningActive) {
|
|
// Lock screen — covers tab content just like the loading overlay
|
|
renderLockScreen();
|
|
} else if (pageNeedsWalletData && state_.warming_up) {
|
|
// Daemon is reachable but still initializing — show warmup overlay
|
|
// only on wallet-data tabs. Other tabs render normally.
|
|
lock_screen_was_visible_ = false;
|
|
renderLoadingOverlay(contentH);
|
|
} else if (pageNeedsWalletData && (!daemonReady || (state_.connected && !state_.encryption_state_known))) {
|
|
// Track how long we've been waiting for encryption state
|
|
if (state_.connected && !state_.encryption_state_known) {
|
|
encryption_check_timer_ += ImGui::GetIO().DeltaTime;
|
|
if (encryption_check_timer_ >= 15.0f) {
|
|
DEBUG_LOGF("[App] Encryption state check timed out after 15s — assuming unencrypted\n");
|
|
state_.encryption_state_known = true;
|
|
state_.encrypted = false;
|
|
encryption_check_timer_ = 0.0f;
|
|
}
|
|
} else {
|
|
encryption_check_timer_ = 0.0f;
|
|
}
|
|
// Reset lock screen focus flag so it auto-focuses next time
|
|
lock_screen_was_visible_ = false;
|
|
// Show loading overlay instead of tab content
|
|
renderLoadingOverlay(contentH);
|
|
} else {
|
|
lock_screen_was_visible_ = false;
|
|
|
|
{
|
|
PERF_SCOPE("Render.ActiveTab");
|
|
switch (current_page_) {
|
|
case ui::NavPage::Overview:
|
|
ui::RenderBalanceTab(this);
|
|
break;
|
|
case ui::NavPage::Send:
|
|
ui::RenderSendTab(this);
|
|
break;
|
|
case ui::NavPage::Receive:
|
|
ui::RenderReceiveTab(this);
|
|
break;
|
|
case ui::NavPage::History:
|
|
ui::RenderTransactionsTab(this);
|
|
break;
|
|
case ui::NavPage::Mining:
|
|
ui::RenderMiningTab(this);
|
|
break;
|
|
case ui::NavPage::Peers:
|
|
ui::RenderPeersTab(this);
|
|
break;
|
|
case ui::NavPage::LiteNetwork:
|
|
ui::RenderLiteNetworkTab(this);
|
|
break;
|
|
case ui::NavPage::Explorer:
|
|
ui::RenderExplorerTab(this);
|
|
break;
|
|
case ui::NavPage::Market:
|
|
ui::RenderMarketTab(this);
|
|
break;
|
|
case ui::NavPage::Console:
|
|
// Use fast-lane worker for console commands to avoid head-of-line
|
|
// blocking behind the consolidated refreshData() batch.
|
|
// Fall back to main rpc/worker if fast-lane hasn't connected yet.
|
|
console_tab_.render(daemon_controller_ ? daemon_controller_->daemon() : nullptr,
|
|
(fast_rpc_ && fast_rpc_->isConnected()) ? fast_rpc_.get() : rpc_.get(),
|
|
(fast_rpc_ && fast_rpc_->isConnected() && fast_worker_) ? fast_worker_.get() : worker_.get(),
|
|
xmrig_manager_.get());
|
|
break;
|
|
case ui::NavPage::Settings:
|
|
ui::RenderSettingsPage(this);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} // PERF_SCOPE
|
|
|
|
} // end loading gate
|
|
|
|
// Snapshot ForegroundDrawList vertex count BEFORE viewport-wide effects
|
|
// so the edge fade only applies to per-panel theme effects, not embers/overlay.
|
|
int fgVtxEnd = fgDL->VtxBuffer.Size;
|
|
|
|
// Viewport-wide ambient theme effects (e.g. ember particles for fire themes)
|
|
{
|
|
PERF_SCOPE("Render.ThemeEffects");
|
|
auto& fx = ui::effects::ThemeEffects::instance();
|
|
ImDrawList* fgDl = ImGui::GetForegroundDrawList();
|
|
|
|
if (fx.hasEmberRise()) {
|
|
fx.drawViewportEmbers(fgDl);
|
|
}
|
|
|
|
// Sandstorm particles (wind-driven sand for desert themes)
|
|
if (fx.hasSandstorm()) {
|
|
fx.drawSandstorm(fgDl);
|
|
}
|
|
|
|
// Shader-like post-processing overlay (color wash + vignette)
|
|
if (fx.hasViewportOverlay()) {
|
|
fx.drawViewportOverlay(fgDl);
|
|
}
|
|
}
|
|
|
|
// Apply edge fade mask to content area — soft transparency at top/bottom edges
|
|
// so content doesn't appear sharply clipped at the content area boundary.
|
|
{
|
|
PERF_SCOPE("Render.EdgeFade");
|
|
float caTopEdge = caScreenPos.y;
|
|
float caBottomEdge = caScreenPos.y + contentH;
|
|
// Cache the schema lookup — value only changes on theme reload
|
|
static uint32_t s_fadeGen = 0;
|
|
static float s_fadeZone = 0.0f;
|
|
uint32_t curGen = ui::schema::UI().generation();
|
|
if (curGen != s_fadeGen) {
|
|
s_fadeGen = curGen;
|
|
s_fadeZone = ui::schema::UI().drawElement("components.content-area", "edge-fade-zone").size;
|
|
}
|
|
float fadeZone = s_fadeZone * ui::Layout::dpiScale();
|
|
// fadeZone <= 0 disables the effect entirely
|
|
if (fadeZone > 0.0f) {
|
|
// Pre-compute safe zone — vertices with y fully inside don't need any work
|
|
float safeTop = caTopEdge + fadeZone;
|
|
float safeBot = caBottomEdge - fadeZone;
|
|
|
|
// Lambda to fade a range of vertices in a given draw list
|
|
auto fadeVerts = [&](ImDrawList* dl, int vtxStart, int vtxEnd) {
|
|
for (int vi = vtxStart; vi < vtxEnd; vi++) {
|
|
ImDrawVert& v = dl->VtxBuffer[vi];
|
|
// Skip vertices in the safe zone (the common case)
|
|
if (v.pos.y >= safeTop && v.pos.y <= safeBot)
|
|
continue;
|
|
|
|
float alpha = 1.0f;
|
|
|
|
// Top fade
|
|
float dTop = v.pos.y - caTopEdge;
|
|
if (dTop < fadeZone)
|
|
alpha = std::min(alpha, std::max(0.0f, dTop / fadeZone));
|
|
|
|
// Bottom fade
|
|
float dBot = caBottomEdge - v.pos.y;
|
|
if (dBot < fadeZone)
|
|
alpha = std::min(alpha, std::max(0.0f, dBot / fadeZone));
|
|
|
|
if (alpha < 1.0f) {
|
|
int a = (v.col >> IM_COL32_A_SHIFT) & 0xFF;
|
|
a = static_cast<int>(a * alpha);
|
|
v.col = (v.col & ~IM_COL32_A_MASK) | (static_cast<ImU32>(a) << IM_COL32_A_SHIFT);
|
|
}
|
|
}
|
|
};
|
|
// Apply to foreground panel effects (rainbow borders, edge trace,
|
|
// shimmer, specular glare) — but NOT viewport-wide effects (embers,
|
|
// overlay) which were added after fgVtxEnd.
|
|
fadeVerts(fgDL, fgVtxStart, fgVtxEnd);
|
|
}
|
|
}
|
|
|
|
// Page-transition alpha: during page switches page_alpha_ ramps 0→1.
|
|
// ImGuiStyleVar_Alpha only affects widget rendering inside the content
|
|
// child window. ForegroundDrawList effects (per-panel AND viewport-wide)
|
|
// bypass it, so we manually scale their vertex alpha here.
|
|
if (page_alpha_ < 1.0f) {
|
|
int fgEnd = fgDL->VtxBuffer.Size;
|
|
for (int vi = fgVtxStart; vi < fgEnd; vi++) {
|
|
ImDrawVert& v = fgDL->VtxBuffer[vi];
|
|
int a = (v.col >> IM_COL32_A_SHIFT) & 0xFF;
|
|
a = static_cast<int>(a * page_alpha_);
|
|
v.col = (v.col & ~IM_COL32_A_MASK) | (static_cast<ImU32>(a) << IM_COL32_A_SHIFT);
|
|
}
|
|
}
|
|
|
|
ImGui::EndChild();
|
|
ImGui::PopStyleVar(); // WindowPadding (content area)
|
|
ImGui::PopStyleVar(); // Alpha
|
|
|
|
// Status bar — anchored to the bottom of the main window
|
|
// Use mainPadX/mainPadBot (the actual MainContent window padding) because the
|
|
// style var was already popped and GetStyle().WindowPadding is now wrong.
|
|
{
|
|
PERF_SCOPE("Render.StatusBar");
|
|
float windowBottom = ImGui::GetWindowPos().y + ImGui::GetWindowSize().y;
|
|
float statusY = windowBottom - statusBarH - mainPadBot;
|
|
ImGui::SetCursorScreenPos(ImVec2(ImGui::GetWindowPos().x + mainPadX, statusY));
|
|
renderStatusBar();
|
|
}
|
|
|
|
// ====================================================================
|
|
// Modal dialogs — rendered INSIDE "MainContent" window scope so that
|
|
// ImGui's modal dim-layer and input blocking covers the sidebar,
|
|
// content area, status bar, and every other widget in this window.
|
|
// ====================================================================
|
|
PERF_BEGIN(_perfDialogs);
|
|
if (show_settings_) {
|
|
ui::RenderSettingsWindow(this, &show_settings_);
|
|
}
|
|
|
|
if (show_about_) {
|
|
ui::RenderAboutDialog(this, &show_about_);
|
|
}
|
|
|
|
// Lite first-run welcome: prompt to create/restore when no wallet file exists yet.
|
|
renderLiteFirstRunPrompt();
|
|
// Lite send-time unlock prompt (shown when a spend is attempted on a locked wallet).
|
|
renderLiteUnlockPrompt();
|
|
|
|
if (show_import_key_) {
|
|
renderImportKeyDialog();
|
|
}
|
|
|
|
if (show_export_key_) {
|
|
renderExportKeyDialog();
|
|
}
|
|
|
|
if (show_backup_) {
|
|
renderBackupDialog();
|
|
}
|
|
|
|
// Security overlay dialogs (encrypt, decrypt, PIN) are rendered AFTER ImGui::End()
|
|
// to ensure they appear on top of all other content
|
|
|
|
// Send confirm popup
|
|
ui::RenderSendConfirmPopup(this);
|
|
|
|
// Console RPC Command Reference popup
|
|
console_tab_.renderCommandsPopupModal();
|
|
|
|
// Key export dialog (triggered from balance tab context menu)
|
|
ui::KeyExportDialog::render(this);
|
|
|
|
// Transaction details dialog (triggered from transactions tab)
|
|
ui::TransactionDetailsDialog::render(this);
|
|
|
|
// QR code popup dialog (triggered from balance tab)
|
|
ui::QRPopupDialog::render(this);
|
|
|
|
// Validate address dialog (triggered from Edit menu)
|
|
ui::ValidateAddressDialog::render(this);
|
|
|
|
// Address book dialog (triggered from Edit menu)
|
|
ui::AddressBookDialog::render(this);
|
|
|
|
// Shield/merge dialog (triggered from Wallet menu)
|
|
ui::ShieldDialog::render(this);
|
|
|
|
// Request payment dialog (triggered from Wallet menu)
|
|
ui::RequestPaymentDialog::render(this);
|
|
|
|
// Block info dialog (triggered from View menu)
|
|
ui::BlockInfoDialog::render(this);
|
|
|
|
// Export all keys dialog (triggered from File menu)
|
|
ui::ExportAllKeysDialog::render(this);
|
|
|
|
// Export transactions to CSV dialog (triggered from File menu)
|
|
ui::ExportTransactionsDialog::render(this);
|
|
|
|
// Address label/icon editor
|
|
ui::AddressLabelDialog::render();
|
|
|
|
// Address-to-address transfer confirmation
|
|
ui::AddressTransferDialog::render();
|
|
|
|
// Bootstrap download from settings
|
|
ui::BootstrapDownloadDialog::render();
|
|
ui::XmrigDownloadDialog::render();
|
|
|
|
// Windows Defender antivirus help dialog
|
|
renderAntivirusHelpDialog();
|
|
|
|
PERF_END("Render.Dialogs", _perfDialogs);
|
|
|
|
ImGui::End();
|
|
|
|
// Debug: ImGui demo window
|
|
if (show_demo_window_) {
|
|
ImGui::ShowDemoWindow(&show_demo_window_);
|
|
}
|
|
|
|
// Security overlay dialogs (must render LAST to be on top of everything)
|
|
renderEncryptWalletDialog();
|
|
renderDecryptWalletDialog();
|
|
renderPinDialogs();
|
|
|
|
// Render notifications (toast messages)
|
|
ui::Notifications::instance().render();
|
|
}
|
|
|
|
void App::renderStatusBar()
|
|
{
|
|
// Status bar layout from unified UI schema
|
|
const auto& S = ui::schema::UI();
|
|
const auto& sbWin = S.window("components.status-bar");
|
|
const float sbHeight = sbWin.height;
|
|
const float sbPadX = sbWin.padding[0];
|
|
const float sbPadY = sbWin.padding[1];
|
|
const float sbIconTextGap = S.drawElement("components.status-bar", "icon-text-gap").size;
|
|
const float sbSectionGap = S.drawElement("components.status-bar", "section-gap").size;
|
|
const float sbSeparatorGap = S.drawElement("components.status-bar", "separator-gap").size;
|
|
|
|
ImGuiWindowFlags childFlags = ImGuiWindowFlags_NoScrollbar |
|
|
ImGuiWindowFlags_NoScrollWithMouse;
|
|
if (ui::material::IsBackdropActive()) {
|
|
childFlags |= ImGuiWindowFlags_NoBackground;
|
|
}
|
|
|
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(sbPadX, sbPadY));
|
|
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0, 0, 0, 0));
|
|
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0, 0, 0, 0));
|
|
ImGui::BeginChild("##StatusBar", ImVec2(0, sbHeight), false, childFlags);
|
|
|
|
// Use schema-configured font for status bar text (default: body2 = caption+1px)
|
|
auto sbTextStyle = S.label("components.status-bar", "text-style");
|
|
ImFont* sbFont = S.resolveFont(sbTextStyle.font);
|
|
if (!sbFont) sbFont = ui::material::Type().body2();
|
|
ImGui::PushFont(sbFont);
|
|
|
|
// Apply text opacity from schema (default 60%)
|
|
auto sbTextElem = S.drawElement("components.status-bar", "text-style");
|
|
float sbTextOpacity = (sbTextElem.opacity >= 0.0f) ? sbTextElem.opacity : 0.6f;
|
|
ImVec4 baseTextCol = ImGui::GetStyleColorVec4(ImGuiCol_Text);
|
|
baseTextCol.w *= sbTextOpacity;
|
|
ImGui::PushStyleColor(ImGuiCol_Text, baseTextCol);
|
|
|
|
// Vertically center text within the status bar below the divider line.
|
|
// sbPadY is already applied by WindowPadding, so the content region starts
|
|
// at wPos.y + sbPadY. We set CursorPosY relative to wPos.y (not content
|
|
// start), so we must account for sbPadY ourselves to avoid placing text
|
|
// above the padded region.
|
|
{
|
|
float fontH = ImGui::GetFont()->LegacySize;
|
|
float topMargin = sbPadY; // match the window padding = space below divider
|
|
float availH = sbHeight - topMargin;
|
|
float centerY = topMargin + (availH - fontH) * 0.5f;
|
|
if (centerY > 0.0f)
|
|
ImGui::SetCursorPosY(centerY);
|
|
}
|
|
{
|
|
ImVec2 wPos = ImGui::GetWindowPos();
|
|
float wWidth = ImGui::GetWindowWidth();
|
|
ImGui::GetWindowDrawList()->AddLine(
|
|
ImVec2(wPos.x, wPos.y),
|
|
ImVec2(wPos.x + wWidth, wPos.y),
|
|
ui::schema::UI().resolveColor("var(--status-divider)", IM_COL32(255, 255, 255, 20)), 1.0f);
|
|
}
|
|
|
|
// Connection status
|
|
float dotOpacity = S.drawElement("components.status-bar", "connection-dot").opacity;
|
|
if (dotOpacity < 0.0f) dotOpacity = 1.0f;
|
|
if (state_.warming_up) {
|
|
ImGui::PushFont(ui::material::Type().iconSmall());
|
|
ImGui::TextColored(ImVec4(1.0f, 0.7f, 0.0f, dotOpacity), ICON_MD_CIRCLE);
|
|
ImGui::PopFont();
|
|
ImGui::SameLine(0, sbIconTextGap);
|
|
// Show truncated warmup status (e.g. "Activating best chain... (Block 12345)")
|
|
const char* warmupText = state_.warmup_status.empty()
|
|
? TR("sb_warming_up") : state_.warmup_status.c_str();
|
|
ImGui::TextColored(ImVec4(1.0f, 0.8f, 0.0f, 1.0f), "%s", warmupText);
|
|
} else if (state_.connected) {
|
|
ImGui::PushFont(ui::material::Type().iconSmall());
|
|
ImGui::TextColored(ImVec4(0.2f, 0.8f, 0.2f, dotOpacity), ICON_MD_CIRCLE);
|
|
ImGui::PopFont();
|
|
ImGui::SameLine(0, sbIconTextGap);
|
|
ImGui::Text("%s", TR("connected"));
|
|
} else {
|
|
ImGui::PushFont(ui::material::Type().iconSmall());
|
|
ImGui::TextColored(ImVec4(0.8f, 0.2f, 0.2f, dotOpacity), ICON_MD_CIRCLE);
|
|
ImGui::PopFont();
|
|
ImGui::SameLine(0, sbIconTextGap);
|
|
// Lite has no daemon connection; "disconnected" here means no wallet is open.
|
|
ImGui::Text("%s", TR(isLiteBuild() ? "lite_no_wallet_short" : "disconnected"));
|
|
}
|
|
|
|
// Block height
|
|
ImGui::SameLine(0, sbSectionGap);
|
|
ImGui::TextDisabled("|");
|
|
ImGui::SameLine(0, sbSeparatorGap);
|
|
ImGui::Text(TR("sb_block"), state_.sync.blocks);
|
|
|
|
// Sync status or peer count
|
|
ImGui::SameLine(0, sbSectionGap);
|
|
ImGui::TextDisabled("|");
|
|
ImGui::SameLine(0, sbSeparatorGap);
|
|
if (state_.sync.rescanning) {
|
|
// Show rescan progress (takes priority over sync)
|
|
// Use animated dots if progress is unknown (0%)
|
|
if (state_.sync.rescan_progress > 0.01f) {
|
|
ImGui::TextColored(ImVec4(0.6f, 0.8f, 1.0f, 1.0f), TR("sb_rescanning_pct"),
|
|
state_.sync.rescan_progress * 100.0f);
|
|
} else {
|
|
// Animated "Rescanning..." with pulsing dots
|
|
int dots = (int)(ImGui::GetTime() * 2.0f) % 4;
|
|
const char* dotStr = (dots == 0) ? "." : (dots == 1) ? ".." : (dots == 2) ? "..." : "";
|
|
ImGui::TextColored(ImVec4(0.6f, 0.8f, 1.0f, 1.0f), "%s%s", TR("sb_rescanning"), dotStr);
|
|
}
|
|
} else if (state_.sync.syncing) {
|
|
int chainTip = state_.longestchain > 0 ? state_.longestchain : state_.sync.headers;
|
|
int blocksLeft = chainTip - state_.sync.blocks;
|
|
if (blocksLeft < 0) blocksLeft = 0;
|
|
|
|
// Calculate sync speed (blocks/sec) using a smoothed rolling average
|
|
static int s_prev_blocks = 0;
|
|
static double s_prev_time = 0.0;
|
|
static double s_blocks_per_sec = 0.0;
|
|
double now = ImGui::GetTime();
|
|
if (s_prev_time == 0.0) {
|
|
// First sample — seed baseline, don't compute rate yet
|
|
s_prev_blocks = state_.sync.blocks;
|
|
s_prev_time = now;
|
|
} else if (state_.sync.blocks > s_prev_blocks) {
|
|
double dt = now - s_prev_time;
|
|
if (dt > 0.5) {
|
|
double raw = (state_.sync.blocks - s_prev_blocks) / dt;
|
|
// Exponential smoothing (alpha ~0.3 per update)
|
|
s_blocks_per_sec = s_blocks_per_sec > 0.0
|
|
? s_blocks_per_sec * 0.7 + raw * 0.3
|
|
: raw;
|
|
s_prev_blocks = state_.sync.blocks;
|
|
s_prev_time = now;
|
|
}
|
|
} else if (now - s_prev_time > 10.0) {
|
|
// No new blocks for 10s — decay the displayed rate
|
|
s_blocks_per_sec *= 0.5;
|
|
s_prev_time = now;
|
|
}
|
|
|
|
if (s_blocks_per_sec > 0.1) {
|
|
int eta_sec = (int)(blocksLeft / s_blocks_per_sec);
|
|
char eta[32];
|
|
if (eta_sec >= 3600)
|
|
snprintf(eta, sizeof(eta), "%dh %dm", eta_sec / 3600, (eta_sec % 3600) / 60);
|
|
else if (eta_sec >= 60)
|
|
snprintf(eta, sizeof(eta), "%dm %ds", eta_sec / 60, eta_sec % 60);
|
|
else
|
|
snprintf(eta, sizeof(eta), "%ds", eta_sec);
|
|
ImGui::TextColored(ImVec4(1.0f, 0.8f, 0.0f, 1.0f), TR("sb_syncing_eta"),
|
|
state_.sync.verification_progress * 100.0, blocksLeft, s_blocks_per_sec, eta);
|
|
} else {
|
|
ImGui::TextColored(ImVec4(1.0f, 0.8f, 0.0f, 1.0f), TR("sb_syncing_basic"),
|
|
state_.sync.verification_progress * 100.0, blocksLeft);
|
|
}
|
|
} else if (state_.connected && !isLiteBuild()) {
|
|
// Lite has no P2P peers (the lite server isn't a peer set); skip the peer count.
|
|
ImGui::Text(TR("sb_peers"), state_.peers.size());
|
|
}
|
|
|
|
// Network hashrate (if connected and have data)
|
|
if (state_.connected && state_.mining.networkHashrate > 0) {
|
|
ImGui::SameLine(0, sbSectionGap);
|
|
ImGui::TextDisabled("|");
|
|
ImGui::SameLine(0, sbSeparatorGap);
|
|
if (state_.mining.networkHashrate >= 1e9) {
|
|
ImGui::Text(TR("sb_net_ghs"), state_.mining.networkHashrate / 1e9);
|
|
} else if (state_.mining.networkHashrate >= 1e6) {
|
|
ImGui::Text(TR("sb_net_mhs"), state_.mining.networkHashrate / 1e6);
|
|
} else if (state_.mining.networkHashrate >= 1e3) {
|
|
ImGui::Text(TR("sb_net_khs"), state_.mining.networkHashrate / 1e3);
|
|
} else {
|
|
ImGui::Text(TR("sb_net_hs"), state_.mining.networkHashrate);
|
|
}
|
|
}
|
|
|
|
// Mining indicator (if mining — solo or pool)
|
|
const bool anyMining = state_.mining.generate || state_.pool_mining.xmrig_running;
|
|
if (anyMining) {
|
|
ImGui::SameLine(0, sbSectionGap);
|
|
ImGui::TextDisabled("|");
|
|
ImGui::SameLine(0, sbSeparatorGap);
|
|
ImGui::PushFont(ui::material::Type().iconSmall());
|
|
ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), ICON_MD_CONSTRUCTION);
|
|
ImGui::PopFont();
|
|
ImGui::SameLine(0, sbIconTextGap);
|
|
double displayHashrate = state_.pool_mining.xmrig_running
|
|
? state_.pool_mining.hashrate_10s
|
|
: state_.mining.localHashrate;
|
|
ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), TR("sb_mining_hs"),
|
|
displayHashrate);
|
|
}
|
|
|
|
// Transaction submission/operation progress
|
|
if (hasTransactionSendProgress()) {
|
|
ImGui::SameLine(0, sbSectionGap);
|
|
ImGui::TextDisabled("|");
|
|
ImGui::SameLine(0, sbSeparatorGap);
|
|
ImGui::PushFont(ui::material::Type().iconSmall());
|
|
float pulse = 0.6f + 0.4f * sinf((float)ImGui::GetTime() * 3.0f);
|
|
ImGui::TextColored(ImVec4(0.6f, 0.8f, 1.0f, pulse), ICON_MD_SEND);
|
|
ImGui::PopFont();
|
|
ImGui::SameLine(0, sbIconTextGap);
|
|
int dots = (int)(ImGui::GetTime() * 2.0f) % 4;
|
|
const char* dotStr = (dots == 0) ? "." : (dots == 1) ? ".." : (dots == 2) ? "..." : "";
|
|
std::string status = transactionSendProgressText();
|
|
ImGui::TextColored(ImVec4(0.6f, 0.8f, 1.0f, 1.0f), "%s%s", status.c_str(), dotStr);
|
|
}
|
|
|
|
// Decrypt-import background task indicator
|
|
if (wallet_security_workflow_.importActive()) {
|
|
ImGui::SameLine(0, sbSectionGap);
|
|
ImGui::TextDisabled("|");
|
|
ImGui::SameLine(0, sbSeparatorGap);
|
|
ImGui::PushFont(ui::material::Type().iconSmall());
|
|
float pulse = 0.6f + 0.4f * sinf((float)ImGui::GetTime() * 3.0f);
|
|
ImGui::TextColored(ImVec4(0.6f, 0.8f, 1.0f, pulse), ICON_MD_LOCK_OPEN);
|
|
ImGui::PopFont();
|
|
ImGui::SameLine(0, sbIconTextGap);
|
|
int dots = (int)(ImGui::GetTime() * 2.0f) % 4;
|
|
const char* dotStr = (dots == 0) ? "." : (dots == 1) ? ".." : (dots == 2) ? "..." : "";
|
|
ImGui::TextColored(ImVec4(0.6f, 0.8f, 1.0f, 1.0f), "%s%s", TR("sb_importing_keys"), dotStr);
|
|
}
|
|
|
|
// Right side: version always at far right, connection status to its left.
|
|
// Compute positions dynamically from actual text widths so they
|
|
// never overlap and always stay within the window at any font scale.
|
|
{
|
|
char versionBuf[32];
|
|
snprintf(versionBuf, sizeof(versionBuf), "v%s", DRAGONX_VERSION);
|
|
float versionW = ImGui::CalcTextSize(versionBuf).x;
|
|
float rightPad = sbPadX; // match the left window padding
|
|
float versionX = ImGui::GetWindowWidth() - versionW - rightPad;
|
|
|
|
// Connection / daemon status sits to the left of the version string
|
|
// with a small gap.
|
|
float gap = sbSectionGap;
|
|
if (!connection_status_.empty() && connection_status_ != "Connected") {
|
|
float statusW = ImGui::CalcTextSize(connection_status_.c_str()).x;
|
|
float statusX = versionX - statusW - gap;
|
|
ImGui::SameLine(statusX);
|
|
ImGui::TextDisabled("%s", connection_status_.c_str());
|
|
} else if (!daemon_status_.empty() && daemon_status_.find("Error") != std::string::npos) {
|
|
const char* errText = TR("sb_daemon_not_found");
|
|
float statusW = ImGui::CalcTextSize(errText).x;
|
|
float statusX = versionX - statusW - gap;
|
|
ImGui::SameLine(statusX);
|
|
ImGui::TextColored(ImVec4(1.0f, 0.5f, 0.5f, 1.0f), "%s", errText);
|
|
}
|
|
|
|
// Version always at far right
|
|
ImGui::SameLine(versionX);
|
|
ImGui::Text("%s", versionBuf);
|
|
}
|
|
|
|
ImGui::PopStyleColor(1); // Text opacity
|
|
ImGui::PopFont(); // status bar font
|
|
ImGui::EndChild();
|
|
ImGui::PopStyleColor(2); // ChildBg + Border
|
|
ImGui::PopStyleVar(1); // WindowPadding
|
|
}
|
|
|
|
void App::reloadThemeImages(const std::string& bgPath, const std::string& logoPath)
|
|
{
|
|
// Reload background image from the path resolved by the skin system.
|
|
// Each theme specifies its image via [theme] images.background_image in its .toml.
|
|
if (!bgPath.empty()) {
|
|
ImTextureID newTex = 0;
|
|
int w = 0, h = 0;
|
|
bool loaded = false;
|
|
#ifdef _WIN32
|
|
// On Windows, try embedded resource by filename if file load fails
|
|
{
|
|
std::filesystem::path p(bgPath);
|
|
std::string filename = p.filename().string();
|
|
const auto* res = resources::getEmbeddedResource(filename);
|
|
if (res && res->data && res->size > 0) {
|
|
loaded = util::LoadTextureFromMemory(res->data, res->size, &newTex, &w, &h);
|
|
if (loaded)
|
|
DEBUG_LOGF("[App] Loaded theme background from embedded: %s (%dx%d)\n", filename.c_str(), w, h);
|
|
}
|
|
}
|
|
#endif
|
|
if (!loaded) {
|
|
loaded = util::LoadTextureFromFile(bgPath.c_str(), &newTex, &w, &h);
|
|
if (loaded)
|
|
DEBUG_LOGF("[App] Loaded theme background image: %s (%dx%d)\n", bgPath.c_str(), w, h);
|
|
else
|
|
DEBUG_LOGF("[App] Warning: Failed to load theme background: %s\n", bgPath.c_str());
|
|
}
|
|
if (loaded)
|
|
gradient_tex_ = newTex;
|
|
else
|
|
gradient_tex_ = 0; // Clear stale texture when load fails
|
|
} else {
|
|
// No background image specified by theme — clear texture,
|
|
// main loop will fall back to programmatic gradient
|
|
gradient_tex_ = 0;
|
|
}
|
|
|
|
// Reset logo loaded flags — will reload on next render frame
|
|
logo_loaded_ = false;
|
|
logo_tex_ = 0;
|
|
logo_w_ = 0;
|
|
logo_h_ = 0;
|
|
coin_logo_loaded_ = false;
|
|
coin_logo_tex_ = 0;
|
|
coin_logo_w_ = 0;
|
|
coin_logo_h_ = 0;
|
|
}
|
|
|
|
void App::renderLiteFirstRunPrompt()
|
|
{
|
|
// Lite-only: a brief welcome shown when no wallet file exists yet (full-node uses the wizard,
|
|
// which is skipped in lite). Routes to the existing create/restore + Backup flows in Settings.
|
|
if (!lite_wallet_ || lite_firstrun_dismissed_) return;
|
|
if (lite_wallet_->walletOpen() || lite_wallet_->walletExists()) return;
|
|
|
|
if (!ImGui::IsPopupOpen("##LiteFirstRun")) ImGui::OpenPopup("##LiteFirstRun");
|
|
|
|
ImGuiViewport* vp = ImGui::GetMainViewport();
|
|
ImGui::SetNextWindowPos(ImVec2(vp->Pos.x + vp->Size.x * 0.5f, vp->Pos.y + vp->Size.y * 0.5f),
|
|
ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
|
|
if (ImGui::BeginPopupModal("##LiteFirstRun", nullptr,
|
|
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar)) {
|
|
ImGui::PushFont(ui::material::Type().subtitle1());
|
|
ImGui::TextUnformatted(TR("lite_welcome_title"));
|
|
ImGui::PopFont();
|
|
ImGui::Spacing();
|
|
ImGui::PushTextWrapPos(ImGui::GetCursorPosX() + 360.0f);
|
|
ImGui::TextUnformatted(TR("lite_welcome_msg"));
|
|
ImGui::PopTextWrapPos();
|
|
ImGui::Spacing();
|
|
ImGui::Spacing();
|
|
|
|
const float btnW = 170.0f;
|
|
if (ImGui::Button(TR("lite_welcome_create"), ImVec2(btnW, 0))) {
|
|
// One-click create (unencrypted by default); the user backs up the seed next via the
|
|
// Settings → Backup & keys flow, where the seed can be revealed and copied.
|
|
const auto result = lite_wallet_->createWallet(wallet::LiteWalletCreateRequest{});
|
|
if (result.walletReady) {
|
|
ui::Notifications::instance().success(TR("lite_welcome_created"), 8.0f);
|
|
setCurrentPage(ui::NavPage::Settings);
|
|
} else {
|
|
ui::Notifications::instance().warning(TR("lite_welcome_create_failed"));
|
|
}
|
|
lite_firstrun_dismissed_ = true;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
ImGui::SameLine();
|
|
if (ImGui::Button(TR("lite_welcome_restore"), ImVec2(btnW, 0))) {
|
|
ui::Notifications::instance().info(TR("lite_welcome_restore_hint"), 8.0f);
|
|
setCurrentPage(ui::NavPage::Settings);
|
|
lite_firstrun_dismissed_ = true;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
ImGui::Spacing();
|
|
if (ImGui::Button(TR("lite_welcome_later"),
|
|
ImVec2(btnW * 2 + ImGui::GetStyle().ItemSpacing.x, 0))) {
|
|
lite_firstrun_dismissed_ = true;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
ImGui::EndPopup();
|
|
}
|
|
}
|
|
|
|
void App::renderLiteUnlockPrompt()
|
|
{
|
|
if (!lite_wallet_) return;
|
|
static char pass[128] = "";
|
|
|
|
if (lite_unlock_prompt_ && !ImGui::IsPopupOpen("##LiteUnlock")) {
|
|
ImGui::OpenPopup("##LiteUnlock");
|
|
}
|
|
ImGuiViewport* vp = ImGui::GetMainViewport();
|
|
ImGui::SetNextWindowPos(ImVec2(vp->Pos.x + vp->Size.x * 0.5f, vp->Pos.y + vp->Size.y * 0.5f),
|
|
ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
|
|
if (ImGui::BeginPopupModal("##LiteUnlock", nullptr,
|
|
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar)) {
|
|
ImGui::PushFont(ui::material::Type().subtitle1());
|
|
ImGui::TextUnformatted(TR("lite_unlock_title"));
|
|
ImGui::PopFont();
|
|
ImGui::Spacing();
|
|
ImGui::TextUnformatted(TR("lite_unlock_msg"));
|
|
ImGui::Spacing();
|
|
ImGui::SetNextItemWidth(280.0f);
|
|
const bool entered = ImGui::InputText("##LiteUnlockPassModal", pass, sizeof(pass),
|
|
ImGuiInputTextFlags_Password | ImGuiInputTextFlags_EnterReturnsTrue);
|
|
ImGui::Spacing();
|
|
const float btnW = 130.0f;
|
|
bool doUnlock = ImGui::Button(TR("lite_unlock_btn"), ImVec2(btnW, 0)) || entered;
|
|
if (doUnlock) {
|
|
const bool ok = lite_wallet_->unlockWallet(pass);
|
|
sodium_memzero(pass, sizeof(pass));
|
|
if (ok) ui::Notifications::instance().success(TR("lite_unlock_ok"), 5.0f);
|
|
else ui::Notifications::instance().error(TR("lite_unlock_failed"));
|
|
lite_unlock_prompt_ = false;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
ImGui::SameLine();
|
|
if (ImGui::Button(TR("cancel"), ImVec2(btnW, 0))) {
|
|
sodium_memzero(pass, sizeof(pass));
|
|
lite_unlock_prompt_ = false;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
ImGui::EndPopup();
|
|
}
|
|
}
|
|
|
|
void App::renderAboutDialog()
|
|
{
|
|
auto dlg = ui::schema::UI().drawElement("inline-dialogs", "about");
|
|
auto dlgF = [&](const char* key, float fb) -> float {
|
|
auto it = dlg.extraFloats.find(key);
|
|
return it != dlg.extraFloats.end() ? it->second : fb;
|
|
};
|
|
|
|
if (!ui::material::BeginOverlayDialog("About ObsidianDragon", &show_about_, dlgF("width", 400.0f), 0.94f)) {
|
|
return;
|
|
}
|
|
|
|
ui::material::Type().text(ui::material::TypeStyle::H6, DRAGONX_APP_NAME);
|
|
ImGui::Dummy(ImVec2(0, ui::Layout::spacingSm()));
|
|
|
|
ImGui::Text("Version: %s", DRAGONX_VERSION);
|
|
ImGui::Text("ImGui: %s", IMGUI_VERSION);
|
|
ImGui::Spacing();
|
|
|
|
ImGui::TextWrapped("A shielded cryptocurrency wallet for DragonX (DRGX), "
|
|
"built with Dear ImGui for a lightweight, portable experience.");
|
|
ImGui::Spacing();
|
|
|
|
ImGui::Text("Copyright 2024-2026 The Hush Developers");
|
|
ImGui::Text("Released under the GPLv3 License");
|
|
|
|
ImGui::Spacing();
|
|
ImGui::Separator();
|
|
|
|
if (ui::material::StyledButton("Close", ImVec2(dlgF("close-button-width", 120.0f), 0), ui::material::resolveButtonFont((int)dlgF("button-font", 1)))) {
|
|
show_about_ = false;
|
|
}
|
|
|
|
ui::material::EndOverlayDialog();
|
|
}
|
|
|
|
void App::renderImportKeyDialog()
|
|
{
|
|
auto dlg = ui::schema::UI().drawElement("inline-dialogs", "import-key");
|
|
auto dlgF = [&](const char* key, float fb) -> float {
|
|
auto it = dlg.extraFloats.find(key);
|
|
return it != dlg.extraFloats.end() ? it->second : fb;
|
|
};
|
|
|
|
int btnFont = (int)dlgF("button-font", 1);
|
|
float btnW = dlgF("button-width", 120.0f);
|
|
|
|
if (!ui::material::BeginOverlayDialog("Import Private Key", &show_import_key_, dlgF("width", 500.0f), 0.94f)) {
|
|
return;
|
|
}
|
|
|
|
ui::material::Type().text(ui::material::TypeStyle::H6, "Import Private Key");
|
|
ImGui::Dummy(ImVec2(0, ui::Layout::spacingSm()));
|
|
ImGui::TextWrapped("Enter a private key to import. The wallet will rescan the blockchain for transactions.");
|
|
ImGui::Spacing();
|
|
|
|
ImGui::Text("Private Key:");
|
|
ImGui::SetNextItemWidth(-1);
|
|
ImGui::InputText("##importkey", import_key_input_, sizeof(import_key_input_));
|
|
|
|
// Paste & Clear buttons
|
|
if (ui::material::StyledButton(TR("paste"), ImVec2(0, 0), ui::material::resolveButtonFont(btnFont))) {
|
|
const char* clipboard = ImGui::GetClipboardText();
|
|
if (clipboard) {
|
|
snprintf(import_key_input_, sizeof(import_key_input_), "%s", clipboard);
|
|
// Trim whitespace
|
|
std::string trimmed(import_key_input_);
|
|
while (!trimmed.empty() && (trimmed.front() == ' ' || trimmed.front() == '\t' ||
|
|
trimmed.front() == '\n' || trimmed.front() == '\r'))
|
|
trimmed.erase(trimmed.begin());
|
|
while (!trimmed.empty() && (trimmed.back() == ' ' || trimmed.back() == '\t' ||
|
|
trimmed.back() == '\n' || trimmed.back() == '\r'))
|
|
trimmed.pop_back();
|
|
snprintf(import_key_input_, sizeof(import_key_input_), "%s", trimmed.c_str());
|
|
}
|
|
}
|
|
ImGui::SameLine();
|
|
if (ui::material::StyledButton(TR("clear"), ImVec2(0, 0), ui::material::resolveButtonFont(btnFont))) {
|
|
memset(import_key_input_, 0, sizeof(import_key_input_));
|
|
}
|
|
|
|
// Key validation indicator
|
|
if (import_key_input_[0] != '\0') {
|
|
std::string k(import_key_input_);
|
|
bool isZKey = (k.substr(0, 20) == "secret-extended-key-") ||
|
|
(k.length() >= 2 && k[0] == 'S' && k[1] == 'K');
|
|
bool isTKey = (k.length() >= 51 && k.length() <= 52 &&
|
|
(k[0] == '5' || k[0] == 'K' || k[0] == 'L' || k[0] == 'U'));
|
|
if (isZKey || isTKey) {
|
|
ImGui::PushFont(ui::material::Type().iconSmall());
|
|
ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), ICON_MD_CHECK_CIRCLE);
|
|
ImGui::PopFont();
|
|
ImGui::SameLine(0, 4.0f);
|
|
ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), "%s",
|
|
isZKey ? "Shielded spending key" : "Transparent private key");
|
|
} else {
|
|
ImGui::PushFont(ui::material::Type().iconSmall());
|
|
ImGui::TextColored(ImVec4(0.8f, 0.6f, 0.0f, 1.0f), ICON_MD_HELP);
|
|
ImGui::PopFont();
|
|
ImGui::SameLine(0, 4.0f);
|
|
ImGui::TextColored(ImVec4(0.8f, 0.6f, 0.0f, 1.0f), "Unrecognized key format");
|
|
}
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
|
|
if (!import_status_.empty()) {
|
|
if (import_success_) {
|
|
ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), "%s", import_status_.c_str());
|
|
} else {
|
|
ImGui::TextColored(ImVec4(0.8f, 0.3f, 0.3f, 1.0f), "%s", import_status_.c_str());
|
|
}
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
ImGui::Separator();
|
|
|
|
if (ui::material::StyledButton("Import", ImVec2(btnW, 0), ui::material::resolveButtonFont(btnFont))) {
|
|
std::string key(import_key_input_);
|
|
if (!key.empty()) {
|
|
importPrivateKey(key, [this](bool success, const std::string& msg) {
|
|
import_success_ = success;
|
|
import_status_ = msg;
|
|
if (success) {
|
|
memset(import_key_input_, 0, sizeof(import_key_input_));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
ImGui::SameLine();
|
|
if (ui::material::StyledButton("Close", ImVec2(btnW, 0), ui::material::resolveButtonFont(btnFont))) {
|
|
show_import_key_ = false;
|
|
import_status_.clear();
|
|
memset(import_key_input_, 0, sizeof(import_key_input_));
|
|
}
|
|
|
|
ui::material::EndOverlayDialog();
|
|
}
|
|
|
|
void App::renderExportKeyDialog()
|
|
{
|
|
auto dlg = ui::schema::UI().drawElement("inline-dialogs", "export-key");
|
|
auto dlgF = [&](const char* key, float fb) -> float {
|
|
auto it = dlg.extraFloats.find(key);
|
|
return it != dlg.extraFloats.end() ? it->second : fb;
|
|
};
|
|
int btnFont = (int)dlgF("button-font", 1);
|
|
|
|
if (!ui::material::BeginOverlayDialog("Export Private Key", &show_export_key_, dlgF("width", 600.0f), 0.94f)) {
|
|
return;
|
|
}
|
|
|
|
ui::material::Type().text(ui::material::TypeStyle::H6, "Export Private Key");
|
|
ImGui::Dummy(ImVec2(0, ui::Layout::spacingSm()));
|
|
ImGui::TextColored(ImVec4(0.9f, 0.4f, 0.4f, 1.0f),
|
|
"WARNING: Anyone with this key can spend your coins!");
|
|
ImGui::Spacing();
|
|
|
|
// Address selector
|
|
ImGui::Text("Select Address:");
|
|
std::vector<std::string> all_addrs;
|
|
for (const auto& a : state_.t_addresses) all_addrs.push_back(a.address);
|
|
for (const auto& a : state_.z_addresses) all_addrs.push_back(a.address);
|
|
|
|
int addrFrontLen = (int)dlgF("addr-front-len", 20);
|
|
int addrBackLen = (int)dlgF("addr-back-len", 8);
|
|
if (ImGui::BeginCombo("##exportaddr", export_address_.empty() ? "Select address..." : export_address_.c_str())) {
|
|
for (const auto& addr : all_addrs) {
|
|
bool selected = (export_address_ == addr);
|
|
std::string display = addr.substr(0, addrFrontLen) + "..." + addr.substr(addr.length() - addrBackLen);
|
|
if (ImGui::Selectable(display.c_str(), selected)) {
|
|
export_address_ = addr;
|
|
export_result_.clear();
|
|
}
|
|
}
|
|
ImGui::EndCombo();
|
|
}
|
|
|
|
ImGui::SameLine();
|
|
if (ui::material::StyledButton("Export", ImVec2(0, 0), ui::material::resolveButtonFont(btnFont))) {
|
|
if (!export_address_.empty()) {
|
|
exportPrivateKey(export_address_, [this](const std::string& key) {
|
|
export_result_ = key;
|
|
});
|
|
}
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
|
|
if (!export_result_.empty()) {
|
|
ImGui::Text("Private Key:");
|
|
ImGui::InputTextMultiline("##exportresult", (char*)export_result_.c_str(),
|
|
export_result_.size() + 1, ImVec2(-1, dlgF("key-display-height", 60.0f)), ImGuiInputTextFlags_ReadOnly);
|
|
|
|
if (ui::material::StyledButton("Copy to Clipboard", ImVec2(0, 0), ui::material::resolveButtonFont(btnFont))) {
|
|
ImGui::SetClipboardText(export_result_.c_str());
|
|
}
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
ImGui::Separator();
|
|
|
|
int closeBtnFont = (int)dlgF("close-button-font", -1);
|
|
if (closeBtnFont < 0) closeBtnFont = btnFont;
|
|
if (ui::material::StyledButton("Close", ImVec2(dlgF("close-button-width", 120.0f), 0), ui::material::resolveButtonFont(closeBtnFont))) {
|
|
show_export_key_ = false;
|
|
export_result_.clear();
|
|
export_address_.clear();
|
|
}
|
|
|
|
ui::material::EndOverlayDialog();
|
|
}
|
|
|
|
void App::renderBackupDialog()
|
|
{
|
|
auto dlg = ui::schema::UI().drawElement("inline-dialogs", "backup");
|
|
auto dlgF = [&](const char* key, float fb) -> float {
|
|
auto it = dlg.extraFloats.find(key);
|
|
return it != dlg.extraFloats.end() ? it->second : fb;
|
|
};
|
|
int btnFont = (int)dlgF("button-font", 1);
|
|
float btnW = dlgF("button-width", 120.0f);
|
|
|
|
if (!ui::material::BeginOverlayDialog("Backup Wallet", &show_backup_, dlgF("width", 500.0f), 0.94f)) {
|
|
return;
|
|
}
|
|
|
|
ui::material::Type().text(ui::material::TypeStyle::H6, "Backup Wallet");
|
|
ImGui::Dummy(ImVec2(0, ui::Layout::spacingSm()));
|
|
ImGui::TextWrapped("Export all private keys to a file. Keep this file secure!");
|
|
ImGui::Spacing();
|
|
|
|
ImGui::Text("Backup File Path:");
|
|
static char backup_path[512] = "dragonx-backup.txt";
|
|
ImGui::SetNextItemWidth(-1);
|
|
ImGui::InputText("##backuppath", backup_path, sizeof(backup_path));
|
|
|
|
ImGui::Spacing();
|
|
|
|
if (!backup_status_.empty()) {
|
|
if (backup_success_) {
|
|
ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), "%s", backup_status_.c_str());
|
|
} else {
|
|
ImGui::TextColored(ImVec4(0.8f, 0.3f, 0.3f, 1.0f), "%s", backup_status_.c_str());
|
|
}
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
ImGui::Separator();
|
|
|
|
if (ui::material::StyledButton("Save Backup", ImVec2(btnW, 0), ui::material::resolveButtonFont(btnFont))) {
|
|
std::string path(backup_path);
|
|
if (!path.empty()) {
|
|
backupWallet(path, [this](bool success, const std::string& msg) {
|
|
backup_success_ = success;
|
|
backup_status_ = msg;
|
|
});
|
|
}
|
|
}
|
|
ImGui::SameLine();
|
|
if (ui::material::StyledButton("Close", ImVec2(btnW, 0), ui::material::resolveButtonFont(btnFont))) {
|
|
show_backup_ = false;
|
|
backup_status_.clear();
|
|
}
|
|
|
|
ui::material::EndOverlayDialog();
|
|
}
|
|
|
|
void App::renderAntivirusHelpDialog()
|
|
{
|
|
#ifdef _WIN32
|
|
if (!pending_antivirus_dialog_) return;
|
|
|
|
if (!ui::material::BeginOverlayDialog("Windows Defender Blocked Miner", &pending_antivirus_dialog_, 560.0f, 0.94f)) {
|
|
return;
|
|
}
|
|
|
|
ui::material::Type().text(ui::material::TypeStyle::H6, "Windows Defender Blocked xmrig");
|
|
ImGui::Dummy(ImVec2(0, ui::Layout::spacingSm()));
|
|
|
|
ImGui::TextWrapped(
|
|
"Mining software is often flagged as potentially unwanted. "
|
|
"Follow these steps to enable pool mining:");
|
|
|
|
ImGui::Dummy(ImVec2(0, ui::Layout::spacingSm()));
|
|
ui::material::Type().text(ui::material::TypeStyle::Subtitle2, "Step 1: Add Exclusion");
|
|
ImGui::BulletText("Open Windows Security > Virus & threat protection");
|
|
ImGui::BulletText("Click Manage settings > Exclusions > Add or remove");
|
|
ImGui::BulletText("Add folder: %%APPDATA%%\\ObsidianDragon\\");
|
|
|
|
ImGui::Dummy(ImVec2(0, ui::Layout::spacingSm()));
|
|
ui::material::Type().text(ui::material::TypeStyle::Subtitle2, "Step 2: Restore from Quarantine (if needed)");
|
|
ImGui::BulletText("Windows Security > Protection history");
|
|
ImGui::BulletText("Find xmrig.exe and click Restore");
|
|
|
|
ImGui::Dummy(ImVec2(0, ui::Layout::spacingSm()));
|
|
ui::material::Type().text(ui::material::TypeStyle::Subtitle2, "Step 3: Restart wallet and try again");
|
|
|
|
ImGui::Dummy(ImVec2(0, ui::Layout::spacingMd()));
|
|
ImGui::Separator();
|
|
ImGui::Dummy(ImVec2(0, ui::Layout::spacingSm()));
|
|
|
|
float btnW = 160.0f;
|
|
if (ui::material::StyledButton("Open Windows Security", ImVec2(btnW, 0))) {
|
|
// Open Windows Security app to the exclusions page
|
|
ShellExecuteA(NULL, "open", "windowsdefender://threat", NULL, NULL, SW_SHOWNORMAL);
|
|
}
|
|
ImGui::SameLine();
|
|
if (ui::material::StyledButton("Close", ImVec2(100.0f, 0))) {
|
|
pending_antivirus_dialog_ = false;
|
|
}
|
|
|
|
ui::material::EndOverlayDialog();
|
|
#endif
|
|
}
|
|
|
|
void App::refreshNow()
|
|
{
|
|
// Trigger immediate refresh on all categories
|
|
network_refresh_.markImmediateRefresh();
|
|
transactions_dirty_ = true; // Force transaction list update
|
|
addresses_dirty_ = true; // Force address/balance update
|
|
last_tx_block_height_ = -1; // Reset tx cache
|
|
invalidateShieldedHistoryScanProgress(true);
|
|
}
|
|
|
|
void App::handlePaymentURI(const std::string& uri)
|
|
{
|
|
auto payment = util::parsePaymentURI(uri);
|
|
|
|
if (!payment.valid) {
|
|
ui::Notifications::instance().error("Invalid payment URI: " + payment.error);
|
|
return;
|
|
}
|
|
|
|
// Store pending payment
|
|
pending_payment_valid_ = true;
|
|
pending_to_address_ = payment.address;
|
|
pending_amount_ = payment.amount;
|
|
pending_memo_ = payment.memo;
|
|
pending_label_ = payment.label;
|
|
|
|
// Switch to Send page
|
|
setCurrentPage(ui::NavPage::Send);
|
|
|
|
// Notify user
|
|
std::string msg = "Payment request loaded";
|
|
if (payment.amount > 0) {
|
|
char buf[64];
|
|
snprintf(buf, sizeof(buf), " for %.8f DRGX", payment.amount);
|
|
msg += buf;
|
|
}
|
|
ui::Notifications::instance().info(msg);
|
|
}
|
|
|
|
void App::setCurrentTab(int tab) {
|
|
// Legacy int-to-NavPage mapping (used by balance_tab context menus)
|
|
static const ui::NavPage kTabMap[] = {
|
|
ui::NavPage::Overview, // 0 = Balance
|
|
ui::NavPage::Send, // 1 = Send
|
|
ui::NavPage::Receive, // 2 = Receive
|
|
ui::NavPage::History, // 3 = Transactions
|
|
ui::NavPage::Mining, // 4 = Mining
|
|
ui::NavPage::Peers, // 5 = Peers
|
|
ui::NavPage::Market, // 6 = Market
|
|
ui::NavPage::Console, // 7 = Console
|
|
ui::NavPage::Explorer, // 8 = Explorer
|
|
ui::NavPage::Settings, // 9 = Settings
|
|
};
|
|
if (tab >= 0 && tab < static_cast<int>(sizeof(kTabMap)/sizeof(kTabMap[0])))
|
|
setCurrentPage(kTabMap[tab]);
|
|
}
|
|
|
|
bool App::startEmbeddedDaemon()
|
|
{
|
|
if (!supportsEmbeddedDaemon()) {
|
|
DEBUG_LOGF("Embedded daemon support unavailable in this build, not starting\n");
|
|
return false;
|
|
}
|
|
|
|
if (!isUsingEmbeddedDaemon()) {
|
|
DEBUG_LOGF("Embedded daemon disabled, not starting\n");
|
|
return false;
|
|
}
|
|
|
|
// Check if Sapling params exist - try extracting if embedded
|
|
if (!rpc::Connection::verifySaplingParams()) {
|
|
DEBUG_LOGF("Sapling params not found, checking for embedded resources...\n");
|
|
|
|
// Try to extract embedded resources if available
|
|
if (resources::hasEmbeddedResources()) {
|
|
DEBUG_LOGF("Extracting embedded Sapling params...\n");
|
|
daemon_status_ = TR("sb_extracting_sapling");
|
|
resources::extractEmbeddedResources();
|
|
|
|
// Check again after extraction
|
|
if (!rpc::Connection::verifySaplingParams()) {
|
|
daemon_status_ = TR("sb_sapling_failed");
|
|
DEBUG_LOGF("Sapling params still not found after extraction!\n");
|
|
DEBUG_LOGF("Expected location: %s\n", rpc::Connection::getSaplingParamsDir().c_str());
|
|
return false;
|
|
}
|
|
DEBUG_LOGF("Sapling params extracted successfully\n");
|
|
} else {
|
|
// Fallback: check for params bundled alongside the executable
|
|
// (zip distributions bundle sapling-*.params next to the binary)
|
|
namespace fs = std::filesystem;
|
|
std::string exe_dir = util::Platform::getExecutableDirectory();
|
|
std::string daemon_dir = resources::getDaemonDirectory();
|
|
const char* paramFiles[] = { "sapling-spend.params", "sapling-output.params", "asmap.dat" };
|
|
bool copied = false;
|
|
if (!exe_dir.empty()) {
|
|
std::error_code ec;
|
|
fs::create_directories(daemon_dir, ec);
|
|
|
|
// On macOS .app bundles, params are in Contents/Resources/
|
|
// while the executable is in Contents/MacOS/
|
|
std::vector<std::string> searchDirs = { exe_dir };
|
|
#ifdef __APPLE__
|
|
{
|
|
fs::path resourcesDir = fs::path(exe_dir).parent_path() / "Resources";
|
|
if (fs::is_directory(resourcesDir))
|
|
searchDirs.insert(searchDirs.begin(), resourcesDir.string());
|
|
}
|
|
#endif
|
|
|
|
for (const char* name : paramFiles) {
|
|
fs::path dst = fs::path(daemon_dir) / name;
|
|
if (fs::exists(dst)) continue;
|
|
for (const auto& dir : searchDirs) {
|
|
fs::path src = fs::path(dir) / name;
|
|
if (fs::exists(src)) {
|
|
DEBUG_LOGF("Copying bundled %s from %s to %s\n", name, dir.c_str(), daemon_dir.c_str());
|
|
fs::copy_file(src, dst, ec);
|
|
if (!ec) copied = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (copied && rpc::Connection::verifySaplingParams()) {
|
|
DEBUG_LOGF("Sapling params copied from exe directory successfully\n");
|
|
} else {
|
|
daemon_status_ = TR("sb_sapling_not_found");
|
|
DEBUG_LOGF("Sapling params not found and no embedded resources available!\n");
|
|
DEBUG_LOGF("Expected location: %s\n", rpc::Connection::getSaplingParamsDir().c_str());
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Ensure asmap.dat and daemon binaries are copied from the bundle
|
|
// to the daemon directory even if sapling params already existed.
|
|
{
|
|
namespace fs = std::filesystem;
|
|
std::string exe_dir = util::Platform::getExecutableDirectory();
|
|
std::string daemon_dir = resources::getDaemonDirectory();
|
|
if (!exe_dir.empty()) {
|
|
std::error_code ec;
|
|
fs::create_directories(daemon_dir, ec);
|
|
|
|
std::vector<std::string> searchDirs = { exe_dir };
|
|
#ifdef __APPLE__
|
|
{
|
|
fs::path resourcesDir = fs::path(exe_dir).parent_path() / "Resources";
|
|
if (fs::is_directory(resourcesDir))
|
|
searchDirs.insert(searchDirs.begin(), resourcesDir.string());
|
|
}
|
|
#endif
|
|
const char* extraFiles[] = { "asmap.dat", "dragonxd", "dragonx-cli", "dragonx-tx" };
|
|
for (const char* name : extraFiles) {
|
|
fs::path dst = fs::path(daemon_dir) / name;
|
|
if (fs::exists(dst)) continue;
|
|
for (const auto& dir : searchDirs) {
|
|
fs::path src = fs::path(dir) / name;
|
|
if (fs::exists(src)) {
|
|
DEBUG_LOGF("Copying bundled %s from %s to %s\n", name, dir.c_str(), daemon_dir.c_str());
|
|
fs::copy_file(src, dst, ec);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Create daemon controller if needed
|
|
if (!daemon_controller_) {
|
|
daemon_controller_ = std::make_unique<daemon::DaemonController>();
|
|
|
|
// Set up state callback
|
|
daemon_controller_->setStateCallback([this](daemon::EmbeddedDaemon::State state, const std::string& msg) {
|
|
switch (state) {
|
|
case daemon::EmbeddedDaemon::State::Starting:
|
|
daemon_status_ = TR("sb_starting_daemon");
|
|
break;
|
|
case daemon::EmbeddedDaemon::State::Running:
|
|
daemon_status_ = TR("sb_dragonxd_running");
|
|
break;
|
|
case daemon::EmbeddedDaemon::State::Stopping:
|
|
daemon_status_ = TR("sb_dragonxd_stopping");
|
|
break;
|
|
case daemon::EmbeddedDaemon::State::Stopped:
|
|
daemon_status_ = TR("sb_dragonxd_stopped");
|
|
break;
|
|
case daemon::EmbeddedDaemon::State::Error:
|
|
daemon_status_ = "Error: " + msg;
|
|
break;
|
|
}
|
|
});
|
|
}
|
|
|
|
return daemon_controller_->start(settings_.get());
|
|
}
|
|
|
|
void App::stopEmbeddedDaemon()
|
|
{
|
|
if (!daemon_controller_) return;
|
|
|
|
auto shutdownDecision = daemon_controller_->shutdownDecision(
|
|
false, settings_ && settings_->getStopExternalDaemon());
|
|
if (shutdownDecision.action == daemon::DaemonController::ShutdownAction::DisconnectOnly) {
|
|
DEBUG_LOGF("stopEmbeddedDaemon: %s — skipping\n", shutdownDecision.logReason);
|
|
return;
|
|
}
|
|
|
|
// Send RPC "stop" command — this is the graceful path that lets the
|
|
// daemon flush state, save block indexes, close sockets, etc.
|
|
bool stop_sent = false;
|
|
|
|
// Try the existing RPC connection first
|
|
if (rpc_ && rpc_->isConnected()) {
|
|
DEBUG_LOGF("Sending stop command via existing RPC connection...\n");
|
|
try {
|
|
rpc_->stop([](const json&) {
|
|
DEBUG_LOGF("Stop command acknowledged by daemon\n");
|
|
});
|
|
stop_sent = true;
|
|
} catch (...) {
|
|
DEBUG_LOGF("Failed to send stop via existing connection\n");
|
|
}
|
|
}
|
|
|
|
// If the main connection wasn't established (e.g. daemon was still
|
|
// starting up when user closed the window), create a temporary
|
|
// RPC connection just to send the stop command.
|
|
if (!stop_sent) {
|
|
DEBUG_LOGF("Main RPC not connected — creating temporary connection for stop...\n");
|
|
auto config = rpc::Connection::autoDetectConfig();
|
|
if (!config.rpcuser.empty() && !config.rpcpassword.empty()) {
|
|
auto tmp_rpc = std::make_unique<rpc::RPCClient>();
|
|
// Use a short timeout — if daemon isn't listening yet, don't block
|
|
if (tmp_rpc->connect(config.host, config.port,
|
|
config.rpcuser, config.rpcpassword,
|
|
config.use_tls)) {
|
|
DEBUG_LOGF("Temporary RPC connected, sending stop...\n");
|
|
if (sendStopCommandSafely(*tmp_rpc, "Temporary daemon stop")) {
|
|
stop_sent = true;
|
|
}
|
|
tmp_rpc->disconnect();
|
|
} else {
|
|
DEBUG_LOGF("Could not establish temporary RPC connection\n");
|
|
}
|
|
} else {
|
|
DEBUG_LOGF("No RPC credentials available (DRAGONX.conf missing?)\n");
|
|
}
|
|
}
|
|
|
|
if (stop_sent) {
|
|
DEBUG_LOGF("Waiting for daemon to flush block index and shut down...\n");
|
|
shutdown_status_ = "Waiting for daemon to flush block index...";
|
|
// Give the daemon time to flush LevelDB to disk before we
|
|
// escalate to SIGTERM. On macOS/APFS, LevelDB compaction +
|
|
// fsync can take 15-20s on a large chain. The stop() method
|
|
// will wait this long for a *natural* exit (via the RPC stop
|
|
// we already sent) before falling back to SIGTERM.
|
|
}
|
|
|
|
shutdown_status_ = "Waiting for dragonxd process to exit...";
|
|
// 20s grace period for the RPC "stop" to complete (LevelDB flush).
|
|
// Only after that does stop() escalate to SIGTERM, then SIGKILL.
|
|
daemon_controller_->stop(20000);
|
|
}
|
|
|
|
bool App::isEmbeddedDaemonRunning() const
|
|
{
|
|
return daemon_controller_ && daemon_controller_->isRunning();
|
|
}
|
|
|
|
void App::rescanBlockchain()
|
|
{
|
|
if (!supportsFullNodeLifecycleActions()) {
|
|
ui::Notifications::instance().warning("Full-node lifecycle actions are unavailable in lite build");
|
|
return;
|
|
}
|
|
|
|
auto decision = daemon::DaemonController::evaluateLifecycleOperation(
|
|
daemon::DaemonController::LifecycleOperation::Rescan,
|
|
isUsingEmbeddedDaemon(), daemon_controller_ != nullptr, isEmbeddedDaemonRunning());
|
|
if (!decision.allowed) {
|
|
ui::Notifications::instance().warning(decision.warning);
|
|
return;
|
|
}
|
|
|
|
DEBUG_LOGF("[App] Starting blockchain rescan - stopping daemon first\n");
|
|
ui::Notifications::instance().info("Restarting daemon with -rescan flag...");
|
|
|
|
// Initialize rescan state for status bar display
|
|
state_.sync.rescanning = true;
|
|
state_.sync.rescan_progress = 0.0f;
|
|
state_.sync.rescan_status = decision.status;
|
|
transactions_dirty_ = true;
|
|
last_tx_block_height_ = -1;
|
|
invalidateShieldedHistoryScanProgress(true);
|
|
|
|
// Set rescan flag BEFORE stopping so it's ready when we restart
|
|
daemon_controller_->prepareLifecycleOperation(decision, settings_.get());
|
|
DEBUG_LOGF("[App] Rescan flag set, rescanOnNextStart=%d\n", daemon_controller_->rescanOnNextStart() ? 1 : 0);
|
|
|
|
// Stop daemon, then restart
|
|
async_tasks_.submit(decision.taskName, [this, decision](const util::AsyncTaskManager::Token& token) {
|
|
DEBUG_LOGF("[App] Stopping daemon for rescan...\n");
|
|
AppDaemonLifecycleRuntime runtime(*this);
|
|
daemon::AsyncLifecycleTaskContext context(token, shutting_down_);
|
|
daemon_controller_->executeLifecycleOperation(decision, runtime, context);
|
|
});
|
|
}
|
|
|
|
void App::deleteBlockchainData()
|
|
{
|
|
if (!supportsFullNodeLifecycleActions()) {
|
|
ui::Notifications::instance().warning("Full-node lifecycle actions are unavailable in lite build");
|
|
return;
|
|
}
|
|
|
|
auto decision = daemon::DaemonController::evaluateLifecycleOperation(
|
|
daemon::DaemonController::LifecycleOperation::DeleteBlockchainData,
|
|
isUsingEmbeddedDaemon(), daemon_controller_ != nullptr, isEmbeddedDaemonRunning());
|
|
if (!decision.allowed) {
|
|
ui::Notifications::instance().warning(decision.warning);
|
|
return;
|
|
}
|
|
|
|
DEBUG_LOGF("[App] Deleting blockchain data - stopping daemon first\n");
|
|
ui::Notifications::instance().info("Stopping daemon and deleting blockchain data...");
|
|
|
|
daemon_controller_->prepareLifecycleOperation(decision, settings_.get());
|
|
async_tasks_.submit(decision.taskName, [this, decision](const util::AsyncTaskManager::Token& token) {
|
|
DEBUG_LOGF("[App] Stopping daemon for blockchain deletion...\n");
|
|
AppDaemonLifecycleRuntime runtime(*this);
|
|
daemon::AsyncLifecycleTaskContext context(token, shutting_down_);
|
|
auto result = daemon_controller_->executeLifecycleOperation(decision, runtime, context);
|
|
DEBUG_LOGF("[App] Blockchain data deleted (%d items removed), restarting daemon...\n", result.deletedItems);
|
|
});
|
|
}
|
|
|
|
bool App::stopDaemonForBootstrap()
|
|
{
|
|
if (!supportsFullNodeLifecycleActions()) {
|
|
return false;
|
|
}
|
|
|
|
auto decision = daemon::DaemonController::evaluateLifecycleOperation(
|
|
daemon::DaemonController::LifecycleOperation::BootstrapStop,
|
|
isUsingEmbeddedDaemon(), daemon_controller_ != nullptr, isEmbeddedDaemonRunning());
|
|
if (decision.wasRunning) {
|
|
DEBUG_LOGF("[App] Stopping embedded daemon for bootstrap download...\n");
|
|
daemon_controller_->prepareLifecycleOperation(decision, settings_.get());
|
|
AppDaemonLifecycleRuntime runtime(*this);
|
|
daemon::ImmediateLifecycleTaskContext context;
|
|
daemon_controller_->executeLifecycleOperation(decision, runtime, context);
|
|
}
|
|
return decision.wasRunning;
|
|
}
|
|
|
|
double App::getDaemonMemoryUsageMB() const
|
|
{
|
|
// If we have an embedded daemon with a tracked process handle, use it
|
|
// directly — more reliable than a process scan since we own the handle.
|
|
if (daemon_controller_ && daemon_controller_->isRunning()) {
|
|
double mb = daemon_controller_->memoryUsageMB();
|
|
daemon_mem_diag_ = "embedded";
|
|
if (mb > 0.0) return mb;
|
|
} else {
|
|
daemon_mem_diag_ = "process scan";
|
|
}
|
|
// Fall back to platform-level process scan (external daemon)
|
|
return util::Platform::getDaemonMemoryUsageMB();
|
|
}
|
|
|
|
// ============================================================================
|
|
// Shutdown
|
|
// ============================================================================
|
|
|
|
void App::requestQuit()
|
|
{
|
|
beginShutdown();
|
|
}
|
|
|
|
void App::beginShutdown()
|
|
{
|
|
// Only start shutdown once
|
|
if (shutting_down_) return;
|
|
shutting_down_ = true;
|
|
quit_requested_ = true;
|
|
shutdown_timer_ = 0.0f;
|
|
shutdown_start_time_ = std::chrono::steady_clock::now();
|
|
async_tasks_.cancelAll();
|
|
|
|
// Signal the RPC worker to stop accepting new tasks (non-blocking), and abort any call
|
|
// already in flight so the later join() doesn't wait out a request timeout.
|
|
// The actual thread join + rpc disconnect happen in shutdown() after
|
|
// the render loop exits, so the UI stays responsive.
|
|
if (rpc_) rpc_->requestAbort();
|
|
if (fast_rpc_) fast_rpc_->requestAbort();
|
|
if (worker_) {
|
|
worker_->requestStop();
|
|
}
|
|
if (fast_worker_) {
|
|
fast_worker_->requestStop();
|
|
}
|
|
|
|
// Stop xmrig pool miner before stopping the daemon
|
|
if (xmrig_manager_ && xmrig_manager_->isRunning()) {
|
|
shutdown_status_ = "Stopping pool miner...";
|
|
xmrig_manager_->stop(3000);
|
|
}
|
|
|
|
DEBUG_LOGF("beginShutdown: starting (daemon_controller_=%s)\n",
|
|
daemon_controller_ ? "yes" : "no");
|
|
|
|
// If no embedded daemon, just mark done — don't stop
|
|
// an externally-managed daemon that the user started themselves.
|
|
// Worker join + RPC disconnect happen in shutdown().
|
|
if (!daemon_controller_) {
|
|
DEBUG_LOGF("beginShutdown: no embedded daemon, disconnecting only\n");
|
|
shutdown_status_ = "Disconnecting...";
|
|
if (settings_) {
|
|
settings_->save();
|
|
}
|
|
shutdown_complete_ = true;
|
|
return;
|
|
}
|
|
|
|
// Save settings now (safe to do on main thread)
|
|
if (settings_) {
|
|
settings_->save();
|
|
}
|
|
|
|
auto shutdownDecision = daemon_controller_->shutdownDecision(
|
|
settings_ && settings_->getKeepDaemonRunning(),
|
|
settings_ && settings_->getStopExternalDaemon());
|
|
if (shutdownDecision.action == daemon::DaemonController::ShutdownAction::DisconnectOnly) {
|
|
DEBUG_LOGF("beginShutdown: %s, skipping daemon stop\n", shutdownDecision.logReason);
|
|
shutdown_status_ = shutdownDecision.status;
|
|
shutdown_complete_ = true;
|
|
return;
|
|
}
|
|
|
|
shutdown_status_ = shutdownDecision.status;
|
|
DEBUG_LOGF("beginShutdown: spawning shutdown thread for daemon stop\n");
|
|
|
|
// Run the daemon shutdown on a background thread so the UI
|
|
// keeps rendering the shutdown screen (like SilentDragonX's
|
|
// modal "Please wait" dialog).
|
|
shutdown_thread_ = std::thread([this]() {
|
|
DEBUG_LOGF("shutdown thread: calling stopEmbeddedDaemon()\n");
|
|
shutdown_status_ = "Sending stop command to daemon...";
|
|
// Send RPC stop command
|
|
stopEmbeddedDaemon();
|
|
|
|
DEBUG_LOGF("shutdown thread: daemon stopped, disconnecting RPC\n");
|
|
shutdown_status_ = "Cleaning up...";
|
|
|
|
DEBUG_LOGF("shutdown thread: complete\n");
|
|
shutdown_status_ = "Shutdown complete";
|
|
shutdown_complete_ = true;
|
|
});
|
|
}
|
|
|
|
void App::renderShutdownScreen()
|
|
{
|
|
using namespace ui::material;
|
|
auto shutElem = [](const char* key, float fb) {
|
|
float v = ui::schema::UI().drawElement("components.shutdown", key).size;
|
|
return v >= 0 ? v : fb;
|
|
};
|
|
shutdown_timer_ += ImGui::GetIO().DeltaTime;
|
|
|
|
// Use the main viewport so the overlay covers the primary window
|
|
ImGuiViewport* vp = ImGui::GetMainViewport();
|
|
ImVec2 vp_pos = vp->Pos;
|
|
ImVec2 vp_size = vp->Size;
|
|
float cx = vp_size.x * 0.5f; // horizontal centre (local coords)
|
|
|
|
// Semi-transparent dark overlay covering the entire main window
|
|
ImGui::SetNextWindowPos(vp_pos);
|
|
ImGui::SetNextWindowSize(vp_size);
|
|
ImGui::SetNextWindowFocus();
|
|
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0.06f, 0.06f, 0.08f, 0.92f));
|
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
|
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
|
|
ImGuiWindowFlags shutdownFlags =
|
|
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize |
|
|
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar |
|
|
ImGuiWindowFlags_NoSavedSettings;
|
|
// Allow input after 10s so Force Quit button is clickable
|
|
if (shutdown_timer_ < 10.0f)
|
|
shutdownFlags |= ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoNav;
|
|
ImGui::Begin("##ShutdownOverlay", nullptr, shutdownFlags);
|
|
|
|
ImDrawList* dl = ImGui::GetWindowDrawList();
|
|
// Convert local centre to screen coords for draw-list primitives
|
|
ImVec2 wp = ImGui::GetWindowPos();
|
|
constexpr float kPi = 3.14159265f;
|
|
|
|
// -------------------------------------------------------------------
|
|
// Vertical centering: estimate total content height
|
|
// -------------------------------------------------------------------
|
|
float lineH = ImGui::GetTextLineHeightWithSpacing();
|
|
float titleH = Type().h5() ? Type().h5()->LegacySize : lineH * 1.5f;
|
|
float spinnerD = shutElem("spinner-radius", 20.0f) * 2.0f + 12.0f;
|
|
float statusH = lineH * 2.0f;
|
|
float sepH = lineH;
|
|
float panelH = shutElem("panel-max-height", 160.0f);
|
|
float totalH = titleH + spinnerD + statusH + sepH + panelH + lineH * 4.0f;
|
|
float y_start = (vp_size.y - totalH) * 0.5f;
|
|
if (y_start < lineH * 2.0f) y_start = lineH * 2.0f;
|
|
ImGui::SetCursorPosY(y_start);
|
|
|
|
// -------------------------------------------------------------------
|
|
// 1. Title — large, gold/amber
|
|
// -------------------------------------------------------------------
|
|
{
|
|
const char* title = "Shutting Down";
|
|
ImGui::PushFont(Type().h5());
|
|
ImVec2 ts = ImGui::CalcTextSize(title);
|
|
ImGui::SetCursorPosX(cx - ts.x * 0.5f);
|
|
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.85f, 0.0f, 1.0f));
|
|
ImGui::TextUnformatted(title);
|
|
ImGui::PopStyleColor();
|
|
ImGui::PopFont();
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
ImGui::Spacing();
|
|
ImGui::Spacing();
|
|
|
|
// -------------------------------------------------------------------
|
|
// 2. Animated arc spinner
|
|
// -------------------------------------------------------------------
|
|
{
|
|
float r = shutElem("spinner-radius", 20.0f);
|
|
float thick = shutElem("spinner-thickness", 3.0f);
|
|
// Screen-space centre for draw list
|
|
ImVec2 sc(wp.x + cx, wp.y + ImGui::GetCursorPosY() + r + 2.0f);
|
|
|
|
// Background ring (dim)
|
|
dl->PathArcTo(sc, r, 0.0f, kPi * 2.0f, 48);
|
|
dl->PathStroke(ui::schema::UI().resolveColor("var(--spinner-track)", IM_COL32(255, 255, 255, 25)), 0, thick);
|
|
|
|
// Spinning foreground arc (~270°)
|
|
float angle = shutdown_timer_ * shutElem("spinner-speed", 2.5f);
|
|
float a_min = angle;
|
|
float a_max = angle + kPi * 1.5f;
|
|
dl->PathArcTo(sc, r, a_min, a_max, 36);
|
|
dl->PathStroke(ui::schema::UI().resolveColor("var(--spinner-active)", IM_COL32(255, 218, 0, 200)), 0, thick);
|
|
|
|
// Advance cursor past the spinner
|
|
ImGui::Dummy(ImVec2(0, r * 2.0f + 8.0f));
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
|
|
// -------------------------------------------------------------------
|
|
// 3. Phase status (what the shutdown thread is doing)
|
|
// -------------------------------------------------------------------
|
|
if (!shutdown_status_.empty()) {
|
|
ImVec2 ts = ImGui::CalcTextSize(shutdown_status_.c_str());
|
|
ImGui::SetCursorPosX(cx - ts.x * 0.5f);
|
|
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.75f, 0.75f, 0.75f, 1.0f));
|
|
ImGui::TextUnformatted(shutdown_status_.c_str());
|
|
ImGui::PopStyleColor();
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
|
|
// -------------------------------------------------------------------
|
|
// 4. Elapsed time — small, dim
|
|
// -------------------------------------------------------------------
|
|
{
|
|
char elapsed[64];
|
|
int secs = (int)shutdown_timer_;
|
|
if (secs < 60)
|
|
snprintf(elapsed, sizeof(elapsed), "%d seconds", secs);
|
|
else
|
|
snprintf(elapsed, sizeof(elapsed), "%d min %d sec", secs / 60, secs % 60);
|
|
|
|
ImGui::PushFont(Type().caption());
|
|
ImVec2 ts = ImGui::CalcTextSize(elapsed);
|
|
ImGui::SetCursorPosX(cx - ts.x * 0.5f);
|
|
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.45f, 0.45f, 0.45f, 1.0f));
|
|
ImGui::TextUnformatted(elapsed);
|
|
ImGui::PopStyleColor();
|
|
ImGui::PopFont();
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// 4b. Force Quit button — appears after 10 seconds
|
|
// -------------------------------------------------------------------
|
|
if (shutdown_timer_ >= 10.0f) {
|
|
ImGui::Spacing();
|
|
ImGui::Spacing();
|
|
const char* forceLabel = TR("force_quit");
|
|
ImVec2 btnSize(ImGui::CalcTextSize(forceLabel).x + 32.0f, 0);
|
|
ImGui::SetCursorPosX(cx - btnSize.x * 0.5f);
|
|
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.6f, 0.15f, 0.15f, 0.9f));
|
|
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.75f, 0.2f, 0.2f, 1.0f));
|
|
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.5f, 0.1f, 0.1f, 1.0f));
|
|
if (ImGui::Button(forceLabel, btnSize)) {
|
|
force_quit_confirm_ = true;
|
|
}
|
|
if (ImGui::IsItemHovered()) {
|
|
ImGui::SetTooltip("%s", TR("force_quit_warning"));
|
|
}
|
|
ImGui::PopStyleColor(3);
|
|
}
|
|
|
|
// Force Quit confirmation popup
|
|
if (force_quit_confirm_) {
|
|
ImGui::OpenPopup("##ForceQuitConfirm");
|
|
force_quit_confirm_ = false;
|
|
}
|
|
ImVec2 popupCenter(wp.x + vp_size.x * 0.5f, wp.y + vp_size.y * 0.5f);
|
|
ImGui::SetNextWindowPos(popupCenter, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
|
|
if (ImGui::BeginPopupModal("##ForceQuitConfirm", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar)) {
|
|
ImGui::PushFont(Type().subtitle1());
|
|
ImGui::TextUnformatted(TR("force_quit_confirm_title"));
|
|
ImGui::PopFont();
|
|
ImGui::Spacing();
|
|
ImGui::TextUnformatted(TR("force_quit_confirm_msg"));
|
|
ImGui::Spacing();
|
|
ImGui::Spacing();
|
|
|
|
float btnW = 120.0f;
|
|
float totalW = btnW * 2 + ImGui::GetStyle().ItemSpacing.x;
|
|
ImGui::SetCursorPosX((ImGui::GetWindowWidth() - totalW) * 0.5f);
|
|
|
|
if (ImGui::Button(TR("cancel"), ImVec2(btnW, 0))) {
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
ImGui::SameLine();
|
|
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.6f, 0.15f, 0.15f, 0.9f));
|
|
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.75f, 0.2f, 0.2f, 1.0f));
|
|
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.5f, 0.1f, 0.1f, 1.0f));
|
|
if (ImGui::Button(TR("force_quit_yes"), ImVec2(btnW, 0))) {
|
|
DEBUG_LOGF("Force quit confirmed by user after %.0fs\n", shutdown_timer_);
|
|
shutdown_complete_ = true;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
ImGui::PopStyleColor(3);
|
|
ImGui::EndPopup();
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
ImGui::Spacing();
|
|
|
|
// -------------------------------------------------------------------
|
|
// 5. Separator line
|
|
// -------------------------------------------------------------------
|
|
{
|
|
float pad = vp_size.x * shutElem("separator-pad-fraction", 0.25f);
|
|
ImVec2 p0(wp.x + pad, wp.y + ImGui::GetCursorPosY());
|
|
ImVec2 p1(wp.x + vp_size.x - pad, p0.y);
|
|
dl->AddLine(p0, p1, ui::schema::UI().resolveColor("var(--status-divider)", IM_COL32(255, 255, 255, 30)), 1.0f);
|
|
ImGui::Dummy(ImVec2(0, 4.0f));
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
|
|
// -------------------------------------------------------------------
|
|
// 6. Daemon output panel — terminal-style box
|
|
// -------------------------------------------------------------------
|
|
if (daemon_controller_) {
|
|
auto lines = daemon_controller_->recentLines(8);
|
|
if (!lines.empty()) {
|
|
float panelW = vp_size.x * shutElem("panel-width-fraction", 0.70f);
|
|
float panelX = cx - panelW * 0.5f;
|
|
float panelH = shutElem("panel-max-height", 160.0f);
|
|
|
|
// Panel background (dark, rounded)
|
|
ImVec2 panelMin(wp.x + panelX, wp.y + ImGui::GetCursorPosY());
|
|
ImVec2 panelMax(panelMin.x + panelW, panelMin.y + panelH);
|
|
dl->AddRectFilled(panelMin, panelMax,
|
|
ui::schema::UI().resolveColor("var(--shutdown-panel-bg)", IM_COL32(12, 14, 20, 220)), shutElem("panel-rounding", 6.0f));
|
|
dl->AddRect(panelMin, panelMax,
|
|
ui::schema::UI().resolveColor("var(--shutdown-panel-border)", IM_COL32(255, 255, 255, 18)), shutElem("panel-rounding", 6.0f), 0, 1.0f);
|
|
|
|
// Label above lines
|
|
float panelPad = shutElem("panel-padding", 12.0f);
|
|
ImGui::SetCursorPos(ImVec2(panelX + panelPad,
|
|
ImGui::GetCursorPosY() + panelPad));
|
|
ImGui::PushFont(Type().caption());
|
|
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.45f, 0.45f, 0.50f, 1.0f));
|
|
ImGui::TextUnformatted("dragonxd output");
|
|
ImGui::PopStyleColor();
|
|
ImGui::PopFont();
|
|
|
|
ImGui::Spacing();
|
|
|
|
// Output lines in green — clip to panel bounds
|
|
float leftPad = panelX + panelPad;
|
|
float maxTextW = panelW - panelPad * 2.0f;
|
|
ImGui::PushClipRect(panelMin, panelMax, true);
|
|
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.4f, 0.78f, 0.4f, 0.9f));
|
|
ImGui::PushFont(Type().caption());
|
|
for (const auto& line : lines) {
|
|
// Stop rendering if we've reached near the panel bottom
|
|
float curY = wp.y + ImGui::GetCursorPosY();
|
|
if (curY + ImGui::GetTextLineHeight() > panelMax.y - panelPad)
|
|
break;
|
|
|
|
ImGui::SetCursorPosX(leftPad);
|
|
// Truncate if wider than panel
|
|
ImVec2 ts = ImGui::CalcTextSize(line.c_str());
|
|
if (ts.x > maxTextW && line.size() > 10) {
|
|
// Binary search for fit is overkill; just trim chars
|
|
size_t maxChars = (size_t)(line.size() * (maxTextW / ts.x));
|
|
if (maxChars > 3) {
|
|
std::string trunc = line.substr(0, maxChars - 3) + "...";
|
|
ImGui::TextUnformatted(trunc.c_str());
|
|
} else {
|
|
ImGui::TextUnformatted("...");
|
|
}
|
|
} else {
|
|
ImGui::TextUnformatted(line.c_str());
|
|
}
|
|
}
|
|
ImGui::PopFont();
|
|
ImGui::PopStyleColor();
|
|
ImGui::PopClipRect();
|
|
|
|
// Advance cursor past the panel
|
|
float panelBottom = panelMax.y - wp.y;
|
|
ImGui::SetCursorPosY(panelBottom + 4.0f);
|
|
ImGui::Dummy(ImVec2(0, 0));
|
|
}
|
|
}
|
|
|
|
ImGui::End();
|
|
ImGui::PopStyleVar(2);
|
|
ImGui::PopStyleColor();
|
|
}
|
|
|
|
// ============================================================================
|
|
// Loading Overlay — shown inside content area while daemon is starting/syncing
|
|
// ============================================================================
|
|
|
|
void App::renderLoadingOverlay(float contentH)
|
|
{
|
|
using namespace ui::material;
|
|
constexpr float kPi = 3.14159265f;
|
|
|
|
auto loadElem = [](const char* key, float fb) {
|
|
float v = ui::schema::UI().drawElement("screens.loading", key).size;
|
|
return v >= 0 ? v : fb;
|
|
};
|
|
|
|
loading_timer_ += ImGui::GetIO().DeltaTime;
|
|
|
|
ImDrawList* dl = ImGui::GetWindowDrawList();
|
|
ImVec2 wp = ImGui::GetWindowPos();
|
|
ImVec2 ws = ImGui::GetWindowSize();
|
|
|
|
// Layout constants
|
|
float lineH = ImGui::GetTextLineHeightWithSpacing();
|
|
float spinnerR = loadElem("spinner-radius", 18.0f);
|
|
float gap = loadElem("vertical-gap", 8.0f);
|
|
float barH = loadElem("progress-bar", 6.0f);
|
|
float barW = loadElem("progress-width", 260.0f);
|
|
float cx = ws.x * 0.5f; // centre X (local coords)
|
|
|
|
// Estimate total block height for vertical centering
|
|
float totalH = spinnerR * 2.0f + gap + lineH * 2.0f + gap + barH + gap + lineH;
|
|
float yOff = (ws.y - totalH) * 0.5f;
|
|
if (yOff < lineH * 2.0f) yOff = lineH * 2.0f;
|
|
|
|
// Screen-space Y cursor (absolute)
|
|
float curY = wp.y + yOff;
|
|
|
|
// -------------------------------------------------------------------
|
|
// 1. Animated arc spinner
|
|
// -------------------------------------------------------------------
|
|
{
|
|
float r = spinnerR;
|
|
float thick = loadElem("spinner-thickness", 2.5f);
|
|
ImVec2 sc(wp.x + cx, curY + r + 2.0f);
|
|
|
|
// Background ring (dim)
|
|
dl->PathArcTo(sc, r, 0.0f, kPi * 2.0f, 48);
|
|
dl->PathStroke(ui::schema::UI().resolveColor("var(--spinner-track)",
|
|
IM_COL32(255, 255, 255, 25)), 0, thick);
|
|
|
|
// Spinning foreground arc (~270°)
|
|
float angle = loading_timer_ * loadElem("spinner-speed", 2.5f);
|
|
dl->PathArcTo(sc, r, angle, angle + kPi * 1.5f, 36);
|
|
dl->PathStroke(ui::schema::UI().resolveColor("var(--spinner-active)",
|
|
IM_COL32(255, 218, 0, 200)), 0, thick);
|
|
|
|
curY += r * 2.0f + gap + 4.0f;
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// 2. Connection / daemon status text
|
|
// -------------------------------------------------------------------
|
|
{
|
|
const char* statusText = connection_status_.c_str();
|
|
ImFont* font = Type().subtitle1();
|
|
if (!font) font = ImGui::GetFont();
|
|
ImVec2 ts = font->CalcTextSizeA(font->LegacySize, FLT_MAX, 0.0f, statusText);
|
|
dl->AddText(font, font->LegacySize,
|
|
ImVec2(wp.x + cx - ts.x * 0.5f, curY),
|
|
IM_COL32(220, 220, 220, 255), statusText);
|
|
curY += ts.y + gap;
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// 2b. Warmup description (subtitle explaining what's happening)
|
|
// -------------------------------------------------------------------
|
|
if (state_.warming_up && !state_.warmup_description.empty()) {
|
|
const char* descText = state_.warmup_description.c_str();
|
|
ImFont* capFont = Type().caption();
|
|
if (!capFont) capFont = ImGui::GetFont();
|
|
ImVec2 ts = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0.0f, descText);
|
|
dl->AddText(capFont, capFont->LegacySize,
|
|
ImVec2(wp.x + cx - ts.x * 0.5f, curY),
|
|
IM_COL32(160, 160, 160, 200), descText);
|
|
curY += ts.y + gap;
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// 3. Sync progress bar (if connected and syncing)
|
|
// -------------------------------------------------------------------
|
|
if (state_.connected && state_.sync.syncing) {
|
|
float progress = static_cast<float>(state_.sync.verification_progress);
|
|
float barRadius = loadElem("progress-bar", 3.0f);
|
|
|
|
float barX = wp.x + cx - barW * 0.5f;
|
|
ImVec2 barMin(barX, curY);
|
|
ImVec2 barMax(barX + barW, curY + barH);
|
|
|
|
// Track background
|
|
dl->AddRectFilled(barMin, barMax,
|
|
ui::schema::UI().resolveColor("var(--progress-track)",
|
|
IM_COL32(255, 255, 255, 30)), barRadius);
|
|
|
|
// Filled portion
|
|
ImVec2 fillMax(barMin.x + barW * progress, barMax.y);
|
|
if (fillMax.x > barMin.x + 1.0f) {
|
|
dl->AddRectFilled(barMin, fillMax,
|
|
ui::schema::UI().resolveColor("var(--primary)",
|
|
IM_COL32(255, 218, 0, 200)), barRadius);
|
|
}
|
|
|
|
curY += barH + gap;
|
|
|
|
// Progress text — "Syncing 45.2% — Block 123456 / 234567"
|
|
char syncBuf[128];
|
|
snprintf(syncBuf, sizeof(syncBuf), "Syncing %.1f%% — Block %d / %d",
|
|
progress * 100.0f, state_.sync.blocks, state_.sync.headers);
|
|
ImFont* capFont = Type().caption();
|
|
if (!capFont) capFont = ImGui::GetFont();
|
|
ImVec2 ts = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0.0f, syncBuf);
|
|
dl->AddText(capFont, capFont->LegacySize,
|
|
ImVec2(wp.x + cx - ts.x * 0.5f, curY),
|
|
IM_COL32(150, 150, 150, 255), syncBuf);
|
|
curY += ts.y + gap;
|
|
} else if (!state_.connected && state_.sync.blocks > 0) {
|
|
// Show last known block height while reconnecting
|
|
char blockBuf[64];
|
|
snprintf(blockBuf, sizeof(blockBuf), "Last block: %d", state_.sync.blocks);
|
|
ImFont* capFont = Type().caption();
|
|
if (!capFont) capFont = ImGui::GetFont();
|
|
ImVec2 ts = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0.0f, blockBuf);
|
|
dl->AddText(capFont, capFont->LegacySize,
|
|
ImVec2(wp.x + cx - ts.x * 0.5f, curY),
|
|
IM_COL32(130, 130, 130, 255), blockBuf);
|
|
curY += ts.y + gap;
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// 3b. Deferred encryption status
|
|
// -------------------------------------------------------------------
|
|
if (wallet_security_.hasDeferredEncryption()) {
|
|
curY += gap;
|
|
ImFont* capFont = Type().caption();
|
|
if (!capFont) capFont = ImGui::GetFont();
|
|
|
|
const char* encLabel = encrypt_in_progress_
|
|
? "Encrypting wallet..."
|
|
: "Waiting for daemon to encrypt wallet...";
|
|
ImVec2 ts = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0.0f, encLabel);
|
|
ImU32 encCol = IM_COL32(255, 218, 0, 200);
|
|
dl->AddText(capFont, capFont->LegacySize,
|
|
ImVec2(wp.x + cx - ts.x * 0.5f, curY), encCol, encLabel);
|
|
curY += ts.y + gap * 0.5f;
|
|
|
|
// Indeterminate progress bar
|
|
float encBarW = barW * 0.6f;
|
|
float encBarH = 4.0f;
|
|
float encBarX = wp.x + cx - encBarW * 0.5f;
|
|
dl->AddRectFilled(ImVec2(encBarX, curY), ImVec2(encBarX + encBarW, curY + encBarH),
|
|
IM_COL32(255, 255, 255, 20), 2.0f);
|
|
float t = loading_timer_;
|
|
float pulse = 0.5f + 0.5f * sinf(t * 2.0f);
|
|
float segW = encBarW * 0.3f;
|
|
float segX = encBarX + (encBarW - segW) * pulse;
|
|
dl->AddRectFilled(ImVec2(segX, curY), ImVec2(segX + segW, curY + encBarH),
|
|
encCol, 2.0f);
|
|
curY += encBarH + gap;
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// 3c. Daemon crash error message
|
|
// -------------------------------------------------------------------
|
|
if (daemon_controller_ &&
|
|
daemon_controller_->state() == daemon::EmbeddedDaemon::State::Error) {
|
|
curY += gap;
|
|
ImFont* capFont = Type().caption();
|
|
if (!capFont) capFont = ImGui::GetFont();
|
|
ImFont* bodyFont2 = Type().body2();
|
|
if (!bodyFont2) bodyFont2 = ImGui::GetFont();
|
|
|
|
// Error title
|
|
const char* errTitle = "Daemon Error";
|
|
ImVec2 ts = bodyFont2->CalcTextSizeA(bodyFont2->LegacySize, FLT_MAX, 0.0f, errTitle);
|
|
dl->AddText(bodyFont2, bodyFont2->LegacySize,
|
|
ImVec2(wp.x + cx - ts.x * 0.5f, curY),
|
|
IM_COL32(255, 90, 90, 255), errTitle);
|
|
curY += ts.y + gap * 0.5f;
|
|
|
|
// Error details (wrapped) — show full diagnostic info
|
|
const std::string& errDetail = daemon_controller_->lastError();
|
|
if (!errDetail.empty()) {
|
|
float wrapW = ws.x * 0.8f;
|
|
if (wrapW > 700.0f) wrapW = 700.0f;
|
|
ImVec2 es = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, wrapW, errDetail.c_str());
|
|
dl->AddText(capFont, capFont->LegacySize,
|
|
ImVec2(wp.x + cx - wrapW * 0.5f, curY),
|
|
IM_COL32(255, 180, 180, 220), errDetail.c_str(), nullptr, wrapW);
|
|
curY += es.y + gap;
|
|
}
|
|
|
|
// Crash count hint
|
|
if (daemon_controller_->crashCount() >= 3) {
|
|
const char* hint = "Use Settings > Restart Daemon to try again";
|
|
ImVec2 hs2 = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0.0f, hint);
|
|
dl->AddText(capFont, capFont->LegacySize,
|
|
ImVec2(wp.x + cx - hs2.x * 0.5f, curY),
|
|
IM_COL32(200, 200, 200, 180), hint);
|
|
curY += hs2.y + gap;
|
|
}
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// 4. Daemon output snippet (last few lines, if embedded)
|
|
// -------------------------------------------------------------------
|
|
if (daemon_controller_) {
|
|
auto lines = daemon_controller_->recentLines(8);
|
|
if (!lines.empty()) {
|
|
curY += gap;
|
|
|
|
float panelW = ws.x * 0.85f;
|
|
if (panelW > 900.0f) panelW = 900.0f;
|
|
float panelX = wp.x + cx - panelW * 0.5f;
|
|
float panelPad = 8.0f;
|
|
|
|
ImFont* capFont = Type().caption();
|
|
if (!capFont) capFont = ImGui::GetFont();
|
|
float panelLineH = capFont->LegacySize + 4.0f;
|
|
float panelContentH = panelPad * 2.0f + panelLineH * (float)lines.size();
|
|
|
|
ImVec2 panelMin(panelX, curY);
|
|
ImVec2 panelMax(panelX + panelW, curY + panelContentH);
|
|
|
|
dl->AddRectFilled(panelMin, panelMax,
|
|
ui::schema::UI().resolveColor("var(--shutdown-panel-bg)",
|
|
IM_COL32(12, 14, 20, 180)), 6.0f);
|
|
dl->AddRect(panelMin, panelMax,
|
|
ui::schema::UI().resolveColor("var(--shutdown-panel-border)",
|
|
IM_COL32(255, 255, 255, 15)), 6.0f, 0, 1.0f);
|
|
|
|
float textY = curY + panelPad;
|
|
float maxTextW = panelW - panelPad * 2.0f;
|
|
ImU32 textCol = IM_COL32(102, 199, 102, 217); // green tint
|
|
|
|
for (const auto& line : lines) {
|
|
std::string display = line;
|
|
ImVec2 ts = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0.0f, display.c_str());
|
|
if (ts.x > maxTextW && display.size() > 10) {
|
|
size_t maxChars = (size_t)(display.size() * (maxTextW / ts.x));
|
|
if (maxChars > 3) display = display.substr(0, maxChars - 3) + "...";
|
|
else display = "...";
|
|
}
|
|
dl->AddText(capFont, capFont->LegacySize,
|
|
ImVec2(panelX + panelPad, textY),
|
|
textCol, display.c_str());
|
|
textY += panelLineH;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void App::shutdown()
|
|
{
|
|
// Clean up bootstrap if running
|
|
if (bootstrap_) {
|
|
bootstrap_->cancel();
|
|
bootstrap_.reset();
|
|
}
|
|
|
|
// If beginShutdown() was never called (e.g. direct exit),
|
|
// do synchronous shutdown as fallback.
|
|
if (!shutting_down_) {
|
|
DEBUG_LOGF("Synchronous shutdown fallback...\n");
|
|
async_tasks_.cancelAll();
|
|
async_tasks_.joinAll();
|
|
if (rpc_) rpc_->requestAbort(); // unblock any in-flight curl before joining
|
|
if (fast_rpc_) fast_rpc_->requestAbort();
|
|
if (worker_) {
|
|
worker_->stop();
|
|
}
|
|
if (fast_worker_) {
|
|
fast_worker_->stop();
|
|
}
|
|
if (settings_) {
|
|
settings_->save();
|
|
}
|
|
if (daemon_controller_) {
|
|
stopEmbeddedDaemon();
|
|
}
|
|
if (rpc_) {
|
|
rpc_->disconnect();
|
|
}
|
|
if (fast_rpc_) {
|
|
fast_rpc_->disconnect();
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Wait for the async shutdown thread to finish
|
|
if (shutdown_thread_.joinable()) {
|
|
shutdown_thread_.join();
|
|
}
|
|
async_tasks_.joinAll();
|
|
// Join the RPC worker thread (was signaled in beginShutdown via requestStop)
|
|
if (worker_) {
|
|
worker_->stop();
|
|
}
|
|
if (fast_worker_) {
|
|
fast_worker_->stop();
|
|
}
|
|
// Disconnect RPC after worker is fully stopped (safe — no curl in flight)
|
|
if (rpc_) {
|
|
rpc_->disconnect();
|
|
}
|
|
if (fast_rpc_) {
|
|
fast_rpc_->disconnect();
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
// First-run detection
|
|
// ===========================================================================
|
|
|
|
bool App::isFirstRun() const {
|
|
std::string dataDir = util::Platform::getDragonXDataDir();
|
|
std::error_code ec;
|
|
return !std::filesystem::exists(dataDir, ec) ||
|
|
!std::filesystem::exists(std::filesystem::path(dataDir) / "blocks", ec);
|
|
}
|
|
|
|
bool App::hasPinVault() const {
|
|
return vault_ && vault_->hasVault() && settings_ && settings_->getPinEnabled();
|
|
}
|
|
|
|
bool App::hasPendingRPCResults() const {
|
|
return (worker_ && worker_->hasPendingResults())
|
|
|| (fast_worker_ && fast_worker_->hasPendingResults());
|
|
}
|
|
|
|
std::string App::transactionSendProgressText() const
|
|
{
|
|
using Job = services::NetworkRefreshService::Job;
|
|
if (send_submissions_in_flight_ > 0) return TR("tx_progress_submitting");
|
|
|
|
if (!pending_opids_.empty()) {
|
|
char buf[128];
|
|
snprintf(buf, sizeof(buf), TR("tx_progress_waiting_ops"), (int)pending_opids_.size());
|
|
return buf;
|
|
}
|
|
|
|
if (addresses_dirty_ || network_refresh_.jobInProgress(Job::Addresses)) {
|
|
return TR("tx_progress_balances");
|
|
}
|
|
|
|
if (transactions_dirty_ || network_refresh_.jobInProgress(Job::Transactions)) {
|
|
return TR("tx_progress_history");
|
|
}
|
|
|
|
return TR("tx_progress_finalizing");
|
|
}
|
|
|
|
std::string App::transactionRefreshProgressText() const
|
|
{
|
|
using Job = services::NetworkRefreshService::Job;
|
|
bool running = network_refresh_.jobInProgress(Job::Transactions);
|
|
bool canRefresh = state_.connected && !state_.warming_up && !state_.isLocked();
|
|
if (!running && !(canRefresh && transactions_dirty_)) return {};
|
|
|
|
if (!running && transactions_dirty_) return TR("tx_loading_queued");
|
|
|
|
char buf[128];
|
|
if (!send_txids_.empty()) {
|
|
snprintf(buf, sizeof(buf), TR("tx_loading_enriching_sends"), (int)send_txids_.size());
|
|
return buf;
|
|
}
|
|
|
|
if (!state_.transactions.empty()) {
|
|
snprintf(buf, sizeof(buf), TR("tx_loading_refreshing_cached"), (int)state_.transactions.size());
|
|
return buf;
|
|
}
|
|
|
|
if (!state_.z_addresses.empty()) {
|
|
snprintf(buf, sizeof(buf), TR("tx_loading_scanning_shielded"), (int)state_.z_addresses.size());
|
|
return buf;
|
|
}
|
|
|
|
return TR("tx_loading_fetching_transparent");
|
|
}
|
|
|
|
void App::maybeFinishTransactionSendProgress()
|
|
{
|
|
using Job = services::NetworkRefreshService::Job;
|
|
if (!send_progress_active_) return;
|
|
if (send_submissions_in_flight_ > 0 || !pending_opids_.empty()) return;
|
|
if (addresses_dirty_ || transactions_dirty_) return;
|
|
if (network_refresh_.jobInProgress(Job::Addresses) ||
|
|
network_refresh_.jobInProgress(Job::Transactions)) return;
|
|
send_progress_active_ = false;
|
|
}
|
|
void App::restartDaemon()
|
|
{
|
|
if (!supportsFullNodeLifecycleActions()) {
|
|
ui::Notifications::instance().warning("Full-node lifecycle actions are unavailable in lite build");
|
|
return;
|
|
}
|
|
|
|
auto decision = daemon::DaemonController::evaluateLifecycleOperation(
|
|
daemon::DaemonController::LifecycleOperation::ManualRestart,
|
|
isUsingEmbeddedDaemon(), daemon_controller_ != nullptr, isEmbeddedDaemonRunning(), daemon_restarting_.load());
|
|
if (!decision.allowed) return;
|
|
daemon_restarting_ = true;
|
|
|
|
daemon_controller_->prepareLifecycleOperation(decision, settings_.get());
|
|
|
|
DEBUG_LOGF("[App] Restarting embedded daemon...\n");
|
|
connection_status_ = TR("sb_restarting_daemon");
|
|
|
|
// Disconnect RPC so the loading overlay appears
|
|
if (decision.disconnectRpc && rpc_ && rpc_->isConnected()) {
|
|
rpc_->disconnect();
|
|
}
|
|
onDisconnected("Daemon restart");
|
|
|
|
// Run stop + start on a background thread to avoid blocking the UI.
|
|
// The 5-second auto-retry in render() will reconnect once the daemon
|
|
// is back up.
|
|
async_tasks_.submit(decision.taskName, [this, decision](const util::AsyncTaskManager::Token& token) {
|
|
AppDaemonLifecycleRuntime runtime(*this);
|
|
daemon::AsyncLifecycleTaskContext context(token, shutting_down_);
|
|
daemon_controller_->executeLifecycleOperation(decision, runtime, context);
|
|
daemon_restarting_ = false;
|
|
DEBUG_LOGF("[App] Daemon restart complete — waiting for RPC...\n");
|
|
});
|
|
}
|
|
|
|
} // namespace dragonx
|