Ingesting a scan's worth of chat messages persisted each new message with its own append() call, so a batch of fresh messages opened and committed one SQLite transaction per row. - A new appendBatch persists many messages in a single transaction, using the same INSERT OR IGNORE dedup key as append() and preserving input order so load()'s rowid ordering is unchanged. - Every message is serialized and encrypted before the transaction opens, so a message with a non-UTF-8 body is skipped on its own without leaving a transaction open; the valid siblings still persist. - Ingest collects the newly stored messages and writes them once after the loop instead of per message. It is inert (returns 0) while locked or on empty input. Tests cover a batch insert, dedup on re-insert, empty input, bad-UTF-8 isolation with a valid sibling and a following append(), insert order, and the locked no-op. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
100 lines
4.8 KiB
C++
100 lines
4.8 KiB
C++
#pragma once
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// DragonX Wallet - HushChat persistent message store (Phase 2).
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//
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// Sqlite-backed, encrypted at rest with a SEED-DERIVED key (no wallet passphrase). Every record —
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// message bodies, peer z-addresses, threading (conversation id), and timestamps — is AEAD-encrypted
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// under a key derived from the wallet's own seed secret (the same secret used for the chat
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// identity), and even the per-message dedup key is a KEYED hash of the txid — so the database
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// reveals nothing about your conversations to disk-level access without the seed. Rows are
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// partitioned by a seed-derived wallet tag so one file can hold several wallets, each readable only
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// with its own seed. Not thread-safe — drive from the main thread. Mirrors the lifecycle of
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// data::TransactionHistoryCache.
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#include "chat_message.h"
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#include <array>
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#include <cstddef>
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#include <string>
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#include <unordered_set>
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#include <vector>
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struct sqlite3;
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namespace dragonx::chat {
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class ChatDatabase {
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public:
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ChatDatabase();
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explicit ChatDatabase(std::string databasePath);
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~ChatDatabase();
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ChatDatabase(const ChatDatabase&) = delete;
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ChatDatabase& operator=(const ChatDatabase&) = delete;
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static std::string defaultDatabasePath();
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// Derive the storage key + wallet tag from the wallet's seed secret and open the DB. The caller
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// still owns and must wipe `secret`. Returns false on sodium/db failure (DB then stays locked).
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bool unlockWithSecret(const std::string& secret);
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void lock(); // wipe the key material (DB handle stays open); load()/append() then no-op
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bool hasKey() const { return key_ready_; }
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// Persist one message (INSERT OR IGNORE, deduped by a keyed hash of txid+payload_position).
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// Returns true if newly inserted; false on duplicate or while locked.
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bool append(const ChatMessage& message);
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// Persist many messages in ONE transaction (INSERT OR IGNORE, same dedup key as append()).
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// Serializes+encrypts every message BEFORE opening the transaction, so a non-UTF-8 body is
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// skipped without leaving a transaction open. Preserves input order (load() relies on rowid).
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// Returns the number of rows actually inserted. No-op (returns 0) while locked or on empty input.
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int appendBatch(const std::vector<ChatMessage>& messages);
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// Persist-or-overwrite one message by its (txid+position) dedup key. Unlike append(), this
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// updates an existing row's payload — used for outgoing echoes whose delivery status changes
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// (Sending → Sent/Failed). Returns true on success; false while locked / on error.
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bool upsert(const ChatMessage& message);
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// Decrypt and return every stored message for the unlocked wallet, in insertion order. Empty
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// while locked or if none. Rows that fail to decrypt/parse are skipped.
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std::vector<ChatMessage> load();
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void clearWallet(); // delete the unlocked wallet's rows
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// Per-conversation local delete. Removes the given messages' rows; when `tombstone` is true it also
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// records their (txid,position) dedup keys so a chain re-scan never re-imports them — this backs the
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// "delete, but a NEW message revives the thread" path. With `tombstone` false the rows are simply
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// removed (used by "delete & block", where a settings-level cid block suppresses re-import until the
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// user unblocks, at which point the history re-imports from chain). Atomic; no-op while locked.
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bool deleteMessages(const std::vector<ChatMessage>& messages, bool tombstone);
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// True if this message's (txid,position) was locally deleted with a tombstone. Checked against an
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// in-memory cache loaded on unlock — O(1), no SQL. False while locked.
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bool isTombstoned(const ChatMessage& message) const;
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private:
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bool ensureOpen();
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void loadTombstones(); // populate tombstones_ from chat_deleted for the unlocked wallet
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bool exec(const char* sql);
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bool createSchema();
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std::string dedupHash(const std::string& txid, std::size_t position) const;
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std::string serialize(const ChatMessage& message) const;
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bool deserialize(const std::string& json, ChatMessage& out) const;
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bool encrypt(const std::string& plain,
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std::vector<unsigned char>& nonce,
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std::vector<unsigned char>& cipher) const;
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bool decrypt(const std::vector<unsigned char>& nonce,
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const std::vector<unsigned char>& cipher,
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std::string& plain) const;
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void close();
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sqlite3* db_ = nullptr;
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std::string database_path_;
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std::array<unsigned char, 32> key_{}; // AEAD storage key (seed-derived)
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std::string wallet_tag_; // seed-derived row partition (a keyed hash, hex)
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bool key_ready_ = false;
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std::unordered_set<std::string> tombstones_; // dedup_hash cache of locally-deleted messages
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};
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} // namespace dragonx::chat
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