Files
ObsidianDragon/src/chat/chat_service.cpp
DanS 4471f54842 feat(chat): stamp sender compose-time in message header (clock-clamped)
Carry the sender's compose time as an optional "ts" (Unix seconds) in the
plaintext header JSON that rides outside the AEAD, and prefer it as the
displayed message time so both ends show the same send time regardless of when
the tx confirms. Parse "ts" leniently. On ingest, clamp: reject a "ts"
implausibly in the future vs the receive/block time (1h skew tolerated) so a
wrong/ahead peer clock can't pin messages to the bottom of a thread; a past
compose time is fine (the note buffer may broadcast a queued message later, and
a confirmed tx's block time is always >= compose time). Tests cover the
round-trip and the future-clock clamp.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 21:59:46 -05:00

148 lines
6.7 KiB
C++

// DragonX Wallet - HushChat service (implementation).
#include "chat_service.h"
#include "chat_database.h"
#include "chat_identity.h" // chatIdentityPublicKeyHex
#include <utility>
namespace dragonx::chat {
ChatService::~ChatService() {
clearIdentity();
}
void ChatService::setIdentity(const ChatKeyPair& keys) {
identity_ = keys;
has_identity_ = true;
}
void ChatService::clearIdentity() {
wipeChatKeyPair(identity_);
has_identity_ = false;
}
int ChatService::ingest(const std::vector<HushChatTransactionMetadata>& metadata,
const std::unordered_map<std::string, std::int64_t>& txTimestamps,
std::int64_t fallbackTimestamp,
std::vector<std::string>* newIncomingCids) {
if (!has_identity_) return 0;
const std::string myPubKey = chatIdentityPublicKeyHex(identity_);
int added = 0;
for (const auto& meta : metadata) {
// A memo whose sender is our OWN identity is something we sent (only we hold our key). The local
// echo already records it as outgoing — ingesting it as incoming would duplicate it as a phantom
// "from peer" message. (This also collapses same-seed self-chat, where the "peer" wallet shares
// our identity, so every message would otherwise loop back.)
if (!myPubKey.empty() && meta.sender_public_key_hex == myPubKey) continue;
ChatMessage message;
message.direction = ChatDirection::Incoming;
message.txid = meta.txid;
message.conversation_id = meta.conversation_id;
message.peer_zaddr = meta.reply_zaddr;
message.peer_public_key_hex = meta.sender_public_key_hex;
// Reference time: the tx/receive time (block time if confirmed, else the receiver's wall clock for
// a mempool receive).
const auto timeIt = txTimestamps.find(meta.txid);
const std::int64_t refTime = timeIt != txTimestamps.end() ? timeIt->second : fallbackTimestamp;
// Prefer the sender's stamped compose time (header "ts") — the true send time, shown identically on
// both ends. But REJECT a value implausibly in the FUTURE vs the reference: a wrong/ahead peer clock
// would otherwise pin their messages to the bottom of the thread forever. A compose time in the
// PAST is fine — the note buffer can broadcast a queued message long after it was composed, and a
// confirmed tx's block time is always >= the compose time.
constexpr std::int64_t kSenderTsFutureToleranceSec = 3600; // 1 hour of clock skew tolerated
if (meta.sent_at > 0 && (refTime <= 0 || meta.sent_at <= refTime + kSenderTsFutureToleranceSec)) {
message.timestamp = meta.sent_at;
} else {
message.timestamp = refTime;
}
message.payload_position = meta.payload_position;
if (meta.type == HushChatHeaderType::ContactRequest) {
message.kind = ChatMessageKind::ContactRequest;
message.body = meta.payload_memo; // plaintext request text
} else {
message.kind = ChatMessageKind::Message;
std::string plaintext;
const ChatCryptoStatus status = decryptIncoming(
identity_, meta.sender_public_key_hex, meta.secretstream_header_hex,
meta.payload_memo, plaintext);
if (status != ChatCryptoStatus::Ok) continue; // drop undecryptable silently
message.body = std::move(plaintext);
}
// In-memory store dedups (txid+position); only persist the genuinely new ones. On the next
// session loadFromDatabase() repopulates the store, so re-scanning the chain re-ingests but
// the store dedup prevents a duplicate write.
if (store_.append(message)) {
if (db_) db_->append(message);
++added;
// Every ingested message is incoming — report its cid so the caller can notify without
// relying on a seen-watermark delta (which block-time vs wall-clock skew can swallow).
if (newIncomingCids) newIncomingCids->push_back(message.conversation_id);
}
}
return added;
}
void ChatService::loadFromDatabase() {
if (!db_) return;
for (const auto& message : db_->load()) {
store_.append(message);
}
}
std::string ChatService::identityPublicKeyHex() const {
if (!has_identity_) return {};
return chatIdentityPublicKeyHex(identity_);
}
ChatComposeStatus ChatService::composeMessage(const std::string& myReplyZaddr,
const std::string& peerPublicKeyHex,
const std::string& peerZaddr,
const std::string& conversationId,
const std::string& plaintext,
OutgoingChatMemos& out) const {
if (!has_identity_) return ChatComposeStatus::MissingField;
return buildOutgoingMessage(identity_, chatIdentityPublicKeyHex(identity_), myReplyZaddr,
peerPublicKeyHex, peerZaddr, conversationId, plaintext, out);
}
ChatComposeStatus ChatService::composeContactRequest(const std::string& myReplyZaddr,
const std::string& peerZaddr,
const std::string& conversationId,
const std::string& requestText,
OutgoingChatMemos& out) const {
if (!has_identity_) return ChatComposeStatus::MissingField;
return buildOutgoingContactRequest(chatIdentityPublicKeyHex(identity_), myReplyZaddr,
peerZaddr, conversationId, requestText, out);
}
bool ChatService::recordOutgoing(const ChatMessage& message) {
if (store_.append(message)) {
if (db_) db_->append(message);
return true;
}
return false;
}
bool ChatService::recordOutgoingPending(const ChatMessage& message) {
// Persist immediately (as Sending) so a send survives an app quit before the broadcast resolves;
// resolveOutgoing() then UPSERTS the row to the final status. A stray persisted Sending (crash mid-
// broadcast) loads as Sent (see ChatDatabase::deserialize).
const bool appended = store_.append(message);
if (appended && db_) db_->upsert(message);
return appended;
}
void ChatService::resolveOutgoing(const std::string& txid, ChatDelivery delivery) {
const ChatMessage* updated = store_.updateDelivery(txid, delivery);
if (updated && db_) db_->upsert(*updated); // overwrite the Sending row with the final status
}
} // namespace dragonx::chat